AutarchDCSS Level 1 of the Dungeon (0, 0, D:1) a quokka skeleton (6, -1, D:1) a quokka skeleton (9, -17, D:1) a +0 whip a hobgoblin skeleton (26, 3, D:1) a +0 sling (32, -14, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (33, 14, D:1) a +0 spear (36, 21, D:1) a +0 robe (45, 10, D:1) a +0 short sword a kobold skeleton (46, -2, D:1) a +0 club (47, -3, D:1) a +0 dagger a goblin skeleton (48, 13, D:1) a +0 dagger a goblin skeleton (48, 18, D:1) a ball python skeleton (63, 20, D:1) a quokka corpse (skeletalised by now) (66, 8, D:1) a hobgoblin corpse (skeletalised by now) (66, 10, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a quill talisman (0, 13, D:2) a +0 dagger 3 stones (2, -13, D:2) a +0 dagger a stone a kobold corpse (skeletalised by now) (9, -20, D:2) a +0 flail (11, -10, D:2) a +0 dagger (12, -17, D:2) a +0 club a gnoll skeleton a jackal skeleton (12, -16, D:2) a jackal skeleton (12, 5, D:2) a quokka corpse (skeletalised by now) (27, -18, D:2) a +0 whip (29, 4, D:2) a +0 ring mail (31, -19, D:2) a frilled lizard skeleton (31, 2, D:2) a +0 ring mail (34, 2, D:2) a quokka corpse (skeletalised by now) (45, -14, D:2) the felid corpse of Natasha (skeletalised by now) (46, 4, D:2) a ball python skeleton a frilled lizard skeleton (52, -22, D:2) a +0 flail (53, -22, D:2) a +0 leather armour a +0 club a +0 flail (53, -21, D:2) an adder skeleton Level 3 of the Dungeon [Shop] Yqab's General Store a scroll of fog (56 gold) a +1 quarterstaff of rebuke (168 gold) a +0 falchion (42 gold) a parchment of Momentum Strike (81 gold) a +5 devious rapier (455 gold) a scroll of fear (56 gold) a parchment of Call Canine Familiar (123 gold) a parchment of Swiftness (123 gold) 6 boomerangs (168 gold) [Shop] Felimaqe's Antique Weapon Shop the +7 scimitar of Diuluwun {venom, Dex+8} (2046 gold) Dex+8: It affects your dexterity (+8). It cannot be enchanted further. a +2 dagger of protection (446 gold) a +0 partisan (217 gold) a +0 rapier (170 gold) a +0 short sword (93 gold) a +0 shortbow (93 gold) a +2 partisan of distortion (914 gold) a +0 dagger (62 gold) [Shop] Vod Ibax's Assorted Antiques a +0 flail (73 gold) a phial of floods (840 gold) a +0 war axe (73 gold) a +0 battleaxe (210 gold) [Shop] Juriapy's General Store a +0 sling (21 gold) a parchment of Summon Hydra (459 gold) a phial of floods (560 gold) a +0 short sword (42 gold) a parchment of Mephitic Cloud (123 gold) a storm talisman (770 gold) a lightning rod (4/4) (560 gold) a +0 robe (12 gold) a +2 flail of protection (226 gold) a potion of attraction (42 gold) (6, -4, D:3) a +0 scale mail (6, 4, D:3) a quokka corpse (skeletalised by now) (11, 8, D:3) a bat skeleton (16, -19, D:3) a +0 dagger a +0 leather armour an orc skeleton (17, -18, D:3) a +0 dagger a +0 robe (21, 28, D:3) a +0 dagger (24, 7, D:3) a +0 sling (28, -5, D:3) a bat corpse (skeletalised by now) (32, 12, D:3) a +0 leather armour (45, 31, D:3) a gold piece (49, -18, D:3) a +0 club (49, -17, D:3) a quokka corpse (skeletalised by now) (52, -17, D:3) a +0 whip a kobold corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a staff of necromancy (3, 27, D:4) an orb of attunement (12, 46, D:4) a water moccasin corpse (skeletalised by now) (14, 52, D:4) a parchment of Frozen Ramparts (31, 20, D:4) a +0 short sword (39, 51, D:4) an iguana corpse (skeletalised by now) (41, 35, D:4) an adder corpse (skeletalised by now) (59, 30, D:4) a +1 flail of protection Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (3, -3, D:5) a +0 dagger a +0 robe a hound corpse (skeletalised by now) (4, -5, D:5) a +0 club (4, -4, D:5) a +0 dagger a +0 robe (5, 2, D:5) a +0 short sword (24, -23, D:5) a parchment of Frozen Ramparts (25, -12, D:5) a +0 long sword (30, -29, D:5) a +0 great sword (35, -19, D:5) a quokka skeleton (38, -25, D:5) a parchment of Hailstorm (39, -12, D:5) a +0 ring mail a +0 club (41, -12, D:5) a +0 robe a +0 dagger (41, -11, D:5) a +0 club an orc skeleton Level 6 of the Dungeon [Shop] Gozag's Platinum Reserve the ring "Wimen" {*Slow rC+ Str+3 Int+6 SInv} (4230 gold) [ring of see invisible] *Slow: It may slow you when you take damage. rC+: It protects you from cold. Str+3: It affects your strength (+3). Int+6: It affects your intelligence (+6). SInv: It lets you see invisible. the ring "Xudofic" {rC+ Will++ Int+8} (6820 gold) [ring of intelligence] rC+: It protects you from cold. Will++: It greatly increases your willpower. Int+8: It affects your intelligence (+8). the ring "Guurhuocwie" {*Slow Fly rPois rN+ SInv} (3150 gold) [ring of flight] *Slow: It may slow you when you take damage. Fly: It grants you flight. rPois: It protects you from poison. rN+: It protects you from negative energy. SInv: It lets you see invisible. the fire staff of Gockon {rF+ Tloc Fire} (3760 gold) [staff of fire] rF+: It protects you from fire. Tloc: It increases the power of your Translocations spells. Fire: It increases the power of your Fire spells. the ring of Zenluun {rElec rPois rCorr MP+9 Int-5} (4660 gold) [ring of resist corrosion] rElec: It insulates you from electricity. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. MP+9: It affects your magic capacity (+9). Int-5: It affects your intelligence (-5). the alchemy staff of the Beginning {rPois rC+ Int+4 Alch} (4740 gold) [staff of alchemy] rPois: It protects you from poison. rC+: It protects you from cold. Int+4: It affects your intelligence (+4). Alch: It increases the power of your Alchemy spells. the +6 sling "Teymo" {drain, rPois} (4390 gold) rPois: It protects you from poison. It cannot be enchanted further. the +9 mace of Guled {elec, rPois Will- Dex+3 SInv} (7000 gold) rPois: It protects you from poison. Will-: It decreases your willpower. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. It cannot be enchanted further. the +1 robe "Teononef" {^Drain rElec rC++ SInv} (3600 gold) ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. rC++: It greatly protects you from cold. SInv: It lets you see invisible. It cannot be enchanted further. the +2 spear of the Moon {holy, rElec rC+++ Will- Stlth+} (6300 gold) rElec: It insulates you from electricity. rC+++: It renders you almost immune to cold. Will-: It decreases your willpower. Stlth+: It makes you more stealthy. It cannot be enchanted further. the +0 leather armour of a ziggurat {Harm *Silence rF+++ Regen+} (3840 gold) Harm: It increases damage dealt and taken. *Silence: It may silence you when you take damage. rF+++: It renders you almost immune to fire. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. the +0 leather armour of Fybliwuj {Str+4 Slay+2} (2580 gold) Str+4: It affects your strength (+4). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. the +1 ring mail of Largesse {rF+ Str+2 Int+3} (3350 gold) rF+: It protects you from fire. Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). It cannot be enchanted further. the +5 spear of Theory {drain, rPois rN+ Str-3} (3950 gold) rPois: It protects you from poison. rN+: It protects you from negative energy. Str-3: It affects your strength (-3). It cannot be enchanted further. the +0 leather armour of the Violins {Harm SInv} (1320 gold) Harm: It increases damage dealt and taken. SInv: It lets you see invisible. It cannot be enchanted further. the spider talisman "Wafauran" {rF+ Slay+3} (5810 gold) [spider talisman] rF+: It protects you from fire. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). the ring "Miynafyl" {rF+ Int+3 Dex+2} (4250 gold) [ring of protection from fire] rF+: It protects you from fire. Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). the dragon-coil talisman of Penedgh {rElec rC+ Str-4 Dex+4} (11370 gold) [dragon-coil talisman] rElec: It insulates you from electricity. rC+: It protects you from cold. Str-4: It affects your strength (-4). Dex+4: It affects your dexterity (+4). the conjuration staff "Tenlu" {rC- Will++ Stlth+ Conj Hexes} (4740 gold) [staff of conjuration] rC-: It makes you vulnerable to cold. Will++: It greatly increases your willpower. Stlth+: It makes you more stealthy. Conj: It increases the power of your Conjurations spells. Hexes: It increases the power of your Hexes spells. the alchemy staff of Kismet {rPois rC- Int+5 Stlth+ Alch} (3830 gold) [staff of alchemy] rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Int+5: It affects your intelligence (+5). Stlth+: It makes you more stealthy. Alch: It increases the power of your Alchemy spells. (2, -5, D:6) a +0 arbalest (4, 23, D:6) a +0 hand axe a +0 leather armour (5, 21, D:6) a +0 mace (8, -23, D:6) a +0 ring mail (10, 19, D:6) a +0 hand axe (14, 28, D:6) a +0 long sword a +0 plate armour an orc corpse (skeletalised by now) (17, -12, D:6) a +0 war axe (17, 12, D:6) a +4 great sword a +0 robe a +5 mace a +0 robe a +0 robe (18, 12, D:6) a +0 war axe a +0 robe (23, 28, D:6) an adder corpse (skeletalised by now) (27, 17, D:6) a +4 long sword a +0 robe (30, 20, D:6) a +0 robe (32, -14, D:6) a +0 mace (35, -21, D:6) a hound skeleton (47, 31, D:6) a +0 mace (51, -20, D:6) a +0 flail a +0 flail a +0 whip a gnoll corpse (skeletalised by now) (52, -20, D:6) a +0 whip a +0 whip a +0 leather armour a gnoll corpse (skeletalised by now) (60, 16, D:6) a +0 spear a gnoll corpse (skeletalised by now) (61, 16, D:6) a +0 spear (62, 16, D:6) a +0 flail a +0 spear a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (62, 17, D:6) a +0 whip a +0 leather armour a +0 leather armour a gnoll corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (0, 1, D:7) a +0 long sword a +0 plate armour (0, 3, D:7) a +0 club a +0 ring mail (0, 4, D:7) a +0 club (21, 5, D:7) a +0 quarterstaff (21, 17, D:7) a scorpion corpse (26, 23, D:7) a +0 robe (33, 42, D:7) a +0 flail (35, 22, D:7) a +0 short sword (36, 26, D:7) a +0 long sword (37, 28, D:7) an iguana skeleton (46, 24, D:7) a +2 trident a +0 robe a +0 trident a +0 robe (54, 23, D:7) a human skeleton (63, 30, D:7) a human skeleton (64, 15, D:7) a human skeleton (64, 23, D:7) 12 gold pieces