Dungeon Crawl Stone Soup version 0.35-a0-364-g274e6c4f07 (webtiles) character file. Game seed: 7370015475806728865 13096 AutarchDCSS the Fighter (level 12, -6/97 HPs) Began as a Barachi Enchanter on May 11, 2026. Was an Elder of Vehumet. Mangled by a polar bear (20 damage) ... on level 11 of the Dungeon. The game lasted 00:34:36 (17898 turns). AutarchDCSS the Fighter (Barachi Enchanter) Turns: 17898, Time: 00:34:37 Health: -6/97 AC: 8 Str: 11 XL: 12 Next: 2% Magic: 8/33 EV: 12 Int: 23 God: Vehumet [****..] Gold: 545 SH: 10 Dex: 12 Spells: 16/27 levels left rFire + + . (33%) u - +2 dagger (venom) rCold + . . (50%) c - +0 buckler rNeg . . . (100%) g - +1 robe of the Shore {rF++ rC+ Int+3} rPois . (100%) n - +0 helmet rElec . (100%) x - +2 cloak {Will+} rCorr . (100%) (no gloves) SInv . (no boots) Will ++... f - amulet of reflection Stlth ++ w - ring of magical power HPRegen 0.36/turn q - ring of willpower MPRegen 0.23/turn %: reflection @: slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%), Renounce Religion (0%) You were on level 11 of the Dungeon. You worshipped Vehumet. Vehumet was greatly pleased with you. You visited 2 branches of the dungeon, and saw 12 of its levels. You collected 623 gold pieces. You spent 78 gold pieces at shops. Inventory: Hand Weapons e - a +0 sling m - a +4 dagger r - a +0 shortbow s - a +1 dagger u - a +2 dagger of venom (weapon) Missiles d - 2 javelins h - 67 poisoned darts i - 13 boomerangs k - 4 atropa-tipped darts (quivered) v - 3 curare-tipped darts Armour a - a +0 cloak b - a +0 robe c - a +0 buckler (worn) g - the +1 robe of the Shore (worn) {rF++ rC+ Int+3} (You took it off a goblin on level 2 of the Dungeon) rF++: It greatly protects you from fire. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). It cannot be enchanted further. j - the +1 robe of Protective Custody {^Drain Regen+ Dex+3} (You took it off a kobold on level 3 of the Dungeon) ^Drain: It drains your maximum health when unequipped. Regen+: It increases your rate of health regeneration. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. l - a scarf of harm n - a +0 helmet (worn) p - a +0 kite shield x - a +2 cloak of willpower (worn) Magical Staves o - a staff of air Jewellery f - an amulet of reflection (worn) q - a ring of willpower (worn) t - a ring of wizardry w - a ring of magical power (worn) Wands b - a wand of quicksilver (3) f - a wand of mindburst (5) e - a wand of paralysis (8) c - a wand of iceblast (7) a - a wand of flame (21) p - a wand of polymorph (7) Scrolls x - a scroll of amnesia t - 4 scrolls of teleportation T - 2 scrolls of torment I - 2 scrolls of immolation w - 3 scrolls of enchant weapon a - a scroll of enchant armour p - 2 scrolls of poison s - a scroll of summoning i - a scroll of identify g - a scroll of fog Potions i - 3 potions of invisibility a - a potion of ambrosia L - a potion of lignification e - 2 potions of enlightenment w - a potion of heal wounds c - 6 potions of curing m - 4 potions of might p - a potion of moonshine r - a potion of resistance A - 2 potions of attraction h - a potion of haste Skills: - Level 10.0 Fighting - Level 4.0 Short Blades - Level 6.0 Armour - Level 6.0 Dodging - Level 3.0 Stealth - Level 5.0 Shields - Level 8.0 Spellcasting - Level 7.0 Conjurations - Level 5.0 Hexes - Level 5.0 Fire Magic - Level 2.0 Ice Magic + Level 6.8 Earth Magic - Level 4.3 Evocations You had 16 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Stone Arrow Conj/Erth 82% 3d12 1% 3 b - Scorch Fire 64% 2d7 1% 2 c - Ensorcelled Hibernat Hex/Ice 50% N/A 3% 2 d - Foxfire Conj/Fire 100% 2x1d9 1% 1 e - Confusing Touch Hex 32% N/A 3% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fireball Conj/Fire 18% 3d9 6% 5 Jinxbite Hex 64% 2d3 1% 2 Kinetic Grapnel Frge 36% 1d5 2% 1 Volatile Blastmotes Fire/Tloc 40% 2d13 2% 3 Tukima's Dance Hex 32% N/A 3% 3 Gloom Hex/Necr 40% N/A 10% 3 Blink Tloc 18% N/A 14% 2 Grave Claw Necr 18% 2d8 14% 2 Lesser Beckoning Tloc 18% N/A 14% 2 Awaken Armour Erth/Frge 48% N/A 22% 4 Swiftness Air 9% N/A 28% 3 Hoarfrost Cannonade Ice/Frge 6% 3d6/3d12 86% 5 Curse of Agony Necr 9% N/A 95% 5 Spellspark Servitor Conj/Frge 12% N/A 98% 7 Polar Vortex Ice 9% 12d1* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (11/15) Temple (1/1) D:5 Lair (0/5) D:8 Orc (0/2) D:11 The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:5 : D:7 *: D:9 * Portals: Ice Cave: D:11 Annotations: D:4 Dowan, Duvessa D:5 exclusion: ogre Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History t - 4 scrolls of teleportation (gained 1) Found an escape hatch in the floor. You hear the loud crackling of a melting archway nearby. A cyclops is nearby! Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the cyclops. The cyclops is lightly wounded. The cyclops's fire resistance burns away. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the cyclops. The cyclops is burned terribly! The cyclops is heavily wounded. You block the cyclops's attack. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the cyclops. The cyclops is burned terribly! The cyclops is almost dead. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the cyclops. The cyclops is burned terribly! You kill the cyclops! Vehumet accepts your kill. Vehumet is now extending the range of your destructive spells. You feel your power returning. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You open the door. Found a parchment of Swiftness. Found a stone staircase leading down. There is an open door here. You pick up a parchment of Swiftness and begin reading... You add the spell Swiftness to your library. You encounter a wolf, 2 yaks and a polar bear. Found a frozen archway. The yak bellows! x2; The wolf howls! You encounter a yak. You encounter a rime drake. You start resting. A yak comes into view. You completely miss the yak. The yak gores you. You hit the yak. The yak is poisoned. The yak is lightly wounded. You block the yak's attack. You hit the yak but do no damage. The yak is lightly wounded. The yak gores you! You barely miss the yak. The yak is lightly wounded. You block the yak's attack. You hit the yak but do no damage. The yak looks as sick as possible! The yak is lightly wounded. You block the yak's attack. You hit the yak but do no damage. The yak looks as sick as possible! The yak is lightly wounded. You hit the yak. The yak looks as sick as possible! The yak is lightly wounded. You block the yak's attack. You barely miss the yak. The yak is moderately wounded. You block the yak's attack. You hit the yak. The yak looks as sick as possible! The yak is moderately wounded. The yak barely misses you. You hit the yak but do no damage. The yak looks as sick as possible! The yak is moderately wounded. The yak misses you. You hit the yak but do no damage. The yak looks as sick as possible! The yak is heavily wounded. The yak gores you but does no damage. You hit the yak but do no damage. The yak looks as sick as possible! The yak is heavily wounded. You hit the yak but do no damage. The yak looks as sick as possible! The yak is heavily wounded. You block the yak's attack. You hit the yak but do no damage. The yak looks as sick as possible! The yak is heavily wounded. You block the yak's attack. You hit the yak but do no damage. The yak looks as sick as possible! The yak is heavily wounded. The yak gores you! You hit the yak but do no damage. The yak looks as sick as possible! The yak is heavily wounded. The yak barely misses you. You hit the yak but do no damage. The yak looks as sick as possible! The yak is heavily wounded. You hear the loud crackling of a melting archway very nearby. You block the yak's attack. You completely miss the yak. The yak is severely wounded. You completely miss the yak. The yak is severely wounded. You block the yak's attack. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the yak but do no damage. You hear an angry growl. You block the yak's attack. You closely miss the yak. The yak is almost dead. The yak gores you! You hit the yak. You kill the yak! Vehumet accepts your kill. You feel your power returning. You have reached level 12! You feel stronger. You hit the yak. The yak is poisoned. The yak is lightly wounded. You block the yak's attack. You hit the yak. The yak is lightly wounded. The yak closely misses you. You barely miss the yak. The yak is lightly wounded. You hit the yak but do no damage. The yak looks as sick as possible! The yak is lightly wounded. The yak closely misses you. You hit the yak. The yak is moderately wounded. The yak gores you! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the yak. The yak is heavily wounded. The yak's fire resistance burns away. You hear an angry growl. You hear a bellow! You hear an angry hiss. The yak barely misses you. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the yak. The yak is burned terribly! The yak is severely wounded. You hear an angry hiss. The yak gores you! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the yak. The yak is burned terribly! The yak is almost dead. You hear a bellow! x2 The yak gores you but does no damage. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the yak. The yak is burned terribly! You kill the yak! Vehumet accepts your kill. Vehumet offers you knowledge of Fireball. You hit the polar bear but do no damage. The polar bear is poisoned. The polar bear bites you. You block the polar bear's attack. The polar bear claws you. You hit the polar bear. The polar bear looks as sick as possible! The polar bear is lightly wounded. The polar bear barely misses you. The polar bear claws you but does no damage. You block the polar bear's attack. You hit the polar bear but do no damage. The polar bear looks as sick as possible! The polar bear is lightly wounded. The polar bear bites you. You block the polar bear's attack. x2 You hit the polar bear but do no damage. The polar bear looks as sick as possible! The polar bear is lightly wounded. You hit the polar bear but do no damage. The polar bear looks as sick as possible! The polar bear is lightly wounded. The polar bear bites you. The polar bear barely misses you. The polar bear misses you. You barely miss the polar bear. The polar bear is moderately wounded. The polar bear barely misses you. The polar bear claws you but does no damage. x2 Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the polar bear. The polar bear is heavily wounded. The polar bear's fire resistance burns away. You hear a bellow! You hear an angry hiss. The polar bear barely misses you. The polar bear claws you but does no damage. You block the polar bear's attack. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the polar bear. The polar bear is heavily wounded. You block the polar bear's attack. The polar bear claws you but does no damage. x2 Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the polar bear. The polar bear is burned terribly! The polar bear is severely wounded. You hear a howl! The polar bear goes berserk! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the polar bear. The polar bear is burned terribly! The polar bear is almost dead. The polar bear bites you!! * * * LOW HITPOINT WARNING * * * The polar bear misses you. You block the polar bear's attack. The polar bear bites you!! You die... ### ######h# #...#@#.Yh.Y.∩k ##.#..####.#Y.h. #>...## # . #.#### ####'#### ## ###. #.......## .# ..... # #........#####.# .C.. # #.............## ... # #.......#####..###'####### You could see a polar bear (berserk, extremely poisoned, combustible). Vanquished Creatures 2 two-headed ogres 3 cyclopes (D:11) Maurice (D:8) A gargoyle (D:8) An unseen horror (D:11) A kobold demonologist (D:9) A troll (D:8) 3 hornets 4 slime creatures A wraith (D:9) A wyvern (D:10) 17 yaks 4 vampire mosquitoes An acid dragon (D:8) 4 water moccasins 2 kobold geomancers 3 orc warriors (D:8) 2 ice beasts (D:6) 4 black bears 2 ogres (D:6) 3 wolves (D:8) A centaur (D:7) A phantom (D:6) 9 kobold brigands 5 bullfrogs A gnoll sergeant (D:11) 2 scorpions 2 rock fish (D:8) 2 marrowcudas (D:8) 3 electric eels (D:8) 2 jellies 4 orc priests 7 hounds 2 gnoll boudas 2 drudes 3 sleepcaps A clockroach (D:4) 7 iguanas 13 orc wizards Robin (D:3) 2 adders 12 gnolls A shadow imp (D:7) An ufetubus (D:6) 4 dart slugs A ribbon worm (D:2) 33 orcs 4 endoplasms 8 hobgoblins 5 jackals A quokka (D:1) 8 ball pythons 4 bats 2 frilled lizards 12 goblins 37 kobolds A kobold draugr (D:6) 3 kobold zombies (D:6) 8 rats A butterfly (D:7) 277 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AutarchDCSS the Barachi Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 163 | D:1 | Reached skill level 1 in Fighting 265 | D:1 | Reached skill level 2 in Fighting 265 | D:1 | Reached XP level 2. HP: 9/22 MP: 5/5 332 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 884 | D:2 | Found a faded altar of an unknown god. 1005 | D:2 | Reached skill level 3 in Fighting 1271 | D:2 | Reached XP level 3. HP: 29/29 MP: 3/6 1379 | D:2 | Identified the +1 robe of the Shore {rF++ rC+ Int+3} 1498 | D:2 | Found an iron altar of Okawaru. 2208 | D:3 | Reached skill level 1 in Ice Magic 2400 | D:3 | Reached XP level 4. HP: 37/37 MP: 0/7 2691 | D:3 | Encountered Robin 2770 | D:3 | Learned a level 3 spell: Confusing Touch 2830 | D:3 | Identified the +1 robe of Protective Custody {^Drain Regen+ | Dex+3} 3224 | D:4 | Reached skill level 4 in Fighting 3661 | D:4 | Encountered a bullfrog 3673 | D:4 | Killed a bullfrog 3674 | D:4 | Reached XP level 5. HP: 22/42 MP: 6/8 3817 | D:4 | Encountered Duvessa 4244 | D:4 | Reached skill level 5 in Fighting 4244 | D:4 | Reached XP level 6. HP: 19/51 MP: 6/9 4479 | D:4 | Encountered Dowan 4615 | D:3 | Killed Robin 4913 | D:4 | Found a shadowy altar of Dithmenos. 5009 | D:5 | Entered Level 5 of the Dungeon 5011 | D:5 | Identified the +1 leather armour "Yreiwk" {rF+++ rC- Regen+ | Int-2} 5523 | D:5 | Reached skill level 5 in Hexes 5523 | D:5 | Reached XP level 7. HP: 52/56 MP: 5/10 5577 | D:5 | Found Doqyon's Vocational Training. 5649 | D:5 | Found a staircase to the Ecumenical Temple. 5649 | D:5 | Found a statue of an orb of fire. 5649 | D:5 | Found a statue of an orb of fire. 5655 | Temple | Entered the Ecumenical Temple 5730 | Temple | Became a worshipper of Vehumet 5730 | Temple | Offered knowledge of Foxfire by Vehumet. 5809 | D:5 | Learned a level 1 spell: Foxfire 6027 | D:5 | Reached skill level 1 in Conjurations 6027 | D:5 | Reached skill level 1 in Fire Magic 6849 | D:6 | Reached XP level 8. HP: 62/62 MP: 5/11 7041 | D:6 | Reached skill level 5 in Conjurations 7041 | D:6 | Reached skill level 5 in Fire Magic 7380 | D:6 | Found a glowing golden altar of the Shining One. 7442 | D:6 | Reached * piety under Vehumet 7819 | D:6 | Reached skill level 5 in Spellcasting 8074 | D:6 | Reached XP level 9. HP: 61/69 MP: 12/16 8420 | D:7 | Reached skill level 6 in Fighting 8808 | D:7 | Found Yraddach's General Store. 8811 | D:7 | Found Mehiat's Self-Published Books. 8812 | D:7 | Encountered a two-headed ogre 8827 | D:7 | Killed a two-headed ogre 8828 | D:7 | Reached skill level 8 in Fighting 8828 | D:7 | Reached skill level 9 in Fighting 9004 | D:7 | Bought 3 scrolls of identify for 78 gold pieces 9016 | D:7 | Found a shimmering altar of Xom. 9198 | D:7 | Reached skill level 10 in Fighting 10179 | D:8 | Encountered Maurice 10191 | D:8 | Maurice stole a +1 dagger 10192 | D:8 | Maurice stole 7 boomerangs 10473 | D:8 | Reached skill level 5 in Dodging 10650 | D:8 | Reached XP level 10. HP: 62/85 MP: 8/17 11059 | D:8 | Killed Maurice 11646 | D:8 | Offered knowledge of Hailstorm by Vehumet. 11790 | D:8 | Reached ** piety under Vehumet 11791 | D:8 | Reached skill level 1 in Armour 12283 | D:8 | Reached skill level 5 in Armour 12517 | D:8 | Found a staircase to the Lair. 13521 | D:9 | Found Xaku's General Store. 13563 | D:9 | Reached skill level 1 in Evocations 13890 | D:9 | Found a basalt altar of Yredelemnul. 13988 | D:9 | Found an iron altar of Okawaru. 14007 | D:9 | Reached XP level 11. HP: 86/90 MP: 22/23 14105 | D:9 | Offered knowledge of Scorch by Vehumet. 14109 | D:9 | Learned a level 2 spell: Scorch 14389 | D:9 | Learned a level 3 spell: Stone Arrow 14455 | D:8 | Reached skill level 1 in Earth Magic 15518 | D:10 | Entered Level 10 of the Dungeon 15873 | D:10 | Reached *** piety under Vehumet 16104 | D:10 | Found an opulent altar of Gozag. 16454 | D:10 | Reached skill level 1 in Shields 16456 | D:10 | Offered knowledge of Airstrike by Vehumet. 17454 | D:11 | Reached skill level 5 in Earth Magic 17456 | D:11 | Encountered a two-headed ogre 17466 | D:11 | Killed a two-headed ogre 17596 | D:10 | Reached **** piety under Vehumet 17744 | D:11 | Found a staircase to the Orcish Mines. 17798 | D:11 | Reached skill level 5 in Shields 17855 | D:11 | Found a frozen archway. 17880 | D:11 | Reached XP level 12. HP: 65/97 MP: 20/24 17888 | D:11 | Offered knowledge of Fireball by Vehumet. 17898 | D:11 | Mangled by a polar bear Illustrated notes Levels and vault maps discovered: D:1: ncdulo_smallfort, layout_basic, minmay_misc_feat_rows, chequers_avenue D:2: layout_basic, basic_ecumenical_altar, basic_altar, dk_vineyard_3, grunt_ministairs_6 D:3: layout_basic, uniq_robin D:4: nicolae_cairo_tiling_very_big, layout_basic, nicolae_dithmenos_the_darkroom, uniq_duvessa D:5: layout_cave_pods, temple_green, amcnicky_mini_rare_corridor_liquid, nicolae_shop_vocational D:6: layout_basic, nicolae_tso_besieged_by_evil, portal_sewer_entry_b D:7: layout_cave_pods, xom_butterflies, serial_shops, nicolae_square_shop, nicolae_custom_books D:8: hangedman_cross_stitches, layout_basic, erik_lair_island, feat_on_display, minmay_misc_feat_doors, uniq_maurice D:9: layout_basic, lemuel_doored_altar, okawaru_trees_1, serial_shops, shop, chequers_decorated_corner D:10: layout_loops_ring, nicolae_gozag_cash_rules_everything_around_me D:11: layout_basic, orc_0_dummy, portal_ice_cave_entry_animals_and_master Temple: minmay_temple_bridge_d Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 | ---------------+----------------------------------+----- Fighting | 2 3 4 5 10 | 10.0 Ice Magic | 1 2 | 2.0 Short Blades | 3 4 | 4.0 Stealth | 3 | 3.0 Hexes | 5 | 5.0 Conjurations | 3 5 7 | 7.0 Fire Magic | 3 5 | 5.0 Spellcasting | 5 8 | 8.0 Dodging | 5 6 | 6.0 Armour | 6 | 6.0 Evocations | 3 4 | 4.3 Earth Magic | 6 | 6.8 Shields | 5 | 5.0 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Attack: Normal | 158 | 156 | 82 | 121 || 517 Melee: Dagger | 158 | 156 | 82 | 121 || 517 Throw: Dart | | 16 | 6 | || 22 Cast: Ensorcelled Hiber | 24 | 21 | 5 | || 50 Confusing Touch | | 3 | 3 | || 6 Foxfire | | | 238 | 299 || 537 Scorch | | | | 150 || 150 Stone Arrow | | | | 29 || 29 Ability: Hop | 3 | 3 | 5 | 3 || 14 Evoke: Wand of quicksilv | | | | 4 || 4 Wand of paralysis | | | | 1 || 1 Wand of mindburst | | | | 1 || 1 Drink: Heal wounds | | | 1 | 2 || 3 Haste | | | 1 | || 1 Read: Identify | | | 14 | 3 || 17 Teleportation | | | 1 | 1 || 2 Amnesia | | | 1 | || 1 Enchant armour | | | | 2 || 2 Stab: Sleeping | 19 | 12 | 4 | || 35 Confused | | 1 | 1 | || 2 Blind | | | 1 | || 1 Distracted | | | 1 | || 1 Paralysed | | | | 2 || 2 Armour: Robe | 73 | 102 | 102 | 205 || 482 Dodge: Dodged | 74 | 93 | 53 | 156 || 376 Block: Buckler | 47 | 84 | 76 | 147 || 354 Reflection | 2 | 1 | 4 | 4 || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 19423 | 18618 | 805 | 6658 | 7944 | 12 | 1618.6 | Dungeon | 19242 | 18616 | 626 | 6658 | 7944 | 11 | 1749.3 | Temple | 181 | 3 | 178 | 0 | 0 | 1 | 181.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:8: 2882 daAuts D:9: 2805 daAuts D:4: 2233 daAuts D:7: 2231 daAuts D:6: 1825 daAuts D:10: 1733 daAuts D:3: 1468 daAuts D:5: 1241 daAuts D:2: 1174 daAuts D:1: 1136 daAuts D:11: 508 daAuts Temple: 181 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Vehumet | 0 | 62982 | 15 | 24 | 0 | 0 | 0 | 8 | 8 Vehumet | 1 | 82217 | 30 | 37 | 0 | 0 | 0 | 17 | 17 Vehumet | 2 | 128842 | 50 | 39 | 0 | 0 | 0 | 14 | 14 Vehumet | 3 | 172033 | 75 | 29 | 0 | 0 | 0 | 5 | 6 Vehumet | 4 | 192118 | 100 | 1 | 0 | 0 | 0 | 2 | 1 Vehumet | 3 | 193178 | 99 | 2 | 0 | 0 | 0 | 0 | 0 Vehumet | 4 | 194060 | 100 | 1 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Vehumet Piety from conduct Conduct | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ----------------------+-------+-------+-------+-------++------- Kill Living | 0 | 0 | 36 | 77 || 113 Kill Undead | 0 | 0 | 4 | 4 || 8 Kill Demon | 0 | 0 | 1 | 2 || 3 Kill Nonliving | 0 | 0 | 0 | 1 || 1 ----------------------+-------+-------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ----------------------+-------+-------+-------+-------++------- Kill Living | 0 | 0 | 56 | 121 || 177 Kill Undead | 0 | 0 | 6 | 6 || 12 Kill Demon | 0 | 0 | 2 | 2 || 4 Kill Nonliving | 0 | 0 | 0 | 1 || 1 ----------------------+-------+-------+-------+-------++-------