Dungeon Crawl Stone Soup version 0.35-a0-364-g274e6c4f07 (webtiles) character file. Game seed: 8446349447689853224 26 AutarchDCSS the Magician (level 3, -1/27 HPs) Began as a Coglin Hedge Wizard on May 13, 2026. Slain by an adder (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:55 (963 turns). AutarchDCSS the Magician (Coglin Hedge Wizard) Turns: 963, Time: 00:01:55 Health: -1/27 AC: 3 Str: 10 XL: 3 Next: 8% Magic: 7/7 EV: 11 Int: 13 God: Gold: 91 SH: 0 Dex: 15 Spells: 6/7 levels left rFire . . . (100%) g - +0 hand axe (venom) {Gilbert} rCold . . . (100%) d - +0 dagger {Karl} rNeg . . . (100%) b - +0 robe rPois . (100%) c - +0 hat rElec . (100%) f - +0 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: brilliant, lethally poisoned (-1 -> -5), revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 91 gold pieces. Inventory: Hand Weapons a - a +0 dagger {Shedsu-nefertum} d - a +0 dagger (offhand) {Karl} g - a +0 hand axe of venom (weapon) {Gilbert} Armour b - a +0 robe (worn) c - a +0 hat (worn) f - a +0 cloak (worn) Talismans e - a medusa talisman Scrolls r - a scroll of revelation e - 2 scrolls of identify {unknown} Potions g - a potion of magic d - a potion of cancellation {unknown} b - 2 potions of brilliance j - a potion of resistance {unknown} Skills: - Level 2.0 Fighting + Level 0.7 Short Blades - Level 1.7 Dodging - Level 2.0 Stealth - Level 2.6 Spellcasting - Level 1.7 Conjurations - Level 1.0 Summonings - Level 1.0 Necromancy - Level 1.0 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 36% 1d4 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 12% N/A 16% 1 Blink Tloc 12% N/A 24% 2 Call Imp Summ 12% N/A 24% 2 Grave Claw Necr 12% 2d7 24% 2 Static Discharge Conj/Air 12% 3-4/arc 26% 2 Mephitic Cloud Conj/Alch/Air 4% N/A 50% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (almost dead, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! Casting: Magic Dart (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Magic Dart (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Found a whip. You see here a +0 hand axe of venom. g - a +0 hand axe of venom You start parting from your weapon. You continue parting from your +0 dagger {Shedsu-nefertum}. You encounter a bat. You continue parting from your +0 dagger {Shedsu-nefertum}. x4 You finish parting from your +0 dagger {Shedsu-nefertum}. You whisper farewell to Shedsu-nefertum. The bat leaves your sight. You now have 78 gold pieces (gained 6). There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You start attuning to your weapon. You continue attuning to your +0 hand axe of venom. x5 You finish attuning to your +0 hand axe of venom. You welcome your +0 hand axe of venom "Gilbert" into your grasp. Your +0 hand axe of venom {Gilbert} begins to drip with poison! g - a +0 hand axe of venom (weapon) {Gilbert} You climb downwards. There is a stone staircase leading up here. Your movement speed is average. Your attack delay is about 1.1. Your damage rating with your +0 dagger {Karl} is about 4 (Base 4 x 107% (Dex) x 103% (Skill)). Your damage rating with your +0 hand axe of venom {Gilbert} is about 7 (Base 7 x 100% (Str) x 103% (Skill)). A bat comes into view. A bat is nearby! The bat hits you. The bat closely misses you. The bat hits you. You hit the bat with your +0 hand axe of venom. The bat is poisoned. The bat is severely wounded. You hit the bat with your +0 dagger. You kill the bat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! HP restored. You now have 91 gold pieces (gained 13). You encounter a dart slug. A dart slug is nearby! The dart slug launches a dart at you. The slug dart hits you but does no damage. You see here a scroll labelled BASAWU XOIBLAL. You hit the dart slug with your +0 hand axe of venom. The dart slug is poisoned. The dart slug is heavily wounded. You hit the dart slug but do no damage. The dart slug launches a dart at you. The slug dart misses you. You hit the dart slug with your +0 hand axe of venom. The dart slug looks as sick as possible! The dart slug is almost dead. You hit the dart slug with your +0 dagger. You kill the dart slug! Training target 2.0 for Stealth reached! Your Stealth skill increases to level 2! You need to enable at least one skill for training. e - 2 scrolls labelled BASAWU XOIBLAL (gained 1) f - 3 murky red potions (gained 1) You encounter a ball python. A ball python is nearby! A ball python is nearby! The ball python hisses angrily. You hit the ball python with your +0 hand axe of venom. You kill the ball python! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You encounter a hobgoblin. A hobgoblin is nearby! You encounter a hobgoblin. Found a scale mail. Found a stone staircase leading up. The hobgoblin hits you but does no damage. You hit the hobgoblin but do no damage. You hit the hobgoblin with your +0 hand axe of venom. The hobgoblin hits you. You closely miss the hobgoblin with your +0 hand axe of venom. The hobgoblin is severely wounded. You hit the hobgoblin but do no damage. The hobgoblin misses you. You hit the hobgoblin but do no damage. The hobgoblin is heavily wounded. You barely miss the hobgoblin with your +0 hand axe of venom. The hobgoblin shouts! The hobgoblin barely misses you. You hit the hobgoblin with your +0 dagger. The hobgoblin is almost dead. You hit the hobgoblin with your +0 hand axe of venom. You kill the hobgoblin! You encounter a goblin. It is wielding a +0 club. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2 Your brain swirls with designs for a postposimetric catchulator. You just need some more time... You hit the hobgoblin with your +0 hand axe of venom. The hobgoblin is poisoned. The hobgoblin is almost dead. You hit the hobgoblin but do no damage. The goblin shouts! You kill the hobgoblin! The goblin barely misses you. You hit the goblin with your +0 hand axe of venom. The goblin is poisoned. The goblin is severely wounded. You hit the goblin with your +0 dagger. You kill the goblin! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You encounter a rat. A rat is nearby! Found a stone staircase leading down. Found a murky red potion. The helpless rat fails to defend itself. You hit the rat with your +0 hand axe of venom. You kill the rat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You encounter an adder. An adder is nearby! The adder hisses angrily. The adder bites you. You are poisoned. The adder poisons you! You barely miss the adder with your +0 hand axe of venom. You closely miss the adder with your +0 dagger. You feel sick. The adder bites you but does no damage. You miss the adder with your +0 dagger. You miss the adder with your +0 hand axe of venom. You feel sick. The adder barely misses you. x2 You barely miss the adder with your +0 hand axe of venom. You closely miss the adder with your +0 dagger. You feel sick. The adder barely misses you. You barely miss the adder with your +0 dagger. You hit the adder with your +0 hand axe of venom. You feel sick. The adder barely misses you. The adder bites you. You are more poisoned. The adder poisons you! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the adder with your +0 hand axe of venom. The adder is lightly wounded. You closely miss the adder with your +0 dagger. You feel sick. The adder misses you. You miss the adder with your +0 hand axe of venom. The adder is lightly wounded. You hit the adder with your +0 dagger. You feel sick. The adder bites you. x2 You are more poisoned. The adder poisons you! You miss the adder with your +0 hand axe of venom. The adder is moderately wounded. You hit the adder but do no damage. You feel sick. The adder closely misses you. You hit the adder with your +0 dagger. The adder is heavily wounded. You closely miss the adder with your +0 hand axe of venom. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder barely misses you. It was a potion of brilliance. You feel clever all of a sudden. f -> b - 2 potions of brilliance * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. You die... #.....#........#.....# #.....#.......!#.....# ......##.............# .###...#.............# †....................# ...................## ....................# ...##...............# ...##...........@S..# .####...............# .# #...............# .# #........>......# .# #########.......# .# #.......# ##....... ##...#### You could see an adder. Vanquished Creatures A dart slug (D:2) 4 hobgoblins 4 jackals (D:1) A quokka (D:1) 4 ball pythons 4 bats 2 frilled lizards (D:1) 4 goblins 3 rats 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AutarchDCSS the Coglin Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 132 | D:1 | Reached skill level 1 in Fighting 288 | D:1 | Reached XP level 2. HP: 21/21 MP: 2/5 921 | D:2 | Reached XP level 3. HP: 23/27 MP: 7/7 963 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_twist, layout_loops_ring D:2: layout_basic, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 2 | 2.0 Stealth | 2 | 2.0 Short Blades | | 0.7 Dodging | | 1.7 Spellcasting | | 2.6 Conjurations | | 1.7 Summonings | | 1.0 Necromancy | | 1.0 Translocations | | 1.0 Action || total ---------------------------++------- Attack: Normal || 49 Melee: Dagger || 69 Hand axe || 19 Cast: Magic Dart || 17 Drink: Brilliance || 1 Read: Revelation || 1 Stab: Sleeping || 5 Armour: Robe || 33 Dodge: Dodged || 37 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 964 | 929 | 35 | 74 | 651 | 2 | 482.0 | Dungeon | 964 | 929 | 35 | 74 | 651 | 2 | 482.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 835 daAuts D:2: 128 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+