Dungeon Crawl Stone Soup version 0.35-a0-365-g500d01dd7d (webtiles) character file. Game seed: 12767920066614854168 871 AutarchDCSS the Chiller (level 8, 0/52 HPs) Began as an Octopode Artificer on May 14, 2026. Was an Initiate of Vehumet. Slain by a centaur (2 damage) ... on level 5 of the Dungeon. The game lasted 00:07:35 (4333 turns). AutarchDCSS the Chiller (Octopode Artificer) Turns: 4333, Time: 00:07:35 Health: 0/52 AC: 1 Str: 12 XL: 8 Next: 3% Magic: 12/12 EV: 12 Int: 15 God: Vehumet [......] Gold: 222 SH: 0 Dex: 12 Spells: 7/13 levels left rFire . . . (100%) c - +2 short sword (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.13/turn (no ring) (no ring) %: no passive effects @: confused, ambrosia-drunk, freezing walls A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion (0%) You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 222 gold pieces. Inventory: Hand Weapons a - a +0 club c - a +2 short sword of venom (weapon) i - a +2 dagger of draining j - a +0 shortbow of draining Missiles e - a throwing net g - 3 boomerangs h - 7 poisoned darts Armour b - an orb of guile Magical Staves d - a staff of fire Jewellery f - an amulet of faith Wands a - a wand of flame (31) (quivered) e - a wand of charming (15) c - a wand of iceblast (3) Scrolls f - a scroll of fear t - 3 scrolls of teleportation h - a scroll of vulnerability {unknown} j - a scroll of silence {unknown} k - a scroll of noise {unknown} c - a scroll of fog {unknown} Potions d - a potion of mutation {unknown} f - 2 potions of attraction {unknown} l - a potion of curing {unknown} n - a potion of might {unknown} o - a potion of berserk rage {unknown} a - 2 potions of ambrosia q - 2 potions of moonshine {unknown} s - a potion of heal wounds {unknown} Baubles g - 3 flux baubles Skills: - Level 3.0 Fighting - Level 2.0 Short Blades - Level 2.3 Dodging - Level 2.0 Stealth - Level 3.0 Spellcasting - Level 3.0 Summonings + Level 6.0 Ice Magic - Level 3.2 Evocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Ice Beast Ice/Summ 15% N/A 10% 3 b - Frozen Ramparts Ice 40% 1d7 4% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 80% 1d9 1% 1 Poisonous Vapours Alch/Air 8% 1d1 21% 1 Blink Tloc 4% N/A 30% 2 Swiftness Air 2% N/A 52% 3 Vhi's Electric Charge Tloc/Air 4% N/A 89% 4 Alistair's Intoxication Alch 1% N/A 99% 5 Forge Monarch Bomb Fire/Frge 1% 4d5 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You encounter an orc. It is wielding a +0 trident. Found 5 poisoned darts and 15 gold pieces. Found an escape hatch in the ceiling. The orc hits you from afar with a +0 trident! The orc completely misses you. The orc hits you with a +0 trident! You closely miss the orc. You grab the orc. You constrict the orc. The orc hits you with a +0 trident! Casting: Frozen Ramparts (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. You constrict the orc. You kill the orc! Vehumet accepts your kill. Casting: Summon Ice Beast (dangerous; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 10% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. You hit the sleepcap. You grab the sleepcap. You squeeze the sleepcap! The sleepcap is heavily damaged. You constrict the sleepcap. The wall freezes the sleepcap but does no damage. The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. You lose your grip on the sleepcap. The wall freezes the sleepcap but does no damage. The sleepcap releases spores at you. You wake up. You are engulfed in a cloud of soporific spores! You are unaffected. Unknown command. Unknown command. Unknown command. You hit the sleepcap. The sleepcap is poisoned. You grab the sleepcap. You squeeze the sleepcap. The sleepcap is almost destroyed. You constrict the sleepcap. You destroy the sleepcap! Vehumet accepts your kill. Unknown command. The frozen ramparts melt away. Your ice beast disappears in a puff of smoke! Magic restored. You see here a +0 trident. h - 7 poisoned darts (gained 5) You now have 222 gold pieces (gained 15). You encounter an iguana. An iguana is nearby! The iguana hisses angrily. You encounter an adder. Found a robe. Found a stone staircase leading up. You encounter a scorpion. Casting: Frozen Ramparts (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 10% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the iguana but does no damage. The wall freezes the iguana. The iguana seems to slow down. You closely miss the iguana. You grab the iguana. The iguana is lightly wounded. You constrict the iguana. You hit the iguana. The iguana is poisoned. You squeeze the iguana, but do no damage. The iguana is heavily wounded. You constrict the iguana. The wall freezes the scorpion but does no damage. The wall freezes the iguana but does no damage. The iguana closely misses you. You hit the iguana but do no damage. The iguana looks as sick as possible! You squeeze the iguana. You kill the iguana! Vehumet accepts your kill. The wall freezes the scorpion. x2; The scorpion misses you. You hit the scorpion but do no damage. Your grab misses the scorpion. The scorpion is moderately wounded. The wall freezes the scorpion but does no damage. The scorpion stings you! You are poisoned. The scorpion poisons you! You barely miss the scorpion. Your grab misses the scorpion. You squeeze the scorpion. The scorpion is severely wounded. The frozen ramparts melt away. You feel very sick. The scorpion barely misses you. You barely miss the scorpion. You grab the scorpion. You squeeze the scorpion, but do no damage. The scorpion is severely wounded. You constrict the scorpion. You kill the scorpion! Vehumet accepts your kill. You feel very sick. Your Ice Magic skill increases to level 5! You are too injured to fight recklessly! You start resting. You feel sick. x8 You are no longer poisoned. You start resting. Magic restored. You start resting. An adder comes into view. An adder is nearby! An adder is nearby! There is an escape hatch in the ceiling here. You start resting. HP restored. You encounter a centaur and a black bear. The centaur is carrying a +0 shortbow of draining. There are monsters nearby! The helpless centaur fails to defend itself. You puncture the centaur! You squeeze the centaur, but do no damage. The centaur is heavily wounded. The centaur misses you. The centaur kicks you but does no damage. You hit the centaur. The centaur is poisoned. The centaur is heavily wounded. The centaur hits you. The centaur closely misses you. The centaur misses you. The centaur closely misses you. You hit the centaur but do no damage. You squeeze the centaur! The centaur is almost dead. You kill the centaur! Vehumet accepts your kill. You see here a +0 shortbow of draining. You see here a +0 shortbow of draining. j - a +0 shortbow of draining The helpless black bear fails to defend itself. You puncture the black bear! The black bear is poisoned. You grab the black bear. You squeeze the black bear. The black bear is severely wounded. You constrict the black bear. The black bear goes berserk! Casting: Frozen Ramparts (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 6% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. You constrict the black bear. You kill the black bear! Vehumet accepts your kill. Training target 6.0 for Ice Magic reached! Your Ice Magic skill increases to level 6! You need to enable at least one skill for training. You have reached level 8! The frozen ramparts melt away. Magic restored. You encounter a centaur. It is carrying a +0 shortbow. You see here a black bear corpse. A centaur is nearby! A centaur is nearby! The centaur shouts! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow hits you. The centaur unwields a +0 shortbow. The centaur hits you! The centaur kicks you. The centaur hits you. The centaur kicks you. You are too injured to fight recklessly! You closely miss the centaur. You squeeze the centaur, but do no damage. The centaur misses you. The centaur barely misses you. You barely miss the centaur. The centaur hits you! The centaur barely misses you. You are too injured to fight recklessly! You barely miss the centaur. The centaur completely misses you. The centaur kicks you. * * * LOW HITPOINT WARNING * * * The centaur hits you. * * * LOW HITPOINT WARNING * * * The centaur barely misses you. Casting: Frozen Ramparts (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 4% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the centaur. The centaur completely misses you. The centaur kicks you. * * * LOW HITPOINT WARNING * * * Okay, then. Okay, then. You hit the centaur. You squeeze the centaur. The centaur is heavily wounded. The wall freezes the centaur. The centaur hits you. * * * LOW HITPOINT WARNING * * * The centaur barely misses you. The wall freezes the centaur. The centaur barely misses you. The centaur kicks you. * * * LOW HITPOINT WARNING * * * It was a potion of ambrosia. You are confused. You feel invigorated. p -> a - 2 potions of ambrosia The wall freezes the centaur. The centaur hits you. * * * LOW HITPOINT WARNING * * * The centaur closely misses you. You closely miss the centaur. The centaur is severely wounded. The wall freezes the centaur. The centaur hits you. * * * LOW HITPOINT WARNING * * * The centaur kicks you. You die... ..# #......# ..# ######.# ..# #.# ### #.# # #.# # #.# # #.# # ######†########.# . ............@c...# # ##.############### You could see a centaur. Vanquished Creatures 2 black bears (D:5) A centaur (D:5) 2 scorpions 3 bombardier beetles A jelly (D:5) A hound (D:4) 2 iguanas A sleepcap (D:5) Natasha (thrice) (D:2) Robin (D:4) 4 gnolls (D:2) 4 adders 4 ufetubi (D:4) A dart slug (D:3) 6 ribbon worms 12 orcs 12 hobgoblins A quokka (D:2) 7 ball pythons 5 bats 5 endoplasms A frilled lizard (D:2) 14 goblins 6 kobolds 6 rats 105 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AutarchDCSS the Octopode Artificer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 1/1 214 | D:1 | Reached skill level 1 in Spellcasting 214 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/3 902 | D:2 | Reached skill level 1 in Short Blades 902 | D:2 | Reached XP level 3. HP: 19/24 MP: 4/4 1006 | D:2 | Encountered Natasha 1009 | D:2 | Killed Natasha 1010 | D:2 | Reached XP level 4. HP: 19/30 MP: 5/5 1302 | D:2 | Found a shimmering altar of Xom. 1321 | D:2 | Found a faded altar of an unknown god. 1407 | D:2 | Learned a level 3 spell: Summon Ice Beast 1545 | D:2 | Encountered Natasha 1555 | D:2 | Killed Natasha 1682 | D:2 | Reached skill level 1 in Summonings 1682 | D:2 | Reached skill level 1 in Ice Magic 1682 | D:2 | Reached XP level 5. HP: 36/36 MP: 6/6 2059 | D:2 | Encountered Natasha 2064 | D:2 | Killed Natasha 2222 | D:3 | Reached skill level 2 in Ice Magic 2255 | D:3 | Learned a level 3 spell: Frozen Ramparts 2409 | D:3 | Reached XP level 6. HP: 42/42 MP: 7/7 2577 | D:3 | Found a hide-covered altar of Uskayaw. 2814 | D:4 | Reached skill level 3 in Ice Magic 2993 | D:4 | Found a statue of an orb of entropy. 2996 | D:4 | Found a staircase to the Ecumenical Temple. 2996 | D:4 | Found a statue of an orb of entropy. 3012 | Temple | Entered the Ecumenical Temple 3050 | Temple | Became a worshipper of Vehumet 3050 | Temple | Offered knowledge of Freeze by Vehumet. 3582 | D:4 | Encountered Robin 3584 | D:4 | Killed Robin 3742 | D:5 | Entered Level 5 of the Dungeon 3757 | D:5 | Reached XP level 7. HP: 46/46 MP: 6/10 3762 | D:5 | Reached skill level 4 in Ice Magic 4174 | D:5 | Reached skill level 5 in Ice Magic 4291 | D:5 | Reached skill level 6 in Ice Magic 4291 | D:5 | Reached XP level 8. HP: 52/52 MP: 8/12 4333 | D:5 | HP: 2/52 [centaur (6)] 4333 | D:5 | Slain by a centaur Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shrine, layout_loops_ring, columned_hall_lemuel, chequers_serial_rivers_small_b, minmay_unequal D:2: layout_loops_corners, basic_altar, hellmonk_ecumenical_altar_heavens_door, nicolae_twisty_statue_hallways, uniq_natasha D:3: layout_loops_cross, nicolae_overflow_four_foyers_diagonal D:4: layout_cave_pools, minmay_temple_entry_stoned_glass, uniq_robin D:5: layout_loops_ring, grunt_ministairs_9 Temple: mainiacjoe_temple_trianglar_array Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 2 | 2.0 Spellcasting | 1 2 3 | 3.0 Fighting | 2 3 | 3.0 Short Blades | 1 2 | 2.0 Summonings | 1 2 3 | 3.0 Ice Magic | 1 2 3 6 | 6.0 Dodging | | 2.3 Evocations | | 3.2 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 62 | 113 | 30 || 205 Melee: Club | 13 | | || 13 Short sword | 49 | 113 | 30 || 192 Constrict | 16 | 33 | 9 || 58 Tentacles | 14 | 21 | 13 || 48 Cast: Frozen Ramparts | | 1 | 4 || 5 Summon Ice Beast | | | 1 || 1 Evoke: Wand of iceblast | | 2 | || 2 Wand of flame | | 1 | || 1 Drink: Ambrosia | | | 1 || 1 Read: Teleportation | | 1 | || 1 Fear | | 1 | || 1 Stab: Sleeping | 9 | 17 | 3 || 29 Armour: None | 29 | 41 | 32 || 102 Dodge: Dodged | 32 | 65 | 22 || 119 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4327 | 4090 | 237 | 754 | 2507 | 6 | 721.2 | Dungeon | 4250 | 4086 | 164 | 754 | 2507 | 5 | 850.0 | Temple | 76 | 3 | 73 | 0 | 0 | 1 | 76.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1294 daAuts D:1: 919 daAuts D:4: 856 daAuts D:3: 592 daAuts D:5: 588 daAuts Temple: 76 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Vehumet | 0 | 30491 | 15 | 17 | 0 | 0 | 0 | 4 | 4 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Vehumet Piety from conduct Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 11 | 7 || 18 Kill Demon | 0 | 2 | 0 || 2 ----------------------+-------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 18 | 10 || 28 Kill Demon | 0 | 2 | 0 || 2 ----------------------+-------+-------+-------++-------