Dungeon Crawl Stone Soup version 0.35-a0-379-g092a145782 (webtiles) character file. Game seed: 10678422540354304714 78 AutarchDCSS the Grave Robber (level 4, -9/28 HPs) Began as a Tengu Necromancer on May 20, 2026. Killed from afar by a white imp (12 damage) ... with a puff of frost ... on level 3 of the Dungeon. The game lasted 00:03:25 (1645 turns). AutarchDCSS the Grave Robber (Tengu Necromancer) Turns: 1645, Time: 00:03:26 Health: -9/28 AC: 4 Str: 14 XL: 4 Next: 36% Magic: 2/8 EV: 11 Int: 17 God: Gold: 127 SH: 0 Dex: 15 Spells: 4/7 levels left rFire . . . (100%) c - +0 quarterstaff rCold . . . (100%) [offhand occupied] rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) g - +1 pair of gloves {Stlth+} SInv . (no amulet) Will ..... f - +6 ring of strength Stlth +++ (no ring) HPRegen 0.24/turn MPRegen 0.11/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 127 gold pieces. Inventory: Hand Weapons a - a +0 dagger c - a +0 quarterstaff (weapon) Missiles d - 6 javelins e - 9 poisoned darts Armour b - a +0 robe (worn) g - a +1 pair of gloves of stealth (worn) Jewellery f - a +6 ring of strength (worn) Scrolls a - a scroll of enchant armour d - 2 scrolls of acquirement {unknown} e - a scroll of immolation {unknown} g - a scroll of fog j - a scroll of identify {unknown} t - a scroll of teleportation l - a scroll of poison {unknown} m - a scroll of vulnerability {unknown} Potions g - a potion of magic f - 2 potions of invisibility {unknown} n - a potion of haste {unknown} o - a potion of brilliance {unknown} p - a potion of ambrosia {unknown} k - a potion of attraction {unknown} Skills: - Level 3.0 Fighting - Level 2.0 Staves - Level 2.1 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 4.6 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 68% N/A 3% 1 b - Grave Claw Necr 34% 2d9 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 17% 2d7 9% 3 Lesser Beckoning Tloc 2% N/A 28% 2 Animate Dead Necr 17% N/A 28% 4 Stone Arrow Conj/Erth 2% 3d7 50% 3 Cigotuvi's Putrefaction Necr/Air 9% N/A 58% 4 Airstrike Air 0% 2d(1-17) 88% 4 Curse of Agony Necr 17% N/A 63% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Vehumet Shops: D:2 *= Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History e - 9 poisoned darts (gained 5) No target in view! No target in view! You open the door. You encounter a quokka. There is an open door here. A quokka is nearby! You encounter a rat. Found a cabochon ring. Found a scroll labelled CECETE UDGHON. The quokka completely misses you. You hit the quokka. You claw the quokka. You kill the quokka! You encounter a hobgoblin. The rat squeaks loudly. The hobgoblin shouts! The rat closely misses you. You hit the hobgoblin but do no damage. You claw the hobgoblin. You kill the hobgoblin! The rat completely misses you. You hit the rat. You kill the rat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Found an escape hatch in the ceiling. f - a +6 ring of strength You feel stronger. f - a +6 ring of strength (worn) m - a scroll labelled CECETE UDGHON p - an emerald potion There is an escape hatch in the ceiling here. Found a stone staircase leading down. No target in view! No target in view! A malevolent force fills the Dungeon... You fall into a shaft and drop 1 floor! The shaft crumbles and collapses. Found an escape hatch in the ceiling. Unknown command. A malevolent force fills the Dungeon... and a teleportation trap spontaneously manifests! You are hurled through space towards a monster! You encounter an endoplasm. You encounter a bat. Found a pair of glowing gloves. The helpless endoplasm fails to defend itself. You hit the endoplasm. You peck the endoplasm. You kill the endoplasm! No target in view! You see here a +0 pair of gloves of stealth. g - a +0 pair of gloves of stealth You start putting on your armour. You continue putting on your +0 pair of gloves of stealth. x5 You finish putting on your +0 pair of gloves of stealth. You feel stealthy. As you read the scroll labelled ERPHAT REFI, it crumbles to dust. It is a scroll of enchant armour. Your +0 pair of gloves of stealth glows green for a moment. c -> a - a scroll of enchant armour As you read the scroll labelled YTETEN OLODAFF, it dissolves into smoke. It was a scroll of fog. h -> g - a scroll of fog As you read the scroll labelled KUOCYUL BEDWAO, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. k -> t - a scroll of teleportation You encounter a quokka. Your surroundings suddenly seem different. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You pick up a parchment of Cigotuvi's Putrefaction and begin reading... You add the spell Cigotuvi's Putrefaction to your library. d - 2 scrolls labelled RETZOSS LAIDO (gained 1) A bat comes into view. Found a short sword. The helpless bat fails to defend itself. You sock the bat! You kill the bat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! k - a lumpy dark potion A quokka comes into view. A quokka is nearby! You hit the quokka. The quokka is almost dead. The quokka bites you. The quokka misses you. You hit the quokka. You kill the quokka! No target in view! No target in view! No target in view! No target in view! No target in view! HP restored. You encounter an endoplasm. An endoplasm is nearby! Found a radiant altar of Vehumet. You encounter an orc wizard and a white imp. Found a scroll labelled CECETE UDGHON. The endoplasm quivers. You hit the endoplasm. You claw the endoplasm. You kill the endoplasm! The white imp gestures at you. The puff of frost hits you! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The orc wizard points at you and mumbles some strange words. The magic dart hits you. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Grave Claw (safe; 4% risk of failure) (3/3 uses available) Press: ? - help, Dir - move target Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe Okay, then. Casting: Grave Claw (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Grave Claw (safe; 4% risk of failure) (3/3 uses available) Press: ? - help, Dir - move target Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe You unleash the spiteful dead! The jagged bones skewer the orc wizard! The orc wizard is heavily wounded. The orc wizard is pinned in place! Casting: Grave Claw (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavily wounded, bound in place, chance to affect: 48%) A fragment of the orc wizard's soul is dislodged from its body. The orc wizard looks weaker. The orc wizard hits your soul wisp with a +0 dagger. Your soul wisp completely misses the orc wizard. The orc wizard hits your soul wisp with a +0 dagger. Your soul wisp returns to where it belongs. The orc wizard is no longer weakened. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavily wounded, chance to affect: 48%) The orc wizard resists with some effort. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavily wounded, chance to affect: 48%) The orc wizard resists with some effort. You completely miss the orc wizard. Your peck misses the orc wizard. The orc wizard is heavily wounded. The orc wizard closely misses you. The orc wizard hits you but does no damage. You miss the orc wizard. Your kick misses the orc wizard. The orc wizard is heavily wounded. The orc wizard hits you with a +0 dagger. You hit the orc wizard. The orc wizard is severely wounded. The orc wizard hits you with a +0 dagger. You sock the orc wizard! You kill the orc wizard! Training target 3.0 for Fighting reached! Your Fighting skill increases to level 3! You need to enable at least one skill for training. You have reached level 4! You feel agile. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a white imp (chance to affect: 56%) A fragment of the white imp's soul is dislodged from its body. The white imp looks weaker. The white imp hits you but does no damage. Your soul wisp barely misses the white imp. You sock the white imp! The white imp is almost dead. The white imp gestures at you. The puff of frost hits you! * * * LOW HITPOINT WARNING * * * Your soul wisp closely misses the white imp. The white imp gestures at you. The puff of frost hits you! You die... .#. .. .?..... #._.##. ....... .#....## #..# ..#..#5.# #..# ......#.##################..# #......*5@...........#..# ####################.#..# #............#.#..# #.##########.#.#..## #.##########.#.#.... #..........#......## ##########.#.#.#### ######.#.#.# #......#.#.##### You could see a white imp (weak, ally target, soul-splintered) and a friendly soul wisp (summoned). Vanquished Creatures An orc wizard (D:3) An adder (D:2) 2 dart slugs 7 endoplasms 5 hobgoblins 5 quokkas 8 ball pythons 3 bats A frilled lizard (D:1) 6 goblins A kobold (D:1) 6 rats 46 creatures vanquished. Vanquished Creatures (collateral kills) A ball python (D:1) A goblin (D:1) 2 creatures vanquished. Grand Total: 48 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AutarchDCSS the Tengu Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 131 | D:1 | Reached skill level 1 in Fighting 144 | D:1 | Reached XP level 2. HP: 16/16 MP: 6/6 373 | D:1 | Reached skill level 1 in Staves 590 | D:2 | Found Tiots's Jewellery Boutique. 607 | D:2 | Reached XP level 3. HP: 10/21 MP: 5/7 760 | D:2 | Learned a level 2 spell: Grave Claw 931 | D:2 | Found Fegis's General Store. 1496 | D:2 | You fall into a shaft and drop 1 floor! 1626 | D:3 | Found a radiant altar of Vehumet. 1644 | D:3 | Reached XP level 4. HP: 10/28 MP: 3/8 1645 | D:3 | Killed from afar by a white imp Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_a, layout_rooms D:2: layout_loops_corners, serial_shops, shop, shop, minmay_domino_2, minmay_vboxes D:3: layout_basic, nicolae_vehumet_we're_having_a_blast, grunt_ministairs_7 Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 3 | 3.0 Staves | 1 2 | 2.0 Dodging | | 2.1 Stealth | | 2.0 Spellcasting | | 2.0 Necromancy | | 4.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 91 | 1 || 92 Melee: Dagger | 17 | || 17 Peck | 17 | || 17 Kick | 17 | || 17 Quarterstaff | 74 | 1 || 75 Cast: Soul Splinter | 10 | 1 || 11 Grave Claw | 1 | || 1 Read: Teleportation | 1 | || 1 Enchant armour | 1 | || 1 Fog | 1 | || 1 Stab: Sleeping | 6 | || 6 Armour: Robe | 29 | 3 || 32 Dodge: Dodged | 61 | || 61 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1662 | 1639 | 23 | 85 | 1157 | 3 | 554.0 | Dungeon | 1662 | 1639 | 23 | 85 | 1157 | 3 | 554.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 879 daAuts D:1: 632 daAuts D:3: 150 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+