Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 15197732221850243833 11848 AutarchDCSS the Fighter (level 11, -4/70 HPs) Began as an Octopode Enchanter on May 24, 2026. Was a Priest of Hepliaklqana. Slain by an elephant (15 damage) ... on level 1 of the Lair of Beasts. The game lasted 00:36:14 (17263 turns). AutarchDCSS the Fighter (Octopode Enchanter) Turns: 17263, Time: 00:36:15 Health: -4/70 AC: 1 Str: 15 XL: 11 Next: 84% Magic: 5/20 EV: 14 Int: 21 God: Hepliaklqana [***...] Gold: 720 SH: 0 Dex: 12 Spells: 7/22 levels left rFire + . . (50%) l - +2 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois + (33%) (no amulet) rElec . (100%) g - +6 ring of strength rCorr . (100%) f - ring of wizardry SInv . o - ring of Duhuesec {rPois rF+ Will+} Will +.... (no ring) Stlth +++ (no ring) HPRegen 0.31/turn (no ring) MPRegen 0.17/turn (no ring) (no ring) %: wizardry (x1) @: invisible (expiring) A: reduced essence, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion (0%), Recall Ancestor (0%), Ancestor Identity (0%), Transference (21%) You were on level 1 of the Lair of Beasts. You worshipped Hepliaklqana. Hepliaklqana was most pleased with you. You visited 3 branches of the dungeon, and saw 12 of its levels. You also visited: Bailey. You collected 720 gold pieces. Inventory: Hand Weapons a - a +1 short sword of electrocution l - a +2 dagger of venom (weapon) s - a +3 vampiric war axe Missiles h - 10 poisoned darts (quivered) i - 2 boomerangs m - a throwing net n - 6 atropa-tipped darts Armour p - a +0 kite shield q - an orb of energy Magical Staves b - a staff of air c - a staff of earth r - the cold staff "Tovoy" {rPois rC+ rN+ Str+3 SInv Ice} (You found it in a bailey) [staff of cold] rPois: It protects you from poison. rC+: It protects you from cold. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). SInv: It lets you see invisible. Ice: It increases the power of your Ice spells. t - a staff of fire Jewellery e - an amulet of faith f - a ring of wizardry (worn) g - a +6 ring of strength (worn) o - the ring of Duhuesec (worn) {rPois rF+ Will+} (You acquired it on level 7 of the Dungeon) [ring of willpower] rPois: It protects you from poison. rF+: It protects you from fire. Will+: It increases your willpower. Talismans d - an inkwell talisman j - a spore talisman Wands b - a wand of acid (5) a - a wand of flame (21) p - a wand of polymorph (2) e - a wand of paralysis (3) Scrolls c - a scroll of silence {unknown} t - 2 scrolls of teleportation e - a scroll of enchant weapon {unknown} h - a scroll of enchant armour {unknown} V - 2 scrolls of vulnerability p - a scroll of poison k - a scroll of fog {unknown} l - a scroll of immolation {unknown} x - a scroll of amnesia j - a scroll of revelation {unknown} m - a scroll of blinking {unknown} f - a scroll of fear Potions i - a potion of invisibility r - a potion of resistance f - a potion of heal wounds {unknown} M - 3 potions of mutation n - a potion of attraction {unknown} L - 3 potions of lignification B - 3 potions of berserk rage p - a potion of moonshine {unknown} d - a potion of magic {unknown} C - a potion of cancellation s - 2 potions of haste {unknown} o - a potion of enlightenment {unknown} Skills: - Level 8.8 Fighting - Level 1.2 Short Blades - Level 3.8 Ranged Weapons - Level 6.3 Dodging - Level 4.0 Stealth - Level 6.0 Spellcasting - Level 5.0 Conjurations - Level 4.0 Hexes - Level 6.0 Summonings - Level 5.0 Fire Magic - Level 2.6 Ice Magic - Level 4.3 Air Magic + Level 6.1 Alchemy - Level 4.0 Evocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Static Discharge Conj/Air 50% 3-6/arc 1% 2 c - Confusing Touch Hex 23% N/A 2% 3 d - Summon Ice Beast Ice/Summ 24% N/A 1% 3 e - Ensorcelled Hibernat Hex/Ice 40% N/A 1% 2 f - Olgreb's Toxic Radia Alch 32% N/A 3% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 100% 1d4 1% 1 Mercury Arrow Conj/Alch 58% 2d9 1% 2 Swiftness Air 24% N/A 1% 3 Tukima's Dance Hex 23% N/A 2% 3 Eringya's Surprising Cr Summ 31% N/A 3% 4 Sandblast Erth 12% 2d6 4% 1 Soul Splinter Necr 24% N/A 4% 1 Gloom Hex/Necr 28% N/A 5% 3 Construct Spike Launche Frge 12% 2d3 6% 2 Launch Clockwork Bee Frge 6% N/A 12% 3 Maxwell's Portable Pile Tloc 6% (3-9)d3 12% 3 Vampiric Draining Necr 6% 2d6 12% 3 Martyr's Knell Necr/Summ 18% N/A 12% 4 Brom's Barrelling Bould Conj/Erth 16% 2d5 14% 4 Conjure Ball Lightning Conj/Air 12% 3x3d6 63% 6 Dungeon Overview and Level Annotations Branches: Dungeon (10/15) Temple (1/1) D:4 Lair (1/5) D:9 Bailey (visited) Orc: D:9-12 The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:8 : Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations Your life essence is reduced to manifest your ancestor. (-10% HP) You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Hexy Lady drains the elephant. The elephant tramples Hexy Lady. Hexy Lady holds her ground! The elephant closely misses Hexy Lady. Hexy Lady hits the elephant with a +0 dagger of draining. The elephant tramples Hexy Lady. Hexy Lady holds her ground! The elephant trunk-slaps Hexy Lady but does no damage. Hexy Lady barely misses the elephant. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The elephant barely misses Hexy Lady. The elephant trunk-slaps Hexy Lady. The elephant barely misses Hexy Lady. The elephant trunk-slaps Hexy Lady. Hexy Lady casts a spell at the elephant. The elephant easily resists. The elephant tramples Hexy Lady!! Hexy Lady holds her ground! Hexy Lady is destroyed! The komodo dragon hisses angrily. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The foxfire burns the komodo dragon. The komodo dragon is lightly wounded. The foxfire burns the elephant. The elephant is moderately wounded. The elephant trumpets! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! You hear an angry hiss. The foxfire burns the elephant. The elephant is lightly wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The foxfire burns the elephant. The elephant is lightly wounded. The foxfire burns the elephant! The elephant is lightly wounded. The foxfire burns the elephant. The elephant is lightly wounded. The elephant trumpets! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The elephant trumpets! The foxfire burns the elephant. The elephant is moderately wounded. The foxfire burns the elephant but does no damage. The elephant is moderately wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The foxfire burns the elephant. The elephant is heavily wounded. The foxfire burns the elephant but does no damage. The elephant is heavily wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The foxfire burns the elephant but does no damage. The elephant is lightly wounded. The foxfire burns the elephant. The elephant is moderately wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The foxfire burns the elephant. The elephant is moderately wounded. You encounter a black mamba. The foxfire burns the elephant but does no damage. The elephant is moderately wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The foxfire burns the elephant but does no damage. The elephant is heavily wounded. The foxfire burns the elephant but does no damage. The elephant is heavily wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The foxfire burns the komodo dragon. The komodo dragon is lightly wounded. The foxfire burns the elephant but does no damage. The elephant is heavily wounded. The black mamba hisses angrily. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The foxfire burns the elephant. The elephant is heavily wounded. The komodo dragon hisses angrily. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The foxfire burns the elephant. The elephant is heavily wounded. The foxfire burns the elephant. The elephant is lightly wounded. The foxfire burns the elephant. The elephant is heavily wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The foxfire burns the elephant but does no damage. The elephant is lightly wounded. The foxfire burns the black mamba but does no damage. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The foxfire burns the elephant but does no damage. The elephant is lightly wounded. The foxfire burns the elephant but does no damage. The elephant is lightly wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The foxfire burns the elephant but does no damage. The elephant is lightly wounded. The foxfire burns the elephant but does no damage. The elephant is lightly wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The elephant seems less drained. The foxfire burns the elephant but does no damage. The elephant is lightly wounded. The foxfire burns the elephant. The elephant is lightly wounded. The foxfire burns the black mamba. The black mamba is lightly wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The foxfire burns the elephant. The elephant is lightly wounded. The black mamba bites you!! The black mamba closely misses you. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The foxfire burns the elephant! The elephant is moderately wounded. The foxfire burns the black mamba but does no damage. The black mamba is lightly wounded. The black mamba barely misses you. The black mamba bites you. You are poisoned. The black mamba poisons you! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! You feel very sick. The foxfire burns the elephant but does no damage. The elephant is moderately wounded. The foxfire burns the elephant. The elephant is moderately wounded. The black mamba bites you! The elephant barely misses you. The elephant trunk-slaps you. The elephant trumpets! You feel very sick. The elephant trumpets! The komodo dragon hisses angrily. The foxfire burns the elephant but does no damage. The elephant is moderately wounded. The elephant closely misses you. The elephant misses you. You feel better. The black mamba misses you. Aiming: Paralyse Press: ? - help, Shift-Dir - straight line Aim: a black mamba (lightly wounded, unable to see you, chance to affect: 59%) The black mamba resists with significant effort. You flicker for a moment. The black mamba completely misses you. You unwield your staff of fire. Your +2 dagger of venom begins to drip with poison! l - a +2 dagger of venom (weapon) The black mamba barely misses you. The elephant tramples you! * * * LOW HITPOINT WARNING * * * You stumble backwards! You encounter a water moccasin. The elephant trunk-slaps you. * * * LOW HITPOINT WARNING * * * Aiming: Paralyse Press: ? - help, Shift-Dir - straight line Aim: a black mamba (lightly wounded, unable to see you, chance to affect: 59%) The black mamba becomes paralysed! The elephant trumpets! The elephant closely misses you. The elephant barely misses you. The helpless black mamba fails to defend itself. You puncture the black mamba! The black mamba looks as sick as possible! You grab the black mamba. The black mamba is heavily wounded. You constrict the black mamba! The elephant seems less drained. The elephant completely misses you. The elephant trunk-slaps you. * * * LOW HITPOINT WARNING * * * The elephant closely misses you. The elephant barely misses you. The helpless black mamba fails to defend itself. You puncture the black mamba! You kill the black mamba! The elephant tramples you! You die... Hepliaklqana delivers you to your ancestors. ## S .####.##. ........# ......# .....## #P... #..# #.@## ### #†YY##P.### #.Y......... #..Y........ #..YF.l..... ##..........^ #............ ..###.•......... #........?....... You could see 5 elephants, a komodo dragon (wandering, unable to see you), a water moccasin (asleep, unable to see you) and a bullfrog (wandering, unable to see you). Vanquished Creatures An elephant (D:9) A black mamba (Lair:1) 2 gargoyles A troll (D:10) A hornet (D:8) Prince Ribbit (D:8) A yak (D:9) 3 wyverns A basilisk (D:9) A steam dragon (D:7) 2 acid dragons (D:10) 3 water moccasins 2 kobold geomancers 3 orc warriors 3 sky beasts 3 ice beasts 4 centaurs A phantom (D:4) A kobold brigand (D:10) 2 bullfrogs A gnoll sergeant (D:7) 2 scorpions (D:6) 4 marrowcudas (D:7) 9 wights A burial acolyte (D:8) 5 vampire bats (Bailey) 15 killer bees A bes kemwar (D:5) 5 howler monkeys 4 electric eels (D:7) 4 wyvern zombies (Bailey) 3 bombardier beetles 2 hounds A jelly (D:6) 2 gnoll boudas 6 orc priests A clockroach (D:3) 2 iguanas (D:5) 2 sleepcaps 6 orc wizards 3 spectral orcs (Bailey) 6 wolf zombies (Bailey) 17 gnolls 10 adders 2 shadow imps A white imp (D:8) 2 ufetubi (D:5) A dart slug (D:1) A ribbon worm (D:2) An adder zombie (D:8) 2 gnoll zombies (D:8) 22 orcs 6 endoplasms 6 hobgoblins 4 quokkas 7 ball pythons 8 bats 2 frilled lizards 14 goblins 7 kobolds A kobold zombie (D:8) 10 orc zombies (Bailey) A rat (D:1) 247 creatures vanquished. Vanquished Creatures (collateral kills) A two-headed ogre (D:10) An unseen horror (D:10) A kobold demonologist (D:10) A vampire (Bailey) A wyvern (D:9) 2 yaks (D:9) A water moccasin (D:9) A kobold geomancer (D:10) 3 orc warriors 2 sky beasts (D:8) An ogre (D:7) A centaur (D:10) A kobold brigand (D:10) A bullfrog (D:7) A gnoll sergeant (D:8) 2 rock fish (D:6) 2 wights (D:9) 3 marrowcudas (D:7) 3 vampire bats (Bailey) 4 killer bees A wyvern zombie (Bailey) 2 orc priests An iguana (D:9) Ijyb (D:5) 6 orc wizards 2 spectral orcs (Bailey) 2 wolf zombies (Bailey) A gnoll (D:8) 2 shadow imps A hound zombie (D:8) An adder zombie (D:8) 8 orcs A kobold zombie (D:8) 4 orc zombies (Bailey) 66 creatures vanquished. Vanquished Creatures (others) 2 ancestors 4 hexers 6 creatures vanquished. Grand Total: 319 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AutarchDCSS the Octopode Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 62 | D:1 | Found a faded altar of an unknown god. 126 | D:1 | Reached skill level 1 in Fighting 194 | D:1 | Reached XP level 2. HP: 18/18 MP: 5/5 202 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 557 | D:1 | Reached skill level 2 in Fighting 648 | D:1 | Reached skill level 1 in Ice Magic 648 | D:1 | Reached XP level 3. HP: 24/24 MP: 6/6 1555 | D:2 | Reached XP level 4. HP: 29/29 MP: 7/7 1874 | D:3 | Learned a level 3 spell: Confusing Touch 1877 | D:3 | Learned a level 2 spell: Static Discharge 1958 | D:3 | Encountered Grinder 2309 | D:3 | Reached skill level 1 in Conjurations 2309 | D:3 | Reached skill level 1 in Air Magic 2457 | D:4 | Reached XP level 5. HP: 34/34 MP: 8/8 2519 | D:4 | Encountered a water moccasin 2839 | D:4 | Found a statue of an orb of entropy. 2848 | D:4 | Found a staircase to the Ecumenical Temple. 2849 | D:4 | Found a statue of an orb of entropy. 2867 | Temple | Found a transporter. 2867 | Temple | Found a transporter. 2867 | Temple | Found a transporter. 2867 | Temple | Found a transporter. 2867 | Temple | Entered the Ecumenical Temple 2902 | Temple | Became a worshipper of Hepliaklqana the Forgotten 3346 | D:4 | Killed a water moccasin 3347 | D:4 | Reached XP level 6. HP: 39/39 MP: 6/9 3418 | D:5 | Entered Level 5 of the Dungeon 3755 | D:5 | Reached XP level 7. HP: 45/45 MP: 10/10 3819 | D:5 | Reached skill level 3 in Fighting 4062 | D:5 | HP: 1/42 [gnoll/+0 spear[a gnoll bouda] (5)] 4274 | D:5 | Reached skill level 1 in Ranged Weapons 4507 | D:5 | Encountered Ijyb 4559 | D:5 | Reached XP level 8. HP: 52/52 MP: 9/12 5014 | D:6 | Learned a level 3 spell: Summon Ice Beast 5077 | D:6 | Reached skill level 1 in Summonings 5945 | D:6 | Reached skill level 1 in Fire Magic 5993 | D:6 | Learned a level 1 spell: Foxfire 6420 | D:5 | Reached XP level 9. HP: 47/56 MP: 10/13 6504 | D:5 | Reached * piety under Hepliaklqana 6526 | D:5 | Found a broken altar of Ashenzari. 6576 | D:5 | Killed Ijyb 7317 | D:7 | Found a shimmering blue altar of Sif Muna. 7403 | D:7 | Reached skill level 5 in Dodging 7508 | D:7 | Reached skill level 4 in Fighting 8660 | D:7 | Reached XP level 10. HP: 26/58 MP: 16/16 9059 | D:7 | Reached ** piety under Hepliaklqana 9060 | D:7 | Remembered your ancestor Hexy Lady as a hexer 9151 | D:7 | Found a blossoming altar of Fedhas. 9153 | D:7 | Found a hide-covered altar of Uskayaw. 9156 | D:7 | Found a shadowy altar of Dithmenos. 9203 | D:7 | Reached skill level 5 in Spellcasting 9672 | D:8 | Reached skill level 5 in Conjurations 9796 | D:8 | Found Ekonyre's Self-Improvement Boutique. 9805 | D:8 | Reached skill level 5 in Fire Magic 9828 | D:8 | Reached skill level 5 in Fighting 10389 | D:8 | Encountered Prince Ribbit 10400 | D:8 | Killed Prince Ribbit 10401 | D:8 | Reached skill level 5 in Summonings 10830 | D:7 | Identified a scroll of acquirement 10830 | D:7 | Acquired the ring of Duhuesec {rPois rF+ Will+} 11046 | D:8 | Found an ancient bone altar of Kikubaaqudgha. 12174 | D:9 | You fall into a shaft and drop 1 floor! 12174 | D:10 | Entered Level 10 of the Dungeon 12212 | D:10 | Reached skill level 6 in Fighting 12221 | D:10 | Reached XP level 11. HP: 51/66 MP: 8/20 12225 | D:10 | Reached skill level 7 in Fighting 12230 | D:10 | Found a flagged portal. 12344 | Bailey | Entered a bailey 12995 | Bailey | Reached skill level 8 in Fighting 13367 | Bailey | Found the +3 fungal fisticloak {Shroompunch Gloves+ HP-10 | Str-2 Int-2} 13624 | Bailey | Identified the cold staff "Tovoy" {rPois rC+ rN+ Str+3 SInv | Ice} 14431 | D:10 | Reached *** piety under Hepliaklqana 14532 | D:10 | Encountered a two-headed ogre 14542 | D:10 | Killed a two-headed ogre 14955 | D:10 | Learned a level 4 spell: Olgreb's Toxic Radiance 14995 | D:10 | Reached skill level 1 in Alchemy 15326 | D:10 | Found a stormy altar of Qazlal. 16073 | D:9 | Found a staircase to the Lair. 16189 | D:9 | Reached skill level 5 in Alchemy 17198 | Lair:1 | Entered Level 1 of the Lair of Beasts 17263 | Lair:1 | Slain by an elephant Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_river_ford, layout_loops_cross, shapermc_ecumenical_altar_mp_highgroup, nrook_mini_backslash D:2: layout_loops_ring D:3: layout_rooms, feat_on_display, corexii_hall_statues_i, kennysheep_crisscross, nicolae_figureground_pulse, serial_park_square3 [serial_park_minivault_5x5_2], uniq_grinder D:4: layout_basic, minmay_temple_entry_statues_fountains D:5: lemuel_ice_spiral_2, layout_rooms, nicolae_overflow_streaming_green_lines, index_necropolis_entry_open_halls, nicolae_sextant, grunt_ministairs_9, uniq_ijyb D:6: minmay_razor_zed, layout_rooms, serial_aquarium, aquarium_bridge_square [aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_window, aquarium_subvault_bridge], aquarium_bridge_long_joined [aquarium_subvault_wall, aquarium_subvault_window, aquarium_subvault_bridge, aquarium_subvault_window, aquarium_subvault_wall, aquarium_subvault_window], aquarium_window_1, aquarium_window_1, aquarium_window_double, aquarium_view_2b D:7: layout_cave_pools, nicolae_overflow_hidden_temple, minmay_overflow_temple_star_quad, serial_bayou, serial_bayou_pond_e, serial_bayou_shore_a, serial_bayou_ford_a, serial_bayou_lagoon_b, serial_bayou_lagoon_a, serial_bayou_crossing D:8: layout_cave_pools, regret_index_kikubaaqudgha_part_by_part, nicolae_shop_self_help, uniq_prince_ribbit1 D:9: layout_irregular_city, minmay_lair_entry_grove D:10: layout_roguey, amcnicky_altar_gilded, enter_bailey_3 Temple: hellmonk_temple_divided_pantheon Lair:1: layout_small_grid, nicolae_lair_grove_arrangements Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 | ---------------+----------------------------------+----- Fighting | 1 2 3 4 6 8 | 8.8 Ice Magic | 1 2 | 2.6 Conjurations | 1 2 3 4 5 | 5.0 Air Magic | 1 2 3 4 | 4.3 Spellcasting | 3 4 6 | 6.0 Ranged Weapons | 3 | 3.8 Summonings | 4 6 | 6.0 Hexes | 4 | 4.0 Fire Magic | 3 4 5 | 5.0 Dodging | 5 6 | 6.3 Evocations | 4 | 4.0 Alchemy | 6 | 6.1 Short Blades | | 1.2 Stealth | | 4.0 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Attack: Normal | 66 | 54 | 42 | 33 || 195 Melee: Dagger | 66 | 33 | 9 | 32 || 140 Constrict | 12 | 12 | 10 | 12 || 46 Tentacles | 5 | 11 | 13 | 7 || 36 Short sword | | 21 | 33 | || 54 Staff | | | | 1 || 1 Fire: Sling | | | 31 | || 31 Throw: Dart | | | 5 | || 5 Cast: Ensorcelled Hiber | | 2 | 9 | || 11 Static Discharge | | 5 | 21 | || 26 Foxfire | | | 152 | 540 || 692 Summon Ice Beast | | | 18 | 2 || 20 Invoke: Recall Ancestor | | | 1 | 4 || 5 Ancestor Life: He | | | | 1 || 1 Ancestor Identity | | | | 1 || 1 Evoke: Wand of acid | | | 5 | 7 || 12 Wand of iceblast | | | 1 | 6 || 7 Wand of paralysis | | | | 2 || 2 Drink: Curing | | 1 | 1 | 1 || 3 Invisibility | | | 1 | 1 || 2 Read: Identify | | 3 | 2 | 1 || 6 Vulnerability | | 1 | | || 1 Fear | | 1 | 1 | || 2 Butterflies | | 1 | | 1 || 2 Poison | | | 1 | 1 || 2 Teleportation | | | | 3 || 3 Noise | | | | 1 || 1 Acquirement | | | | 1 || 1 Amnesia | | | | 1 || 1 Stab: Sleeping | 20 | 17 | 6 | 3 || 46 Distracted | 2 | | | || 2 Paralysed | | | | 2 || 2 Armour: None | 21 | 32 | 106 | 75 || 234 Dodge: Dodged | 24 | 30 | 60 | 88 || 202