Dungeon Crawl Stone Soup version 0.35-a0-423-g0b3d453736 (webtiles) character file. Game seed: 12071467558410551054 5 AutarchDCSS the Gusty (level 1, 0/16 HPs) Began as a Mountain Dwarf Air Elementalist on May 28, 2026. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:10 (403 turns). AutarchDCSS the Gusty (MDAE) Turns: 403, Time: 00:01:10 Health: 0/16 AC: 2 Str: 10 XL: 1 Next: 66% Magic: 3/3 EV: 0 Int: 15 God: Gold: 7 SH: 0 Dex: 10 Spells: 2/3 levels left rFire . . . (100%) b - +0 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: constricted A: runic magic, artefact enchanting a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 7 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) Armour a - a +0 robe (worn) Potions g - a potion of magic d - a potion of enlightenment {unknown} f - a potion of berserk rage {unknown} Skills: - Level 1.0 Fighting - Level 1.3 Dodging - Level 1.4 Stealth - Level 1.7 Spellcasting + Level 1.2 Conjurations - Level 2.1 Air Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 24% 1d4 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 12% 3-4/arc 17% 2 Swiftness Air 7% N/A 28% 3 Airstrike Air 3% 2d(1-17) 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (heavily wounded, 97% to hit) The zap hits the endoplasm. You kill the endoplasm! Unknown command. You start resting. Magic restored. f - a yellow potion There is an escape hatch in the floor here. A malevolent force fills the Dungeon... You fall into a shaft and drop 1 floor! The shaft crumbles and collapses. Unknown command. You encounter a kobold and a jackal. The kobold is wielding a +0 dagger of speed. Found 15 gold pieces. You now have 7 gold pieces. You open the door. Found an escape hatch in the floor. You encounter a bat and a jackal. There is an open door here. As you close the door, it creaks loudly! The bat closely misses you. The bat hits you but does no damage. Casting: Shock (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (47% to hit) The zap misses the bat. The bat hits you. Casting: Shock (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (47% to hit) The zap hits the bat. You kill the bat! Casting: Shock (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Shock (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You start resting. HP restored. You start resting. Magic restored. Found a leather armour. Found a robe. Found a stone staircase leading down. You see here a +0 robe. Found a stone staircase leading up. You encounter a kobold. It is wielding a +0 short sword. The kobold shouts! Casting: Shock (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the kobold. The kobold is severely wounded. The zap hits the kobold. You kill the kobold! Casting: Shock (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Unknown command. You see here a +0 short sword. b - a +0 short sword (weapon) You start resting. Magic restored. There is a stone staircase leading up here. You climb upwards. You encounter a frilled lizard, a goblin, a dart slug and a ball python. Found a potion of magic. There is a stone staircase leading down here. Casting: Shock (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a dart slug (asleep, 100% to hit) You miscast Shock. Nothing appears to happen. The frilled lizard hisses angrily. Casting: Shock (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a dart slug (asleep, 100% to hit) The zap hits the dart slug. The dart slug is moderately wounded. Casting: Shock (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a dart slug (moderately wounded, 100% to hit) The zap hits the dart slug. The dart slug is heavily wounded. You encounter a hobgoblin. Unknown command. You can't go up here! The goblin shouts! You encounter a bat. The dart slug launches a dart at you. The slug dart misses you. You climb downwards. There is a stone staircase leading up here. You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. You climb upwards. You encounter a rat. The rat squeaks loudly. You hear a shout! The ball python hisses angrily. You hear an angry hiss. You encounter a quokka. You encounter a kobold. It is wielding a +0 club. You encounter a ball python. The frilled lizard bites you. The goblin hits you with a +0 dagger. There is a stone staircase leading down here. You can't go up here! The frilled lizard bites you. The goblin hits you with a +0 dagger. The rat bites you. The bat hits you. You climb downwards. There is a stone staircase leading up here. The rat bites you. The frilled lizard unfolds its giant frill. Casting: Shock (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line You miscast Shock. Nothing appears to happen. The rat bites you. Casting: Shock (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the rat. The rat is moderately wounded. The zap hits the goblin. You kill the goblin! The zap misses the frilled lizard. The zap hits the frilled lizard. You kill the frilled lizard! The zap hits the rat. The rat is severely wounded. The rat bites you. Training target 1.0 for Fighting reached! Your Fighting skill increases to level 1! You need to enable at least one skill for training. Your Conjurations skill increases to level 1! Casting: Shock (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line The zap misses the rat. The zap hits the rat. You kill the rat! You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. You start resting. HP restored. You encounter a frilled lizard. The frilled lizard hisses angrily. Casting: Shock (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a frilled lizard (43% to hit) The zap hits the frilled lizard. You kill the frilled lizard! Casting: Shock (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Shock (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You start resting. Magic restored. You open the door. There is an open door here. There is a stone staircase leading up here. You climb upwards. You encounter a dart slug. The hobgoblin shouts! The bat misses you. The ball python bites you. The ball python grabs you. The ball python constricts you. The quokka bites you. The bat hits you but does no damage. The ball python bites you. The ball python bites you but does no damage. The ball python constricts you. The quokka bites you. The kobold hits you with a +0 club. * * * LOW HITPOINT WARNING * * * There is a stone staircase leading down, spattered with blood here. The ball python's grasp on you weakens, but your attempt to escape fails. The bat hits you but does no damage. The ball python bites you but does no damage. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. The quokka bites you. You die... ......... ......... ...!...g## ....... ...... # #...# #...#...# .....bS@# ....#.SKr...... # #..w..w.... ............ ..##......... .... #......... ... .......... .# #......... You could see 2 dart slugs, a quokka, a hobgoblin, a bat, 2 ball pythons and a kobold. Vanquished Creatures An endoplasm (D:1) A bat (D:2) 2 frilled lizards (D:2) A goblin (D:2) A kobold (D:2) A rat (D:2) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AutarchDCSS the Mountain Dwarf Air Elementalist began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 131 | D:1 | You fall into a shaft and drop 1 floor! 332 | D:2 | Reached skill level 1 in Fighting 332 | D:2 | Reached skill level 1 in Conjurations 403 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxorama, layout_rooms, serial_rivers, chequers_serial_rivers_large_a, chequers_serial_rivers_large_b, chequers_serial_rivers_small_b, chequers_serial_rivers_micro_b, hangedman_decor_clover_reticule, regret_index_heptomino_l4 D:2: layout_basic Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.0 Conjurations | 1 | 1.2 Dodging | | 1.3 Stealth | | 1.4 Spellcasting | | 1.7 Air Magic | | 2.1 Action || total ---------------------------++------- Cast: Shock || 11 Armour: Robe || 25 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 405 | 405 | 0 | 154 | 137 | 2 | 202.5 | Dungeon | 405 | 405 | 0 | 154 | 137 | 2 | 202.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 265 daAuts D:1: 140 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+