Dungeon Crawl Stone Soup version 0.35-a0-423-g0b3d453736 (webtiles) character file. Game seed: 12916099352164358366 2 AutarchDCSS the Gusty (level 1, -2/15 HPs) Began as a Mountain Dwarf Air Elementalist on May 29, 2026. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:24 (68 turns). AutarchDCSS the Gusty (MDAE) Turns: 68, Time: 00:00:25 Health: -2/15 AC: 2 Str: 10 XL: 1 Next: 33% Magic: 2/3 EV: 10 Int: 15 God: Gold: 0 SH: 0 Dex: 10 Spells: 2/3 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Skills: + Level 0.9 Fighting - Level 1.3 Dodging - Level 1.4 Stealth - Level 1.7 Spellcasting - Level 0.8 Conjurations - Level 2.1 Air Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 20% 1d4 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 10% 3-4/arc 19% 2 Swiftness Air 7% N/A 28% 3 Airstrike Air 3% 2d(1-17) 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History Welcome, AutarchDCSS the Mountain Dwarf Air Elementalist. It's a long way down to the Orb of Zot, but that shouldn't be any trouble. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Found a stone staircase leading down. You encounter a jackal. Found a twisted jewelled staff. Found a stone staircase leading down. Casting: Shock (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (asleep, 100% to hit) The zap hits the jackal. The jackal is almost dead. The jackal barks! You hear a bark! Casting: Shock (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (almost dead, 55% to hit) The zap misses the jackal. You encounter a jackal. Casting: Shock (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (almost dead, 55% to hit) The zap hits the jackal. You kill the jackal! The zap hits the jackal. The jackal is moderately wounded. The jackal barks! Casting: Shock (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Unknown command. You encounter a bat. The bat leaves your sight. You closely miss the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. You barely miss the jackal. The jackal is moderately wounded. The jackal closely misses you. The jackal barely misses you. You closely miss the jackal. The jackal is lightly wounded. The jackal barely misses you. You barely miss the jackal. The jackal is lightly wounded. The jackal closely misses you. The jackal misses you. You hit the jackal. The jackal is moderately wounded. The jackal misses you. You barely miss the jackal. The jackal is moderately wounded. The jackal bites you. You encounter a jackal. You hit the jackal. The jackal is heavily wounded. The jackal barks! The jackal bites you. The jackal misses you. The jackal attacks as it pursues you! The jackal completely misses you. The jackal closely misses you. The jackal attacks as it pursues you! The jackal closely misses you. The jackal attacks as it pursues you! The jackal bites you but does no damage. The jackal attacks as it pursues you! The jackal barely misses you. The jackal bites you. The jackal attacks as it pursues you! The jackal bites you but does no damage. You encounter a frilled lizard. The jackal attacks as it pursues you! The jackal barely misses you. The jackal bites you but does no damage. The frilled lizard hisses angrily. The jackal attacks as it pursues you! The jackal bites you but does no damage. The jackal bites you. Casting: Shock (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (heavily wounded, 55% to hit) The zap hits the jackal. You kill the jackal! The zap misses the jackal. The frilled lizard barely misses you. The jackal barely misses you. Casting: Shock (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a frilled lizard (43% to hit) The zap misses the frilled lizard. The jackal bites you. The frilled lizard bites you. * * * LOW HITPOINT WARNING * * * Magic courses through your body. The jackal bites you. * * * LOW HITPOINT WARNING * * * The frilled lizard bites you. * * * LOW HITPOINT WARNING * * * Casting: Shock (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a frilled lizard (43% to hit) The zap hits the frilled lizard. You kill the frilled lizard! The jackal bites you. You die... .... ### ##......# ≈≈.##### ..# ####.....### ≈≈.#...##.#.# ##........# ...#.<.##.#.###..###....# ...#...##.#.#.h.## #....# .....###....#.### #....# ..####....#...# #....# ..#####...#.############# ...............h@....... ##.#######..############ #.........># ############ You could see a jackal. Vanquished Creatures 2 jackals (D:1) A frilled lizard (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AutarchDCSS the Mountain Dwarf Air Elementalist began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 68 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_single_pillar, layout_basic, hellmonk_ecumenical_altar_run_dry Action || total ---------------------------++------- Attack: Normal || 7 Melee: Unarmed || 7 Cast: Shock || 6 Drink: Magic || 1 Armour: Robe || 14 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 68 | 68 | 0 | 0 | 35 | 1 | 68.0 | Dungeon | 68 | 68 | 0 | 0 | 35 | 1 | 68.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 68 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+