Dungeon Crawl Stone Soup version 0.35-a0-447-gb551176d51 (webtiles) character file. Game seed: 9030672147994245557 326 AutarchDCSS the Digger (level 6, -6/51 HPs) Began as a Gale Centaur Earth Elementalist on June 3, 2026. Mangled by a kobold brigand ... wielding a +0 whip of electrocution (8 damage) ... on level 4 of the Dungeon. The game lasted 00:11:46 (4415 turns). AutarchDCSS the Digger (GCEE) Turns: 4415, Time: 00:11:47 Health: -6/51 AC: 1 Str: 9 XL: 6 Next: 24% Magic: 8/9 EV: 9 Int: 16 God: Gold: 187 SH: 0 Dex: 13 Spells: 5/9 levels left rFire . . . (100%) b - +0 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.11/turn %: stampede @: no status effects A: large, hooves 3, deformed body, stampede 2, East Wind's embodiment a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 187 gold pieces. Inventory: Hand Weapons b - a +0 sling (weapon) c - a +0 whip e - a +0 long sword h - a +0 whip of electrocution Missiles d - 11 poisoned darts Armour a - a +0 robe (worn) f - a +3 scale mail Jewellery g - an amulet of faith Wands b - a wand of quicksilver (11) Scrolls d - a scroll of enchant armour {unknown} e - a scroll of enchant weapon {unknown} t - a scroll of teleportation N - a scroll of noise m - a scroll of vulnerability {unknown} h - a scroll of fog {unknown} o - a scroll of fear {unknown} q - a scroll of identify {unknown} Potions f - 2 potions of mutation {unknown} j - a potion of curing {unknown} k - 3 potions of heal wounds {unknown} l - 3 potions of haste {unknown} n - a potion of cancellation {unknown} p - a potion of lignification {unknown} Skills: - Level 3.0 Fighting - Level 2.1 Dodging - Level 2.1 Stealth + Level 2.1 Spellcasting - Level 3.2 Conjurations + Level 4.4 Earth Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 30% 2d9 3% 1 b - Stone Arrow Conj/Erth 28% 3d8 13% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 48% 1d5 5% 1 Passwall Erth 15% N/A 10% 3 Momentum Strike Conj/Tloc 12% 3d8 16% 2 Freeze Ice 4% 1d3 21% 1 Blink Tloc 2% N/A 30% 2 Call Imp Summ 2% N/A 30% 2 Grave Claw Necr 2% 2d7 30% 2 Brom's Barrelling Bould Conj/Erth 14% 2d5 38% 4 Petrify Alch/Erth 4% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (visited) Temple: D:4-7 Altars: Sif Muna Uskayaw The Shining One Annotations: D:1 exclusion: gnoll Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You stampede swiftly towards enemies and can push them backward. The East Wind leaves your foes to susceptible to magic after you Rampage. Message History The ball python bites you. You shoot a sling bullet. The sling bullet hits the ball python! You kill the ball python! No target in view! You start resting. HP restored. You encounter a river rat. The river rat squeaks loudly. You encounter a ball python. The adder leaves your sight. The adder hisses angrily. You hear an angry hiss. The adder bites you. The adder attacks as it pursues you! The adder bites you. You are poisoned. The adder poisons you! You see here a rat corpse. You feel sick. You see here a rat corpse. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! You see here a ball python corpse. You feel sick. There is a gate leading back out of this place here. Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (70% to hit) The blast of sand hits the adder! The adder is almost dead. You feel very sick. The adder closely misses you. x2 Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (almost dead, 70% to hit) The blast of sand hits the adder! You kill the adder! You feel sick. You shoot a sling bullet. The sling bullet hits the ball python. The ball python is severely wounded. You feel sick. The ball python bites you. x2 You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (severely wounded, 84% to hit) The blast of sand hits the ball python. You kill the ball python! You feel sick. Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a river rat (80% to hit) The blast of sand hits the river rat but does no damage. You feel sick. You are no longer poisoned. The river rat misses you. Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a river rat (80% to hit) The blast of sand misses the river rat. The river rat closely misses you. Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a river rat (80% to hit) The blast of sand hits the river rat. The river rat is lightly wounded. The river rat closely misses you. The river rat bites you. Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a river rat (lightly wounded, 80% to hit) You miscast Sandblast. Nothing appears to happen. The river rat bites you! Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a river rat (lightly wounded, 80% to hit) The blast of sand hits the river rat but does no damage. The river rat is lightly wounded. The river rat closely misses you. Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a river rat (lightly wounded, 80% to hit) The blast of sand hits the river rat. The river rat is moderately wounded. The river rat closely misses you. The river rat bites you. Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a river rat (moderately wounded, 80% to hit) The blast of sand hits the river rat! The river rat is almost dead. The river rat closely misses you. You unwield your +0 sling. You hear the crackle of electricity. h - a +0 whip of electrocution (weapon) The river rat barely misses you. You hit the river rat. You kill the river rat! You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. You start resting. HP restored. You unwield your +0 whip of electrocution. Your +0 whip of electrocution stops crackling. b - a +0 sling (weapon) Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You see here a ball python skeleton. You see here a rat corpse. A rat comes into view. The rat squeaks loudly. You see here a rat corpse. You shoot a sling bullet. The sling bullet hits the rat. You kill the rat! No target in view! No target in view! You encounter a rat. You shoot a sling bullet. The sling bullet hits the rat. You kill the rat! No target in view! No target in view! No target in view! As you open the door, it creaks loudly! You encounter 3 kobolds and a kobold brigand. A kobold is quivering stones. The kobold brigand is wielding a +0 whip of electrocution and quivering poisoned darts. The kobold brigand shouts! The kobold shouts! You hear an angry hiss. The kobold shouts! Found a dagger. The kobold throws a stone. The stone hits you but does no damage. The kobold brigand throws a dart. The dart barely misses you. The kobold throws a stone. The stone hits you. You encounter a ball python. The kobold brigand throws a dart. The dart barely misses you. The kobold brigand throws a dart. The dart hits you! You are poisoned. You feel very sick. You feel sick. You feel sick. The ball python hisses angrily. You feel sick. You feel sick. You encounter a river rat. You feel sick. You feel sick. You feel sick. You are no longer poisoned. You see here a rat skeleton. You see here a rat skeleton. You see here a ball python skeleton. There is a gate leading back out of this place, spattered with blood here. You start resting. A kobold brigand comes into view. You shoot a sling bullet. The sling bullet closely misses the kobold brigand. The sling bullet closely misses the ball python. The ball python hisses angrily. Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (84% to hit) The blast of sand misses the kobold brigand. The blast of sand hits the ball python. You kill the ball python! The kobold brigand hits you with a +0 whip of electrocution. You are electrocuted! Okay, then. The kobold brigand hits you with a +0 whip of electrocution. You are electrocuted!! * * * LOW HITPOINT WARNING * * * Welcome back to the Dungeon! You hear the hiss of flowing sand. There is an entrance to an ossuary on this level. Hurry and find it before the portal is buried! The walls and floor vibrate strangely for a moment. There is a collapsed entrance here. As you read the scroll labelled OJOHUAJOGA, it crumbles to dust. The creatures around you are filled with an inner flame! It was a scroll of immolation. The kobold brigand hits you with a +0 whip of electrocution. * * * LOW HITPOINT WARNING * * * You are electrocuted! You die... .........#....# ###......###### ..#......#.. ..########.. ............ ............ ............ ........## #### ........# ~#@# ........# ~#K# ..##'#### ##~#~# ..#.....# #~~#~# ..#.....# #~##~# ..#.....# #~~~~# . +.....# #~#~#### #.....# #~~~~~~# #.....########~# You could see a kobold brigand (inner flame). Vanquished Creatures A scorpion (D:4) A howler monkey (D:4) A clockroach (D:3) An orc wizard (D:3) 3 river rats 8 adders 2 ufetubi (D:4) 2 dart slugs 3 orcs (D:3) 3 ribbon worms 7 hobgoblins 5 quokkas 7 ball pythons 4 bats 6 endoplasms 2 frilled lizards 5 goblins 6 kobolds 20 rats 87 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AutarchDCSS the Gale Centaur Earth Elementalist began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 151 | D:1 | Reached skill level 1 in Fighting 799 | D:1 | Reached XP level 2. HP: 23/23 MP: 3/5 969 | D:1 | Reached skill level 3 in Earth Magic 1604 | D:2 | Found a faded altar of an unknown god. 2099 | D:3 | Reached XP level 3. HP: 28/28 MP: 3/6 2168 | D:3 | Learned a level 3 spell: Stone Arrow 2475 | D:3 | Reached skill level 4 in Earth Magic 2475 | D:3 | Reached XP level 4. HP: 36/36 MP: 5/7 3137 | D:3 | Found a shimmering blue altar of Sif Muna. 3137 | D:3 | Found a glowing golden altar of the Shining One. 3495 | D:4 | Found a hide-covered altar of Uskayaw. 3549 | D:4 | Reached skill level 1 in Conjurations 3603 | D:4 | Gained mutation: The East Wind leaves your foes to | susceptible to magic after you Rampage. [Changing winds] 3603 | D:4 | Gained mutation: You stampede swiftly towards enemies and | can push them backward. [Gale Centaur growth] 3603 | D:4 | Reached XP level 5. HP: 45/45 MP: 4/8 3884 | D:4 | Reached XP level 6. HP: 14/51 MP: 5/9 3922 | D:4 | Found a glowing drain. 3972 | Sewer | Entered a sewer 4415 | D:4 | HP: 2/51 [kobold brigand/+0 whip of electrocution (2)] 4415 | D:4 | Mangled by a kobold brigand Illustrated notes Levels and vault maps discovered: D:1: giann_wishing_wells, layout_rooms, serial_rivers, chequers_serial_rivers_room_a, chequers_serial_rivers_large_a, chequers_serial_rivers_large_b, chequers_serial_rivers_micro_a, grunt_decor_junction D:2: layout_loops_ring, shapermc_ecumenical_altar_flowoftime, nicolae_houndstooth_variations, minmay_pentomino_u2 D:3: layout_basic, nicolae_overflow_divine_pier_pressure, due_unseen_surprise D:4: layout_gridville, eat_drink_and_be_merry_uskayaw, enter_ossuary_1, lightli_sewer_entry_pipes, nicolae_wormholes Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 3 | 3.0 Spellcasting | 2 | 2.1 Earth Magic | 3 4 | 4.4 Conjurations | 1 3 | 3.2 Dodging | | 2.1 Stealth | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 2 | 1 || 3 Melee: Whip | 2 | 1 || 3 Kick | 1 | || 1 Fire: Sling | 46 | 82 || 128 Cast: Sandblast | 35 | 63 || 98 Stone Arrow | | 1 || 1 Drink: Magic | | 1 || 1 Read: Teleportation | 1 | || 1 Noise | 1 | || 1 Immolation | | 1 || 1 Armour: Robe | 14 | 44 || 58 Dodge: Dodged | 12 | 49 || 61 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4516 | 4480 | 36 | 1684 | 1725 | 5 | 903.2 | Dungeon | 4046 | 4010 | 36 | 1397 | 1708 | 4 | 1011.5 | Sewer | 469 | 469 | 0 | 287 | 17 | 1 | 469.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1453 daAuts D:1: 1069 daAuts D:2: 1013 daAuts D:4: 510 daAuts Sewer: 469 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+