Dungeon Crawl Stone Soup version 0.35-a0-476-g0cef555855 (webtiles) character file. Game seed: 15941826477666670009 7 AutarchDCSS the Magician (level 1, 0/16 HPs) Began as a Demigod Hedge Wizard on June 8, 2026. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:39 (275 turns). AutarchDCSS the Magician (Demigod Hedge Wizard) Turns: 275, Time: 00:00:40 Health: 0/16 AC: 2 Str: 11 XL: 1 Next: 66% Magic: 1/6 EV: 11 Int: 16 God: Gold: 26 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) c - +0 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 26 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Skills: + Level 1.1 Fighting - Level 1.7 Dodging - Level 2.0 Stealth - Level 2.6 Spellcasting - Level 1.7 Conjurations - Level 0.8 Summonings - Level 0.8 Necromancy - Level 0.8 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 28% 1d4 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 8% N/A 21% 2 Call Imp Summ 8% N/A 21% 2 Grave Claw Necr 8% 2d7 21% 2 Mephitic Cloud Conj/Alch/Air 4% N/A 41% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The magic dart hits the goblin. You kill the goblin! Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Your magical contamination has completely faded away. Magic restored. You now have 26 gold pieces (gained 12). Things that are here: a +0 dagger; a goblin corpse Things that are here: a +0 dagger; 2 stones Things that are here: a +0 dagger; 2 stones Things that are here: a +0 dagger; a goblin corpse You open the door. There is an open door here. You encounter a ball python and a bat. You see here 2 gold pieces. There are monsters nearby! Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (asleep, 100% to hit) The magic dart hits the ball python. The ball python is severely wounded. The ball python hisses angrily. You hear a bark! You encounter a jackal. You hear a bark! Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is severely wounded. Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (severely wounded, 100% to hit) The magic dart hits the jackal. You kill the jackal! Training target 2.0 for Stealth reached! Your Stealth skill increases to level 2! Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (100% to hit) The magic dart hits the bat. The bat is severely wounded. The bat hits you but does no damage. The bat misses you. You encounter a jackal. Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (severely wounded, 100% to hit) The magic dart hits the bat. You kill the bat! The jackal barks! Unknown command. Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (severely wounded, 100% to hit) The magic dart hits the ball python. You kill the ball python! You encounter a jackal. The jackal stops to sniff the ground. There is an open door here. There's a creature in the doorway! Unknown command. You barely miss the jackal. The jackal barely misses you. You completely miss the jackal. The jackal closely misses you. You closely miss the jackal. The jackal completely misses you. The jackal bites you. You hit the jackal but do no damage. The jackal closely misses you. You hit the jackal. The jackal is lightly wounded. The jackal bites you. The jackal closely misses you. You closely miss the jackal. The jackal is lightly wounded. The jackal bites you. You hit the jackal. The jackal is lightly wounded. The jackal barely misses you. You hit the jackal but do no damage. The jackal is lightly wounded. The jackal barely misses you. The jackal bites you. Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (lightly wounded, 100% to hit) The magic dart hits the jackal. The jackal is moderately wounded. The jackal bites you. Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (moderately wounded, 100% to hit) The magic dart hits the jackal. The jackal is heavily wounded. The jackal closely misses you. The jackal bites you but does no damage. Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You barely miss the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. You closely miss the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. You closely miss the jackal. The jackal is heavily wounded. The jackal bites you. x2 You hit the jackal but do no damage. The jackal is heavily wounded. The jackal bites you. You closely miss the jackal. The jackal is heavily wounded. The jackal barely misses you. x2 You hit the jackal. The jackal is almost dead. The jackal closely misses you. Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (almost dead, 100% to hit) The magic dart hits the jackal but does no damage. The jackal is almost dead. The jackal bites you. You hit the jackal. You kill the jackal! Your Fighting skill increases to level 1! You aren't carrying any scrolls. Unknown command. Magic courses through your body. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (100% to hit) You miscast Magic Dart. Nothing appears to happen. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is heavily wounded. The jackal completely misses you. Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (heavily wounded, 100% to hit) The magic dart hits the jackal but does no damage. The jackal is heavily wounded. The jackal completely misses you. The jackal closely misses you. Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (heavily wounded, 100% to hit) You miscast Magic Dart. Nothing appears to happen. The jackal misses you. Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (heavily wounded, 100% to hit) The magic dart hits the jackal. The jackal is severely wounded. The jackal barely misses you. The jackal bites you. You die... #...###..# ....... #......######## ....... . ##...#........# ....... .h #.#..........# ....... ... #.###........##....^.. ...h . #................# #.... ######................# #.....#.h....#h####.........# #......$.....#@# #..#.......# .....#†.....##.###.##.......# .## #.#######.....##.......# #. ####..##.......# #. ##)#####..... #. ########)# .### #. .........# .. ########## You could see a jackal. Vanquished Creatures A hobgoblin (D:1) 2 jackals (D:1) A ball python (D:1) A bat (D:1) A goblin (D:1) A kobold (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AutarchDCSS the Demigod Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 6/6 270 | D:1 | Reached skill level 1 in Fighting 275 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_fire, layout_basic Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.0 Fighting | 1 | 1.1 Dodging | | 1.7 Spellcasting | | 2.6 Conjurations | | 1.7 Summonings | | 0.8 Necromancy | | 0.8 Translocations | | 0.8 Action || total ---------------------------++------- Attack: Normal || 22 Melee: Dagger || 22 Cast: Magic Dart || 18 Drink: Magic || 1 Armour: Robe || 19 Dodge: Dodged || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 275 | 275 | 0 | 28 | 188 | 1 | 275.0 | Dungeon | 275 | 275 | 0 | 28 | 188 | 1 | 275.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 275 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+