Dungeon Crawl Stone Soup version 0.35-a0-504-ga139745ff9 (webtiles) character file. Game seed: 1612129580091542789 5548 AutarchDCSS the Conjurer (level 10, -12/81 HPs) Began as a Demigod Hedge Wizard on June 11, 2026. Mangled by a troll (16 damage) ... on level 9 of the Dungeon on June 12, 2026. The game lasted 00:34:48 (14888 turns). AutarchDCSS the Conjurer (Demigod Hedge Wizard) Turns: 14888, Time: 00:34:48 Health: -12/81 AC: 5 Str: 17 XL: 10 Next: 20% Magic: 9/17 EV: 10 Int: 24 God: Gold: 313 SH: 4 Dex: 17 Spells: 5/15 levels left rFire . . . (100%) b - +4 hand cannon (flame) rCold + . . (50%) l - +0 buckler rNeg . . . (100%) e - +0 leather armour of a Gauntlet {rPois} rPois + (33%) c - +0 hat rElec . (100%) (no cloak) rCorr + (50%) m - +1 pair of gloves SInv . (no boots) Will +.... (no amulet) Stlth ++ n - ring of resist corrosion HPRegen 0.33/turn o - ring "Ylerch" {^Drain rPois rC+ Str+6} MPRegen 0.15/turn %: no passive effects @: untranslocatable, immotile, hasted, studying Evocations, very quick A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 9 of the Dungeon. You visited 1 branch of the dungeon, and saw 9 of its levels. You visited the chambers of the Necropolis 1 time. You also visited: Ossuary and Bailey. You collected 430 gold pieces. You spent 117 gold pieces at shops. Inventory: Hand Weapons a - a +2 dagger of venom b - a +4 hand cannon of flaming (weapon) d - a +0 sling of flaming g - a +0 dagger Missiles p - 5 poisoned darts q - a curare-tipped dart Armour c - a +0 hat (worn) e - the +0 leather armour of a Gauntlet (worn) {rPois} (You found it on level 2 of the Dungeon) rPois: It protects you from poison. It cannot be enchanted further. i - a +0 robe j - the +6 scale mail of Gravitas {^Drain +Inv rF- Str+9} (You took it off an orc on level 5 of the Dungeon) ^Drain: It drains your maximum health when unequipped. +Inv: It lets you turn invisible. rF-: It makes you vulnerable to fire. Str+9: It affects your strength (+9). It cannot be enchanted further. k - an orb of mayhem l - a +0 buckler (worn) m - a +1 pair of gloves (worn) Jewellery f - a ring of protection from fire h - a ring of flight n - a ring of resist corrosion (worn) o - the ring "Ylerch" (worn) {^Drain rPois rC+ Str+6} (You found it in a bailey) [ring of poison resistance] ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. rC+: It protects you from cold. Str+6: It affects your strength (+6). Wands c - a wand of iceblast (6) a - a wand of flame (12) Scrolls c - a scroll of poison {unknown} x - a scroll of amnesia I - a scroll of immolation W - 3 scrolls of brand weapon N - 3 scrolls of noise h - 2 scrolls of fog {unknown} d - 3 scrolls of enchant armour {unknown} Potions g - 5 potions of magic B - 4 potions of berserk rage c - 4 potions of curing C - a potion of cancellation m - a potion of might h - a potion of haste M - 3 potions of mutation l - a potion of moonshine b - a potion of brilliance Skills: - Level 5.0 Fighting - Level 4.0 Ranged Weapons - Level 1.7 Dodging - Level 2.0 Stealth - Level 3.0 Spellcasting + Level 7.7 Conjurations - Level 4.0 Summonings - Level 0.8 Necromancy + Level 7.7 Translocations - Level 5.0 Air Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Iskenderun's Mystic Conj/Tloc 40% 2d9 (+2d5 7% 4 b - Static Discharge Conj/Air 68% 3-6/arc 1% 2 c - Magic Dart Conj 100% 1d8 1% 1 d - Call Imp Summ 44% N/A 4% 2 e - Shock Conj/Air 100% 1d9 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 80% N/A 1% 1 Blink Tloc 80% N/A 1% 2 Lesser Beckoning Tloc 80% N/A 1% 2 Mephitic Cloud Conj/Alch/Air 24% N/A 9% 3 Kinetic Grapnel Frge 12% 1d4 17% 1 Grave Claw Necr 14% 2d8 19% 2 Fugue of the Fallen Necr 7% N/A 36% 3 Launch Clockwork Bee Frge 3% N/A 45% 3 Leda's Liquefaction Alch/Erth 1% N/A 86% 4 Summon Cactus Giant Summ 11% N/A 99% 6 Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (0/1) D:6 Lair (0/5) D:9 Ossuary (visited) Bailey (visited) Orc: D:9-12 The Realm of Zot is guarded by orbs of fire. Shops: D:3 ([: Annotations: D:8 exclusion: two-headed ogre Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You kill the kobold! You encounter a kobold. It is wielding a +1 dagger of venom. You shoot a slug. The slug barely misses the kobold. The slug closely misses the kobold. The slug barely misses the kobold. You encounter a kobold. It is wielding a +0 dagger and quivering stones. The kobold misses you. You shoot a slug. The slug hits the kobold! The slug burns the kobold. You kill the kobold! You shoot a slug. The slug hits the kobold! The slug burns the kobold. You kill the kobold! You hear an angry growl. You shoot a slug. The slug barely misses the kobold. The slug completely misses the kobold. The kobold misses you. You encounter a black bear. The kobold barely misses you. You shoot a slug. The slug hits the kobold! The slug burns the kobold. You kill the kobold! The black bear growls angrily. The kobold barely misses you. x2 You shoot a slug. The slug hits the kobold!! The slug burns the kobold. You kill the kobold! You encounter a centaur. It is carrying a +0 orcbow. You shoot a slug. The slug closely misses the black bear. The slug hits the centaur! The slug burns the centaur. The centaur is severely wounded. You shoot a slug. The slug hits the black bear! The slug burns the black bear! The black bear is almost dead. The black bear goes berserk! You shoot a slug. The slug hits the black bear! The slug burns the black bear. You kill the black bear! The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow. The arrow barely misses you. You shoot a slug. The slug hits the centaur! The slug burns the centaur. You kill the centaur! No target in view! No target in view! You start resting. HP restored. You start waiting. You encounter a black bear. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You shoot a slug. The slug hits the black bear. The slug burns the black bear. The black bear growls angrily. The black bear is lightly wounded. You shoot a slug. The slug barely misses the black bear. You shoot a slug. The slug hits the black bear! The slug burns the black bear. The black bear is severely wounded. You shoot a slug. The slug hits the black bear. The slug burns the black bear. The black bear is severely wounded. The black bear goes berserk! You shoot a slug. The slug hits the black bear!! The slug burns the black bear. You kill the black bear! No target in view! You start waiting. Done waiting. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! You start waiting. Done waiting. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! You hear an angry hiss. You start waiting. You encounter a water moccasin. You shoot a slug. The slug misses the water moccasin. You encounter a scorpion. You shoot a slug. The slug hits the scorpion! The slug burns the scorpion. The scorpion is severely wounded. You block the scorpion's attack. You shoot a slug. The slug hits the scorpion! The slug burns the scorpion. You kill the scorpion! The water moccasin bites you but does no damage. x2 The water moccasin closely misses you. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The water moccasin is struck by an arc of lightning. The water moccasin is lightly wounded. You are struck by an arc of lightning. The water moccasin is struck by an arc of lightning! The water moccasin is heavily wounded. You are struck by an arc of lightning. The lightning grounds out. The water moccasin bites you. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The water moccasin is struck by an arc of lightning! The water moccasin is severely wounded. You are struck by an arc of lightning. The water moccasin is struck by an arc of lightning! You kill the water moccasin! The lightning grounds out. You start resting. Magic restored. You start resting. HP restored. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? e - Iskenderun's Mystic Blast Adjust to which letter? a - Iskenderun's Mystic Blast; e - Shock Items here: )))) [ ÷. Found a stone staircase leading up. You see here a +0 orcbow. q - a curare-tipped dart You see here a +0 dagger. You now have 313 gold pieces (gained 13). You see here a +0 heavy mace. You encounter a wolf. The wolf leaves your sight. A troll comes into view. The wolf howls! You encounter a black bear. You shoot a slug. The slug hits the wolf. The slug burns the wolf. The wolf is moderately wounded. The black bear growls angrily. You hear a shout! The wolf bites you but does no damage. x2 You shoot a slug. The slug hits the wolf!! The slug burns the wolf. You kill the wolf! You hear an angry hiss. You shoot a slug. The slug barely misses the black bear. You hear a shout! You block the black bear's attack. The black bear claws you but does no damage. x2 You shoot a slug. The slug hits the black bear! The slug burns the black bear. The black bear is heavily wounded. You hear a shout! You block the black bear's attack. The black bear claws you but does no damage. You block the black bear's attack. The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You shoot a slug. The slug hits the black bear. The slug burns the black bear. The black bear is severely wounded. The black bear goes berserk! The troll closely misses you. The troll barely misses you. The troll claws you. The black bear bites you. The black bear claws you. The black bear completely misses you. You shoot a slug. The slug closely misses the black bear. You hear an angry hiss. The black bear barely misses you. The black bear claws you but does no damage. You block the black bear's attack. The troll bites you! The troll claws you! The troll closely misses you. The black bear misses you. The black bear claws you but does no damage. x2 The black bear bites you! The black bear claws you. x2 Okay, then. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. Nothing appears to happen. The black bear bites you. * * * LOW HITPOINT WARNING * * * The black bear claws you. * * * LOW HITPOINT WARNING * * * The black bear claws you but does no damage. The troll barely misses you. The troll claws you. * * * LOW HITPOINT WARNING * * * The troll claws you. * * * LOW HITPOINT WARNING * * * Something hits you but does no damage. The orc wizard gestures at you while chanting. Casting: Iskenderun's Mystic Blast (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. Space bends crazily around you. You are magically locked in place. The black bear closely misses you. The black bear claws you. * * * LOW HITPOINT WARNING * * * The black bear claws you. * * * LOW HITPOINT WARNING * * * The troll bites you. * * * LOW HITPOINT WARNING * * * You block the troll's attack. The troll closely misses you. Something hits you. * * * LOW HITPOINT WARNING * * * The orc wizard casts a spell. The orc wizard flickers and vanishes! The black bear barely misses you. The black bear claws you. * * * LOW HITPOINT WARNING * * * You block the black bear's attack. Okay, then. You feel yourself speed up. You block the black bear's attack. The black bear claws you. * * * LOW HITPOINT WARNING * * * The black bear claws you. * * * LOW HITPOINT WARNING * * * The troll bites you! You die... **,**....*#............##..#))) *,***#..#,#..........#.#...)<. *,* #...#.##......##.#...#### ****,* ##....##.#o...#.##....#### *,,,>* #.....#.#.####.#.#....#### *,**** #......#.##.^##.#.....#### *,* #.......##....##......#### #.#* #.#......Tℓ..........##### ...##* #.#...o..@a..........##### .....###.......##....##......# ..............#.##..##.#.....# ........#...{#)#.####.#.#....# #.....h.#....##.#....#.##....# #...>.......#.##......##.#...# #.......#..#.#..........#,#..# !..........##............#*..# #$......<.#................*.# You could see a troll, a black bear (berserk) and an orc priest. Vanquished Creatures A gargoyle (Bailey) Grinder (D:5) A wraith (D:8) Edmund (D:6) A water moccasin (D:9) Duvessa (D:5) A kobold geomancer (D:7) An ice beast (D:7) An orc warrior (D:8) 2 sky beasts 4 black bears A wolf (D:9) 2 ogres A centaur (D:9) 3 phantoms 2 kobold brigands (D:9) 3 bullfrogs (D:7) 2 gnoll sergeants 9 scorpions Dowan (D:5) 10 killer bees 7 vampire bats (Bailey) A jelly (D:7) 5 wyvern zombies (Bailey) An elf zombie (Ossuary) A bombardier beetle (D:5) 5 orc priests 3 hounds A gnoll bouda (D:8) A drude (D:6) A sleepcap (D:6) 6 orc wizards 5 spectral orcs (Bailey) 8 wolf zombies (Bailey) 4 scorpion zombies (Ossuary) 3 mummies (Ossuary) 14 gnolls 7 adders 4 ufetubi 3 dart slugs 3 adder zombies (Ossuary) 2 gnoll zombies (Ossuary) 28 orcs A ribbon worm (D:4) 4 hobgoblins 4 jackals (D:4) 2 quokkas (D:1) 9 ball pythons 8 bats 5 endoplasms 2 frilled lizards (D:1) 9 goblins 4 jackal zombies (Ossuary) 14 kobolds 3 kobold zombies (Ossuary) 11 orc zombies (Bailey) 4 rats 242 creatures vanquished. Vanquished Creatures (collateral kills) An orc (D:3) An endoplasm (D:3) A hobgoblin (D:3) 3 creatures vanquished. Grand Total: 245 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AutarchDCSS the Demigod Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 6/6 390 | D:1 | Reached skill level 1 in Fighting 399 | D:1 | Reached skill level 1 in Summonings 530 | D:1 | Reached XP level 2. HP: 23/23 MP: 1/8 592 | D:1 | Learned a level 2 spell: Call Imp 1515 | D:2 | Identified the +0 leather armour of a Gauntlet {rPois} 1728 | D:2 | Reached XP level 3. HP: 23/28 MP: 4/9 2823 | D:3 | Found Unuosh's Book Shop. 2834 | D:3 | Bought a parchment of Static Discharge for 69 gold pieces 3001 | D:3 | Found Ziocvyff's Armour Shoppe. 3010 | D:3 | Found Geod's Antique Weapon Emporium. 3184 | D:3 | Bought a parchment of Shock for 48 gold pieces 3186 | D:3 | Learned a level 1 spell: Shock 3189 | D:3 | Learned a level 2 spell: Static Discharge 3342 | D:3 | Reached XP level 4. HP: 30/35 MP: 7/10 3492 | D:2 | Reached skill level 1 in Air Magic 3987 | D:3 | Reached XP level 5. HP: 15/40 MP: 7/11 4173 | D:3 | Upgraded the game from 0.35-a0-502-g3aa999ad01 to | 0.35-a0-504-ga139745ff9 5138 | D:4 | Reached XP level 6. HP: 48/48 MP: 2/13 5932 | D:5 | Entered Level 5 of the Dungeon 6364 | D:5 | Encountered Duvessa 6364 | D:5 | Encountered Dowan 6364 | D:5 | Encountered Grinder 6695 | D:5 | Reached XP level 7. HP: 22/57 MP: 5/14 7409 | D:5 | Killed Duvessa 7648 | D:5 | Identified the +6 scale mail of Gravitas {^Drain +Inv rF- | Str+9} 7812 | D:5 | Reached skill level 5 in Conjurations 7812 | D:5 | Reached skill level 5 in Air Magic 7828 | D:5 | Killed Dowan 7888 | D:5 | Reached skill level 1 in Ranged Weapons 8085 | D:4 | Reached XP level 8. HP: 22/63 MP: 11/15 8310 | D:5 | Paralysed by Grinder for 5.5 turns 8329 | D:5 | Paralysed by Grinder for 3.5 turns 8334 | D:5 | Killed Grinder 8921 | D:6 | Reached skill level 5 in Fighting 9212 | D:6 | Found a staircase to the Ecumenical Temple. 9212 | D:6 | Found a statue of an orb of fire. 9213 | D:6 | Found a statue of an orb of fire. 9336 | D:6 | Encountered Edmund 9392 | D:7 | Reached skill level 1 in Translocations 9521 | D:7 | Found a sand-covered staircase. 9526 | Ossuary | Entered an ossuary 9932 | D:7 | Reached XP level 9. HP: 71/74 MP: 13/16 9945 | D:7 | Learned a level 4 spell: Iskenderun's Mystic Blast 10295 | D:7 | Reached skill level 5 in Translocations 10828 | D:6 | Killed Edmund 11169 | D:8 | Identified the +1 scale mail of Weightlessness {rF+} 11183 | D:8 | Encountered a two-headed ogre 11844 | D:8 | Found a phantasmal passage. 11852 | Necropol | Found a transporter. 11852 | Necropol | Found a transporter. 11852 | Necropol | Entered the Necropolis 12634 | D:9 | Found a flagged portal. 12643 | Bailey | Entered a bailey 13822 | Bailey | Encountered a gargoyle 13880 | Bailey | Reached XP level 10. HP: 81/81 MP: 17/17 13954 | Bailey | Identified the ring "Ylerch" {^Drain rPois rC+ Str+6} 14888 | D:9 | HP: 4/81 [black bear (3)] 14888 | D:9 | Mangled by a troll Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_crescent, layout_basic D:2: layout_loops_cross D:3: layout_basic, nicolae_dithmenos_dark_matter_galaxy, nicolae_overflow_lobbying_the_gods, grunt_temple_overflow_open, serial_shops, nicolae_shop_dealshenge, shop, nicolae_shop_flopsided, chequers_decorated_corner D:4: layout_loops_ring, grunt_temple_overflow_magic_moments, lemuel_coloured_pillars_altar, minmay_manual_maat D:5: layout_rooms, uniq_duvessa, uniq_grinder D:6: layout_layer_cave, minmay_temple_entry_hall, uniq_edmund D:7: layout_basic, regret_index_makhleb_overflow_haemoclasm, nicolae_ossuary_entry_ruins, grunt_ministairs_7, ebering_dispersal_statue_hall D:8: layout_loops_cross, index_necropolis_entry_repeat_visits, minivault_11, nicolae_grassy_gnolls D:9: layout_loops_ring, nicolae_wu_jian_enter_the_monastery, minmay_lair_entry_grove, enter_bailey_2, minmay_misc_feat_secret_circle Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Stealth | 2 | 2.0 Fighting | 1 2 3 5 | 5.0 Conjurations | 2 3 5 7 | 7.7 Summonings | 1 2 3 4 | 4.0 Air Magic | 1 3 5 | 5.0 Spellcasting | 3 | 3.0 Ranged Weapons | 2 4 | 4.0 Translocations | 3 7 | 7.7 Dodging | | 1.7 Necromancy | | 0.8 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Attack: Normal | 30 | 42 | 6 | || 78 Melee: Dagger | 30 | 42 | 6 | || 78 Fire: Sling | 43 | | | || 43 Hand cannon | | 10 | 266 | 49 || 325 Cast: Magic Dart | 64 | | | || 64 Call Imp | 12 | | 1 | || 13 Shock | | 66 | 19 | || 85 Static Discharge | | 19 | 60 | 4 || 83 Drink: Haste | | 1 | | 3 || 4 Heal wounds | | | 2 | || 2 Curing | | | | 3 || 3 Read: Brand weapon | 1 | | | || 1 Identify | | 2 | 8 | || 10 Blinking | | 2 | | || 2 Noise | | 1 | | || 1 Immolation | | | 1 | || 1 Enchant weapon | | | 3 | || 3 Teleportation | | | 3 | 1 || 4 Revelation | | | 2 | || 2 Fear | | | 1 | || 1 Stab: Sleeping | 2 | | | || 2 Armour: Robe | 21 | | | || 21 Leather armour | 27 | 88 | 244 | 61 || 420 Dodge: Dodged | 55 | 46 | 113 | 23 || 237 Block: Buckler | | | 39 | 13 || 52 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 15154 | 14589 | 565 | 5911 | 5729 | 12 | 1262.8 | Dungeon | 13256 | 12691 | 565 | 4651 | 5620 | 9 | 1472.9 | Ossuary | 396 | 396 | 0 | 210 | 23 | 1 | 396.0 | Bailey | 1419 | 1419 | 0 | 991 | 86 | 1 | 1419.0 | Necropolis | 82 | 82 | 0 | 59 | 0 | 1 | 82.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 2169 daAuts D:3: 1933 daAuts D:5: 1925 daAuts D:8: 1478 daAuts Bailey: 1419 daAuts D:1: 1357 daAuts D:6: 1323 daAuts D:7: 1294 daAuts D:2: 1148 daAuts D:9: 626 daAuts Ossuary: 396 daAuts Necropolis: 82 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+