AutarchDCSS Level 1 of the Dungeon (1, 13, D:1) a +0 dagger (6, 2, D:1) a frilled lizard corpse (skeletalised by now) (7, -9, D:1) a +0 dagger 5 stones a kobold corpse (skeletalised by now) a jackal corpse (skeletalised by now) (8, 12, D:1) a hobgoblin corpse (skeletalised by now) (10, -2, D:1) a potion of curing (11, 10, D:1) a potion of mutation (13, 13, D:1) a +0 dagger (14, -7, D:1) a +0 leather armour (17, 18, D:1) a +0 short sword a kobold corpse (skeletalised by now) (26, 2, D:1) a frilled lizard skeleton a rat skeleton (26, 24, D:1) a +0 long sword (34, -13, D:1) a potion of heal wounds (41, 12, D:1) a potion of enlightenment (41, 23, D:1) a ball python skeleton (43, 14, D:1) a +0 dagger (47, 8, D:1) a +0 club a kobold corpse (skeletalised by now) (48, -9, D:1) a +0 dagger a goblin corpse (skeletalised by now) (53, 20, D:1) a +0 short sword 5 stones (57, -5, D:1) an inkwell talisman Level 2 of the Dungeon (9, 11, D:2) a ball python skeleton (42, 3, D:2) 2 flux baubles (43, 3, D:2) a +0 leather armour (44, 35, D:2) a +0 falchion (48, 4, D:2) a +0 sling (61, 15, D:2) a +0 leather armour (63, 26, D:2) 4 large rocks (64, 0, D:2) a +0 giant club (64, 6, D:2) an adder corpse Level 3 of the Dungeon (5, 4, D:3) a bat corpse (6, 5, D:3) a goblin corpse (14, 5, D:3) a +0 hand axe (19, 7, D:3) 9 gold pieces