Dungeon Crawl Stone Soup version 0.35-a0-553-g410214eee1 (webtiles) character file. Game seed: 8957064395144925461 491 AutarchDCSS the Caller (level 7, -5/60 HPs) Began as a Tengu Ice Elementalist on June 22, 2026. Was a Follower of Vehumet. Blown up by Ijyb (9 damage) ... with a mindburst bolt ... on level 5 of the Dungeon. The game lasted 00:13:11 (4652 turns). AutarchDCSS the Caller (Tengu Ice Elementalist) Turns: 4652, Time: 00:13:12 Health: -5/60 AC: 23 Str: 8 XL: 7 Next: 14% Magic: 6/11 EV: 2 Int: 17 God: Vehumet [*.....] Gold: 206 SH: 0 Dex: 15 Spells: 3/10 levels left rFire + . . (50%) c - +2 spear (entangle) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - melded +0 robe rPois + (33%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (no amulet) Will ..... f - ring of protection from fire Stlth ++ (no ring) HPRegen 0.30/turn MPRegen 0.12/turn %: acrobat @: mighty, tree-form A: resilient, branches, torment immunity, amphibious, boosted hp, stationary, -Tele, (beak), (talons 3), evasive flight, acrobatic a: Renounce Religion (0%) You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You were a tree. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 206 gold pieces. Inventory: Hand Weapons b - a +0 dagger c - a +2 spear of entangling (weapon) g - a +2 dagger of electrocution h - a +2 dagger of venom Missiles d - 7 poisoned darts e - 7 boomerangs Armour a - a +0 robe (melded) Jewellery f - a ring of protection from fire (worn) Wands d - a wand of digging (5) Scrolls N - 2 scrolls of noise d - a scroll of brand weapon {unknown} e - a scroll of torment {unknown} h - a scroll of fear {unknown} j - a scroll of enchant weapon {unknown} k - a scroll of silence {unknown} g - a scroll of fog m - a scroll of enchant armour {unknown} c - a scroll of vulnerability {unknown} Potions g - a potion of magic r - a potion of resistance Skills: - Level 2.0 Fighting - Level 2.1 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 6.1 Summonings + Level 5.4 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 80% 1d9 1% 1 b - Frozen Ramparts Ice 40% 1d7 6% 3 c - Summon Ice Beast Ice/Summ 21% N/A 5% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 4% 1d3 19% 1 Ozocubu's Armour Ice 20% N/A 6% 3 Poisonous Vapours Alch/Air 4% 1d1 19% 1 Soul Splinter Necr 4% N/A 19% 1 Blink Tloc 2% N/A 28% 2 Grave Claw Necr 2% 2d7 28% 2 Fugue of the Fallen Necr 1% N/A 50% 3 Inner Flame Hex/Fire 1% N/A 50% 3 Forge Blazeheart Golem Fire/Frge 1% N/A 88% 4 Borgnjor's Vile Clutch Necr/Erth 0% N/A 99% 5 Nazja's Percussive Temp Frge 0% 4d4 99% 5 Death Channel Necr 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (0/1) D:4 The Realm of Zot is guarded by orbs of entropy. Altars: Trog Vehumet Annotations: D:4 exclusion: phantom D:5 Ijyb Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. You are amphibious. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. (You have a beak for a mouth.) (You have claws for feet.) Your magical flight helps you evade attacks. (EV +4) You can magically evade attacks while moving or waiting. Message History Aim: an ice beast (moderately wounded, constricted by you, ally target, 97% to hit and 100% to hit with your kick and peck) You reach to attack! You hit the ice beast but do no damage. The ice beast is moderately wounded. The vines constrict the ice beast. The ice beast hits your ice beast. The ice beast freezes your ice beast. Your ice beast completely resists. Your ice beast hits the ice beast. Your ice beast freezes the ice beast. The ice beast completely resists. Press: ? - help, v - describe, . - travel Here: an ice beast (moderately wounded, constricted by you, ally target) The floor. Unknown command. Reach: c) +2 spear (entangle) Press: ? - help, Dir - move target Aim: an ice beast (moderately wounded, constricted by you, ally target, 97% to hit and 100% to hit with your kick and peck) You reach to attack! You puncture the ice beast! The ice beast is severely wounded. The vines constrict the ice beast. The ice beast hits your ice beast but does no damage. Your ice beast hits the ice beast but does no damage. Reach: c) +2 spear (entangle) Press: ? - help, Dir - move target Aim: an ice beast (severely wounded, constricted by you, ally target, 97% to hit and 100% to hit with your kick and peck) You fail to reach past your ice beast. The vines constrict the ice beast. The ice beast closely misses your ice beast. Your ice beast hits the ice beast. Your ice beast freezes the ice beast. The ice beast completely resists. Reach: c) +2 spear (entangle) Press: ? - help, Dir - move target Aim: an ice beast (almost dead, constricted by you, ally target, 97% to hit and 100% to hit with your kick and peck) You reach to attack! You hit the ice beast but do no damage. The ice beast is almost dead. The vines constrict the ice beast. You kill the ice beast! Vehumet accepts your kill. Your magical contamination has completely faded away. Your Summonings skill increases to level 5! You start resting. Your ice beast disappears in a puff of smoke! Magic restored. You start resting. HP restored. You start waiting. Done waiting. There is an open door here. There is an open door here. You open the door. You encounter a gnoll sergeant and a gnoll. The gnoll sergeant is wielding a +4 spear of freezing. The gnoll is quivering 2 throwing nets. You encounter 4 gnolls. A gnoll is wielding a +2 whip of electrocution. There is an open door here. The gnoll sergeant shouts! The gnoll shouts! x5 There is an open door here. You open the door. There is an open door here. There is a stone staircase leading up here. You climb upwards. Level annotation: exclusion: phantom There is a stone staircase leading down here. There is an escape hatch in the floor here. There is a stone staircase leading down here. You climb downwards. You encounter a steam dragon and 2 ufetubi. There is a stone staircase leading up here. Unknown command. The steam dragon hisses angrily. The ufetubus shouts! You climb upwards. Level annotation: exclusion: phantom There is a stone staircase leading down here. You see here a +0 rapier. There is a staircase to the Ecumenical Temple here. There is a stone staircase leading down here. Unknown command. Casting: Summon Ice Beast (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Saving game... please wait. Level annotation: exclusion: phantom Welcome back, AutarchDCSS the Tengu Ice Elementalist. Vehumet says: Let it end in hellfire! Press ? for a list of commands and other information. Partly explored, can't reach some places. Unknown command. Unknown command. You climb downwards. There is a stone staircase leading up here. You encounter Ijyb the Inquisitive. She is wielding a +0 dagger and carrying a wand of mindburst. There is a stone staircase leading up here. Okay, then. You can't go down here! You open the door. There is an open door here. Found a parchment of Frozen Ramparts. You can't go up here! There is an open door here. There is a stone staircase leading up here. There is an open door here. You encounter an iguana. There is an open door here. Cast which spell? (? or * to list) Casting: Frozen Ramparts (dangerous; 8% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the iguana. You barely miss the iguana. You claw the iguana. You peck the iguana. The iguana is heavily wounded. The wall freezes the iguana but does no damage. The iguana completely misses you. The wall freezes the iguana. The iguana bites you but does no damage. You hit the iguana but do no damage. The iguana becomes entangled by vines. You claw the iguana. You kill the iguana! Vehumet accepts your kill. You can now gain magical power from killing. You start resting. The frozen ramparts melt away. Magic restored. There is an open door here. A steam dragon comes into view. The steam dragon hisses angrily. Casting: Frozen Ramparts (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. Your ice beast hits the steam dragon. Your ice beast freezes the steam dragon. The steam dragon breathes steam at you. The ball of steam misses you. There is an open door here. Your ice beast is engulfed in a cloud of scalding steam. Your ice beast hits the steam dragon but does no damage. The steam dragon leaves your sight. Something barely misses your ice beast. Something claws your ice beast but does no damage. Your ice beast is engulfed in a cloud of scalding steam. There is an open door here. The steam dragon breathes steam at you. The ball of steam misses you. Your ice beast leaves your sight. The steam dragon breathes steam at you. The ball of steam misses you. You hear a shout! Your ice beast completely misses the steam dragon. Casting: Summon Ice Beast (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 8% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the steam dragon. The steam dragon bites you! The steam dragon claws you. Your ice beast hits the steam dragon but does no damage. You hit the steam dragon. You peck the steam dragon, but do no damage. The steam dragon is heavily wounded. The wall freezes the steam dragon. The steam dragon closely misses you. The steam dragon claws you. Your ice beast hits the steam dragon. Your ice beast freezes the steam dragon! Ijyb zaps a wand. Your mind is blasted! You closely miss the steam dragon. You claw the steam dragon, but do no damage. The steam dragon is almost dead. The wall freezes the steam dragon. The steam dragon bites you! * * * LOW HITPOINT WARNING * * * The steam dragon barely misses you. Your ice beast is engulfed in a cloud of scalding steam. Your ice beast hits the steam dragon. The steam dragon dies! Vehumet accepts your kill. The steam dragon scales are intact enough to wear. Your Summonings skill increases to level 6! You have reached level 7! Your magical nature develops, letting you fly evasively. Okay, then. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. Okay, then. Unknown command. Unknown command. It was a potion of lignification. You turn into a tree. Your +0 robe melds into your body. Your roots penetrate the ground. You feel strangely stable. You float gracefully downwards. The wall freezes Ijyb. Your ice beast misses Ijyb. The wall freezes Ijyb but does no damage. Ijyb hits your ice beast with a +0 dagger. Your ice beast dies! Your ice beast disappears in a puff of smoke! Okay, then. Okay, then. You feel very mighty all of a sudden. The wall freezes Ijyb but does no damage. You hit Ijyb but do no damage. Ijyb is moderately wounded. The wall freezes Ijyb but does no damage. Ijyb zaps a wand. Your mind is blasted! * * * LOW HITPOINT WARNING * * * You barely miss Ijyb. Ijyb is moderately wounded. The frozen ramparts melt away. Ijyb zaps a wand. Your mind is blasted! You die... Ijyb moans, "Good help so hard to find!" #....################## #...................... #......:............... #...................... #...................... .####...................... ..........Y.................. ...........######+#######.... ...........[♣...# ###'# ###........#g...# #... #....##+##...<# #... #.... #.....# #... #.... #.....# #... #... ##...## #### #...# #### g..... ....#.. ........ ...[#.. You could see Ijyb. Vanquished Creatures An ice beast (D:5) A scorpion (D:4) A jelly (D:4) An iguana (D:5) 2 orc wizards (D:4) 4 adders 2 ribbon worms 8 orcs 5 endoplasms 8 hobgoblins 7 jackals 7 quokkas 6 ball pythons 6 bats 5 frilled lizards 8 goblins 4 kobolds A rat (D:2) 77 creatures vanquished. Vanquished Creatures (collateral kills) A steam dragon (D:5) 1 creature vanquished. Grand Total: 78 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AutarchDCSS the Tengu Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 209 | D:1 | Reached skill level 1 in Fighting 492 | D:1 | Reached XP level 2. HP: 16/16 MP: 4/6 760 | D:1 | Found a faded altar of an unknown god. 1312 | D:2 | Reached XP level 3. HP: 20/20 MP: 4/7 1344 | D:2 | Learned a level 3 spell: Frozen Ramparts 2077 | D:3 | Reached XP level 4. HP: 23/25 MP: 6/8 2200 | D:3 | Found a radiant altar of Vehumet. 2293 | D:3 | Became a worshipper of Vehumet 2293 | D:3 | Offered knowledge of Shock by Vehumet. 2343 | D:3 | Reached skill level 5 in Ice Magic 3077 | D:4 | Learned a level 3 spell: Summon Ice Beast 3078 | D:4 | Found a statue of an orb of entropy. 3078 | D:4 | Found a staircase to the Ecumenical Temple. 3078 | D:4 | Found a statue of an orb of entropy. 3269 | D:4 | Reached skill level 1 in Summonings 3269 | D:4 | Reached XP level 5. HP: 10/30 MP: 2/9 3278 | D:4 | Reached skill level 2 in Summonings 3362 | D:4 | Encountered a phantom 3529 | D:4 | Found a bloodstained altar of Trog. 3653 | D:4 | Reached skill level 3 in Summonings 3765 | D:4 | Reached skill level 4 in Summonings 3765 | D:4 | Reached XP level 6. HP: 28/35 MP: 4/10 3978 | D:5 | Entered Level 5 of the Dungeon 4155 | D:5 | Encountered a kobold geomancer 4166 | D:5 | Reached skill level 5 in Summonings 4489 | D:5 | Encountered a steam dragon 4566 | D:5 | Encountered Ijyb 4601 | D:5 | Reached * piety under Vehumet 4646 | D:5 | Killed a steam dragon 4647 | D:5 | Reached skill level 6 in Summonings 4647 | D:5 | Gained mutation: Your magical flight helps you evade | attacks. (EV +4) [Tengu growth] 4647 | D:5 | Reached XP level 7. HP: 8/40 MP: 5/11 4651 | D:5 | HP: 3/60 [disintegration (10)] 4652 | D:5 | Blown up by Ijyb Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_broad_hall, layout_loops_ring, chequers_ecumenical_altar_twisty D:2: layout_basic, st_stairs_3 D:3: layout_rooms, mainiacjoe_overflow_tiny_flanked, ebering_dispersal_statue_hall D:4: layout_loops_cross, kennysheep_little_box, minmay_temple_entry_offerings D:5: layout_gridville, nicolae_overflow_four_feature_corners, serial_park_tiny_1, uniq_ijyb Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 1 2 | 2.0 Ice Magic | 4 5 | 5.4 Summonings | 1 4 6 | 6.1 Dodging | | 2.1 Stealth | | 2.0 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 58 | 56 | 2 || 116 Melee: Kick | 6 | 7 | || 13 Dagger | 1 | | || 1 Spear | 57 | 56 | 2 || 115 Peck | 6 | 5 | || 11 Cast: Freeze | 16 | 9 | || 25 Frozen Ramparts | 3 | 19 | || 22 Summon Ice Beast | | 2 | || 2 Drink: Curing | | 1 | || 1 Attraction | | 1 | || 1 Might | | | 1 || 1 Lignification | | | 1 || 1 Read: Identify | | 3 | || 3 Teleportation | | 1 | 1 || 2 Noise | | 1 | || 1 Stab: Sleeping | 14 | 3 | || 17 Armour: Robe | 19 | 30 | || 49 Dodge: Dodged | 23 | 30 | || 53 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4667 | 4438 | 229 | 1059 | 2564 | 5 | 933.4 | Dungeon | 4667 | 4438 | 229 | 1059 | 2564 | 5 | 933.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1252 daAuts D:1: 1071 daAuts D:2: 1006 daAuts D:3: 789 daAuts D:5: 547 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Vehumet | 0 | 23011 | 15 | 15 | 0 | 0 | 0 | 0 | 0 Vehumet | 1 | 46162 | 30 | 1 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Vehumet Piety from conduct Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 17 | 0 || 17 ----------------------+-------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 29 | 0 || 29 ----------------------+-------+-------+-------++-------