AutarchDCSS Level 1 of the Dungeon (6, 9, D:1) a hobgoblin corpse (skeletalised by now) (10, -9, D:1) a ball python skeleton (11, 0, D:1) a parchment of Summon Seismosaurus Egg (13, -17, D:1) a rat corpse (skeletalised by now) (13, -5, D:1) a quokka skeleton (14, -25, D:1) a parchment of Construct Spike Launcher (20, 3, D:1) a +0 dagger a stone a kobold skeleton (21, 6, D:1) a parchment of Apportation (23, 7, D:1) a rat skeleton (27, -17, D:1) a +0 spear (27, 26, D:1) a jackal corpse (skeletalised by now) (29, 26, D:1) a jackal corpse (skeletalised by now) (32, 16, D:1) a hobgoblin corpse (skeletalised by now) (36, 18, D:1) a +0 club (42, 5, D:1) a bat corpse (skeletalised by now) (42, 6, D:1) a +0 sling (43, 3, D:1) a +0 club a goblin corpse (skeletalised by now) (49, -1, D:1) a rat corpse (skeletalised by now) (49, 0, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 sling (5, -18, D:2) a +0 mace (10, -29, D:2) a +0 short sword a kobold skeleton (39, -9, D:2) a parchment of Dimensional Bullseye (47, -18, D:2) a +0 scale mail Level 3 of the Dungeon (3, 25, D:3) a +0 scale mail (6, -5, D:3) a +0 leather armour (9, 3, D:3) a parchment of Blink (11, 1, D:3) a parchment of Cigotuvi's Putrefaction (13, 35, D:3) a rat corpse (skeletalised by now) (15, 36, D:3) a ring of magical power (19, 32, D:3) Great Wizards, Vol. VII (31, 18, D:3) a book of Necromancy (36, 33, D:3) a +0 robe (39, 11, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Xuonenaf's Jewellery Shop a ring of positive energy (unknown) (240 gold) a scarab talisman (150 gold) a ring of protection from cold (unknown) (300 gold) an eel talisman (180 gold) a +6 ring of strength (unknown) (432 gold) a +6 ring of strength (unknown) (432 gold) the ring "Loclon" {rC++ Will+ Str-4} (493 gold) [ring of willpower] rC++: It greatly protects you from cold. Will+: It increases your willpower. Str-4: It affects your strength (-4). a +6 ring of intelligence (unknown) (432 gold) a +6 ring of dexterity (unknown) (432 gold) (0, 0, D:4) a +0 club a +0 flail a gnoll skeleton (0, 4, D:4) a +0 spear (2, 0, D:4) a +0 flail a +0 club a kobold skeleton (5, 4, D:4) a +0 club a kobold skeleton (10, -7, D:4) a +0 short sword (11, -7, D:4) a +0 flail (15, -7, D:4) a +0 halberd (19, 1, D:4) a +0 short sword (20, -6, D:4) 7 stones (21, -7, D:4) a +0 club a +0 club (22, -6, D:4) a +0 club (22, -4, D:4) a +0 spear a gnoll corpse (skeletalised by now) (23, 1, D:4) a +0 club (25, 0, D:4) a +0 club a +0 club a +0 club a hobgoblin skeleton a kobold skeleton a gnoll skeleton (25, 1, D:4) a +0 club a +0 spear a +0 spear (27, -6, D:4) a +0 club (27, 1, D:4) a hobgoblin skeleton (27, 3, D:4) a +0 halberd (27, 7, D:4) a +0 club (28, -1, D:4) 4 stones a kobold skeleton (28, 4, D:4) a +0 halberd a gnoll skeleton (29, -7, D:4) a +0 club (29, 36, D:4) a +0 chain mail (30, -11, D:4) a stone (30, -10, D:4) a stone (30, -4, D:4) a stone (30, -3, D:4) a stone (30, 1, D:4) a +0 club a kobold skeleton (31, 1, D:4) a +0 club (32, -1, D:4) a +0 club a +0 club (35, -1, D:4) 5 stones (36, -1, D:4) 8 stones (37, -11, D:4) a stone (37, -10, D:4) a stone (37, -4, D:4) a stone (37, -3, D:4) a stone (37, -1, D:4) a +0 club a +0 club a +0 whip a +0 dagger a kobold skeleton a kobold skeleton a kobold skeleton (37, 0, D:4) a +0 club 5 stones a +0 club a kobold skeleton (38, 2, D:4) a +0 club a gnoll skeleton (39, -11, D:4) a +0 club a kobold skeleton (39, -7, D:4) a +0 club a kobold skeleton (41, -4, D:4) a +0 club a kobold corpse (skeletalised by now) (42, -11, D:4) a +0 club (42, -10, D:4) 6 stones (46, -5, D:4) a +0 club a kobold skeleton (47, -9, D:4) a +0 helmet (47, 2, D:4) an adder skeleton (48, 36, D:4) a +0 dagger a stone (52, 36, D:4) a +0 mace (53, -10, D:4) a +0 club (54, -10, D:4) 5 stones a kobold skeleton (54, -9, D:4) a +0 short sword a kobold skeleton (55, -9, D:4) 6 stones (56, -8, D:4) a +0 club (57, 4, D:4) a +0 club a gnoll skeleton (58, -5, D:4) a scarab talisman (58, 4, D:4) a parchment of Dispel Undead (61, -4, D:4) a parchment of Magnavolt (62, 1, D:4) a +0 club a kobold skeleton (64, -1, D:4) a +0 club (64, 0, D:4) a +0 spear a gnoll skeleton (65, 1, D:4) a +0 club Level 5 of the Dungeon [Shop] Tuotuif's Jewellery Shoppe a +4 ring of protection (unknown) (504 gold) an amulet of chemistry (unknown) (420 gold) a +4 ring of slaying (504 gold) the ring "Xaim Keo" {rCorr Int+3} (466 gold) [ring of resist corrosion] rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). a ring of resist corrosion (280 gold) a ring of positive energy (unknown) (280 gold) a ring of see invisible (210 gold) the amulet "Foblirukk" {Harm *Corrode rElec rPois RegenMP+} (596 gold) [amulet of magic regeneration] Harm: It increases damage dealt and taken. *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. rPois: It protects you from poison. RegenMP+: It increases your rate of magic regeneration. [Shop] Gozag's Platinum Reserve the eel talisman "Hidem" {Harm rF++ rN+} (7650 gold) [eel talisman] Harm: It increases damage dealt and taken. rF++: It greatly protects you from fire. rN+: It protects you from negative energy. the +1 spear "Tunin" {heavy, rElec rPois rF- Str+3 SInv} (3210 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Str+3: It affects your strength (+3). SInv: It lets you see invisible. It cannot be enchanted further. the +3 short sword of Reinforcement {spect, Dex+4} (3790 gold) Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the +3 leather armour "Zammy" {rC+ Str-3 Dex+2} (2890 gold) rC+: It protects you from cold. Str-3: It affects your strength (-3). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the storm talisman "Haneyddo" {Rampage Slay+2} (14640 gold) [storm talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). the spore talisman of Tartarus {rPois} (3170 gold) [spore talisman] rPois: It protects you from poison. the alchemy staff "Tulasodi" {rPois rC- Str+2 Conj Alch} (3480 gold) [staff of alchemy] rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Str+2: It affects your strength (+2). Conj: It increases the power of your Conjurations spells. Alch: It increases the power of your Alchemy spells. the conjuration staff of Lakk {Conj Tloc Fire} (4320 gold) [staff of conjuration] Conj: It increases the power of your Conjurations spells. Tloc: It increases the power of your Translocations spells. Fire: It increases the power of your Fire spells. the +10 ring mail of Patience {^Contam Fly rN+ Int+2} (6590 gold) ^Contam: It causes magical contamination when unequipped. Fly: It grants you flight. rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). It cannot be enchanted further. the scarf of Dyunol {Shadows, ^Drain rPois Slay+3} (2820 gold) ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). the +4 ring mail of the Volcano {rElec Str+4} (4640 gold) rElec: It insulates you from electricity. Str+4: It affects your strength (+4). It cannot be enchanted further. the +2 robe of Hedging {Regen+ Int+4 Dex-3 Archmagi} (3400 gold) Regen+: It increases your rate of health regeneration. Int+4: It affects your intelligence (+4). Dex-3: It affects your dexterity (-3). Archmagi: It increases the power of your magical spells. It cannot be enchanted further. the +1 robe "Fojios" {Rampage rElec Dex+3} (2620 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +3 whip "Pocemem" {freeze, rF+ rN+ Int+2} (4190 gold) rF+: It protects you from fire. rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). It cannot be enchanted further. the +1 ring mail of the Unbroken {rElec rN+ SInv} (3140 gold) rElec: It insulates you from electricity. rN+: It protects you from negative energy. SInv: It lets you see invisible. It cannot be enchanted further. the ring "Fifou" {Str+4 Int+2 Dex+6} (5560 gold) [ring of dexterity] Str+4: It affects your strength (+4). Int+2: It affects your intelligence (+2). Dex+6: It affects your dexterity (+6). the +4 ring mail of Tedghujong {Dex+6} (4360 gold) Dex+6: It affects your dexterity (+6). It cannot be enchanted further. the +10 mace of the Curious Lovers {pain, rElec rCorr Int+3} (8340 gold) rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the storm talisman of the Slug {Str+2 Slay+6} (21400 gold) [storm talisman] Str+2: It affects your strength (+2). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). the +4 whip of the Peculiar Beds {freeze, rN+ Int+3} (4200 gold) rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (0, 0, D:5) a +0 leather armour (9, -4, D:5) a parchment of Static Discharge (11, -7, D:5) a +0 mace (13, 16, D:5) an orb of mesmerism (15, 9, D:5) a +0 robe (20, 8, D:5) an iguana skeleton (21, -6, D:5) a quill talisman (22, -1, D:5) a +0 falchion a +0 short sword (23, -1, D:5) a +0 whip an orc skeleton (27, -11, D:5) a parchment of Gloom (38, 29, D:5) a +0 pair of boots Level 6 of the Dungeon (0, 0, D:6) a ring of poison resistance (5, 9, D:6) a +0 dagger (6, 4, D:6) a +0 club (20, 10, D:6) a +0 long sword (21, -31, D:6) a +0 dagger a +0 robe (22, -31, D:6) a +0 dagger a +0 robe (24, -31, D:6) a +0 dagger (34, 0, D:6) a +4 great sword (still there?) a +0 robe (still there?) (34, 1, D:6) a +4 short sword (still there?) a +0 robe (still there?) (34, 2, D:6) a +4 short sword (still there?) a +0 robe (still there?) a black bear corpse (skeletalised by now) (still there?) (35, 9, D:6) a +0 halberd a +0 robe (36, -29, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) a +0 mace a +0 robe (0, 1, D:7) a +4 dagger of freezing a +0 robe (0, 3, D:7) a +4 battleaxe a +0 robe (16, -4, D:7) a +0 robe (20, -1, D:7) a centaur skeleton (38, 25, D:7) a parchment of Sublimation of Blood (39, 23, D:7) a +0 robe a +0 dagger a +1 hand axe of freezing an orc skeleton (39, 24, D:7) a +0 robe a +0 dagger (40, 22, D:7) a +0 leather armour a +0 dagger (45, 32, D:7) a parchment of Kiss of Death (47, 26, D:7) a +2 mace of holy wrath Level 8 of the Dungeon (4, -4, D:8) a +0 long sword (7, -16, D:8) a +0 leather armour (8, 16, D:8) a +0 pair of boots of stealth (8, 18, D:8) a +0 club (9, 25, D:8) a parchment of Hailstorm (10, 26, D:8) a +0 short sword an orc corpse (skeletalised by now) (10, 27, D:8) a +0 vampiric dagger a +0 robe a +0 club (10, 29, D:8) a +0 dagger a +0 robe (11, 28, D:8) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (13, 2, D:8) a parchment of Forge Monarch Bomb (17, 11, D:8) a +0 robe (19, 11, D:8) a +0 leather armour a +0 mace (19, 13, D:8) a +0 plate armour a +0 hand axe (20, 32, D:8) a +0 club a +0 ring mail (26, 36, D:8) a +0 robe (28, 13, D:8) a +0 mace (29, -2, D:8) a parchment of Stone Arrow (32, -13, D:8) a +0 orcbow (34, -14, D:8) a +0 dagger (40, 9, D:8) a +0 whip a +0 leather armour (48, 20, D:8) a +0 spear Level 9 of the Dungeon (0, 0, D:9) a scroll of identify (12, -22, D:9) a +0 trident a +0 ring mail (12, -20, D:9) a +0 shortbow (12, -15, D:9) a +0 ring mail (12, 0, D:9) a +0 short sword a +0 plate armour (13, 0, D:9) a +0 dagger a +0 robe (13, 1, D:9) a +0 war axe a +0 leather armour (21, -31, D:9) an orb of pyromania (23, -30, D:9) a quill talisman (32, -35, D:9) a +0 dagger of protection a +0 robe (37, -8, D:9) a maw talisman (39, -14, D:9) a parchment of Sandblast (45, -36, D:9) a +0 dagger a +0 robe (46, -36, D:9) a +0 club (47, -37, D:9) a +0 war axe an orc skeleton (47, -33, D:9) a +0 club (48, -10, D:9) a parchment of Volatile Blastmotes (48, -9, D:9) a +0 giant club a +0 giant club Level 10 of the Dungeon (10, -18, D:10) a +0 dagger (16, -26, D:10) a parchment of Summon Small Mammal (26, 12, D:10) a +0 spear (27, -27, D:10) a +0 chain mail (28, -11, D:10) a +0 club (29, -32, D:10) an orb of glass (29, -11, D:10) a +0 rapier a +0 ring mail (29, -10, D:10) a +0 whip a +0 spear (29, -9, D:10) a +0 halberd (30, 4, D:10) a +0 club (32, -29, D:10) a bullfrog skeleton a water moccasin skeleton (32, -7, D:10) a parchment of Nazja's Percussive Tempering (41, 4, D:10) a +0 giant spiked club a +0 giant club a +0 hand axe a +0 robe (42, 5, D:10) a +2 falchion a +0 robe (43, 6, D:10) a +4 halberd a +0 robe (49, 13, D:10) a +0 hand axe a +0 robe (52, 8, D:10) a +0 pair of gloves (57, -12, D:10) a +0 pair of boots (58, -26, D:10) a parchment of Ozocubu's Armour Level 11 of the Dungeon (0, 0, D:11) a book of Unlife (23, 39, D:11) a +0 trident a +0 scale mail (25, 39, D:11) a wand of paralysis (5) (33, 39, D:11) a +0 leather armour (35, 24, D:11) a +0 chain mail (36, 33, D:11) 3 large rocks (45, 35, D:11) a +0 ring mail (46, 38, D:11) a +0 trident a +0 chain mail (49, 38, D:11) a +0 flail a +0 ring mail an orc corpse the Ecumenical Temple