Dungeon Crawl Stone Soup version 0.35-a0-688-gec49406eb0 (webtiles) character file. Game seed: 5157438180626049550 9925 AutarchDCSS the Thaumaturge (level 11, -11/81 HPs) Began as a Djinni Enchanter on July 8, 2026. Was a Priest of Ashenzari. Mangled by a boulder beetle (36 damage) ... on level 11 of the Dungeon on July 9, 2026. The game lasted 00:33:20 (12656 turns). AutarchDCSS the Thaumaturge (Djinni Enchanter) Turns: 12656, Time: 00:33:20 Health: -11/81 AC: 9 Str: 7 XL: 11 Next: 83% Gold: 687 EV: 14 Int: 21 God: Ashenzari [***...] SH: 4 Dex: 14 rFire + + . (33%) z - +0 demon whip (venom) rCold x . . (150%) x - +0 buckler of the Manifest Fallacy {Elem, Cun} (curse) rNeg . . . (100%) n - +2 leather armour of Supernal Understanding {MP+7, Bglg, Range} (curse) rPois ∞ (0%) q - +0 helmet {Snipe} rElec . (100%) (no cloak) rCorr . (100%) y - +2 pair of gloves "Tethered With Me" {Melee, Sorc} (curse) SInv + (no amulet) Will +.... e - ring "Tethered Oracle" {SInv, Bglg, Dev} (curse) Stlth ++ w - +4 ring of slaying HPRegen 0.33/turn %: clarity, infuse magic (-12 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion (0%), Shatter the Chains (0%) You were on level 11 of the Dungeon. You worshipped Ashenzari. Ashenzari was most pleased with you. You visited 2 branches of the dungeon, and saw 12 of its levels. You also visited: Bailey. You collected 687 gold pieces. Inventory: Hand Weapons a - a +1 vampiric dagger f - a +2 spear of freezing g - a +0 sling t - a +0 orcbow v - a +5 halberd of draining z - a +0 demon whip of venom (weapon) Missiles i - 33 poisoned darts p - a curare-tipped dart s - 10 boomerangs Armour b - a +0 robe c - a +0 helmet d - an orb of pyromania l - a +0 kite shield n - the cursed +2 leather armour of Supernal Understanding (worn) {MP+7, Bglg, Range} (You took it off a kobold on level 4 of the Dungeon) MP+7: It affects your magic capacity (+7). It cannot be enchanted further. It has a curse which improves the following skills: Beguiling: Hexes and Translocations. Ranged Combat: Ranged Weapons and Throwing. o - a scarf of invisibility q - a +0 helmet of sniping (worn) r - a +0 pair of gloves x - the cursed +0 buckler of the Manifest Fallacy (worn) {Elem, Cun} (You took it off a gnoll sergeant on level 9 of the Dungeon) It cannot be enchanted further. It has a curse which improves the following skills: Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. Cunning: Dodging and Stealth. y - the cursed +2 pair of gloves "Tethered With Me" (worn) {Melee, Sorc} (You found it on level 9 of the Dungeon) It cannot be enchanted further. It has a curse which improves the following skills: Melee Combat: Short Blades, Long Blades, Axes, Maces & Flails, Polearms, Staves and Unarmed Combat. Sorcery: Conjurations and Alchemy. Magical Staves h - a staff of conjuration j - a staff of cold Jewellery e - the cursed ring "Tethered Oracle" (worn) {SInv, Bglg, Dev} (You found it on level 1 of the Dungeon) [ring of see invisible] SInv: It lets you see invisible. It has a curse which improves the following skills: Beguiling: Hexes and Translocations. Devices: Evocations and Shapeshifting. k - a ring of resist corrosion m - a ring of wizardry u - a ring of protection from fire w - a +4 ring of slaying (worn) Wands b - a wand of quicksilver (7) p - a wand of polymorph (15) a - a wand of flame (18) e - a wand of paralysis (17) f - a wand of mindburst (15) Scrolls t - 3 scrolls of teleportation W - 3 scrolls of brand weapon x - a scroll of amnesia f - 2 scrolls of fear V - 2 scrolls of vulnerability b - a scroll of blinking r - 2 scrolls of revelation I - 3 scrolls of immolation a - 2 scrolls of enchant armour p - 2 scrolls of poison N - 3 scrolls of noise S - a scroll of silence Potions i - 4 potions of invisibility h - 3 potions of haste w - 5 potions of heal wounds m - 7 potions of might c - 2 potions of curing L - 2 potions of lignification B - a potion of berserk rage r - 3 potions of resistance g - 2 potions of magic d - a potion of moonshine M - 4 potions of mutation b - 3 potions of brilliance Skills: + Level 8.3 Fighting - Level 3.0(4.3) Short Blades - Level 8.4(10.0) Dodging - Level 2.4(3.6) Stealth - Level 10.0 Spellcasting - Level 10.0(11.4) Conjurations - Level 10.0(12.2) Hexes - Level 10.0 Summonings - Level 10.0 Necromancy - Level 10.0(12.2) Translocations - Level 10.0 Forgecraft - Level 10.0(11.4) Fire Magic - Level 10.0(11.4) Ice Magic - Level 10.0(11.4) Air Magic - Level 10.0(11.4) Earth Magic - Level 10.0(11.4) Alchemy - Level 4.8(6.3) Evocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Mercury Arrow Conj/Alch 100% 2d11 1% 2 b - Flame Wave Conj/Fire 55% 2d13 1% 4 c - Tukima's Dance Hex 58% N/A 1% 3 d - Gloom Hex/Necr 100% N/A 1% 3 e - Kinetic Grapnel Frge 100% 1d8 1% 1 f - Confusing Touch Hex 58% N/A 1% 3 g - Inner Flame Hex/Fire 57% N/A 1% 3 h - Ensorcelled Hibernat Hex/Ice 100% N/A 1% 2 i - Summon Seismosaurus Summ/Erth 53% N/A 1% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (11/15) Temple (1/1) D:7 Lair (0/5) D:10 Orc (0/2) D:9 Bailey (visited) The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:4 = D:5 *= Annotations: D:9 6 transporters Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The cyclops barely resists. The cyclops shouts! The cyclops throws a large rock. The large rock misses you. Ashenzari invites you to partake of a vision and a curse of melee combat and sorcery. Your +2 pair of gloves glows black for a moment. Ashenzari will now keep your mind clear. Training target 6.0 for Evocations reached! Casting: Inner Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Inner Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a cyclops, quivering large rocks (chance to affect: 87%) The cyclops is filled with an intense inner flame! Casting: Inner Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a cyclops, quivering large rocks (inner flame, chance to weaken: 40%) The glob of mercury hits the cyclops! Flame seeps out of the cyclops. The cyclops is moderately wounded. Casting: Mercury Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a cyclops, quivering large rocks (flame, moderately wounded, inner flame, chance to weaken: 40%) The glob of mercury hits the cyclops. Flame seeps out of the cyclops. The cyclops is moderately wounded. The cyclops is engulfed in blazing flames. Flame seeps out of the cyclops. Casting: Mercury Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a cyclops, quivering large rocks (heavily wounded, inner flame, chance to weaken: 40%) The glob of mercury hits the cyclops! Flame seeps out of the cyclops. The cyclops is severely wounded. The cyclops is engulfed in blazing flames. The cyclops explodes! The fiery explosion engulfs you! You resist. You hear a shout! x3 Training target 10.0 for Dodging reached! You need to enable at least one skill for training. You are in a cloud of flame! You are engulfed in blazing flames. You resist. You start resting. You encounter a gnoll sergeant. It is wielding a +0 trident. You encounter an orc. It is wielding a +0 flail. You start resting. You encounter an orc warrior. It is wielding a +0 trident. Casting: Mercury Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: an orc warrior, wielding a +0 trident and wearing a +0 chain mail (wandering, hasn't noticed you, chance to affect: 95%) The orc warrior barely resists. The orc warrior shouts! Casting: Inner Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 trident and wearing a +0 chain mail (chance to weaken: 100%) The glob of mercury hits the orc warrior! The orc warrior looks weaker. The orc warrior is moderately wounded. Casting: Mercury Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: an orc warrior, wielding a +0 trident and wearing a +0 chain mail (moderately wounded, weak, chance to affect: 95%) The orc warrior is filled with an inner flame. Casting: Inner Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 trident and wearing a +0 chain mail (moderately wounded, inner flame, weak, chance to weaken: 100%) The glob of mercury hits the orc warrior! The orc warrior looks even weaker. Flame seeps out of the orc warrior. The orc warrior is heavily wounded. The orc warrior is engulfed in blazing flames. The orc warrior explodes! You hear a shout! Found a wand of flame (7). The orc shouts! The orc barely misses you. You hit the orc. The orc is poisoned. The orc is severely wounded. You kill the orc! Things that are here: a +0 flail; a +0 ring mail; an orc corpse You start resting. HP restored. a - a wand of flame (18) (gained 7 charges) Found a +0 leather armour. A gnoll sergeant comes into view. You encounter a marrowcuda. You see here a wand of paralysis (5). There are monsters nearby! You see here 15 gold pieces. Casting: Mercury Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You now have 687 gold pieces (gained 15). Unknown command. Casting: Mercury Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a marrowcuda (chance to affect: 97%) The marrowcuda is filled with an inner flame. Casting: Inner Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a marrowcuda (inner flame, chance to weaken: 100%) The glob of mercury hits the marrowcuda. The marrowcuda looks weaker. Flame seeps out of the marrowcuda. The marrowcuda is lightly damaged. The marrowcuda is engulfed in blazing flames. Flame seeps out of the marrowcuda. The marrowcuda misses you. Casting: Mercury Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a marrowcuda (flame, heavily damaged, inner flame, weak, chance to weaken: 100%) The glob of mercury hits the marrowcuda. The marrowcuda looks even weaker. Flame seeps out of the marrowcuda. The marrowcuda is heavily damaged. The marrowcuda is engulfed in blazing flames. Flame seeps out of the marrowcuda. The marrowcuda misses you. You encounter a boulder beetle. The marrowcuda is engulfed in blazing flames. The marrowcuda explodes! The fiery explosion engulfs you. You resist. The gnoll sergeant shouts! The boulder beetle curls into a ball and begins rolling! You see here a wand of paralysis (5). Casting: Mercury Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a gnoll sergeant, wielding a +0 trident and wearing a +0 scale mail (chance to affect: 95%) The gnoll sergeant is filled with an inner flame. The boulder beetle is engulfed in blazing flames. Casting: Inner Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll sergeant, wielding a +0 trident and wearing a +0 scale mail (inner flame, chance to weaken: 100%) The glob of mercury hits the gnoll sergeant! The gnoll sergeant looks weaker. Flame seeps out of the gnoll sergeant. The gnoll sergeant is heavily wounded. The gnoll sergeant is engulfed in blazing flames. Flame seeps out of the gnoll sergeant. The gnoll sergeant hits you but does no damage. The boulder beetle is engulfed in blazing flames. The boulder beetle closely misses you. The boulder beetle stops rolling and uncurls. Casting: Mercury Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll sergeant, wielding a +0 trident and wearing a +0 scale mail (flame, almost dead, inner flame, weak, chance to weaken: 100%) The glob of mercury hits the gnoll sergeant. The gnoll sergeant looks even weaker. The mercury splashes! Flame seeps out of the gnoll sergeant. The gnoll sergeant is almost dead. The gnoll sergeant is engulfed in blazing flames. The gnoll sergeant explodes! The fiery explosion engulfs the boulder beetle!! The boulder beetle is heavily wounded. You encounter an electric eel. The boulder beetle is engulfed in blazing flames. The boulder beetle bites you! Casting: Mercury Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a boulder beetle (flame, heavily wounded, chance to affect: 87%) The boulder beetle is filled with an inner flame. The boulder beetle bites you!! You encounter an electric eel. The boulder beetle is engulfed in blazing flames. Flame seeps out of the boulder beetle. The boulder beetle curls into a ball and begins rolling! Casting: Inner Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Inner Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a boulder beetle (severely wounded, rolling, inner flame, chance to weaken: 4%) The glob of mercury hits the boulder beetle but does no damage. The boulder beetle is severely wounded. * * * LOW HITPOINT WARNING * * * The boulder beetle hits you!!! You die... ~~~~#. #.. ##. #....##. ~~~~~.# .# .. .##...##.#..## ~~~~~.. .... #......(..##... ~~~~~.. #.##..#.....#..##.# ~~~~~.. #.... #.....##....# ~~~~S..##..#.##..#.#. ##.#.. ~~~~S.ξ...##....##.## ...##. #.§§§##....##...##....## #.§§§ζB@.....[.......... #.§§§##....##...##....## #.....##....##.##....##. #..##..#.##..#.#..##.#.. #.. #.... #.....##....# #.. #.##..#.....#..##.# #.. .... #.........##... ..# #.##...##.#..## #. ....##.##....##. You could see a boulder beetle (rolling, inner flame) and 2 electric eels. Vanquished Creatures 2 two-headed ogres An orc knight (Bailey) A cyclops (D:11) A goblin rider (Bailey) Prince Ribbit (D:9) 4 wyverns 5 yaks (D:10) A wraith (D:10) A steam dragon (D:7) 2 vampire mosquitoes (D:10) 3 water moccasins (D:10) A kobold geomancer (D:7) 3 orc warriors A sky beast (D:6) 4 black bears An ice beast (D:8) 3 centaurs 2 phantoms (D:7) 4 kobold brigands (D:4) 5 bullfrogs 3 gnoll sergeants 2 rock fish (D:9) 2 marrowcudas 11 wights 8 killer bees 8 howler monkeys 3 bombardier beetles 2 hounds (D:6) A jelly (D:3) 2 orc priests 2 clockroaches An iguana (D:5) 2 sleepcaps 9 orc wizards 32 gnolls 3 adders A shadow imp (D:5) 2 ufetubi (D:7) A dart slug (D:4) 28 orcs 9 endoplasms 7 hobgoblins 3 jackals (D:1) 3 quokkas (D:1) 10 ball pythons 2 bats 2 frilled lizards (D:1) 4 goblins 39 kobolds 6 rats 254 creatures vanquished. Vanquished Creatures (collateral kills) Amaemon (D:10) An orange demon (D:10) 2 creatures vanquished. Grand Total: 256 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AutarchDCSS the Djinni Enchanter began the quest for the | Orb. 0 | D:1 | AutarchDCSS set off with the following spells memorised: | Ensorcelled Hibernation, Confusing Touch, Tukima's Dance, | Gloom. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 161 | D:1 | Reached skill level 1 in Fighting 184 | D:1 | Reached skill level 1 in Short Blades 235 | D:1 | Reached XP level 2. HP: 22/22 MP: 0/0 709 | D:1 | Reached XP level 3. HP: 27/28 MP: 0/0 709 | D:1 | Learned a level 1 spell: Kinetic Grapnel 1397 | D:2 | Found a faded altar of an unknown god. 1946 | D:3 | Reached XP level 4. HP: 20/33 MP: 0/0 2380 | D:3 | Reached XP level 5. HP: 38/38 MP: 0/0 2380 | D:3 | Learned a level 2 spell: Mercury Arrow 2867 | D:4 | Found Xuonenaf's Jewellery Shop. 3105 | D:4 | Reached XP level 6. HP: 31/47 MP: 0/0 3402 | D:4 | Reached XP level 7. HP: 26/52 MP: 0/0 3402 | D:4 | Learned a level 3 spell: Inner Flame 4169 | D:4 | Identified the +2 leather armour "Jozyab" {MP+7} 4391 | D:4 | Reached skill level 5 in Spellcasting 4391 | D:4 | Reached skill level 5 in Conjurations 4391 | D:4 | Reached skill level 5 in Hexes 4391 | D:4 | Reached skill level 5 in Summonings 4391 | D:4 | Reached skill level 5 in Necromancy 4391 | D:4 | Reached skill level 5 in Translocations 4391 | D:4 | Reached skill level 5 in Forgecraft 4391 | D:4 | Reached skill level 5 in Fire Magic 4391 | D:4 | Reached skill level 5 in Ice Magic 4391 | D:4 | Reached skill level 5 in Air Magic 4391 | D:4 | Reached skill level 5 in Earth Magic 4391 | D:4 | Reached skill level 5 in Alchemy 4849 | D:5 | Entered Level 5 of the Dungeon 4885 | D:5 | Found Tuotuif's Jewellery Shoppe. 4893 | D:5 | Reached XP level 8. HP: 49/58 MP: 0/0 5144 | D:5 | Found Gozag's Platinum Reserve. 5162 | D:5 | Found an opulent altar of Gozag. 5530 | D:6 | Found a snail-covered altar of Cheibriados. 5641 | D:6 | Found a white marble altar of Elyvilon. 6226 | D:6 | Found a sacrificial altar of Ru. 6230 | D:6 | Found an ornate altar of the Wu Jian Council. 6280 | D:6 | Reached XP level 9. HP: 54/62 MP: 0/0 6280 | D:6 | Learned a level 4 spell: Flame Wave 6320 | D:6 | You are sucked into a shaft and drop 2 floors! 6916 | D:7 | Found a flagged portal. 6934 | D:7 | Reached skill level 5 in Fighting 7094 | Bailey | Entered a bailey 7691 | Bailey | Encountered a goblin rider 7691 | Bailey | Encountered a goblin rider 7693 | Bailey | Killed a goblin rider 7694 | Bailey | Reached XP level 10. HP: 63/72 MP: 0/0 7872 | Bailey | Encountered an orc knight 7877 | Bailey | Killed an orc knight 8500 | D:7 | Found a shimmering altar of Xom. 8501 | D:7 | Found a hazy altar of Hepliaklqana. 8619 | D:7 | Found a bloodstained altar of Trog. 8737 | D:7 | Found a blossoming altar of Fedhas. 8774 | D:7 | Found a statue of an orb of entropy. 8774 | D:7 | Found a staircase to the Ecumenical Temple. 8774 | D:7 | Found a statue of an orb of entropy. 8782 | Temple | Entered the Ecumenical Temple 8807 | Temple | Became a worshipper of Ashenzari the Shackled 9506 | D:8 | Found a glowing silver altar of Zin. 9699 | D:9 | Found a staircase to the Orcish Mines. 9730 | D:9 | Found a transporter. 9737 | D:9 | Found a transporter. 9775 | D:9 | Found a transporter. 9777 | D:9 | Found a transporter. 10058 | D:9 | Found a transporter. 10058 | D:9 | Found a transporter. 10124 | D:9 | Encountered Prince Ribbit 10127 | D:9 | Killed Prince Ribbit 10172 | D:9 | Encountered a two-headed ogre 10176 | D:9 | Killed a two-headed ogre 10177 | D:9 | Reached skill level 10 in Spellcasting 10177 | D:9 | Reached skill level 10 in Conjurations 10177 | D:9 | Reached skill level 10 in Hexes 10177 | D:9 | Reached skill level 10 in Summonings 10177 | D:9 | Reached skill level 10 in Necromancy 10177 | D:9 | Reached skill level 10 in Translocations 10177 | D:9 | Reached skill level 10 in Forgecraft 10177 | D:9 | Reached skill level 10 in Fire Magic 10177 | D:9 | Reached skill level 10 in Ice Magic 10177 | D:9 | Reached skill level 10 in Air Magic 10177 | D:9 | Reached skill level 10 in Earth Magic 10177 | D:9 | Reached skill level 10 in Alchemy 10177 | D:9 | Reached XP level 11. HP: 69/78 MP: 0/0 10177 | D:9 | Learned a level 4 spell: Summon Seismosaurus Egg 10349 | D:9 | Reached * piety under Ashenzari 10845 | D:10 | Entered Level 10 of the Dungeon 10968 | D:10 | Reached skill level 1 in Evocations 11033 | D:10 | Found a staircase to the Lair. 11062 | D:10 | Encountered Amaemon 11068 | D:10 | Killed Amaemon 11477 | D:10 | Reached ** piety under Ashenzari 12001 | D:10 | Encountered a two-headed ogre 12021 | D:10 | Killed a two-headed ogre 12457 | D:11 | Encountered a cyclops 12459 | D:11 | Reached *** piety under Ashenzari 12464 | D:11 | Killed a cyclops 12647 | D:11 | Encountered a boulder beetle 12656 | D:11 | Mangled by a boulder beetle Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_lavapool, layout_loops_ring D:2: layout_loops_ring, shapermc_ecumenical_altar_totnotflames D:3: layout_loops_ring, minivault_23 D:4: minmay_goblin_kobold_castle, layout_loops_ring, serial_shops, shop D:5: layout_rooms, nicolae_gozag_zags_fifth_avenue, serial_shops, nicolae_shop_stone, minmay_misc_feat_columns D:6: layout_loops_ring, nicolae_overflow_four_foyers_diagonal, gammafunk_temple_overflow_forgotten D:7: layout_basic, regret_index_temple_of_mockery, kennysheep_mini_moat, mainiacjoe_overflow_concentric_impassable, minmay_temple_entry_proselytizer, enter_bailey_8 D:8: layout_loops_ring, kennysheep_mini, mainiacjoe_overflow_brackets, minmay_misc_feat_rows D:9: layout_stronghold, orc_0_dummy, st_stairs_1, minmay_misc_feat_diagonals, serial_nicolae_subway, nicolae_sub_station_stone, nicolae_sub_station_crystal, nicolae_sub_station_metal, uniq_prince_ribbit1 D:10: layout_roguey, due_lair_maze_entry_diamond, uniq_amaemon D:11: minmay_clustersquares, layout_basic, nicolae_wwwww Temple: hellmonk_temple_of_storms Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 | ---------------+----------------------------------+----- Fighting | 1 2 4 6 8 | 8.3 Short Blades | 1 3 | 3.0 Spellcasting | 3 4 5 7 8 10 | 10.0 Conjurations | 3 4 5 7 8 10 | 10.0 Hexes | 3 4 5 7 8 10 | 10.0 Summonings | 3 4 5 7 8 10 | 10.0 Necromancy | 3 4 5 7 8 10 | 10.0 Translocations | 3 4 5 7 8 10 | 10.0 Forgecraft | 3 4 5 7 8 10 | 10.0 Fire Magic | 3 4 5 7 8 10 | 10.0 Ice Magic | 3 4 5 7 8 10 | 10.0 Air Magic | 3 4 5 7 8 10 | 10.0 Earth Magic | 3 4 5 7 8 10 | 10.0 Alchemy | 3 4 5 7 8 10 | 10.0 Dodging | 6 8 | 8.4 Evocations | 4 | 4.8 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Attack: Normal | 93 | 81 | 213 | 19 || 406 Melee: Dagger | 93 | 81 | 213 | || 387 Spear | | | | 13 || 13 Demon whip | | | | 6 || 6 Throw: Dart | | | 18 | || 18 Cast: Ensorcelled Hiber | 6 | 12 | | || 18 Kinetic Grapnel | 1 | | | || 1 Mercury Arrow | | 9 | 127 | 90 || 226 Inner Flame | | | 26 | 59 || 85 Tukima's Dance | | | | 1 || 1 Invoke: Curse Item | | | | 4 || 4 Read: Brand weapon | 1 | | | || 1 Identify | | 2 | 5 | || 7 Revelation | | | 1 | || 1 Stab: Sleeping | 15 | 18 | 1 | || 34 Armour: Robe | 37 | 45 | 93 | || 175 Leather armour | | | 95 | 50 || 145 Dodge: Dodged | 53 | 51 | 146 | 28 || 278 Block: Buckler | | | | 5 || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 12620 | 12233 | 387 | 4159 | 5454 | 13 | 970.8 | Dungeon | 11390 | 11023 | 367 | 3345 | 5300 | 11 | 1035.5 | Temple | 46 | 26 | 20 | 0 | 0 | 1 | 46.0 | Bailey | 1183 | 1183 | 0 | 814 | 154 | 1 | 1183.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 2249 daAuts D:10: 1463 daAuts D:9: 1268 daAuts Bailey: 1183 daAuts D:1: 1070 daAuts D:8: 1055 daAuts D:7: 973 daAuts D:6: 829 daAuts D:3: 788 daAuts D:2: 704 daAuts D:5: 636 daAuts D:11: 351 daAuts Temple: 46 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Ashenzari | 0 | 87665 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+