Dungeon Crawl Stone Soup version 0.35-a0-689-gad7af12997 (webtiles) character file. Game seed: 8962057207521289840 2618 AutarchDCSS the Cleaver (level 9, -2/112 HPs) Began as a Mountain Dwarf Enchanter on July 9, 2026. Was a Follower of Makhleb. Slain by a water moccasin (6 damage) ... on level 7 of the Dungeon. The game lasted 00:14:40 (6643 turns). AutarchDCSS the Cleaver (Mountain Dwarf Enchanter) Turns: 6643, Time: 00:14:41 Health: -2/112 AC: 24 Str: 15 XL: 9 Next: 34% Magic: 13/13 EV: 2 Int: 16 God: Makhleb [*.....] Gold: 355 SH: 0 Dex: 10 Spells: 11/11 levels left rFire + . . (50%) a - +5 broad axe "Pon Ridu" {elec, Will++} rCold + . . (50%) p - +0 buckler rNeg . . . (100%) c - melded +0 scale mail rPois + (33%) q - melded +0 helmet rElec + (33%) t - melded +0 cloak rCorr + (50%) o - melded +0 pair of gloves SInv + v - melded +1 pair of boots Will ++... (no amulet) Stlth + f - ring of see invisible HPRegen 0.38/turn (no ring) MPRegen 0.13/turn %: no passive effects @: confused, lethally poisoned (-2 -> -9), tree-form, resistant, ambrosia-drunk, invisible A: resilient, branches, torment immunity, amphibious, boosted hp, stationary, -Tele, runic magic, artefact enchanting a: Renounce Religion (0%) You were on level 7 of the Dungeon. You worshipped Makhleb. Makhleb was aware of your devotion. You were a tree. You visited 2 branches of the dungeon, and saw 8 of its levels. You collected 355 gold pieces. Inventory: Hand Weapons a - the +5 broad axe "Pon Ridu" (weapon) {elec, Will++} (You found it on level 4 of the Dungeon) Will++: It greatly increases your willpower. It can be maximally enchanted to +9. b - the +9 hammer "Demonslayer" {concuss, rPois Int+4} (You found it on level 5 of the Dungeon) rPois: It protects you from poison. Int+4: It affects your intelligence (+4). It cannot be enchanted further. e - a +0 short sword of venom g - a +0 war axe h - a +0 flail n - a +1 dagger r - the +7 hammer of the Distant Future {flame, rC+++ Int+5 Dex+3} (You found it on level 5 of the Dungeon) rC+++: It renders you almost immune to cold. Int+5: It affects your intelligence (+5). Dex+3: It affects your dexterity (+3). It can be maximally enchanted to +9. Missiles d - 4 boomerangs (quivered) j - 2 poisoned darts k - 4 curare-tipped darts l - 2 javelins s - 2 atropa-tipped darts Armour c - a +0 scale mail (melded) i - a +0 chain mail o - a +0 pair of gloves (melded) p - a +0 buckler (worn) q - a +0 helmet (melded) t - a +0 cloak (melded) v - a +1 pair of boots (melded) Magical Staves m - a staff of cold Jewellery f - a ring of see invisible (worn) u - a +6 ring of intelligence Wands e - a wand of paralysis (11) b - a wand of quicksilver (9) Scrolls c - a scroll of noise {unknown} d - 2 scrolls of blinking {unknown} e - a scroll of poison {unknown} h - a scroll of teleportation {unknown} k - a scroll of fog {unknown} l - a scroll of brand weapon {unknown} m - a scroll of revelation {unknown} q - a scroll of silence {unknown} s - a scroll of butterflies j - a scroll of fear {unknown} n - a scroll of vulnerability {unknown} Potions i - a potion of invisibility a - a potion of ambrosia m - a potion of might L - a potion of lignification d - a potion of moonshine Skills: - Level 6.0 Fighting - Level 0.9 Short Blades - Level 10.0 Axes - Level 5.0 Armour - Level 1.4 Dodging - Level 2.2 Stealth - Level 4.0 Shields - Level 1.8 Spellcasting - Level 3.0 Hexes + Level 5.8 Invocations You had 11 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 44% N/A 8% 1 Ensorcelled Hibernation Hex/Ice 12% N/A 22% 2 Confusing Touch Hex 11% N/A 22% 3 Tukima's Dance Hex 11% N/A 22% 3 Poisonous Vapours Alch/Air 4% 1d1 26% 1 Shock Conj/Air 4% 1d3 26% 1 Gloom Hex/Necr 12% N/A 41% 3 Hailstorm Conj/Ice 1% 3d5 63% 3 Passwall Erth 1% N/A 63% 3 Awaken Armour Erth/Frge 2% N/A 95% 4 Cigotuvi's Putrefaction Necr/Air 1% N/A 95% 4 Forge Lightning Spire Air/Frge 1% 3d4 95% 4 Lee's Rapid Deconstruct Erth 0% 3d4* 100% 5 Conjure Ball Lightning Conj/Air 0% 3x3d6 100% 6 Magnavolt Erth/Air 0% 4d9 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:5 The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:7 * Annotations: D:7 2 runed translucent doors Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. You are amphibious. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History You encounter a troll and a green ugly thing. The troll shouts! You open the door. There is an open door here. You encounter a drude. The drude shouts! You hear a shout! You hear a howl! You hear a shout! You encounter a gnoll bouda. It is wielding a +0 club. The drude hits you. Your doom draws closer. The drude hits you but does no damage. You hear an angry hiss. You completely miss the drude. The gnoll bouda shouts! The drude barely misses you. The drude hits you. Your doom draws closer. You miss the drude. You encounter a kobold geomancer. It is wielding a +0 dagger. The drude barely misses you. The drude hits you but does no damage. You slash the drude! The drude is almost dead. The drude barely misses you. x2 You encounter a howler monkey. The drude hits you. Your doom draws closer. The drude hits you but does no damage. You slash the drude! You kill the drude! Makhleb accepts your kill. You barely miss the gnoll bouda. The howler monkey hoots and howls with incredible vigour! You block the gnoll bouda's attack. You hear an angry hiss. You slash the gnoll bouda! The gnoll bouda is heavily wounded. You block the gnoll bouda's attack. You closely miss the gnoll bouda. The gnoll bouda is heavily wounded. The gnoll bouda hits you with a +0 club! You hit the gnoll bouda. Lightning courses through the gnoll bouda! You kill the gnoll bouda! Makhleb accepts your kill. You slash the kobold geomancer! The kobold geomancer is moderately wounded. The kobold geomancer hits you but does no damage. The kobold geomancer hits you with a +0 dagger. You barely miss the kobold geomancer. The kobold geomancer is moderately wounded. The kobold geomancer barely misses you. You encounter an orc wizard. It is wielding a +0 dagger. You slash the kobold geomancer! The kobold geomancer is severely wounded. The orc wizard shouts! The kobold geomancer hits you but does no damage. The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes for a moment. You closely miss the kobold geomancer. The kobold geomancer is severely wounded. You encounter a water moccasin. The kobold geomancer hits you but does no damage. The water moccasin leaves your sight. You closely miss the kobold geomancer. The kobold geomancer is severely wounded. The kobold geomancer hits you but does no damage. You miss the kobold geomancer. The kobold geomancer is severely wounded. The water moccasin hisses angrily. The kobold geomancer hits you but does no damage. You slash the kobold geomancer! You kill the kobold geomancer! Makhleb accepts your kill. Your Invocations skill increases to level 5! You slash the howler monkey! Lightning courses through the howler monkey!! You kill the howler monkey! Makhleb accepts your kill. You feel better. You miss the orc wizard. The orc wizard barely misses you. You barely miss the orc wizard. The orc wizard hits you but does no damage. You slash the orc wizard! Lightning courses through the orc wizard! You kill the orc wizard! Makhleb accepts your kill. The water moccasin bites you. You are poisoned. The water moccasin poisons you! You miss the water moccasin. You feel very sick. The water moccasin closely misses you. You barely miss the water moccasin. You feel sick. The water moccasin barely misses you. You block the water moccasin's attack. You miss the water moccasin. You feel sick. The water moccasin bites you but does no damage. You block the water moccasin's attack. You hit the water moccasin but do no damage. You feel sick. The water moccasin bites you but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You miss the water moccasin. You feel sick. The water moccasin closely misses you. x2 You hit the water moccasin. The water moccasin is lightly wounded. You feel sick. The water moccasin bites you. You are more poisoned. The water moccasin poisons you! The water moccasin barely misses you. You closely miss the water moccasin. The water moccasin is lightly wounded. You feel very sick. The water moccasin bites you but does no damage. You completely miss the water moccasin. The water moccasin is lightly wounded. You feel very sick. The water moccasin bites you but does no damage. The water moccasin bites you. You are more poisoned. The water moccasin poisons you! You hit the water moccasin. The water moccasin is moderately wounded. You feel very sick. The water moccasin barely misses you. The water moccasin bites you but does no damage. You slash the water moccasin! The water moccasin is severely wounded. You feel very sick. You block the water moccasin's attack. You miss the water moccasin. The water moccasin is severely wounded. You feel very sick. The water moccasin barely misses you. The water moccasin bites you but does no damage. You hit the water moccasin. The water moccasin is severely wounded. You feel very sick. The water moccasin bites you but does no damage. x2 You barely miss the water moccasin. The water moccasin is severely wounded. You feel very sick. The water moccasin bites you but does no damage. You miss the water moccasin. The water moccasin is severely wounded. You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin bites you but does no damage. You hit the water moccasin. The water moccasin is almost dead. You feel sick. The water moccasin bites you but does no damage. x2 You miss the water moccasin. The water moccasin is almost dead. You feel sick. The water moccasin barely misses you. You miss the water moccasin. The water moccasin is almost dead. You feel sick. The water moccasin barely misses you. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! Okay, then. Aiming: Paralyse Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (almost dead, chance to affect: 48%) Okay, then. You are confused. You feel invigorated. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! You miss the water moccasin. The water moccasin is almost dead. * * * LOW HITPOINT WARNING * * * You feel extremely sick. The water moccasin closely misses you. x2 You feel protected. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you but does no damage. You turn into a tree. Your +0 scale mail, +0 pair of gloves, +0 helmet, +0 cloak and +1 pair of boots meld into your body. Your roots penetrate the ground. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you but does no damage. You cannot move. (Use ctrl+direction or * direction to attack while stationary and confused.) Press: ? - help, Dir - look around, f - activate Confirm quaff: a water moccasin (almost dead, will become unable to see you) You fade into invisibility! * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you but does no damage. x2 You cannot move. (Use ctrl+direction or * direction to attack while stationary and confused.) You cannot move. (Use ctrl+direction or * direction to attack while stationary and confused.) You cannot move. (Use ctrl+direction or * direction to attack while stationary and confused.) You attack the rock wall. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. You die... ..ß##.. ...ß#.. ...[#.# .T.:#. # u..ß# ..## ##### ..ß##....... ##.'.##++##........ #.##............... ##♣#..####.......## #...S##....##......... ######..##.##......... ....##..##......... ######......###..... #.........#.... #.........###... #.......#......... #.......#........# You could see a water moccasin (unable to see you). Vanquished Creatures Pikel (D:4) A wyvern (D:7) Duvessa (D:5) A kobold geomancer (D:7) An ice beast (D:6) A black bear (D:6) An ogre (D:5) 2 phantoms A lemure (D:5) 2 bullfrogs 3 scorpions 5 wights (D:5) Dowan (D:5) 2 howler monkeys 2 bombardier beetles Crazy Yiuf (D:5) 2 jellies 3 orc priests A gnoll bouda (D:7) A sleepcap (D:6) Jessica (D:3) A drude (D:7) 5 iguanas Terence (D:3) 2 orc wizards 5 gnolls 5 adders A white imp (D:6) 4 dart slugs 12 orcs 7 endoplasms 6 hobgoblins 10 jackals 6 quokkas 6 ball pythons 4 bats 2 frilled lizards (D:1) 2 goblins 2 kobolds (D:3) 5 rats 120 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AutarchDCSS the Mountain Dwarf Enchanter began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 263 | D:1 | Reached skill level 1 in Fighting 263 | D:1 | Reached XP level 2. HP: 15/23 MP: 4/4 410 | D:1 | Reached XP level 3. HP: 26/30 MP: 5/5 953 | D:2 | Found a shimmering blue altar of Sif Muna. 1348 | D:3 | Found a faded altar of an unknown god. 1359 | D:3 | Reached XP level 4. HP: 37/40 MP: 6/6 1544 | D:3 | Encountered Jessica 1547 | D:3 | Encountered Terence 1553 | D:3 | Killed Jessica 1554 | D:3 | Reached skill level 1 in Axes 1582 | D:3 | Killed Terence 1583 | D:3 | Reached skill level 2 in Axes 1684 | D:3 | Reached XP level 5. HP: 46/46 MP: 7/7 1893 | D:3 | Reached skill level 3 in Axes 2553 | D:4 | Reached skill level 4 in Axes 2608 | D:4 | Reached skill level 5 in Axes 2608 | D:4 | Reached XP level 6. HP: 46/52 MP: 8/8 2848 | D:4 | Identified the +5 broad axe "Pon Ridu" {elec, Will++} 3051 | D:5 | Entered Level 5 of the Dungeon 3170 | D:5 | Reached skill level 6 in Axes 3206 | D:4 | Reached skill level 1 in Shields 3437 | D:5 | Encountered Dowan 3481 | D:5 | Encountered Pikel 3494 | D:4 | Killed Pikel 3495 | D:4 | Reached skill level 8 in Axes 3495 | D:4 | Reached XP level 7. HP: 22/59 MP: 9/9 3799 | D:5 | Reached XP level 8. HP: 66/66 MP: 10/10 3998 | D:5 | Reached skill level 9 in Axes 4002 | D:5 | Encountered Crazy Yiuf 4006 | D:5 | Identified the +9 hammer "Demonslayer" {concuss, rPois | Int+4} 4032 | D:5 | Identified the +7 hammer of the Distant Future {flame, | rC+++ Int+5 Dex+3} 4036 | D:5 | Identified the +4 hammer of Wysu {freeze, ^Drain Will+++ | Dex+3 Stlth-} 4052 | D:5 | Killed Crazy Yiuf 4260 | D:5 | Reached skill level 10 in Axes 4328 | D:5 | Reached skill level 1 in Armour 4523 | D:5 | Found a statue of an orb of fire. 4523 | D:5 | Found a statue of an orb of fire. 4525 | D:5 | Found a staircase to the Ecumenical Temple. 4535 | Temple | Entered the Ecumenical Temple 4551 | Temple | Became a worshipper of Makhleb the Destroyer 4642 | D:5 | Encountered Duvessa 4654 | D:5 | Killed Duvessa 4656 | D:5 | Killed Dowan 4657 | D:5 | Reached skill level 5 in Fighting 5597 | D:6 | Reached XP level 9. HP: 75/75 MP: 11/11 5647 | D:6 | Found a stormy altar of Qazlal. 6177 | D:7 | Reached skill level 5 in Armour 6177 | D:7 | Reached skill level 1 in Invocations 6434 | D:7 | Found Gozag's Platinum Reserve. 6440 | D:7 | Found an opulent altar of Gozag. 6495 | D:7 | Reached * piety under Makhleb 6593 | D:7 | Encountered a green ugly thing 6617 | D:7 | Reached skill level 5 in Invocations 6639 | D:7 | HP: 1/75 [poisoned by a water moccasin] 6643 | D:7 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_hallway, layout_rooms, minmay_ruptured D:2: layout_basic, basic_altar, kennysheep_nub D:3: layout_basic, ebering_ecumenical_altar_sacrificial, uniq_jessica, uniq_terence D:4: layout_rooms, kennysheep_cross_room D:5: layout_basic, temple_hall, uniq_pikel, uniq_crazy_yiuf_cottage, uniq_duvessa D:6: layout_basic, nicolae_qazlal_eye_of_the_storm D:7: layout_cave_pools, nicolae_gozag_zags_fifth_avenue, serial_shops, nicolae_shop_industrial_runoff, minmay_hollow_rounded_squares Temple: hc_temple_tempest_star Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Fighting | 1 2 3 4 6 | 6.0 Axes | 2 5 8 10 | 10.0 Shields | 4 | 4.0 Armour | 4 5 | 5.0 Invocations | 5 | 5.8 Short Blades | | 0.9 Dodging | | 1.4 Stealth | | 2.2 Spellcasting | | 1.8 Hexes | | 3.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 137 | 157 | 163 || 457 Melee: Dagger | 97 | | || 97 Short sword | 40 | 90 | || 130 War axe | | 37 | || 37 Broad axe | | 30 | 172 || 202 Throw: Boomerang | | | 1 || 1 Drink: Curing | | 2 | || 2 Invisibility | | 1 | 1 || 2 Berserk rage | | 1 | || 1 Ambrosia | | | 1 || 1 Resistance | | | 1 || 1 Lignification | | | 1 || 1 Read: Identify | | 4 | 3 || 7 Butterflies | | | 1 || 1 Stab: Sleeping | 1 | | || 1 Armour: Robe | 17 | | || 17 Scale mail | 69 | 117 | 130 || 316 None | | | 4 || 4 Dodge: Dodged | 42 | 62 | 63 || 167 Block: Buckler | | | 23 || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6695 | 6240 | 455 | 1017 | 4013 | 8 | 836.9 | Dungeon | 6664 | 6222 | 442 | 1017 | 4013 | 7 | 952.0 | Temple | 30 | 17 | 13 | 0 | 0 | 1 | 30.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1566 daAuts D:6: 1273 daAuts D:3: 1008 daAuts D:4: 978 daAuts D:1: 823 daAuts D:2: 535 daAuts D:7: 480 daAuts Temple: 30 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Makhleb | 0 | 45820 | 15 | 15 | 0 | 0 | 0 | 0 | 0 | 0 Makhleb | 1 | 65406 | 30 | 0 | 0 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Makhleb Piety from conduct Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 0 | 15 || 15 Kill Undead | 0 | 0 | 1 || 1 Kill Demon | 0 | 0 | 1 || 1 ----------------------+-------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 0 | 26 || 26 Kill Undead | 0 | 0 | 1 || 1 Kill Demon | 0 | 0 | 2 || 2 ----------------------+-------+-------+-------++-------