Dungeon Crawl Stone Soup version 0.35-a0-689-gad7af12997 (webtiles) character file. Game seed: 12994925245579600496 46 AutarchDCSS the Vexing (level 3, 0/30 HPs) Began as a Mountain Dwarf Enchanter on July 9, 2026. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:04:50 (1318 turns). AutarchDCSS the Vexing (Mountain Dwarf Enchanter) Turns: 1318, Time: 00:04:51 Health: 0/30 AC: 3 Str: 12 XL: 3 Next: 46% Magic: 5/5 EV: 10 Int: 15 God: Gold: 127 SH: 0 Dex: 10 Spells: 5/5 levels left rFire . . . (100%) a - +0 war axe rCold . . . (100%) (no offhand) rNeg . . . (100%) d - +0 robe rPois . (100%) (no helmet) rElec . (100%) e - +0 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (0 -> -1), invisible A: runic magic, artefact enchanting a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 127 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) b - a +0 sling f - a +1 dagger Armour c - a +0 kite shield d - a +0 robe (worn) e - a +0 cloak (worn) Scrolls T - a scroll of torment N - a scroll of noise a - a scroll of enchant armour Potions i - a potion of invisibility e - 2 potions of enlightenment Skills: + Level 2.9 Fighting - Level 0.7 Short Blades * Level 1.9 Axes - Level 1.3 Dodging - Level 2.1 Stealth - Level 1.7 Spellcasting - Level 3.0 Hexes You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 40% N/A 7% 1 Ensorcelled Hibernation Hex/Ice 10% N/A 19% 2 Confusing Touch Hex 10% N/A 21% 3 Tukima's Dance Hex 10% N/A 21% 3 Gloom Hex/Necr 10% N/A 36% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The ribbon worm bites you. You disentangle yourself. You unwield your +0 sling. a - a +0 war axe (weapon) The ribbon worm bites you. You completely miss the ribbon worm. The ribbon worm is lightly wounded. The ribbon worm closely misses you. You slash the ribbon worm! The ribbon worm is heavily wounded. The ribbon worm closely misses you. The ribbon worm bites you. You hit the ribbon worm. The ribbon worm is severely wounded. The ribbon worm bites you but does no damage. You hit the ribbon worm. The ribbon worm is severely wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You disentangle yourself. The ribbon worm bites you! You hit the ribbon worm but do no damage. The ribbon worm is severely wounded. The ribbon worm closely misses you. You hit the ribbon worm. The ribbon worm is almost dead. The ribbon worm barely misses you. You slash the ribbon worm! You kill the ribbon worm! You start resting. HP restored. You unwield your +0 war axe. b - a +0 sling (weapon) You open the door. There is an open door here. You encounter a rat. A rat is nearby! You shoot a sling bullet. The sling bullet hits the rat. The rat squeaks loudly. The rat is moderately wounded. You shoot a sling bullet. The sling bullet barely misses the rat. You shoot a sling bullet. The sling bullet barely misses the rat. You shoot a sling bullet. The sling bullet barely misses the rat. You shoot a sling bullet. The sling bullet barely misses the rat. The rat barely misses you. You shoot a sling bullet. The sling bullet hits the rat. The rat is moderately wounded. The rat misses you. The rat bites you. You shoot a sling bullet. The sling bullet hits the rat but does no damage. The rat is moderately wounded. The rat bites you but does no damage. You shoot a sling bullet. The sling bullet hits the rat but does no damage. The rat is moderately wounded. The rat closely misses you. The rat barely misses you. You shoot a sling bullet. The sling bullet hits the rat! You kill the rat! No target in view! No target in view! Search for what [Enter for "."]? body You see here a rat corpse. You open the door. You encounter an adder. There is an open door here. An adder is nearby! You unwield your +0 sling. a - a +0 war axe (weapon) The adder bites you. You are poisoned. The adder poisons you! You hit the adder. The adder is lightly wounded. You feel very sick. The adder bites you but does no damage. The adder closely misses you. You miss the adder. The adder is lightly wounded. You feel sick. The adder closely misses you. The adder bites you. You closely miss the adder. The adder is lightly wounded. You feel sick. The adder bites you. The adder bites you but does no damage. You closely miss the adder. The adder is lightly wounded. You feel sick. The adder closely misses you. The adder bites you. You are more poisoned. The adder poisons you! You miss the adder. The adder is lightly wounded. You feel sick. The adder closely misses you. The adder bites you. You closely miss the adder. The adder is lightly wounded. You feel sick. The adder misses you. You miss the adder. The adder is lightly wounded. You feel sick. The adder closely misses you. The adder misses you. You barely miss the adder. The adder is lightly wounded. You feel sick. You are no longer poisoned. The adder bites you but does no damage. The adder barely misses you. You slash the adder! You kill the adder! You start resting. HP restored. As you read the scroll labelled SAAVVE NONU, it crumbles to dust. It is a scroll of identify. f -> e - 2 potions of enlightenment; c -> i - 3 scrolls of identify As you read the scroll of identify, it crumbles to dust. d -> T - a scroll of torment As you read the scroll of identify, it crumbles to dust. e -> N - a scroll of noise As you read the scroll of identify, it crumbles to dust. h -> a - a scroll of enchant armour You encounter a rat. You unwield your +0 war axe. b - a +0 sling (weapon) You shoot a sling bullet. The sling bullet hits the rat. The rat squeaks loudly. The rat is heavily wounded. You shoot a sling bullet. The sling bullet hits the rat but does no damage. The rat is heavily wounded. You shoot a sling bullet. The sling bullet hits the rat. You kill the rat! No target in view! You unwield your +0 sling. a - a +0 war axe (weapon) Found a stone staircase leading down. You unwield your +0 war axe. b - a +0 sling (weapon) You open the door. There is an open door here. You now have 114 gold pieces (gained 17). You now have 127 gold pieces (gained 13). You open the door. You encounter a kobold and an adder. The kobold is quivering stones. There is an open door here. You shoot a sling bullet. The sling bullet hits the adder. The adder hisses angrily. The adder is heavily wounded. You shoot a sling bullet. The sling bullet barely misses the adder. The adder bites you. You are poisoned. The adder poisons you! You unwield your +0 sling. a - a +0 war axe (weapon) You feel sick. The adder bites you. You are more poisoned. The adder poisons you! You miss the adder. The adder is heavily wounded. You feel very sick. The adder bites you. x2 You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the adder. The adder is heavily wounded. You feel sick. The adder barely misses you. You closely miss the adder. The adder is heavily wounded. You feel sick. The adder misses you. The adder closely misses you. You miss the adder. The adder is heavily wounded. You feel sick. The adder closely misses you. The adder misses you. You barely miss the adder. The adder is moderately wounded. You feel sick. You are no longer poisoned. The adder misses you. The adder bites you. You are poisoned. The adder poisons you! You barely miss the adder. The adder is moderately wounded. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! The adder misses you. You hit the adder but do no damage. The adder is moderately wounded. You feel very sick. The adder barely misses you. The adder closely misses you. Okay, then. Press: ? - help, Dir - look around, f - activate Confirm quaff: an adder (moderately wounded, will become unable to see you) You fade into invisibility! You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You miss the adder. The adder is moderately wounded. You feel sick. The adder closely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * You closely miss the adder. The adder is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder misses you. The adder barely misses you. You slash the adder! You kill the adder! You die... ..##.#..#.........# ...#.#..'.........# ...#.#.##.........# ##.#.#.##.........# #.#.#+####.......# #.#......##......# #.#......###.##.## #.#......# #....# #..<.....# ####@# #........+....†...# #........####.....# #........# #....... #........# #....!.## #........# #.####.. #........# #. ..# #........# #K ..+ You could see a kobold (asleep, unable to see you). Vanquished Creatures 2 adders (D:2) A gnoll (D:1) A ribbon worm (D:2) 2 endoplasms (D:1) 3 hobgoblins (D:1) 2 jackals (D:1) 3 quokkas (D:1) 3 ball pythons (D:1) 3 bats (D:1) 4 goblins (D:1) 3 kobolds (D:1) 5 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AutarchDCSS the Mountain Dwarf Enchanter began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 128 | D:1 | Reached skill level 1 in Fighting 257 | D:1 | Reached XP level 2. HP: 16/24 MP: 4/4 663 | D:1 | Reached skill level 1 in Axes 663 | D:1 | Reached XP level 3. HP: 30/30 MP: 5/5 1317 | D:2 | HP: 1/30 [poisoned by an adder] 1318 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_signposts, layout_basic D:2: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 2 | 2.9 Axes | 1 | 1.9 Short Blades | | 0.7 Dodging | | 1.3 Stealth | | 2.1 Spellcasting | | 1.7 Hexes | | 3.0 Action || total ---------------------------++------- Attack: Normal || 102 Melee: Dagger || 59 War axe || 43 Fire: Sling || 57 Drink: Invisibility || 1 Read: Identify || 4 Stab: Sleeping || 4 Armour: Robe || 65 Dodge: Dodged || 73 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1356 | 1343 | 13 | 383 | 597 | 2 | 678.0 | Dungeon | 1356 | 1343 | 13 | 383 | 597 | 2 | 678.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1064 daAuts D:2: 291 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+