Dungeon Crawl Stone Soup version 0.35-a0-703-g80f85d7f28 (webtiles) character file. Game seed: 439946638776850280 101 AutarchDCSS the Trooper (level 5, 0/42 HPs) Began as a Formicid Necromancer on July 13, 2026. Slain by an adder (1 damage) ... on level 2 of the Dungeon. The game lasted 00:10:12 (2131 turns). AutarchDCSS the Trooper (Formicid Necromancer) Turns: 2131, Time: 00:10:13 Health: 0/42 AC: 2 Str: 18 XL: 5 Next: 4% Magic: 8/8 EV: 11 Int: 15 God: Gold: 79 SH: 0 Dex: 16 Spells: 5/8 levels left rFire . . . (100%) g - +0 quarterstaff rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ h - +6 ring of strength HPRegen 0.27/turn (no ring) MPRegen 0.11/turn %: no passive effects @: brilliant, lethally poisoned (0 -> -3), attractive A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 79 gold pieces. Inventory: Hand Weapons a - a +0 dagger c - a +0 war axe f - the +2 dagger "Zoebrilu" {elec, rPois rCorr} (You found it on level 2 of the Dungeon) rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. g - a +0 quarterstaff (weapon) Missiles e - 6 poisoned darts Armour b - a +0 robe (worn) Jewellery d - an amulet of guardian spirit h - a +6 ring of strength (worn) Scrolls c - 2 scrolls of identify {unknown} e - a scroll of noise {unknown} h - a scroll of teleportation {unknown} j - a scroll of immolation {unknown} Potions g - a potion of magic C - a potion of cancellation l - a potion of lignification {unknown} Baubles g - 2 flux baubles Skills: - Level 4.1 Fighting + Level 1.1 Staves - Level 2.1 Dodging - Level 2.4 Stealth - Level 2.1 Spellcasting - Level 4.0 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 80% N/A 4% 1 b - Grave Claw Necr 40% 2d9 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 20% 2d7 13% 3 Kinetic Grapnel Frge 8% 1d4 22% 1 Mercury Arrow Conj/Alch 4% 2d5 32% 2 Animate Dead Necr 20% N/A 38% 4 Curse of Agony Necr 20% N/A 75% 5 Conjure Ball Lightning Conj/Air 1% 3x3d6 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Annotations: D:2 exclusion: ribbon worm Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You see here the +2 dagger "Zoebrilu" {elec, rPois rCorr}. f - the +2 dagger "Zoebrilu" {elec, rPois rCorr} You unwield your +0 war axe. You hear the crackle of electricity. f - the +2 dagger "Zoebrilu" (weapon) {elec, rPois rCorr} You see here a +0 quarterstaff. g - a +0 quarterstaff Your movement speed is average. Your attack delay is about 1.0. Your damage rating with the +2 dagger "Zoebrilu" {elec, rPois rCorr} is about 6 (Base 4 x 115% (Dex) x 106% (Skill) + 2 (Ench)). Unknown command. You unwield the +2 dagger "Zoebrilu" {elec, rPois rCorr}. The +2 dagger "Zoebrilu" {elec, rPois rCorr} stops crackling. g - a +0 quarterstaff (weapon) You sense a monster nearby. Found a quarterstaff. No target in view! No target in view! No target in view! You encounter a rat and an endoplasm. Found a whip. The helpless endoplasm fails to defend itself. You sock the endoplasm! You kill the endoplasm! The rat squeaks loudly. You encounter a rat. Found a club. You hit the rat but do no damage. The rat closely misses you. You sock the rat! You kill the rat! The rat squeaks loudly. Found a robe. You sock the rat! You kill the rat! No target in view! No target in view! You see here a rat corpse. You see here a +0 robe. h - a +6 ring of strength You feel stronger. h - a +6 ring of strength (worn) You open the door. You sense a monster nearby. There is an open door here. You open the door. You encounter a ribbon worm. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You struggle to detach yourself from the web. You struggle to detach yourself from the web. You disentangle yourself. You encounter a ball python. The ball python hisses angrily. There is an open door here. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (chance to affect: 63%) A fragment of the ball python's soul is dislodged from its body. The ball python looks weaker. The ball python attacks as it pursues you! The ball python bites you. You hit the ball python. You kill the ball python! Your soul wisp touches the ribbon worm. You thump the ribbon worm! The ribbon worm is severely wounded. Your soul wisp touches the ribbon worm. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You are caught in a web! You disentangle yourself. Your soul wisp touches the ribbon worm but does no damage. The ribbon worm completely misses you. You sock the ribbon worm! You kill the ribbon worm! You swap places with your soul wisp. There is an open door here. You see here a ribbon worm corpse. You encounter a rat. The rat squeaks loudly. You hear an angry hiss. A rat is nearby! You encounter an adder. The rat barely misses you. You hit the rat. You kill the rat! Your soul wisp disappears in a puff of smoke! You miss the adder. The adder bites you but does no damage. The adder barely misses you. You sock the adder! The adder is almost dead. The adder closely misses you. The adder barely misses you. You hit the adder but do no damage. The adder is almost dead. The adder closely misses you. You encounter an endoplasm. You closely miss the adder. The adder is almost dead. The adder closely misses you. The adder bites you. You are poisoned. The adder poisons you! You sock the adder! You kill the adder! You feel very sick. Your Staves skill increases to level 1! You have reached level 5! You feel sick. You encounter an adder. You feel sick. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (wandering, hasn't noticed you, chance to affect: 54%) A fragment of the adder's soul is dislodged from its body. The adder looks weaker. The adder hisses angrily. You feel sick. You feel sick. You feel sick. You are no longer poisoned. You encounter an adder. The adder barely misses you. You barely miss the adder. The adder closely misses you. You hit the adder but do no damage. The adder bites you. Your soul wisp touches the adder. The adder bites you. You are poisoned. The adder poisons you! The endoplasm freezes you. You are frozen. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You miss the adder. The adder is moderately wounded. You feel sick. The adder bites you but does no damage. The adder closely misses your soul wisp. Your soul wisp touches the adder. The endoplasm freezes you. You are frozen. The adder bites your soul wisp but does no damage. The adder barely misses you. You closely miss the adder. The adder is heavily wounded. You feel sick. Your soul wisp barely misses the adder. The adder bites your soul wisp. The endoplasm jiggles. The endoplasm splashes around in the water. x2 Your soul wisp touches the endoplasm but does no damage. The adder bites you but does no damage. You miss the adder. The adder is heavily wounded. You feel sick. You are no longer poisoned. The endoplasm barely misses you. The endoplasm splashes around in the water. The adder bites you but does no damage. The adder misses you. Your soul wisp touches the endoplasm. You closely miss the adder. The adder is heavily wounded. The adder barely misses you. The endoplasm freezes you. You are frozen. The adder bites you. Your soul wisp touches the endoplasm. The adder bites you. The endoplasm barely misses you. The adder bites you. You barely miss the adder. The adder is heavily wounded. The adder bites you but does no damage. Your soul wisp barely misses the endoplasm. The adder misses you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * Your soul wisp touches the endoplasm. It was a potion of cancellation. You feel magically purged. f -> C - a potion of cancellation The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * You are poisoned. The adder poisons you! The endoplasm splashes around in the water. x2 The adder bites you. * * * LOW HITPOINT WARNING * * * Your soul wisp touches the endoplasm. The endoplasm dies! It was a potion of brilliance. You feel clever all of a sudden. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. The adder completely misses you. It was a potion of attraction. You feel attractive to monsters. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. You die... ##.##......##..#.≈≈.# #.##......##..#.~≈.# #.##......##..#.~~.# # #.........##..†.~~.# # ##.#.......##'##.~~.# ... ...#.########..#.~~.# . #......# #.ß#.≈~.# #......# #.##.~≈.# #......# #[##@S~.# #......# #.##SW~.# .......######.)#.~~.# #..........<#.ß#.~~.# #......######.##.~~.# #...........#†##.≈≈.# ......#.....#.##.~~.# ......#.....#.)#.~~.# ......#.....#.ß# You could see 2 adders and a friendly soul wisp (summoned). Vanquished Creatures 3 adders (D:2) A dart slug (D:1) A ribbon worm (D:2) 3 hobgoblins 3 jackals A quokka (D:1) A ball python (D:2) 3 bats (D:1) 3 endoplasms A frilled lizard (D:2) A kobold (D:1) 4 rats 25 creatures vanquished. Vanquished Creatures (collateral kills) 3 adders (D:2) A dart slug (D:2) A hobgoblin (D:1) 3 jackals 5 ball pythons 3 bats (D:1) 3 endoplasms 4 goblins A kobold (D:1) 3 rats 27 creatures vanquished. Grand Total: 52 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AutarchDCSS the Formicid Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 125 | D:1 | Reached skill level 1 in Fighting 229 | D:1 | Reached XP level 2. HP: 18/21 MP: 3/5 244 | D:1 | Found Migic's Weapon Boutique. 406 | D:1 | Learned a level 2 spell: Grave Claw 1045 | D:1 | Reached XP level 3. HP: 25/28 MP: 1/6 1405 | D:2 | Found a faded altar of an unknown god. 1637 | D:2 | Reached XP level 4. HP: 35/35 MP: 5/7 2049 | D:2 | Identified the +2 dagger "Zoebrilu" {elec, rPois rCorr} 2117 | D:2 | Reached skill level 1 in Staves 2117 | D:2 | Reached XP level 5. HP: 36/42 MP: 8/8 2130 | D:2 | HP: 2/42 [poisoned by an adder] 2131 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pentagram, layout_rooms, serial_shops, nicolae_shop_statue_plus, minmay_fountain_box, st_stairs_2 D:2: wad_river_or_something, layout_basic, nicolae_ecumenical_lake_church Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 3 4 | 4.1 Dodging | 2 | 2.1 Staves | 1 | 1.1 Stealth | | 2.4 Spellcasting | | 2.1 Necromancy | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 76 | 46 || 122 Melee: Dagger | 51 | || 51 War axe | 25 | 26 || 51 Quarterstaff | | 20 || 20 Cast: Soul Splinter | 34 | 20 || 54 Grave Claw | 1 | || 1 Drink: Brilliance | | 1 || 1 Attraction | | 1 || 1 Cancellation | | 1 || 1 Stab: Sleeping | | 2 || 2 Armour: Robe | 49 | 38 || 87 Dodge: Dodged | 82 | 48 || 130 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2165 | 2093 | 72 | 752 | 784 | 2 | 1082.5 | Dungeon | 2165 | 2093 | 72 | 752 | 784 | 2 | 1082.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1238 daAuts D:2: 926 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+