Dungeon Crawl Stone Soup version 0.35-a0-707-g399383361d (webtiles) character file. Game seed: 17322849621776652818 86 AutarchDCSS the Magician (level 4, 0/33 HPs) Began as a Mummy Hedge Wizard on July 15, 2026. Slain by an orc ... wielding a +0 mace of protection (6 damage) ... on level 1 of the Dungeon. The game lasted 00:03:24 (1912 turns). AutarchDCSS the Magician (Mummy Hedge Wizard) Turns: 1912, Time: 00:03:25 Health: 0/33 AC: 2 Str: 13 XL: 4 Next: 27% Magic: 2/10 EV: 11 Int: 15 God: Gold: 56 SH: 0 Dex: 11 Spells: 8/11 levels left rFire x . . (150%) a - +0 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +0 robe rPois ∞ (0%) c - +0 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 56 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles d - 5 poisoned darts Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls c - a scroll of revelation {unknown} d - 3 scrolls of identify {unknown} e - 2 scrolls of noise {unknown} h - a scroll of summoning {unknown} j - 4 scrolls of teleportation {unknown} Skills: + Level 1.8 Fighting - Level 1.5 Dodging - Level 1.5 Stealth - Level 4.0 Spellcasting - Level 1.5 Conjurations - Level 3.0 Summonings - Level 1.0 Necromancy - Level 0.7 Translocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 28% 1d4 10% 1 b - Call Imp Summ 24% N/A 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 18% 2d8 19% 2 Blink Tloc 10% N/A 21% 2 Mephitic Cloud Conj/Alch/Air 4% N/A 41% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You cannot drink. You have a special connection with the divine. (Faith) You recover more slowly from Doom and Banes. Message History The orc throws a boomerang. The boomerang closely misses your cerulean imp. The boomerang misses you. Training target 3.0 for Summonings reached! Your Summonings skill increases to level 3! You need to enable at least one skill for training. The orc closely misses your cerulean imp. Your cerulean imp hits the orc with a -3 spear. The orc throws a boomerang. The boomerang misses your cerulean imp. The boomerang hits you. You encounter an orc wizard. It is wielding a +0 dagger. Your cerulean imp hits the orc but does no damage. The orc misses your cerulean imp. The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Your cerulean imp barely misses the orc. The orc throws a boomerang. The boomerang misses your cerulean imp. The boomerang hits you. Your cerulean imp barely misses the orc. The orc throws a boomerang. The boomerang closely misses your cerulean imp. The boomerang barely misses you. Your cerulean imp barely misses the orc. The orc hits your cerulean imp but does no damage. A puff of flame appears from out of thin air! The puff of flame hits your cerulean imp! Your cerulean imp hits the orc but does no damage. The orc closely misses your cerulean imp. The invisible orc wizard hits your cerulean imp but does no damage. Your cerulean imp hits the orc with a -3 spear. The orc hits your cerulean imp but does no damage. The invisible orc wizard barely misses your cerulean imp. Your cerulean imp hits the orc but does no damage. The orc barely misses your cerulean imp. The invisible orc wizard hits your cerulean imp but does no damage. Your cerulean imp hits the orc with a -3 spear. The orc dies! The invisible orc wizard hits your cerulean imp but does no damage. Your cerulean imp closely misses the orc. Something completely misses your cerulean imp. There is a stone staircase leading up here. Your cerulean imp hits the orc but does no damage. The orc leaves your sight. You climb upwards. There is a stone staircase leading down here. You start resting. Your magical contamination has completely faded away. You start resting. HP restored. You start resting. Magic restored. You climb downwards. The orc closely misses you. There is a stone staircase leading up here. The orc barely misses you. You climb upwards. There is a stone staircase leading down here. Casting: Call Imp (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. The orc hits you with a +0 mace of protection. You completely miss the orc. The orc hits you with a +0 mace of protection. Your cerulean imp closely misses the orc. You hit the orc but do no damage. The orc closely misses you. Your cerulean imp hits the orc from afar with a -3 spear. You barely miss the orc. The orc is moderately wounded. The orc completely misses you. Your cerulean imp hits the orc but does no damage. You hit the orc but do no damage. The orc is moderately wounded. The orc barely misses you. Your cerulean imp hits the orc but does no damage. You barely miss the orc. The orc is moderately wounded. The orc barely misses you. Your cerulean imp closely misses the orc. You completely miss the orc. The orc is moderately wounded. The orc barely misses you. Your cerulean imp barely misses the orc. Press: ? - help, v - describe, . - travel Here: an orc, wielding a +0 mace of protection and wearing a +0 leather armour (moderately wounded, ally target) The floor. Unknown command. You hit the orc. The orc is heavily wounded. The orc hits you but does no damage. Your cerulean imp barely misses the orc. You closely miss the orc. The orc is moderately wounded. The orc hits you with a +0 mace of protection. Your cerulean imp barely misses the orc. Your cerulean imp hits the orc from afar with a -3 spear. Your cerulean imp hits the orc but does no damage. Casting: Call Imp (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 mace of protection and wearing a +0 leather armour (severely wounded, not watching you, ally target, 100% to hit) Okay, then. You barely miss the orc. The orc is severely wounded. The orc closely misses you. Your cerulean imp hits the orc but does no damage. You barely miss the orc. The orc is severely wounded. The orc barely misses you. Your cerulean imp barely misses the orc. You hit the orc but do no damage. The orc is severely wounded. The orc closely misses you. Your cerulean imp hits the orc but does no damage. You barely miss the orc. The orc is severely wounded. The orc hits you with a +0 mace of protection. Your cerulean imp hits the orc but does no damage. You hit the orc. The orc is almost dead. The orc misses you. Your cerulean imp hits the orc but does no damage. You completely miss the orc. The orc is almost dead. The orc barely misses you. Your cerulean imp barely misses the orc. You hit the orc but do no damage. The orc is almost dead. The orc hits you with a +0 mace of protection. Your cerulean imp misses the orc. You barely miss the orc. The orc is almost dead. The orc hits you with a +0 mace of protection. Your cerulean imp hits the orc but does no damage. You hit the orc but do no damage. The orc is almost dead. The orc barely misses you. Your cerulean imp completely misses the orc. You hit the orc but do no damage. The orc is almost dead. The orc closely misses you. Your cerulean imp hits the orc but does no damage. You hit the orc but do no damage. The orc is almost dead. The orc completely misses you. Your cerulean imp completely misses the orc. Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 mace of protection and wearing a +0 leather armour (almost dead, ally target, 100% to hit) You miscast Magic Dart. Nothing appears to happen. The orc hits you but does no damage. Your cerulean imp hits the orc but does no damage. Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 mace of protection and wearing a +0 leather armour (almost dead, ally target, 100% to hit) The magic dart hits the orc but does no damage. The orc is almost dead. Your cerulean imp disappears in a puff of smoke! The orc hits you with a +0 mace of protection. Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 mace of protection and wearing a +0 leather armour (almost dead, 100% to hit) The magic dart hits the orc but does no damage. The orc is almost dead. The orc hits you with a +0 mace of protection! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 mace of protection and wearing a +0 leather armour (almost dead, 100% to hit) You miscast Magic Dart. Nothing appears to happen. The orc misses you. Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 mace of protection and wearing a +0 leather armour (almost dead, 100% to hit) The magic dart hits the orc but does no damage. The orc is almost dead. The orc hits you with a +0 mace of protection. * * * LOW HITPOINT WARNING * * * The orc attacks as it pursues you! The orc barely misses you. Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Call Imp. Nothing appears to happen. The orc hits you with a +0 mace of protection. * * * LOW HITPOINT WARNING * * * Casting: Call Imp (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Your cerulean imp says, "I'm here!" The orc misses you. The orc attacks as it pursues you! The orc hits you with a +0 mace of protection. You die... #.#......#.#...... ##.#÷###...#....... ##....# #.#..##....# ##.....###.#....####. #.............#...... #......###.##.....### #.#....# #.######.## #.##5#.# #.# ##.## #.##@#.###.########.. #.##o#.##............ #.##.#............... #.##...>.#.########## #.########.# #.########.# #..........# ############ You could see an orc (ally target) and a friendly cerulean imp (summoned). Vanquished Creatures Jessica (D:2) An adder (D:2) 2 dart slugs (D:1) An orc (D:2) 3 endoplasms (D:1) 3 hobgoblins (D:1) 4 ball pythons (D:1) 4 bats (D:1) A frilled lizard (D:1) 3 goblins (D:1) 2 kobolds (D:1) 25 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) A dart slug (D:1) 2 orcs (D:2) 3 endoplasms 2 quokkas (D:1) A ball python (D:2) 2 frilled lizards (D:1) A goblin (D:1) A kobold (D:1) A rat (D:1) 15 creatures vanquished. Grand Total: 40 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AutarchDCSS the Mummy Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 5/5 155 | D:1 | Reached skill level 1 in Fighting 411 | D:1 | Reached XP level 2. HP: 22/22 MP: 1/7 427 | D:1 | Learned a level 2 spell: Call Imp 542 | D:1 | Reached skill level 1 in Summonings 1072 | D:1 | Reached XP level 3. HP: 14/27 MP: 5/8 1416 | D:2 | Encountered Jessica 1425 | D:2 | Killed Jessica 1451 | D:2 | Reached XP level 4. HP: 11/33 MP: 10/10 1912 | D:1 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_room, layout_loops_ring, minmay_circled_x D:2: layout_loops_ring, uniq_jessica, uniq_natasha Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 | 1.8 Summonings | 1 2 3 | 3.0 Dodging | | 1.5 Stealth | | 1.5 Spellcasting | | 4.0 Conjurations | | 1.5 Necromancy | | 1.0 Translocations | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 84 | 32 || 116 Melee: Dagger | 84 | 32 || 116 Cast: Magic Dart | 30 | 8 || 38 Call Imp | 14 | 5 || 19 Stab: Sleeping | 1 | 1 || 2 Armour: Robe | 69 | 25 || 94 Dodge: Dodged | 45 | 28 || 73 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1914 | 1881 | 33 | 452 | 1033 | 2 | 957.0 | Dungeon | 1914 | 1881 | 33 | 452 | 1033 | 2 | 957.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1433 daAuts D:2: 481 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+