Dungeon Crawl Stone Soup version 0.35-a0-854-ge7acb50ba9 (webtiles) character file. Game seed: 9005268914434140134 53 AutarchDCSS the Shooter (level 3, 0/21 HPs) Began as a Tengu Hexslinger on Aug 19, 2026. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:02:06 (1169 turns). AutarchDCSS the Shooter (Tengu Hexslinger) Turns: 1169, Time: 00:02:07 Health: 0/21 AC: 4 Str: 8 XL: 3 Next: 89% Magic: 2/5 EV: 11 Int: 13 God: Gold: 95 SH: 0 Dex: 18 Spells: 2/4 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . c - amulet of guardian spirit Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn MPRegen 0.09/turn %: acrobat, guardian spirit @: lethally poisoned (0 -> -6), weak-willed, jinxed A: beak, talons 3, acrobatic, iridescent scales 1, sense surroundings 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 95 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) e - a +0 cloak Jewellery c - an amulet of guardian spirit (worn) Talismans d - a storm talisman Scrolls p - a scroll of poison c - a scroll of fog {unknown} e - a scroll of enchant armour {unknown} h - a scroll of immolation {unknown} Potions M - a potion of mutation f - a potion of curing {unknown} j - a potion of haste {unknown} k - 2 potions of invisibility {unknown} l - a potion of resistance {unknown} n - a potion of heal wounds {unknown} Skills: + Level 2.1 Fighting + Level 3.1 Ranged Weapons - Level 2.1 Dodging - Level 2.0 Stealth - Level 1.0 Spellcasting - Level 2.1 Hexes - Level 1.1 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 12% 2d2 17% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 0% N/A 38% 2 Sigil of Binding Hex 6% N/A 34% 3 Inner Flame Hex/Fire 4% N/A 41% 3 Vampiric Draining Necr 0% 2d6 63% 3 Cause Fear Hex 3% N/A 75% 4 Dimensional Bullseye Hex/Tloc 1% N/A 87% 4 Leda's Liquefaction Alch/Erth 0% N/A 95% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. You are partially covered in iridescent scales. (AC +2) You passively map the area around you. Message History A bat is nearby! You shoot a sling bullet. The sling bullet barely misses the bat. The bat closely misses you. x2 You shoot a sling bullet. The sling bullet hits the bat! You kill the bat! No target in view! Found a short sword. You now have 84 gold pieces (gained 10). You see here a +0 short sword. You encounter a frilled lizard. You shoot a sling bullet. The sling bullet hits the frilled lizard. You kill the frilled lizard! You hear a shout! You encounter a kobold. It is wielding a +0 club and quivering stones. You shoot a sling bullet. The sling bullet hits the kobold! You kill the kobold! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Found a faded altar of an unknown god. You encounter a goblin. It is wielding a +0 club. No reachable target in view! No reachable target in view! No reachable target in view! No reachable target in view! No reachable target in view! No reachable target in view! No reachable target in view! No reachable target in view! The goblin shouts! You shoot a sling bullet. The sling bullet barely misses the goblin. You shoot a sling bullet. The sling bullet misses the goblin. You shoot a sling bullet. The sling bullet hits the goblin. The goblin is severely wounded. The goblin closely misses you. You shoot a sling bullet. The sling bullet barely misses the goblin. The goblin hits you but does no damage. You shoot a sling bullet. The sling bullet hits the goblin. You kill the goblin! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Found a club. Found 5 gold pieces. There is a faded altar of an unknown god here. This altar belongs to (a) Hepliaklqana, (b) Qazlal or (c) Wu Jian, but you can't tell which. Press the corresponding letter to learn more about a god, or press enter to convert or escape to cancel. Okay, then. You now have 89 gold pieces (gained 5). Found a stone staircase leading down. There is a stone staircase leading down here. You encounter an endoplasm and an adder. You shoot a sling bullet. The sling bullet hits the adder. The adder hisses angrily. The adder is heavily wounded. Casting: Jinxbite (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The adder bites you but does no damage. You shoot a sling bullet. The sling bullet hits the adder. The adder is heavily wounded. A giggling sprite leaps out and ties the adder's tail in a knot. The adder is almost dead. The adder barely misses you. You shoot a sling bullet. The sling bullet hits the adder! You kill the adder! You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. The endoplasm freezes you. You are frozen. You shoot a sling bullet. The sling bullet hits the endoplasm. You kill the endoplasm! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! The sprites lose interest in your situation. HP restored. You feel your willpower return. Key pressed, stopping explore. You start resting. Magic restored. You encounter a rat. A rat is nearby! A rat is nearby! You shoot a sling bullet. The sling bullet hits the rat! You kill the rat! No target in view! No target in view! No target in view! No target in view! h - a scroll labelled MOSHRI YMOFA You see here a rat corpse. Found a stone staircase leading up. There is a stone staircase leading up here. You encounter a rat. You shoot a sling bullet. The sling bullet hits the rat. You kill the rat! No target in view! No target in view! There is a stone staircase leading down here. e - a +0 cloak You encounter a ball python. A ball python is nearby! You shoot a sling bullet. The sling bullet hits the ball python! You kill the ball python! Your Fighting skill increases to level 2! Your Ranged Weapons skill increases to level 3! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a ball python corpse. You pick up a parchment of Leda's Liquefaction and begin reading... You add the spell Leda's Liquefaction to your library. You encounter a kobold. It is wielding a +0 dagger. You shoot a sling bullet. The sling bullet hits the kobold. You kill the kobold! You encounter a ball python. You shoot a sling bullet. The sling bullet hits the ball python! You kill the ball python! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You now have 95 gold pieces (gained 6). You encounter an adder. The adder hisses angrily. An adder is nearby! You shoot a sling bullet. The sling bullet closely misses the adder. You shoot a sling bullet. The sling bullet closely misses the adder. You shoot a sling bullet. The sling bullet hits the adder. The adder is lightly wounded. The adder completely misses you. You shoot a sling bullet. The sling bullet misses the adder. The adder barely misses you. You shoot a sling bullet. The sling bullet misses the adder. The adder bites you. You are poisoned. The adder poisons you! The adder bites you. You are more poisoned. The adder poisons you! You shoot a sling bullet. The sling bullet barely misses the adder. You feel very sick. The adder closely misses you. The adder bites you but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Jinxbite (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You feel sick. The adder misses you. You shoot a sling bullet. The sling bullet closely misses the adder. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! You shoot a sling bullet. The sling bullet hits the adder! The adder is severely wounded. A giggling sprite leaps out and ties the adder's tail in a knot. You kill the adder! * * * LOW HITPOINT WARNING * * * You feel very sick. It was a potion of mutation. You feel extremely strange. You feel a strange attunement to the structure of the dungeons. Iridescent scales grow over part of your body. You feel slightly disoriented. You feel a strange attunement to the structure of the dungeons. d -> M - a potion of mutation You die... #. *, #.#.# #..* ** #.#.# #.#, , #.#.# *##* ##.## * ##.#.# *...###)..#### #....# * .......†...## #..### ........#.#.#####..# ** , ##....###.......# ,* ##@##.#.#####..# #.............#### * *#.###.######...... * ,###.###...####...#### #.#...# #........#..... #.##.# #...####...#### #.##.#############.## #.##.##..........#.# #.##.##.########.#.# There were no monsters in sight! Vanquished Creatures 2 adders (D:2) A dart slug (D:1) A ribbon worm (D:2) 6 endoplasms 2 hobgoblins A quokka (D:1) 7 ball pythons 5 bats 2 frilled lizards 2 goblins 5 kobolds 5 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AutarchDCSS the Tengu Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 3/3 141 | D:1 | Reached skill level 1 in Stealth 254 | D:1 | Reached XP level 2. HP: 16/16 MP: 4/4 494 | D:1 | Learned a level 2 spell: Jinxbite 638 | D:2 | Reached XP level 3. HP: 20/20 MP: 5/5 833 | D:2 | Found a faded altar of an unknown god. 1104 | D:2 | Reached skill level 3 in Ranged Weapons 1169 | D:2 | Gained mutation: You passively map the area around you. | [potion of mutation] 1169 | D:2 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 1169 | D:2 | Lost mutation: You passively map the area around you. | [potion of mutation] 1169 | D:2 | Gained mutation: You passively map the area around you. | [potion of mutation] 1169 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: roderic_chinese_lattice_arrival, layout_loops_ring D:2: layout_loops_ring, dreamdust_ecumenical_altar_grove, serial_shops, shop, minmay_split_cup_large Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 1 2 | 2.0 Fighting | 2 | 2.1 Ranged Weapons | 3 | 3.1 Dodging | | 2.1 Spellcasting | | 1.0 Hexes | | 2.1 Fire Magic | | 1.1 Action || total ---------------------------++------- Fire: Sling || 92 Cast: Jinxbite || 3 Drink: Mutation || 1 Armour: Robe || 11 Dodge: Dodged || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1194 | 1173 | 21 | 2 | 957 | 2 | 597.0 | Dungeon | 1194 | 1173 | 21 | 2 | 957 | 2 | 597.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 614 daAuts D:2: 580 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+