Dungeon Crawl Stone Soup version 0.35-a0-879-g9d69fef86c (webtiles) character file. Game seed: 8200748819395213734 0 AutarchDCSS the Conjurer (level 1, -2/13 HPs) Began as a Mummy Conjurer on Aug 25, 2026. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:13 (34 turns). AutarchDCSS the Conjurer (Mummy Conjurer) Turns: 34, Time: 00:00:14 Health: -2/13 AC: 2 Str: 10 XL: 1 Next: 0% Magic: 1/4 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 10 Spells: 4/5 levels left rFire x . . (150%) - Nothing wielded rCold + . . (50%) (no offhand) rNeg + + + (0%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Skills: + Level 0.0 Fighting - Level 1.5 Dodging - Level 1.5 Stealth - Level 2.6 Spellcasting - Level 3.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 52% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 26% 2d5 7% 2 Fulminant Prism Conj/Alch 3% 3d5 67% 4 Iskenderun's Mystic Bla Conj/Tloc 7% 2d4 (+2d1 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You cannot drink. You have a special connection with the divine. (Faith) You recover more slowly from Doom and Banes. Message History Welcome, AutarchDCSS the Mummy Conjurer. Are you destined to find the astounding Orb of Zot, or to die trying? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You enter the shallow water. Moving in this stuff is going to be slow. Found a ring mail. You enter the shallow water. Moving in this stuff is going to be slow. You encounter a quokka. A quokka is nearby! Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (asleep, 100% to hit) You miscast Magic Dart. Nothing appears to happen. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (asleep, 100% to hit) The magic dart hits the quokka but does no damage. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (100% to hit) The magic dart hits the quokka but does no damage. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (100% to hit) You miscast Magic Dart. Nothing appears to happen. Unknown command. You encounter an endoplasm. You encounter a goblin. It is wielding a +0 dagger. Found a scroll labelled QIBAJI WEKHEJI and 11 gold pieces. The quokka bites you. The quokka attacks as it pursues you! The quokka bites you. Found a pair of gloves. The quokka attacks as it pursues you! The quokka bites you. * * * LOW HITPOINT WARNING * * * Found 12 gold pieces. Found 11 gold pieces and a scroll labelled FENIXTOIHE. Your magical contamination has completely faded away. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (100% to hit) The magic dart hits the quokka. The quokka is heavily wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka closely misses you. You hit the quokka but do no damage. You punch the quokka. The quokka is almost dead. The quokka bites you. You die... .$...?... #........ .. #...[.... ... ......... #.g.# ##$....... ..... ..#..####......... ....... ..................# j...... ...#...###@.......# .#.... #$.......r........ ..... #........♣♣♣♣...♣♣♣♣...# #?......♣....♣.♣....♣..# #......♣......♣......♣ ## .......♣........[....♣..# .......♣.............♣.. # ....♣♣♣~♣....◊◊.....♣~♣♣♣.. ...♣ ..♣~♣..◊◊◊◊...♣~♣...♣. You could see a quokka. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AutarchDCSS the Mummy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 34 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: orjb1_clovarrival, layout_rooms Action || total ---------------------------++------- Attack: Normal || 1 Melee: Unarmed || 1 Punch || 1 Cast: Magic Dart || 3 Armour: Robe || 5 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 37 | 37 | 0 | 0 | 13 | 1 | 37.0 | Dungeon | 37 | 37 | 0 | 0 | 13 | 1 | 37.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 37 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+