Dungeon Crawl Stone Soup version 0.35-a0-970-ga1a45b0d5d (webtiles) character file. Game seed: 2295055013549254451 165 AutarchDCSS the Trooper (level 5, -2/42 HPs) Began as a Mummy Enchanter on Sept 1, 2026. Was an Initiate of Beogh. Slain by Menkaure (22 damage) ... on level 4 of the Dungeon on Sept 2, 2026. The game lasted 00:09:32 (3137 turns). AutarchDCSS the Trooper (Mummy Enchanter) Turns: 3137, Time: 00:09:33 Health: -2/42 AC: 2 Str: 11 XL: 5 Next: 21% Magic: 6/9 EV: 11 Int: 15 God: Beogh [......] Gold: 130 SH: 0 Dex: 14 Spells: 4/9 levels left rFire x . . (150%) a - +1 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.11/turn %: faith @: confusing by touch A: undead, cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith, accursed a: Renounce Religion (0%) You were on level 4 of the Dungeon. You worshipped Beogh. Beogh was noncommittal. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 130 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Missiles d - 8 poisoned darts (quivered) Armour b - a +0 robe (worn) c - a scarf of repulsion Scrolls t - a scroll of teleportation d - 3 scrolls of identify {unknown} e - a scroll of fear {unknown} h - a scroll of acquirement {unknown} j - a scroll of revelation {unknown} k - a scroll of poison {unknown} l - a scroll of summoning {unknown} m - a scroll of enchant armour {unknown} n - a scroll of noise {unknown} Skills: - Level 4.0 Fighting - Level 2.0 Short Blades - Level 1.5 Dodging - Level 2.4 Stealth - Level 2.6 Spellcasting - Level 2.6 Hexes + Level 1.1 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 14% N/A 14% 2 b - Confusing Touch Hex 10% N/A 21% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 10% N/A 21% 3 Blink Tloc 4% N/A 30% 2 Grave Claw Necr 6% 2d7 30% 2 Searing Ray Conj 4% 2d4 30% 2 Gloom Hex/Necr 18% N/A 34% 3 Cigotuvi's Putrefaction Necr/Air 3% N/A 90% 4 Fortress Blast Frge 2% 6d4 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:1 exclusions: gnoll and kobold D:2 exclusion: 2 gnolls D:4 Menkaure Innate Abilities, Weirdness & Mutations You are undead, granting you many immunities and vulnerabilities. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You cannot drink. You have a special connection with the divine. (Faith) You recover more slowly from Doom and Banes. Message History You barely miss the ribbon worm. The ribbon worm is lightly wounded. You hit the ribbon worm but do no damage. The ribbon worm is lightly wounded. The ribbon worm bites you. You hit the ribbon worm but do no damage. The ribbon worm is lightly wounded. The ribbon worm splashes around in the water. x2 Casting: Ensorcelled Hibernation (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 14% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (chance to affect: 49%) The ribbon worm resists with some effort. The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. You hit the ribbon worm. The ribbon worm is lightly wounded. You hit the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm splashes around in the water. x2 You enter the shallow water. Moving in this stuff is going to be slow. The ribbon worm attacks as it pursues you! The ribbon worm splashes around in the water. Your magical contamination has completely faded away. The ribbon worm attacks as it pursues you! The ribbon worm bites you. The ribbon worm splashes around in the water. The ribbon worm attacks as it pursues you! The ribbon worm misses you. The ribbon worm splashes around in the water. You enter the shallow water. Moving in this stuff is going to be slow. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You disentangle yourself. You see here a rat corpse. You see here a clockroach corpse. You see here a brown potion. You see here a ribbon worm corpse. HP restored. Magic restored. There is a stone staircase leading down here. Unknown command. You climb downwards. You hear the hiss of flowing sand. There is an entrance to an ossuary on this level. Hurry and find it before the portal is buried! The walls and floor vibrate strangely for a moment. You encounter an orc wizard. It is wielding a +0 dagger. There is a stone staircase leading up here. Unknown command. You encounter an orc. It is wielding a +0 hand axe. The helpless orc wizard fails to defend itself. You puncture the orc wizard! The orc wizard is almost dead. The orc wizard closely misses you. Casting: Ensorcelled Hibernation (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 14% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead, chance to affect: 39%) The orc wizard resists with some effort. The orc wizard hits you with a +0 dagger. You hit the orc wizard but do no damage. The orc wizard is almost dead. You closely miss the orc wizard. The orc wizard is almost dead. The orc wizard casts a spell. The orc wizard flickers and vanishes! You hear a shout! x2 You encounter an orc wizard. It is wielding a +0 dagger. There is a stone staircase leading up here. The orc hits you with a +0 hand axe. Found a parchment of Fortress Blast. You barely miss the orc. The orc hits you with a +0 hand axe. You hit the orc but do no damage. The orc hits you with a +0 hand axe. Casting: Ensorcelled Hibernation (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 14% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (chance to affect: 58%) The orc resists with significant effort. The orc hits you with a +0 hand axe. You hit the orc but do no damage. Casting: Ensorcelled Hibernation (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 14% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (chance to affect: 58%) You miscast Ensorcelled Hibernation. Nothing appears to happen. The orc hits you with a +0 hand axe. As you read the scroll labelled TIJESK LERYB, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. c -> t - 2 scrolls of teleportation The orc hits you with a +0 hand axe. Found an orcbow. You see here a parchment of Fortress Blast. You pick up a parchment of Fortress Blast and begin reading... You add the spell Fortress Blast to your library. You barely miss the orc. The orc barely misses you. Something barely misses you. You hit the orc but do no damage. Your surroundings suddenly seem different. Found 2 blue potions and a brown potion. You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. You start resting. HP restored. You open the door. There is an open door here. An orc wizard comes into view. The orc wizard casts a spell at you. The puff of flame hits you! The fire burns you terribly! There is an open door here. You start resting. An orc wizard comes into view. Casting: Ensorcelled Hibernation (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 14% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavily wounded, chance to affect: 39%) The orc wizard resists with some effort. The orc wizard casts a spell. The orc wizard flickers and vanishes! There is an open door here. Something hits you. The orc shouts! You hear a shout! Something hits you. You hit the orc. The orc is lightly wounded. The orc hits you with a +0 hand axe! Something hits you but does no damage. You hit the orc but do no damage. The orc is lightly wounded. The orc hits you with a +0 hand axe. Something hits you. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you. The orc hits you with a +0 hand axe. You hit the invisible orc wizard but do no damage. The orc misses you. The invisible orc wizard hits you but does no damage. You hit the invisible orc wizard. The orc hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! The fire burns you terribly! * * * LOW HITPOINT WARNING * * * You hit the invisible orc wizard. The invisible orc wizard hits you. * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You closely miss the invisible orc wizard. You miss the invisible orc wizard. Your surroundings suddenly seem different. An invisible orc wizard is probably nearby! (Press *t to temporarily disregard this.) There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You start resting. HP restored. Unknown command. You climb downwards. There is a stone staircase leading up here. You encounter Menkaure, Prince of Dust. Menkaure wails, "Why can't you leave me to my rest?" Casting: Ensorcelled Hibernation (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Ensorcelled Hibernation (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. Press: ? - help, v - describe, . - travel Here: Menkaure The floor. This spell is quite dangerous to cast! You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'b'. Casting: Ensorcelled Hibernation (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Press: ? - help, v - describe, . - travel Here: Menkaure The floor. Casting: Ensorcelled Hibernation (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your hands begin to glow red. Menkaure grins. You hit Menkaure but do no damage. You hit Menkaure but do no damage. Menkaure hits you!! Ouch! That really hurt! You barely miss Menkaure. Menkaure hits you!! Ouch! That really hurt! You die... #....!.# # #.~~~~.' #.#######.# #.!.!..# #)........########## #####.........# #.######### #.# ########.# # #.....@.<# ### #.####.#.#M#######.## #...................# .......#.#.#######.## ####.....# #.##### #.#.### #....<# #.#.# #####.# #.#.######## #.# #..#.......# #.##### You could see Menkaure. Vanquished Creatures A bombardier beetle (D:3) 2 clockroaches (D:3) 4 adders 2 river rats (D:3) A ribbon worm (D:3) A dart slug (D:1) 7 endoplasms A hobgoblin (D:2) An orc (D:3) A quokka (D:2) 4 ball pythons A bat (D:3) 7 goblins 2 kobolds 5 rats 40 creatures vanquished. Vanquished Creatures (others) An orc wizard (D:3) 1 creature vanquished. Grand Total: 41 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AutarchDCSS the Mummy Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 132 | D:1 | Reached skill level 1 in Fighting 722 | D:2 | Reached XP level 2. HP: 22/22 MP: 5/5 756 | D:2 | Learned a level 2 spell: Ensorcelled Hibernation 819 | D:2 | Reached skill level 2 in Fighting 819 | D:2 | Reached skill level 1 in Short Blades 1250 | D:2 | Reached XP level 3. HP: 27/27 MP: 7/7 1454 | D:2 | Upgraded the game from 0.35-a0-969-g6c44df46c3 to | 0.35-a0-970-ga1a45b0d5d 1956 | D:3 | Reached skill level 3 in Fighting 1956 | D:3 | Reached XP level 4. HP: 35/35 MP: 8/8 2019 | D:3 | You fall into a shaft and drop 1 floor! 2125 | D:3 | Became a worshipper of Beogh the Shepherd 2609 | D:3 | Reached skill level 4 in Fighting 2609 | D:3 | Reached XP level 5. HP: 37/42 MP: 0/9 2661 | D:3 | Reached skill level 1 in Ice Magic 2951 | D:4 | HP: 2/42 [invisible orc wizard/+0 dagger (2)] 3123 | D:4 | Encountered Menkaure 3128 | D:4 | Learned a level 3 spell: Confusing Touch 3137 | D:4 | Slain by Menkaure Illustrated notes Levels and vault maps discovered: D:1: moated_graveyard_arrival, layout_loops_ring, kennysheep_boxes D:2: wad_lake_hut, layout_loops_ring D:3: layout_loops_ring, gup_sewer_entry_spiral D:4: layout_loops_ring, nicolae_ossuary_entry_plus, dk_vineyard_2, lemuel_flame_loot_1, uniq_menkaure Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 3 4 | 4.0 Short Blades | 1 2 | 2.0 Ice Magic | 1 | 1.1 Dodging | | 1.5 Stealth | | 2.4 Spellcasting | | 2.6 Hexes | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 64 | 73 || 137 Melee: Dagger | 64 | 73 || 137 Throw: Dart | 8 | || 8 Cast: Ensorcelled Hiber | 6 | 15 || 21 Confusing Touch | | 1 || 1 Invoke: Convert to Beogh | | 1 || 1 Read: Teleportation | | 2 || 2 Stab: Sleeping | 16 | 8 || 24 Armour: Robe | 31 | 45 || 76 Dodge: Dodged | 25 | 26 || 51 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3206 | 3065 | 141 | 469 | 1842 | 4 | 801.5 | Dungeon | 3206 | 3065 | 141 | 469 | 1842 | 4 | 801.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1130 daAuts D:2: 1108 daAuts D:1: 742 daAuts D:4: 225 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Beogh | 0 | 21589 | 15 | 8 | 0 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Beogh Piety from conduct Conduct | 1- 3 | 4- 6 || total ----------------------+-------+-------++------- Kill Living | 0 | 6 || 6 ----------------------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 || total ----------------------+-------+-------++------- Kill Living | 0 | 11 || 11 ----------------------+-------+-------++-------