Dungeon Crawl Stone Soup version 0.35-a0-984-g534b615f34 (webtiles) character file. Game seed: 2768154665498040227 6 AutarchDCSS the Sneak (level 1, -6/13 HPs) Began as a Poltergeist Fire Elementalist on Sept 4, 2026. Mangled by a gnoll ... wielding a +0 spear (8 damage) ... on level 1 of the Dungeon. The game lasted 00:01:19 (872 turns). AutarchDCSS the Sneak (PoFE) Turns: 872, Time: 00:01:20 Health: -6/13 AC: 2 Str: 4 XL: 1 Next: 90% Magic: 1/3 EV: 11 Int: 17 God: Gold: 24 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (100%) b - +0 club rCold + . . (50%) (no offhand) rNeg + + + (0%) a - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, undead, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons b - a +0 club (weapon) Missiles c - 4 poisoned darts Armour a - a +1 cloak (haunted) Potions g - a potion of magic d - a potion of heal wounds {unknown} f - a potion of moonshine {unknown} Skills: - Level 1.0 Fighting - Level 2.1 Dodging - Level 3.0 Stealth - Level 2.0 Spellcasting - Level 0.6 Conjurations + Level 2.8 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 28% 2x1d5 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 22% 2d5 9% 2 Inner Flame Hex/Fire 6% N/A 32% 3 Volatile Blastmotes Fire/Tloc 12% 2d11 32% 3 Flame Wave Conj/Fire 7% 2d5 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are undead, granting you many immunities and vulnerabilities. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History Welcome, AutarchDCSS the Poltergeist Fire Elementalist. A smirking vizier told you that the Orb of Zot is just within this dungeon. Press ? for a list of commands and other information. Found 16 gold pieces. Found a staircase leading out of the dungeon. Casting: Foxfire (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You now have 16 gold pieces. You reach down and open the door. There is an open door here. You encounter a dart slug. There is an open door here. Casting: Foxfire (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the dart slug. The dart slug is severely wounded. Casting: Foxfire (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the dart slug. The dart slug is severely wounded. The foxfire burns the dart slug. You kill the dart slug! Your foxfire dissipates. There is a fountain of clear blue water here. Your foxfire dissipates. You start resting. Your foxfire dissipates. Magic restored. You start waiting. Done waiting. There is a fountain of clear blue water here. You reach down and open the door. You encounter a frilled lizard. There is an open door here. Casting: Foxfire (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. Nothing appears to happen. The foxfire burns the frilled lizard. The frilled lizard is moderately wounded. The frilled lizard hisses angrily. The foxfire burns the frilled lizard. You kill the frilled lizard! Casting: Foxfire (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You start resting. Your foxfire dissipates. x2 Your magical contamination has completely faded away. You start resting. Magic restored. You encounter a goblin. It is wielding a +0 club. Found a sapphire potion. Casting: Foxfire (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the goblin. The goblin is heavily wounded. Your foxfire dissipates! Casting: Foxfire (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. Nothing appears to happen. Casting: Foxfire (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You miss the goblin. The goblin is heavily wounded. The foxfire burns the goblin. You kill the goblin! You start resting. Your foxfire dissipates. Your magical contamination has completely faded away. You start resting. Magic restored. Things that are here: a +0 club; a goblin corpse b - a +0 club (weapon) d - a sapphire potion f - a red potion You reach down and open the door. You encounter a frilled lizard. There is an open door here. Casting: Foxfire (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the frilled lizard. The frilled lizard is heavily wounded. The frilled lizard hisses angrily. The foxfire burns the frilled lizard. You kill the frilled lizard! Training target 1.0 for Fighting reached! Your Fighting skill increases to level 1! You need to enable at least one skill for training. You start resting. Your foxfire dissipates. x2 Magic restored. You start waiting. Done waiting. You see here a frilled lizard corpse. You reach down and open the door. There is an open door here. You encounter a ball python. Casting: Foxfire (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. Nothing appears to happen. The ball python hisses angrily. There is an open door here. You see here a frilled lizard corpse. Casting: Foxfire (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the ball python. You kill the ball python! Casting: Foxfire (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You start resting. Your foxfire dissipates. x2 Your magical contamination has completely faded away. You start resting. Your foxfire dissipates. Magic restored. You start waiting. Done waiting. You see here a frilled lizard skeleton. There is an open door here. You reach down and open the door. You encounter a rat and a goblin. The goblin shouts! Found 4 poisoned darts and 8 gold pieces. There is an open door here. Casting: Foxfire (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the goblin. You kill the goblin! The foxfire burns the rat. You kill the rat! Casting: Foxfire (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You start resting. Your foxfire dissipates. x4 Magic restored. You start waiting. You start waiting. You see here a +0 club. c - 4 poisoned darts You now have 24 gold pieces (gained 8). You reach down and open the door. There is an open door here. You reach down and open the door. You encounter a gnoll. It is wielding a +0 spear. There is an open door here. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear! Ouch! That really hurt! Casting: Foxfire (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * You aren't carrying any scrolls. Unknown command. Okay, then. Casting: Foxfire (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the gnoll. The gnoll is lightly wounded. The foxfire burns the gnoll. The gnoll is lightly wounded. The gnoll hits you from afar with a +0 spear! Ouch! That really hurt! You die... #...........##.#.### ########.#.....#.... #.....#.#..####.##. #.....#....#.....#. #....÷###.##.##..#. #.....# #.....#..#. #.....# #.....####. #######§§§..# #.###.# #. #.....ğ●@§).###'###.# #. #'#####.●...##...##.####. ... ###'####...##...... ..... ####.# #.÷.#######. ....... #....# #...# #. ....... #.#### #...# #. ....... #.########'## #. ....... #..........# #. ############ ## You could see a gnoll (ally target). Vanquished Creatures A dart slug (D:1) A ball python (D:1) 2 frilled lizards (D:1) 2 goblins (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AutarchDCSS the Poltergeist Fire Elementalist began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 357 | D:1 | Reached skill level 1 in Fighting 872 | D:1 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_plus, layout_basic Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.0 Dodging | | 2.1 Stealth | | 3.0 Spellcasting | | 2.0 Conjurations | | 0.6 Fire Magic | | 2.8 Action || total ---------------------------++------- Attack: Normal || 1 Melee: Unarmed || 1 Cast: Foxfire || 16 Armour: None || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 871 | 871 | 0 | 642 | 156 | 1 | 871.0 | Dungeon | 871 | 871 | 0 | 642 | 156 | 1 | 871.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 871 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+