Dungeon Crawl Stone Soup version 0.35-a0-1096-gaf110e8490 (webtiles) character file. Game seed: 4831743227056659158 19 AutarchDCSS the Conjurer (level 2, -1/34 HPs) Began as a Gale Centaur Conjurer on Oct 1, 2026. Slain by an adder (3 damage) ... on level 4 of the Dungeon. The game lasted 00:03:32 (1901 turns). AutarchDCSS the Conjurer (Gale Centaur Conjurer) Turns: 1901, Time: 00:03:32 Health: -1/34 AC: 4 Str: 8 XL: 2 Next: 55% Magic: 5/5 EV: 11 Int: 17 God: Gold: 87 SH: 0 Dex: 10 Spells: 2/5 levels left rFire . . . (100%) b - +1 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) c - +0 pair of gloves SInv . (no barding) Will ..... (no amulet) Stlth (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: stampede @: berserking, very quick A: large, hooves 3, deformed body, stampede 1, iridescent scales 1, high MP 1, protean grace a: Convert to Beogh (0%) You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 87 gold pieces. Inventory: Hand Weapons b - a +1 dagger (weapon) Armour a - a +0 robe (worn) c - a +0 pair of gloves (worn) Scrolls j - a scroll of teleportation {unknown} k - a scroll of enchant armour {unknown} Potions g - a potion of magic l - a potion of curing {unknown} n - a potion of haste {unknown} o - a potion of attraction {unknown} p - a potion of enlightenment {unknown} Skills: - Level 1.0 Fighting - Level 2.1 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting + Level 4.0 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 3% 1 b - Searing Ray Conj 30% 2d5 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 63% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 (+2d1 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15)* *You can no longer be shafted in this branch Altars: Shops: D:1 : Annotations: D:2 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You stampede swiftly towards enemies and can push them backward. You are partially covered in iridescent scales. (AC +2) You have an increased reservoir of magic. (+10% MP) You are empowered by your non-innate mutations. (+2 EV, Slay +2) Message History Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a stone staircase leading down. You now have 42 gold pieces (gained 14). h - a scroll labelled HUXUX ZICKEUMA j - a scroll labelled AZOACIBAEM Found a stone staircase leading down. You encounter a rat. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (asleep, 100% to hit) You focus your ray upon the rat. The searing ray hits the rat. You kill the rat! (Press . to maintain the ray.) You start resting. You stop channelling your searing ray. Magic restored. You see here a rat corpse. You encounter a frilled lizard. The frilled lizard hisses angrily. A frilled lizard is nearby! Casting: Searing Ray (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a frilled lizard (74% to hit) You focus your ray upon the frilled lizard. The searing ray misses the frilled lizard. (Press . to maintain the ray.) The searing ray hits the frilled lizard! You kill the frilled lizard! You start resting. You stop channelling your searing ray. Magic restored. You see here a rat corpse. You see here a rat skeleton. You encounter a frilled lizard. Found a scroll labelled YDOIWK LYOD. A frilled lizard is nearby! A frilled lizard is nearby! Casting: Searing Ray (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a frilled lizard (asleep, 100% to hit) The magic dart hits the frilled lizard. You kill the frilled lizard! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Unknown command. You encounter a kobold. It is wielding a +0 whip. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 whip (asleep, 100% to hit) The magic dart hits the kobold. You kill the kobold! Your Conjurations skill increases to level 4! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) k - a scroll labelled YDOIWK LYOD You now have 50 gold pieces (gained 8). You now have 59 gold pieces (gained 9). You see here a +0 whip. Things that are here: a +0 dagger; a +0 leather armour You see here a +0 ring mail. Done exploring. Done exploring. Okay, then. What level of the Dungeon? (default 1, ? - help) You see here a +0 short sword. There is a stone staircase leading down here. You climb downwards. You encounter a goblin and 2 adders. There is a stone staircase leading up here. There are monsters nearby! You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading down here. You climb downwards. Found 12 gold pieces. There is a stone staircase leading up here. You now have 71 gold pieces (gained 12). f - a fuming ruby potion l - a bubbling green potion n - a fizzy ruby potion You encounter a goblin. It is wielding a +0 club. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (asleep, 100% to hit) You focus your ray upon the goblin. The searing ray hits the goblin. You kill the goblin! (Press . to maintain the ray.) You start resting. You stop channelling your searing ray. Magic restored. You now have 75 gold pieces (gained 4). You see here a +0 club. Found a hammer. Found a runed translucent door. You encounter Crazy Yiuf the Enlightened. He is wielding a +2 quarterstaff of chaos and wearing a +0 cloak of willpower. Crazy Yiuf shouts! A malevolent force fills the Dungeon... You fall into a shaft and drop 2 floors! The shaft crumbles and collapses. Okay, then. Found a dagger. Found a stone staircase leading down. Found a fuming black potion. You now have 87 gold pieces (gained 12). o - a fuming black potion You encounter an adder. You encounter an adder. Found a gluggy blue potion. p - a gluggy blue potion Okay, then. Found a stone staircase leading down. There is a stone staircase leading down here. You encounter an orc. It is wielding a +0 club. You stampede towards the orc! You stop stampeding. The orc shouts! You hear a shout! Casting: Searing Ray (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 club (84% to hit) You focus your ray upon the orc. The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) You start resting. You stop channelling your searing ray. You start resting. You encounter an adder. You start resting. Magic restored. You encounter a lemure. You encounter an orc. It is wielding a +0 whip. The orc leaves your sight. You encounter an orc wizard. It is wielding a +0 dagger. The orc wizard leaves your sight. The orc wizard shouts! You hear an angry hiss. The orc wizard casts a spell. The orc wizard flickers and vanishes! Okay, then. You stampede towards the orc! You encounter an orc. It is wielding a +0 falchion. You encounter an orc. It is wielding a +2 heavy mace. As you read the scroll labelled PAFFUPPIWKUA, it crumbles to dust. You hear a loud clanging noise! It was a scroll of noise. You stop stampeding. The orc shouts! x3; You hear an angry hiss. You hear a shout! x4 The orc hits you with a +0 falchion. The orc hits you with a +0 whip. As you read the scroll labelled CIUDIYM UPIPAG, it crumbles to dust. It is a scroll of amnesia. Okay, then. The orc hits you with a +0 falchion. The orc barely misses you. As you read the scroll labelled HUXUX ZICKEUMA, it crumbles to dust. It is a scroll of enchant weapon. Your +0 dagger glows red for a moment. The orc hits you but does no damage. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you! * * * LOW HITPOINT WARNING * * * Hit: b) +1 dagger Press: ? - help, Dir - move target Okay, then. Unknown command. It was a potion of mutation. You feel extremely strange. You feel more energetic. Mutagenic power surges through your limbs. Iridescent scales grow over part of your body. The invisible orc wizard hits you but does no damage. You encounter an orc priest. It is wielding a +0 trident. The orc hits you with a +0 falchion. * * * LOW HITPOINT WARNING * * * The orc barely misses you. The adder closely misses you. The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" (press Y on the ability menu to convert to Beogh) It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The adder bites you. You die... #.# #).# #.# #..# #.# #..# #.########..### #.............# ##########5.#..... #..# #.. #..# #o@###.# #Soo.o# #.o###.#.# #S......# #..###### #####..# ###......# #...####.# #.### #.# You could see a lemure, an orc priest, 2 adders and 3 orcs and were aware of an invisible orc wizard. Vanquished Creatures An orc (D:4) 3 hobgoblins (D:1) 2 ball pythons (D:1) A bat (D:1) An endoplasm (D:1) 4 frilled lizards (D:1) 4 goblins 2 kobolds (D:1) 5 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AutarchDCSS the Gale Centaur Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 139 | D:1 | Reached skill level 1 in Fighting 703 | D:1 | Reached XP level 2. HP: 23/23 MP: 1/5 859 | D:1 | Learned a level 2 spell: Searing Ray 999 | D:1 | Found Defejun's Book Boutique. 1447 | D:1 | Reached skill level 4 in Conjurations 1735 | D:2 | Encountered Crazy Yiuf 1737 | D:2 | You fall into a shaft and drop 2 floors! 1869 | D:4 | Encountered a lemure 1900 | D:4 | Gained mutation: You have an increased reservoir of magic. | (+10% MP) [potion of mutation] 1900 | D:4 | Gained mutation: You are empowered by your non-innate | mutations. (+2 EV, Slay +2) [potion of mutation] 1900 | D:4 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 1900 | D:4 | HP: 1/23 [orc/+0 falchion (3)] 1901 | D:4 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_oval, layout_basic, serial_shops, nicolae_shop's_first_dollar D:2: layout_loops_ring, grunt_ministairs_8, uniq_crazy_yiuf_cottage D:4: layout_loops_ring, nicolae_overflow_four_foyers_orthogonal, uniq_pikel, uniq_grinder Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.0 Spellcasting | 2 | 2.0 Conjurations | 4 | 4.0 Dodging | | 2.1 Stealth | | 2.1 Action || total ---------------------------++------- Attack: Normal || 1 Melee: Dagger || 1 Kick || 1 Cast: Magic Dart || 26 Searing Ray || 5 Drink: Berserk rage || 1 Mutation || 1 Read: Noise || 1 Enchant weapon || 1 Amnesia || 1 Armour: Robe || 8 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1901 | 1838 | 63 | 675 | 875 | 3 | 633.7 | Dungeon | 1901 | 1838 | 63 | 675 | 875 | 3 | 633.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1650 daAuts D:4: 164 daAuts D:2: 87 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+