Dungeon Crawl Stone Soup version 0.35-a0-1096-gaf110e8490 (webtiles) character file. Game seed: 16436431001767288914 7301 AutarchDCSS the Trooper (level 10, 0/82 (90) HPs) Began as a Gale Centaur Conjurer on Oct 1, 2026. Was a Believer of Ashenzari. Slain by a spectral orc knight ... wielding a +0 halberd ... summoned by Nergalle (15 damage) ... on level 10 of the Dungeon. The game lasted 00:29:25 (14166 turns). AutarchDCSS the Trooper (Gale Centaur Conjurer) Turns: 14166, Time: 00:29:26 HP: 0/82 (90) AC: 4 Str: 9 XL: 10 Next: 90% MP: 17/20 EV: 10 Int: 28 God: Ashenzari [**....] Gold: 287 SH: 0 Dex: 10 Spells: 7/23 levels left rFire . . . (100%) d - staff of conjuration rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) m - +0 helmet of Ashenzari's Gnosis {Range, Dev} (curse) rElec . (100%) p - +0 cloak of the Eternal Suspicion {Melee, Elem} (curse) rCorr . (100%) k - +0 pair of gloves "Shattered Together" {Infuse, Elem, Dev} (curse) SInv + (no barding) Will +.... c - amulet of the acrobat Stlth ++ i - ring "Ruined Ordeal" {Int+6, Self, Bglg} (curse) HPRegen 0.33/turn l - ring of willpower MPRegen 0.17/turn %: acrobat, stampede, infuse magic (1 MP) @: lightly drained A: large, hooves 3, deformed body, stampede 2, East Wind's embodiment a: Renounce Religion (0%), Shatter the Chains (0%) You were on level 10 of the Dungeon. You worshipped Ashenzari. Ashenzari was pleased with you. You visited 1 branch of the dungeon, and saw 10 of its levels. You collected 618 gold pieces. You spent 331 gold pieces at shops. Inventory: Hand Weapons b - a +1 dagger n - a +4 vampiric trident Missiles h - 18 poisoned darts (quivered) j - 2 boomerangs Armour a - a +0 robe (worn) e - a +0 leather armour of cold resistance f - an orb of mesmerism k - the cursed +0 pair of gloves "Shattered Together" (worn) {Infuse, Elem, Dev} (You found it on level 5 of the Dungeon) It cannot be enchanted further. It has a curse which improves the following skills: Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. Devices: Evocations and Shapeshifting. m - the cursed +0 helmet of Ashenzari's Gnosis (worn) {Range, Dev} (You took it off an orc on level 6 of the Dungeon) It cannot be enchanted further. It has a curse which improves the following skills: Ranged Combat: Ranged Weapons and Throwing. Devices: Evocations and Shapeshifting. o - a +0 pair of gloves p - the cursed +0 cloak of the Eternal Suspicion (worn) {Melee, Elem} (You found it on level 7 of the Dungeon) It cannot be enchanted further. It has a curse which improves the following skills: Melee Combat: Short Blades, Long Blades, Axes, Maces & Flails, Polearms, Staves and Unarmed Combat. Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. Magical Staves d - a staff of conjuration (weapon) Jewellery c - an amulet of the acrobat (worn) i - the cursed ring "Ruined Ordeal" (worn) {Int+6, Self, Bglg} (You found it on level 5 of the Dungeon) [ring of intelligence] Int+6: It affects your intelligence (+6). It has a curse which improves the following skills: Introspection: Fighting and Spellcasting. Beguiling: Hexes and Translocations. l - a ring of willpower (worn) q - a ring of willpower Talismans g - a scarab talisman Wands c - a wand of warping (1) a - a wand of flame (52) e - a wand of charming (10) Scrolls w - 2 scrolls of enchant weapon T - a scroll of torment W - a scroll of brand weapon V - a scroll of vulnerability x - 2 scrolls of amnesia r - 2 scrolls of revelation a - a scroll of enchant armour Potions g - a potion of magic h - a potion of haste c - 3 potions of curing M - 2 potions of mutation d - 2 potions of moonshine L - a potion of lignification m - a potion of might a - a potion of ambrosia A - a potion of attraction Skills: - Level 7.7(8.9) Fighting - Level 6.0 Dodging - Level 2.1 Stealth - Level 6.0(7.1) Spellcasting - Level 7.0 Conjurations - Level 6.0(7.1) Translocations + Level 7.3 Alchemy You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Iskenderun's Mystic Conj/Tloc 65% 2d13 (+2d73% 4 d - Fulminant Prism Conj/Alch 33% 3d16 2% 4 e - Irradiate Conj/Alch 33% 3d22 8% 5 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 100% 1d9 1% 1 Passage of Golubria Tloc 50% N/A 2% 4 Leda's Liquefaction Alch/Erth 15% N/A 12% 4 Inner Flame Hex/Fire 10% N/A 16% 3 Launch Clockwork Bee Frge 9% N/A 16% 3 Summon Ice Beast Ice/Summ 10% N/A 16% 3 Eringya's Noxious Bog Alch 25% 4d6 38% 6 Cigotuvi's Putrefaction Necr/Air 10% N/A 45% 4 Eringya's Surprising Cr Summ 9% N/A 47% 4 Silence Hex/Air 5% N/A 80% 5 Curse of Agony Necr 9% N/A 83% 5 Dungeon Overview and Level Annotations Branches: Dungeon (10/15)* Temple (0/1) D:7 Orc (0/2) D:9 Lair: D:8-11 *You can no longer be shafted in this branch The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Cheibriados Fedhas Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Trog Yredelemnul The Shining One Shops: D:3 * D:8 * D:9 [ Annotations: D:3 exclusions: black bear, 3 doors and wall, Sigmund D:10 Nergalle Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You stampede swiftly towards enemies and can push them backward. The East Wind leaves your foes to susceptible to magic after you Rampage. Message History You start resting. A yak comes into view. A yak is nearby! Casting: Fulminant Prism (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a yak (93% to hit) You feel a surge of power! You focus your ray upon the yak. The searing ray hits the yak! The yak is lightly wounded. (Press . to maintain the ray.) The searing ray hits the yak. The yak is moderately wounded. The yak completely misses you. The searing ray hits the yak! The yak is heavily wounded. The yak misses you. The searing ray hits the yak! The yak is severely wounded. You finish channelling your searing ray. The yak completely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a yak (severely wounded, 93% to hit) You feel a surge of power! You focus your ray upon the yak. The searing ray hits the yak! The yak is almost dead. (Press . to maintain the ray.) The yak gores you! The searing ray hits the yak! You kill the yak! You start resting. You stop channelling your searing ray. You start resting. HP restored. Magic restored. Sprozz comes into view. Sprozz shouts! Sprozz throws a boomerang. The boomerang completely misses you. You see here a +0 mace. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 3% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You conjure a prism of explosive energy! Sprozz throws a boomerang. The boomerang completely misses you. Your fulminant prism crackles loudly. Sprozz points at you and mumbles some strange words. Sprozz begins winding a clockwork bee! Your fulminant prism explodes! The blast of energy engulfs Sprozz!! Sprozz is heavily wounded. You hear a bellow! x3; You hear a shout! Sprozz continues winding his clockwork bee.... You see here a +0 mace. Casting: Fulminant Prism (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 3% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You conjure a prism of explosive energy! Sprozz continues winding his clockwork bee.... Sprozz continues winding his clockwork bee.... Your fulminant prism crackles loudly. With a metallic buzz, Sprozz's clockwork bee launches itself at you. Sprozz throws a boomerang. The boomerang misses you. Your fulminant prism explodes! The blast of energy engulfs the yak!! The yak is severely wounded. The blast of energy engulfs the yak!!! You kill the yak! The blast of energy engulfs the yak!!! You kill the yak! The blast of energy engulfs Sprozz!!! You kill Sprozz! The clockwork bee runs out of power. You hear a bellow! x2 You feel the doom around you dissipate. Your Alchemy skill increases to level 6! You stampede towards the yak! A bitter wind exposes the yak. You stampede towards the yak! You hit the yak. You kick the yak but do no damage. The yak is almost dead. A bitter wind exposes the yak. The yak gores you! Casting: Fulminant Prism (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a yak (severely wounded, exposed, 96% to hit) Okay, then. You hit the yak. You blast the yak. The yak is almost dead. The yak gores you! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a yak (almost dead, exposed, 96% to hit) You feel a surge of power! You focus your ray upon the yak. The searing ray hits the yak. You kill the yak! The searing ray hits the yak. The yak is lightly wounded. The searing ray hits the yak! The yak is moderately wounded. The searing ray hits the yak! The yak is lightly wounded. (Press . to maintain the ray.) The searing ray hits the yak. The yak is moderately wounded. The searing ray hits the yak. The yak is moderately wounded. The searing ray hits the yak. The yak is moderately wounded. The yak gores you! The searing ray hits the yak! The yak is severely wounded. The searing ray hits the yak! The yak is heavily wounded. The searing ray hits the yak! The yak is heavily wounded. The searing ray hits the yak. The yak is lightly wounded. The yak completely misses you. The searing ray hits the yak. The yak is almost dead. The searing ray hits the yak! The yak is almost dead. The searing ray hits the yak. The yak is severely wounded. The searing ray hits the yak! The yak is moderately wounded. You finish channelling your searing ray. The yak completely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a yak (severely wounded, exposed, 96% to hit) You feel a surge of power! You focus your ray upon the yak. The searing ray hits the yak! You kill the yak! The searing ray misses the yak. The searing ray hits the yak! The yak is almost dead. The searing ray hits the yak! The yak is heavily wounded. (Press . to maintain the ray.) Nergalle shouts! Your Alchemy skill increases to level 7! The searing ray hits the yak! You kill the yak! The searing ray hits the yak. The yak is almost dead. The searing ray hits the yak! The yak is almost dead. The searing ray hits the yak. You kill the yak! The searing ray hits the yak! The yak is almost dead. You stop channelling your searing ray. Nergalle cries out, "Spectres! Fight for the home you helped make!" The long-dead rise up around you. You hit the spectral orc knight but do no damage. You kick the spectral orc knight but do no damage. A bitter wind exposes the spectral orc knight. x2 Nergalle points at the spectral orc knight and mumbles some strange words. The spectral orc knight seems to speed up. The spectral orc knight closely misses you. The spectral orc knight hits you from afar with a +0 halberd. You feel drained. You hit the spectral orc knight but do no damage. You kick the spectral orc knight but do no damage. The spectral orc knight hits you with a +0 halberd! You feel drained. The spectral orc knight hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * Okay, then. You feel much better. You stop stampeding. The spectral orc knight hits you with a +0 halberd! The spectral orc knight hits you from afar with a +0 halberd! You feel drained. The spectral orc knight completely misses you. x2 The spectral orc knight hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * The yak attacks as it pursues you! The yak closely misses you. The yak attacks as it pursues you! The yak closely misses you. The spectral orc knight is no longer exposed. x2 The spectral orc knight attacks as it pursues you! The spectral orc knight closely misses you. The yak gores you but does no damage. You feel better. The spectral orc knight hits you from afar with a +0 halberd! You die... ### #.# ###########.# #.....@YZZ.Z# #.#########o# #.#.......#.# #.#.#####.#{# #.#....<#.#.# #.####..#.#.# #.####..#.#†# #..^.#..#.#.# ####.#..#.#)# You could see Nergalle, 3 spectral orc knights and a yak. Vanquished Creatures Sprozz (D:10) A gargoyle (D:10) Jeremiah (D:7) A hornet (D:10) A wraith (D:10) 10 yaks 3 acid dragons 3 water moccasins An orc warrior (D:8) A sky beast (D:8) 4 ice beasts 4 black bears 2 ogres 4 centaurs A phantom (D:6) 2 kobold brigands 2 bullfrogs (D:7) A gnoll sergeant (D:8) 3 scorpions 8 rock fish 5 wights (D:8) 2 bes kemwar (D:6) 4 howler monkeys A bombardier beetle (D:6) 3 jellies A hound (D:6) 4 orc priests A sleepcap (D:5) A drude (D:8) 5 iguanas Ijyb (D:4) 11 orc wizards 10 adders 6 gnolls 2 shadow imps 6 ufetubi 2 dart slugs 30 orcs 8 endoplasms A hobgoblin (D:4) 3 jackals (D:4) A quokka (D:4) 7 ball pythons 5 bats 3 frilled lizards 11 goblins 9 kobolds 3 rats 200 creatures vanquished. Vanquished Creatures (others) A gnoll (D:8) 1 creature vanquished. Grand Total: 201 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AutarchDCSS the Gale Centaur Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 407 | D:1 | Reached skill level 1 in Fighting 665 | D:1 | Reached XP level 2. HP: 23/23 MP: 1/5 789 | D:1 | Learned a level 2 spell: Searing Ray 1398 | D:2 | You fall into a shaft and drop 1 floor! 1538 | D:3 | Encountered a black bear 1545 | D:3 | Reached XP level 3. HP: 29/29 MP: 2/6 1676 | D:3 | Found Puaschee's General Store. 2195 | D:3 | Encountered Sigmund 2367 | D:3 | Found a snail-covered altar of Cheibriados. 2609 | D:3 | Reached XP level 4. HP: 36/36 MP: 3/7 2766 | D:3 | Found a blossoming altar of Fedhas. 2826 | D:3 | Reached skill level 5 in Conjurations 3318 | D:3 | Killed a black bear 3319 | D:3 | Gained mutation: The East Wind leaves your foes to | susceptible to magic after you Rampage. [Changing winds] 3319 | D:3 | Gained mutation: You stampede swiftly towards enemies and | can push them backward. [Gale Centaur growth] 3319 | D:3 | Reached XP level 5. HP: 41/41 MP: 2/8 3677 | D:4 | Reached XP level 6. HP: 51/51 MP: 5/9 4316 | D:4 | Reached XP level 7. HP: 57/57 MP: 9/12 5266 | D:4 | Encountered Ijyb 5290 | D:4 | Killed Ijyb 5622 | D:5 | Entered Level 5 of the Dungeon 5732 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 6332 | D:5 | Found a bloodstained altar of Trog. 6455 | D:5 | Found a glowing golden altar of the Shining One. 6509 | D:5 | Reached XP level 8. HP: 66/66 MP: 4/14 7168 | D:5 | Found a stormy altar of Qazlal. 7175 | D:5 | Reached skill level 5 in Spellcasting 7560 | D:5 | Found a broken altar of Ashenzari. 7572 | D:5 | Became a worshipper of Ashenzari the Shackled 7624 | D:6 | Reached skill level 1 in Translocations 8591 | D:6 | Reached skill level 5 in Translocations 9042 | D:6 | Reached XP level 9. HP: 71/71 MP: 11/18 9220 | D:7 | Encountered Jeremiah 9228 | D:7 | Killed Jeremiah 9229 | D:7 | Reached skill level 5 in Fighting 9560 | D:7 | Found an iron altar of Okawaru. 9706 | D:7 | Learned a level 4 spell: Fulminant Prism 9838 | D:7 | Found a hazy altar of Hepliaklqana. 9995 | D:7 | Found a statue of an orb of entropy. 9999 | D:7 | Found a staircase to the Ecumenical Temple. 10003 | D:7 | Found a statue of an orb of entropy. 10377 | D:8 | Reached skill level 5 in Dodging 10462 | D:8 | Reached * piety under Ashenzari 10771 | D:8 | Found a sparkling altar of Nemelex Xobeh. 10838 | D:8 | Found Pywn's General Store. 10841 | D:8 | Bought a parchment of Irradiate for 331 gold pieces 10847 | D:8 | Learned a level 5 spell: Irradiate 10883 | D:8 | Reached XP level 10. HP: 90/90 MP: 9/20 11071 | D:8 | Reached skill level 1 in Alchemy 11262 | D:8 | Found a burning altar of Makhleb. 11336 | D:8 | Found a basalt altar of Yredelemnul. 11914 | D:8 | Reached ** piety under Ashenzari 12111 | D:9 | Found Naonekh's Armour Shop. 12111 | D:9 | Found a staircase to the Orcish Mines. 13067 | D:9 | Found an ancient bone altar of Kikubaaqudgha. 13127 | D:10 | Entered Level 10 of the Dungeon 13144 | D:10 | Encountered Nergalle 13558 | D:10 | Encountered Sprozz 13996 | D:10 | Reached skill level 5 in Alchemy 14137 | D:10 | Killed Sprozz 14166 | D:10 | Slain by a spectral orc knight Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_flooded_fountain, layout_basic, serial_park_tiny_2, nrook_uturn D:2: layout_rooms D:3: layout_basic, mainiacjoe_overflow_brackets, slow_altar_2, serial_bayou, serial_bayou_pond_e, serial_bayou_lake_a, serial_bayou_lagoon_a, serial_bayou_ford_a, serial_shops, nicolae_shop_just_a_little_nook, nicolae_houndstooth_variations, uniq_sigmund D:4: kennysheep_goblin_castle, layout_basic D:5: layout_basic, mainiacjoe_overflow_chevrons, ashenzari_altar_1, nicolae_qazlal_eye_of_the_storm, trog_three_pillars_becter D:6: layout_basic, hangedman_decor_push, eino_curves_02 D:7: layout_rooms, nicolae_okawaru_hey_there's_oka_statue_tiles, worldfamousw_hep_ancestral_shrine, minmay_temple_entry_nine_rooms, uniq_jeremiah D:8: layout_basic, nicolae_overflow_four_foyers_orthogonal, nicolae_overflow_four_foyers_diagonal, makhleb_grotto_becter, serial_shops, nicolae_shop_tiny_real_fake_doors D:9: layout_basic, mainiacjoe_overflow_concentric_impassable, orc_david_3, item_on_display_a_b D:10: layout_basic, minivault_8, uniq_nergalle, uniq_sprozz, uniq_josephine Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Fighting | 1 2 3 4 7 | 7.7 Spellcasting | 2 3 4 6 | 6.0 Conjurations | 4 5 6 7 | 7.0 Translocations | 6 | 6.0 Dodging | 6 | 6.0 Alchemy | 7 | 7.3 Stealth | | 2.1 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Attack: Normal | 6 | 2 | 4 | 12 || 24 Melee: Unarmed | 2 | | | || 2 Staff | 3 | 2 | 4 | 12 || 21 Kick | 3 | | 2 | 6 || 11 Dagger | 1 | | | || 1 Throw: Dart | | | | 7 || 7 Cast: Magic Dart | 58 | 19 | 44 | || 121 Searing Ray | 8 | 16 | 82 | 33 || 139 Fulminant Prism | | | 2 | 17 || 19 Iskenderun's Myst | | | 1 | 8 || 9 Invoke: Curse Item | | | 2 | 2 || 4 Evoke: Wand of warping | | 1 | | 5 || 6 Wand of charming | | | | 3 || 3 Drink: Heal wounds | | | | 3 || 3 Curing | | | | 1 || 1 Read: Identify | 2 | 3 | 5 | || 10 Enchant weapon | 1 | | | || 1 Vulnerability | | 1 | | || 1 Teleportation | | | 2 | 2 || 4 Fear | | | | 1 || 1 Blinking | | | | 1 || 1 Armour: Robe | 6 | 13 | 44 | 66 || 129 Dodge: Dodged | 7 | 18 | 75 | 81 || 181 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 14179 | 13751 | 428 | 5748 | 6221 | 10 | 1417.9 | Dungeon | 14179 | 13751 | 428 | 5748 | 6221 | 10 | 1417.9 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 2338 daAuts D:8: 2054 daAuts D:5: 1897 daAuts D:3: 1833 daAuts D:6: 1419 daAuts D:9: 1152 daAuts D:7: 1078 daAuts D:2: 916 daAuts D:1: 817 daAuts D:10: 672 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Ashenzari | 0 | 75766 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+