Dungeon Crawl Stone Soup version 0.33-a0-1459-g6e93e1301c (webtiles) character file. Game seed: 4757713092453350026 21 AutarchTest the Conjurer (level 2, -4/24 HPs) Began as an Armataur Conjurer on Apr 20, 2025. Slain by Terence ... wielding a +4 trident of venom (11 damage) ... on level 2 of the Dungeon. The game lasted 00:03:41 (533 turns). AutarchTest the Conjurer (Armataur Conjurer) Turns: 533, Time: 00:03:42 Health: -4/24 AC: 4 Str: 12 XL: 2 Next: 62% Magic: 3/4 EV: 8 Int: 18 God: Gold: 72 SH: 0 Dex: 8 Spells: 1/4 levels left rFire . . . i - +1 dagger (venom) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.42/turn %: roll @: lethally poisoned (-4 -> -14), very slightly contaminated A: large, deformed body, tough skin 3, armoured tail 2, rollpage 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 72 gold pieces. Inventory: Hand Weapons e - a +0 sling i - a +1 dagger of venom (weapon) Missiles j - 3 boomerangs Armour a - a +0 robe (worn) Scrolls c - a scroll of blinking {unknown} d - a scroll of fog {unknown} g - a scroll of noise {unknown} h - a scroll of poison {unknown} m - a scroll of butterflies {unknown} n - a scroll of enchant armour {unknown} Potions f - a potion of moonshine {unknown} k - a potion of enlightenment {unknown} l - 2 potions of haste {unknown} Skills: - Level 2.0 Fighting - Level 1.3 Dodging - Level 2.1 Stealth + Level 1.8 Spellcasting + Level 3.6 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 4% 1 b - Searing Ray Conj 28% 2d5 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 65% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 (+2d1 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Sigmund, Terence Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History Casting: Searing Ray (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (67% to hit) You miscast Searing Ray. Nothing appears to happen. The quokka bites you but does no damage. The quokka bites you. You completely miss the quokka. The quokka bites you. You hit the quokka. The quokka is heavily wounded. The quokka bites you. You hit the quokka. The quokka is poisoned. The quokka is severely wounded. The quokka closely misses you. The quokka barely misses you. You hit the quokka. You kill the quokka! A ball python comes into view. Your magical contamination has completely faded away. You roll towards the bat! You hit the bat. The bat is poisoned. You tail-slap the bat. You kill the bat! The endoplasm quivers. You roll towards the endoplasm! You hit the endoplasm but do no damage. The endoplasm is poisoned. You tail-slap the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. Casting: Searing Ray (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (almost dead, very poisoned, 98% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. The endoplasm freezes you. You are frozen. You kill the endoplasm! There is a stone staircase leading up here. Your magical contamination has completely faded away. There is a stone staircase leading down here. Magic restored. You climb downwards. The goblin shouts! Found 9 gold pieces. There is a stone staircase leading up here. You hit the goblin. The goblin is poisoned. Your tail-slap misses the goblin. The goblin is moderately wounded. A quokka comes into view. A giant cockroach comes into view. The goblin barely misses you. An orc comes into view. It is wielding a +0 club. You hit the goblin. The goblin looks as sick as possible! The goblin is severely wounded. You kill the goblin! The teleport trap disappears. The quokka disappears! Training target 2.0 for Fighting reached! Your Fighting skill increases to level 2! You need to enable at least one skill for training. Unknown command. You can't go down here! You climb upwards. There is a stone staircase leading down here. A ball python comes into view. Found a scroll labelled INUITU SIGGORO. The ball python hisses angrily. Casting: Searing Ray (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (79% to hit) You focus your ray upon the ball python. The searing ray misses the ball python. (Press . to maintain the ray.) The searing ray hits the ball python! You kill the ball python! You stop channelling your searing ray. There is a faded altar of an unknown god here. This altar belongs to (a) Yredelemnul, (b) Lugonu or (c) Wu Jian, but you can't tell which. Press the corresponding letter to learn more about a god, or press enter to convert or escape to cancel. Okay, then. Unknown command. Press < or > to pray at altars. m - a scroll labelled INUITU SIGGORO There is a faded altar of an unknown god here. Why would you want to do that? Why would you want to do that? You enter the shallow water. A kobold comes into view. It is wielding a +0 club. You roll towards the kobold! The kobold shouts! You roll towards the kobold! You hit the kobold. The kobold is poisoned. The kobold is moderately wounded. You kill the kobold! Casting: Searing Ray (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Unknown command. Things that are here: a +0 club; a kobold corpse Found 17 gold pieces. The ball python hisses angrily. You roll towards the ball python! Casting: Searing Ray (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (79% to hit) You focus your ray upon the ball python. The searing ray hits the ball python. The ball python is severely wounded. (Press . to maintain the ray.) The ball python bites you. The ball python bites you but does no damage. You hit the ball python but do no damage. The ball python is poisoned. Your tail-slap misses the ball python. The ball python is heavily wounded. You stop channelling your searing ray. You kill the ball python! Found a long sword. You now have 72 gold pieces (gained 17). You open the door. There is an open door here. Found a scroll labelled MAOZOATA IRUBB. Found 6 poisoned darts. A rat comes into view. Found a scroll labelled SID WOXAEG. The rat squeaks loudly. Sigmund the Dreaded comes into view. He is wielding a +0 scythe. You roll towards the rat! The rat bites you but does no damage. You closely miss the rat. Your tail-slap misses the rat. The rat bites you but does no damage. You closely miss the rat. Your tail-slap misses the rat. The rat twitches its whiskers. The rat bites you. You hit the rat. The rat is severely wounded. The rat barely misses you. You hit the rat. You kill the rat! You see here a +0 long sword. A giant cockroach comes into view. You roll towards the giant cockroach! You hit the giant cockroach but do no damage. Your tail-slap misses the giant cockroach. The giant cockroach bites you but does no damage. Casting: Searing Ray (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a giant cockroach (76% to hit) You focus your ray upon the giant cockroach. The searing ray hits the giant cockroach. The giant cockroach is heavily wounded. (Press . to maintain the ray.) The giant cockroach closely misses you. The searing ray misses the giant cockroach. The giant cockroach barely misses you. You hit the giant cockroach. The giant cockroach is poisoned. The giant cockroach is severely wounded. You stop channelling your searing ray. You kill the giant cockroach! You see here a giant cockroach corpse. Found a scroll labelled BOUGUSOASA. n - a scroll labelled BOUGUSOASA Terence the Veteran comes into view. He is wielding a +4 trident of venom. Terence shouts! Casting: Searing Ray (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +4 trident of venom and wearing a +0 chain mail (82% to hit) You focus your ray upon Terence. The searing ray misses Terence. (Press . to maintain the ray.) The searing ray hits Terence but does no damage. The searing ray hits Terence. Terence is moderately wounded. Terence hits you from afar with a +4 trident of venom. You are poisoned. Okay, then. You roll towards Terence! You stop channelling your searing ray. You hit Terence but do no damage. Terence is poisoned. Terence is moderately wounded. You feel sick. Terence closely misses you. Magic courses through your body. You feel sick. Terence hits you with a +4 trident of venom. You are lethally poisoned! Casting: Searing Ray (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +4 trident of venom and wearing a +0 chain mail (moderately wounded, very poisoned, 82% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * You feel very sick. Terence hits you with a +4 trident of venom! You die... Terence says, "Win and live. Lose and die. It's the rule of life." ###...............# ###..############### ).#..# #.#..# ############# . #.#..# #...........###.# ..#..###................ .....#................ ....##.#.........@.# ................@..# .#####.............# ........######.##### #####...# #.# ........# #.# .#####..# #.# ........# #.# .######.######.# #...†....# You could see Terence (very poisoned). Vanquished Creatures A dart slug (D:1) An endoplasm (D:2) 2 giant cockroaches A hobgoblin (D:1) A quokka (D:2) 5 ball pythons 2 bats 4 goblins 3 kobolds 2 rats 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AutarchTest the Armataur Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 61 | D:1 | Reached skill level 1 in Fighting 157 | D:1 | Reached XP level 2. HP: 16/23 MP: 0/4 160 | D:1 | Learned a level 2 spell: Searing Ray 290 | D:2 | Found a faded altar of an unknown god. 440 | D:2 | Noticed Sigmund 526 | D:2 | Noticed Terence 533 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_miasma, layout_loops_ring D:2: layout_basic, shapermc_ecumenical_altar_starsandcircs, uniq_sigmund, uniq_terence D:3: layout_loops_ring, mainiacjoe_overflow_alcove_4 Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 2 | 2.0 Dodging | | 1.3 Stealth | | 2.1 Spellcasting | | 1.8 Conjurations | | 3.6 Action || total ---------------------------++------- Melee: Unarmed || 1 Dagger || 17 Tailslap || 2 Cast: Magic Dart || 25 Searing Ray || 8 Use: Potion || 1 Armour: Robe || 24 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 532 | 532 | 0 | 4 | 0 | 3 | 177.3 | Dungeon | 532 | 532 | 0 | 4 | 0 | 3 | 177.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 287 daAuts D:2: 241 daAuts D:3: 3 daAuts