Dungeon Crawl Stone Soup version 0.34-a0-26-g3ef93ad0ef (webtiles) character file. Game seed: 174062978481239805 74 AutarchTest the Conjurer (level 4, -2/36 HPs) Began as an Armataur Conjurer on May 1, 2025. Shot with an arrow by a centaur (4 damage) ... on level 3 of the Dungeon. The game lasted 00:07:58 (1003 turns). AutarchTest the Conjurer (Armataur Conjurer) Turns: 1003, Time: 00:07:59 Health: -2/36 AC: 6 Str: 12 XL: 4 Next: 9% Magic: 7/7 EV: 8 Int: 20 God: Gold: 84 SH: 0 Dex: 9 Spells: 4/7 levels left rFire . . . m - +2 hand axe (pain) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . s - +2 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no barding) Will ..... d - amulet of magic regeneration Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 1.82/turn %: roll @: no status effects A: large, deformed body, tough skin 3, armoured tail 2, rollpage 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 84 gold pieces. Inventory: Hand Weapons m - a +2 hand axe of pain (weapon) Missiles h - 5 curare-tipped darts n - 6 datura-tipped darts o - a throwing net Armour a - a +0 robe (worn) s - a +2 hat (worn) Jewellery d - an amulet of magic regeneration (worn) i - a ring of ice k - an amulet of reflection Scrolls c - a scroll of teleportation f - a scroll of poison {unknown} g - 2 scrolls of enchant weapon j - a scroll of brand weapon {unknown} p - a scroll of immolation {unknown} t - a scroll of noise {unknown} Potions b - a potion of magic e - 2 potions of curing {unknown} l - a potion of enlightenment {unknown} Talismans r - a scarab talisman Skills: - Level 2.0 Fighting - Level 1.4 Dodging - Level 2.2 Stealth - Level 2.0 Spellcasting + Level 4.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 40% 2d8 6% 1 Apportation Tloc 4% N/A 16% 1 Kinetic Grapnel Frge 8% 1d4 16% 1 Poisonous Vapours Alch/Air 8% 1d1 16% 1 Summon Small Mammal Summ 8% N/A 16% 1 Confusing Touch Hex 2% N/A 43% 3 Fulminant Prism Conj/Alch 5% 3d6 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Dispel Undead Necr 2% 3d7 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Qazlal Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History n - 6 datura-tipped darts Found a runed hat. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You roll towards the quokka! You roll towards the quokka! You hit the quokka. The quokka is severely wounded. The quokka bites you. The quokka bites you but does no damage. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (severely wounded, 69% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. The quokka bites you. The quokka barely misses you. The quokka closely misses you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (severely wounded, 69% to hit) You focus your ray upon the quokka. The searing ray hits the quokka! You kill the quokka! (Press . to maintain the ray.) You stop channelling your searing ray. You see here a quokka corpse. Found a book of Cantrips. Your magical contamination has completely faded away. An adder comes into view. The adder moves out of view. A gnoll comes into view. It is wielding a +0 whip. A gnoll comes into view. It is wielding a +0 spear. Found a scroll labelled WIGEXKYDDEO and a scroll labelled VIKACO ZEAQOZXO. The gnoll shouts! x2; You hear a shout! A gnoll comes into view. It is wielding a +0 whip and quivering a throwing net. You see here a book of Cantrips. You pick up a book of Cantrips and begin reading... You add the spells Poisonous Vapours, Kinetic Grapnel, Summon Small Mammal and Apportation to your library. The adder barely misses you. The adder bites you but does no damage. The adder bites you but does no damage. The adder bites you but does no damage. The adder attacks as it pursues you! The adder bites you but does no damage. You hit the adder. The adder is lightly wounded. The adder bites you but does no damage. The adder bites you. You closely miss the adder. You tail-slap the adder! The adder is almost dead. The adder barely misses you. The adder bites you but does no damage. The gnoll hits you from afar with a +0 spear. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (severely wounded, 63% to hit) You focus your ray upon the adder. The searing ray hits the adder! You kill the adder! The searing ray hits the gnoll! The gnoll is severely wounded. The searing ray hits the gnoll! The gnoll is severely wounded. (Press . to maintain the ray.) The gnoll hits you from afar with a +0 spear! Unknown command. The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll! The gnoll is heavily wounded. Your Conjurations skill increases to level 4! The searing ray hits the gnoll! You kill the gnoll! You have reached level 4! You feel agile. You stop channelling your searing ray. You see here an adder corpse. Things that are here: a +0 spear; a gnoll corpse o - a throwing net Things that are here: a +0 whip; a +0 whip p - a scroll labelled WIGEXKYDDEO q - a scroll labelled VIKACO ZEAQOZXO As you read the scroll labelled IMEOWN PONTO, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. As you read the scroll labelled RISMIPHEUGOG, it crumbles to dust. It is a scroll of enchant weapon. Your +1 hand axe of pain glows red for a moment. Okay, then. Your surroundings suddenly seem different. 2 hobgoblins come into view. Found a scarab talisman and a robe. The hobgoblin moves out of view. You roll towards the hobgoblin! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (asleep, 100% to hit) You focus your ray upon the hobgoblin. The searing ray hits the hobgoblin! You kill the hobgoblin! (Press . to maintain the ray.) You stop channelling your searing ray. You see here a scarab talisman. r - a scarab talisman Found 9 gold pieces. A frilled lizard comes into view. The hobgoblin shouts! You hit the hobgoblin but do no damage. The frilled lizard hisses angrily. The hobgoblin hits you with a +0 club. You hit the hobgoblin. Your tail-slap misses the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you with a +0 club. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a frilled lizard (63% to hit) You focus your ray upon the frilled lizard. The searing ray hits the hobgoblin. You kill the hobgoblin! The searing ray hits the frilled lizard. You kill the frilled lizard! (Press . to maintain the ray.) You stop channelling your searing ray. Found a book of Touch. You now have 70 gold pieces (gained 23). Things that are here: a +0 club; a hobgoblin corpse You pick up a book of Touch and begin reading... You add the spells Kiss of Death, Confusing Touch and Dispel Undead to your library. Okay, then. A frilled lizard comes into view. The frilled lizard hisses angrily. You roll towards the frilled lizard! The frilled lizard bites you but does no damage. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a frilled lizard (63% to hit) You focus your ray upon the frilled lizard. The searing ray hits the frilled lizard! You kill the frilled lizard! (Press . to maintain the ray.) You stop channelling your searing ray. You open the door. There is an open door here. A hobgoblin comes into view. You roll towards the hobgoblin! You roll towards the hobgoblin! You slash the hobgoblin! You kill the hobgoblin! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You see here a +2 hat. You open the door. You see here a +2 hat. You start putting on your armour. You continue putting on your +2 hat. x5 You finish putting on your +2 hat. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. Found a scroll labelled CIGHEO UDORA and a scroll labelled VIKACO ZEAQOZXO. You now have 84 gold pieces (gained 14). t - a scroll labelled CIGHEO UDORA q - 2 scrolls labelled VIKACO ZEAQOZXO (gained 1) Blink to where? Press: ? - help, Dir - move target As you read the scroll labelled VIKACO ZEAQOZXO, it crumbles to dust. It was a scroll of blinking. A centaur comes into view. The centaur shouts! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow closely misses you. A bat comes into view. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you! You roll towards the centaur! The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * You roll towards the centaur! The centaur unwields a +0 shortbow. The centaur barely misses you. The centaur kicks you. * * * LOW HITPOINT WARNING * * * A hobgoblin comes into view. Okay, then. Blink to where? Press: ? - help, Dir - move target As you read the scroll of blinking, it crumbles to dust. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow closely misses you. The centaur shoots an arrow. The arrow hits you. You die... ............................g ###+#......#.........c....... #.......###.#.......§....... #.......+ #............... #.......#####......b.......~ #..........##.............~≈≈ ##........#.##.............~≈.~ #...........##.....!.......~≈≈≈ #.....#..#####>.@...........~~~ #...............÷..##.##....... #.....#..##....#......##....... #.....#.).+....#............... #....##.###....#............... #######.# #....#.....##<....... #.###....##+#####......## #...'....# #......# #.###....# .......# You could see a centaur and a bat. Vanquished Creatures 3 gnolls (D:2) An adder (D:2) A dart slug (D:3) A ribbon worm (D:3) 3 endoplasms A giant cockroach (D:1) 7 hobgoblins 2 quokkas 4 ball pythons 2 bats 7 frilled lizards 3 goblins 4 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AutarchTest the Armataur Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 127 | D:1 | Reached skill level 1 in Fighting 157 | D:1 | Reached XP level 2. HP: 15/23 MP: 4/4 160 | D:1 | Learned a level 2 spell: Searing Ray 571 | D:2 | Reached XP level 3. HP: 28/29 MP: 4/6 577 | D:2 | Found a stormy altar of Qazlal. 738 | D:2 | Reached skill level 4 in Conjurations 739 | D:2 | Reached XP level 4. HP: 17/36 MP: 3/7 994 | D:3 | Noticed a centaur 1003 | D:3 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_circles, layout_basic D:2: mumra_celtic_spiral_tile, layout_basic, basic_altar, serial_forest, infiniplex_forest_lined_1, infiniplex_forest_lined_4_way, infiniplex_forest_straight_4, infiniplex_forest_fountain, infiniplex_forest_lined_room_, infiniplex_forest_zigzag_1, infiniplex_forest_end_double D:3: layout_basic, kennysheep_slug_shrine, shapermc_ecumenical_altar_flowoftime, kennysheep_generic_room_11, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.0 Spellcasting | 2 | 2.0 Conjurations | 4 | 4.4 Dodging | | 1.4 Stealth | | 2.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 17 | || 17 Hand axe | 8 | 3 || 11 Tailslap | 2 | || 2 Punch | 1 | || 1 Cast: Magic Dart | 25 | || 25 Searing Ray | 17 | 3 || 20 Use: Scroll | | 4 || 4 Stab: Sleeping | 3 | || 3 Armour: Robe | 41 | 9 || 50 Dodge: Dodged | 22 | 3 || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1005 | 901 | 104 | 0 | 46 | 3 | 335.0 | Dungeon | 1005 | 901 | 104 | 0 | 46 | 3 | 335.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 569 daAuts D:1: 237 daAuts D:3: 197 daAuts