Axiomata Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (2, 45, D:1) a rat corpse (skeletalised by now) (7, 50, D:1) a +0 chain mail (16, 6, D:1) 3 stones (16, 35, D:1) a +0 dagger (18, 35, D:1) a +0 club a goblin skeleton (21, 50, D:1) 9 stones (29, 16, D:1) a sanguine talisman (29, 31, D:1) a +0 mace (31, 24, D:1) a hobgoblin skeleton (31, 31, D:1) a stone (40, 37, D:1) a +0 whip (43, 25, D:1) a +0 dagger a goblin skeleton (59, 18, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (2, 14, D:2) a +0 hand axe (15, 18, D:2) a +0 club (25, 26, D:2) the +11 dagger "Wifat" {freeze, rElec rN+ Will+ Str-2} rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will+: It increases your willpower. Str-2: It affects your strength (-2). (29, -16, D:2) a +0 dagger (33, 7, D:2) a +0 sling a +0 dagger a goblin skeleton (41, -25, D:2) a ball python corpse (skeletalised by now) (47, -21, D:2) a quokka corpse (skeletalised by now) (52, -16, D:2) 5 stones (58, 10, D:2) a frilled lizard skeleton (62, -20, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 robe (1, -1, D:3) a rat skeleton (8, 20, D:3) a +0 cloak (12, 20, D:3) a +0 dagger (17, 6, D:3) a ball python skeleton (20, 6, D:3) a hobgoblin skeleton (24, 18, D:3) a +0 dagger (31, 15, D:3) a +0 hand axe (35, 22, D:3) a +2 sling of electrocution (36, 13, D:3) a staff of alchemy (38, 13, D:3) a ball python skeleton (40, -4, D:3) a +0 mace (43, 4, D:3) a rat corpse (skeletalised by now) (45, -7, D:3) a +0 helmet (48, 11, D:3) a +0 short sword (54, -1, D:3) a +0 spear Level 4 of the Dungeon (26, -17, D:4) a scroll of teleportation