Axiomata Level 1 of the Dungeon (0, 0, D:1) a +0 mace (7, 25, D:1) a bat corpse (skeletalised by now) (17, 19, D:1) 5 stones (18, 29, D:1) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (26, 11, D:1) a +0 pair of gloves (29, 9, D:1) a hobgoblin corpse (skeletalised by now) (29, 19, D:1) a +0 robe (34, 25, D:1) a ball python skeleton (35, 43, D:1) 6 stones (37, 27, D:1) a +0 pair of gloves (41, 35, D:1) a quokka skeleton (42, 10, D:1) a rat skeleton (46, 14, D:1) a +0 club 4 stones a +0 whip a kobold skeleton (48, 17, D:1) 8 stones (51, 34, D:1) a frilled lizard skeleton (51, 37, D:1) a ball python skeleton (52, 37, D:1) a rat corpse (skeletalised by now) (53, 37, D:1) a +0 whip a stone a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 3, D:2) a +0 trident a +0 ring mail the human corpse of Terence (skeletalised by now) (0, 5, D:2) a +0 dagger a kobold corpse (skeletalised by now) (14, 21, D:2) an inkwell talisman (31, 19, D:2) a quokka corpse (skeletalised by now) (35, 12, D:2) a +0 short sword a kobold corpse (skeletalised by now) (42, 7, D:2) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 war axe