Axiomata Level 1 of the Dungeon (0, 0, D:1) a +0 club a ball python skeleton (10, 17, D:1) a +0 ring mail (13, 50, D:1) a +0 club (16, 4, D:1) a +0 scale mail (22, 20, D:1) a +0 club (24, 22, D:1) a ball python corpse (skeletalised by now) (27, 19, D:1) a +2 whip of flaming (30, 40, D:1) a frilled lizard corpse (skeletalised by now) (39, -10, D:1) a hobgoblin corpse (skeletalised by now) (40, 23, D:1) a kobold corpse (skeletalised by now) (46, 21, D:1) 5 stones (47, 39, D:1) a bat skeleton (49, 46, D:1) a +0 mace (49, 50, D:1) a rat corpse (skeletalised by now) (51, 49, D:1) an inkwell talisman (52, 45, D:1) a +0 short sword (56, 44, D:1) a +0 spear (57, 50, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club (7, 16, D:2) a +0 dagger a +0 sling a goblin skeleton (9, 25, D:2) a poisoned dart (9, 26, D:2) a scroll of blinking (11, -5, D:2) a +0 heavy mace (11, 27, D:2) 2 poisoned darts (13, 10, D:2) a +0 leather armour