Ayoh Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (8, -18, D:1) a rat skeleton (12, -12, D:1) a rat corpse (skeletalised by now) (15, 11, D:1) a +0 short sword (16, 12, D:1) a +0 dagger (16, 13, D:1) a ball python skeleton (21, -22, D:1) a hobgoblin skeleton (28, -23, D:1) a +0 club a goblin corpse (skeletalised by now) (39, -15, D:1) a ball python skeleton (39, -14, D:1) a +0 club (40, -4, D:1) a rat corpse (skeletalised by now) (48, 23, D:1) 6 stones (49, 2, D:1) a +0 scale mail (51, -9, D:1) 6 stones (53, 11, D:1) a rat skeleton (59, -18, D:1) a +0 spear (59, 30, D:1) a hobgoblin corpse (skeletalised by now) (61, 25, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) the +2 robe of Resourcefulness {rN+ MP+4} rN+: It protects you from negative energy. MP+4: It affects your magic capacity (+4). (7, -22, D:2) a rat skeleton a frilled lizard skeleton (8, -34, D:2) a +0 short sword (14, 7, D:2) a +0 mace (16, -21, D:2) a rat corpse (skeletalised by now) (25, -7, D:2) a +0 sling (26, 2, D:2) the inkwell talisman of the Twelve Suns {Slay+3} [inkwell talisman] Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (28, -25, D:2) a +0 dagger (34, -23, D:2) a +0 ring mail (40, -28, D:2) a hobgoblin corpse (skeletalised by now) (40, 15, D:2) a jackal corpse (skeletalised by now) (41, 14, D:2) a jackal skeleton a jackal skeleton (43, -3, D:2) a bat skeleton (54, 15, D:2) a +0 club (55, 16, D:2) a +0 mace (55, 26, D:2) a +0 club (60, 15, D:2) a +0 robe Level 3 of the Dungeon (5, 8, D:3) a +0 short sword a bat corpse (7, -4, D:3) a +0 long sword (9, -13, D:3) a +0 robe (11, -12, D:3) 6 poisoned darts (12, 10, D:3) a frilled lizard corpse (20, -9, D:3) a scroll of enchant armour (20, 0, D:3) a +0 club a hobgoblin corpse (26, -4, D:3) an amulet of guardian spirit