Ayoh Level 1 of the Dungeon (0, 4, D:1) a +0 dagger (0, 8, D:1) a rat corpse (skeletalised by now) (1, 8, D:1) a +0 club (2, -20, D:1) a +0 sling (3, -13, D:1) a rat corpse (skeletalised by now) (3, 10, D:1) a quokka corpse (skeletalised by now) (4, -17, D:1) a +2 vampiric spear (4, -14, D:1) a hobgoblin corpse (skeletalised by now) (4, 0, D:1) a scarab talisman (13, 13, D:1) a +0 dagger (13, 16, D:1) a rat corpse (skeletalised by now) (14, -9, D:1) 2 flux baubles (15, 5, D:1) a +0 club (18, 3, D:1) a +0 leather armour (27, 14, D:1) a hobgoblin skeleton (29, -5, D:1) a +0 short sword (30, 7, D:1) a hobgoblin skeleton (34, 13, D:1) a hobgoblin skeleton (36, -16, D:1) a +0 dagger (41, -4, D:1) a +0 club a goblin corpse (skeletalised by now) (44, 0, D:1) a +0 spear (44, 14, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Besaaduf's General Store a scroll of brand weapon (123 gold) a +0 trident (45 gold) a book of Conjurations (260 gold) a +0 glaive (130 gold) 2 stones (2 gold) a scroll of identify (26 gold) a scroll of brand weapon (123 gold) the rimehorn talisman "Doukh" {*Slow rElec rF- rC+} (715 gold) [rimehorn talisman] *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. a +0 heavy quarterstaff (143 gold) (0, 0, D:2) a +0 chain mail (2, -15, D:2) a +0 dagger (2, -3, D:2) a ball python skeleton (5, 2, D:2) an amulet of the acrobat (6, -5, D:2) a +0 leather armour (6, 17, D:2) a staff of earth (13, -8, D:2) a +0 whip a +0 club an adder skeleton (14, -15, D:2) a +0 ring mail (15, 9, D:2) a quokka skeleton (16, -11, D:2) a +0 club a goblin skeleton (18, 0, D:2) a frilled lizard skeleton (19, 2, D:2) a quokka skeleton (27, 12, D:2) a ball python skeleton (30, 12, D:2) a +0 robe (38, 12, D:2) a +0 club (39, 12, D:2) a +0 dagger a goblin skeleton (41, 19, D:2) a ball python corpse (skeletalised by now) (46, -8, D:2) an amulet of guardian spirit (49, -3, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 whip (5, -6, D:3) a quokka skeleton (8, -14, D:3) a +0 scale mail (16, -2, D:3) a jackal corpse (skeletalised by now) (16, -1, D:3) a jackal corpse (skeletalised by now) (17, -7, D:3) a +0 ring mail (24, 6, D:3) a +0 leather armour (26, -1, D:3) a rat corpse (skeletalised by now) (27, -17, D:3) a bat skeleton (28, -1, D:3) a +0 flail a +0 chain mail (33, 6, D:3) a rat corpse (skeletalised by now) (37, -16, D:3) a +0 club (38, 9, D:3) a +0 quarterstaff (44, -6, D:3) a +0 ring mail a +0 dagger (45, -7, D:3) a ball python skeleton (46, -7, D:3) a +0 leather armour a +0 hand axe an orc skeleton (53, 16, D:3) the +1 leather armour of the Devil's Advocate {rElec Str-3 Int+4 Dex-5} rElec: It insulates you from electricity. Str-3: It affects your strength (-3). Int+4: It affects your intelligence (+4). Dex-5: It affects your dexterity (-5). Level 4 of the Dungeon (4, -8, D:4) a +0 pair of boots (14, -48, D:4) an amulet of guardian spirit (14, -45, D:4) a +0 club a +0 robe (20, -28, D:4) a +0 dagger a +0 robe an orc skeleton (21, -28, D:4) a +0 dagger a +0 club an orc skeleton (21, -27, D:4) a +0 hand axe an orc skeleton an orc skeleton (43, -4, D:4) a +0 giant spiked club an ogre corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 robe (3, 2, D:5) a +0 robe a +0 dagger an orc corpse (6, 4, D:5) a +0 leather armour a +0 whip an orc corpse (7, 4, D:5) a +0 leather armour a +0 hand axe an orc corpse (8, -4, D:5) an adder corpse (8, 6, D:5) a +0 robe a +0 scythe the human corpse of Sigmund (9, 6, D:5) a +0 short sword (9, 16, D:5) a +0 flail a boomerang (10, 15, D:5) a +0 mace a +0 ring mail an orc corpse (13, 13, D:5) a +4 mace of chaos (14, 13, D:5) a +0 dagger an orc corpse