Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 4052239394328839166 186 Ayoh the Trooper (level 5, -1/41 HPs) Began as a Djinni Air Elementalist on Mar 15, 2026. Killed by their own static electricity (2 damage) ... on level 3 of the Dungeon. The game lasted 00:03:57 (2258 turns). Ayoh the Trooper (Djinni Air Elementalist) Turns: 2258, Time: 00:03:58 Health: -1/41 AC: 2 Str: 9 XL: 5 Next: 97% Gold: 68 EV: 11 Int: 16 God: SH: 0 Dex: 14 rFire + + . (33%) b - +0 dagger rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.26/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 68 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Missiles c - 2 poisoned darts d - 3 stones Armour a - a +0 robe (worn) Scrolls c - a scroll of acquirement {unknown} e - 3 scrolls of identify {unknown} h - a scroll of amnesia {unknown} Potions d - a potion of attraction {unknown} f - a potion of might {unknown} j - a potion of enlightenment {unknown} Skills: - Level 4.0 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.8 Spellcasting + Level 3.8 Conjurations + Level 3.8 Hexes + Level 3.8 Summonings + Level 3.8 Necromancy + Level 3.8 Translocations + Level 3.8 Forgecraft + Level 3.8 Fire Magic + Level 3.8 Ice Magic + Level 3.8 Air Magic + Level 3.8 Earth Magic + Level 3.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 60% 1d6 3% 1 b - Static Discharge Conj/Air 30% 3-5/arc 5% 2 c - Swiftness Air 15% N/A 11% 3 d - Airstrike Air 7% 2d(2-18) 34% 4 e - Slow Hex 60% N/A 3% 1 f - Call Imp Summ 30% N/A 5% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:3 = Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The gnoll is heavily wounded. The lightning grounds out. The gnoll bouda is struck by an arc of lightning. The gnoll bouda is moderately wounded. The gnoll is struck by an arc of lightning. The gnoll is almost dead. The lightning grounds out. The gnoll misses you. The gnolls pick up the pace! Casting: Static Discharge (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The gnoll is struck by an arc of lightning. You kill the gnoll! The gnoll bouda is struck by an arc of lightning. The gnoll bouda is heavily wounded. You are struck by an arc of lightning. The gnoll bouda is struck by an arc of lightning. The gnoll bouda is severely wounded. The lightning grounds out. The gnoll bouda is struck by an arc of lightning. The gnoll bouda is almost dead. You are struck by an arc of lightning. The lightning grounds out. The gnoll bouda hits you with a +0 club! Casting: Static Discharge (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The gnoll bouda is struck by an arc of lightning. You kill the gnoll bouda! You are struck by an arc of lightning. The gnoll is struck by an arc of lightning. The gnoll is severely wounded. The lightning grounds out. The gnoll hits you with a +2 whip of freezing! * * * LOW HITPOINT WARNING * * * The gnoll freezes you terribly. * * * LOW HITPOINT WARNING * * * Casting: Static Discharge (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The gnoll is struck by an arc of lightning. You kill the gnoll! You are struck by an arc of lightning. You die... #j.# ###.## #.∩j##### #...j...# #.#.###j# #..#.#.#j# ...##.#.#.# ..## #.#)#.# ... #.#@).# ># #.##### ... There were no monsters in sight! Vanquished Creatures A bombardier beetle (D:3) A gnoll bouda (D:3) Natasha (thrice) (D:2) 3 gnolls (D:3) A dart slug (D:1) 2 ribbon worms (D:2) 2 hobgoblins (D:1) A quokka (D:2) 3 ball pythons 4 bats 5 endoplasms A frilled lizard (D:1) 4 goblins 5 kobolds 4 rats 40 creatures vanquished. Vanquished Creatures (collateral kills) A bat (D:2) A rat (D:2) 2 creatures vanquished. Grand Total: 42 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ayoh the Djinni Air Elementalist began the quest for the | Orb. 0 | D:1 | Ayoh set off with the following spells memorised: Shock, | Static Discharge, Swiftness, Airstrike. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 223 | D:1 | Reached skill level 1 in Fighting 307 | D:1 | Reached XP level 2. HP: 19/22 MP: 0/0 856 | D:2 | Reached skill level 2 in Fighting 1038 | D:2 | Encountered Natasha 1042 | D:2 | Killed Natasha 1043 | D:2 | Reached skill level 3 in Fighting 1043 | D:2 | Reached XP level 3. HP: 26/30 MP: 0/0 1043 | D:2 | Learned a level 1 spell: Slow 1412 | D:2 | Encountered Natasha 1420 | D:2 | Killed Natasha 1421 | D:2 | Reached XP level 4. HP: 9/37 MP: 0/0 1491 | D:2 | Encountered Natasha 1551 | D:2 | Killed Natasha 1552 | D:2 | Reached skill level 4 in Fighting 1647 | D:2 | Reached XP level 5. HP: 40/41 MP: 0/0 1647 | D:2 | Learned a level 2 spell: Call Imp 2104 | D:3 | Found Jelemurifi's Jewellery Boutique. 2258 | D:3 | Killed from afar by themself Illustrated notes Levels and vault maps discovered: D:1: roderic_octagonal_star, layout_basic D:2: layout_loops_ring, uniq_natasha D:3: minmay_inner_zag, layout_basic, serial_shops, shop, shop, shop, shop, uniq_ijyb Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | | 3.8 Conjurations | | 3.8 Hexes | | 3.8 Summonings | | 3.8 Necromancy | | 3.8 Translocations | | 3.8 Forgecraft | | 3.8 Fire Magic | | 3.8 Ice Magic | | 3.8 Air Magic | | 3.8 Earth Magic | | 3.8 Alchemy | | 3.8 Fighting | 1 3 4 | 4.0 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 3 | 7 || 10 Melee: Unarmed | 2 | || 2 Dagger | 1 | 7 || 8 Cast: Shock | 56 | 31 || 87 Static Discharge | 2 | 6 || 8 Call Imp | | 3 || 3 Stab: Sleeping | | 1 || 1 Armour: Robe | 11 | 21 || 32 Dodge: Dodged | 14 | 11 || 25