Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 4260283871147529582 862 Ayoh the Tinkerer (level 8, -1/57 HPs) Began as a Gnoll Forgewright on Mar 27, 2026. Slain by an ice beast (5 damage) ... on level 5 of the Dungeon. The game lasted 00:10:55 (4516 turns). Ayoh the Tinkerer (Gnoll Forgewright) Turns: 4516, Time: 00:10:55 Health: -1/57 AC: 2 Str: 9 XL: 8 Next: 2% Magic: 17/25 EV: 13 Int: 15 God: Gold: 291 SH: 0 Dex: 15 Spells: 12/18 levels left rFire . . . (100%) c - +0 short sword (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ i - ring of magical power HPRegen 1.09/turn (no ring) MPRegen 0.19/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training, agile 1, regeneration 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Sewer. You collected 291 gold pieces. Inventory: Hand Weapons a - a +0 hammer c - a +0 short sword of venom (weapon) e - a +1 dagger of electrocution f - the +5 dagger of the Flying Gods {devious, *Noise rCorr Dex+3 Stlth+} (You took it off an orc on level 3 of the Dungeon) *Noise: It may make a loud noise when swung. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. k - a +2 short sword of speed Missiles d - 21 poisoned darts g - 2 javelins j - 8 stones Armour b - a +0 robe (worn) h - the +5 ring mail "Ekosk" {*Slow rPois Str+9} (You found it on level 4 of the Dungeon) *Slow: It may slow you when you take damage. rPois: It protects you from poison. Str+9: It affects your strength (+9). It cannot be enchanted further. Jewellery i - a ring of magical power (worn) Wands a - a wand of flame (12) f - a wand of mindburst (12) Scrolls w - a scroll of enchant weapon f - a scroll of fear r - a scroll of revelation g - 2 scrolls of fog b - a scroll of blinking c - a scroll of amnesia {unknown} e - a scroll of brand weapon {unknown} h - a scroll of vulnerability {unknown} Potions g - a potion of magic A - a potion of attraction M - a potion of mutation d - 2 potions of haste {unknown} j - a potion of curing {unknown} L - a potion of lignification k - a potion of cancellation {unknown} i - a potion of invisibility f - a potion of ambrosia {unknown} l - a potion of resistance {unknown} Skills: + Level 2.9 Fighting + Level 2.9 Short Blades + Level 2.9 Long Blades + Level 2.9 Axes + Level 2.9 Maces & Flails + Level 2.9 Polearms + Level 2.9 Staves + Level 2.9 Ranged Weapons + Level 2.9 Throwing + Level 2.9 Armour + Level 5.5 Dodging + Level 5.1 Stealth + Level 2.9 Shields + Level 2.9 Unarmed Combat + Level 5.8 Spellcasting + Level 2.3 Conjurations + Level 2.3 Hexes + Level 2.3 Summonings + Level 2.3 Necromancy + Level 2.3 Translocations + Level 7.5 Forgecraft + Level 2.3 Fire Magic + Level 2.3 Ice Magic + Level 2.3 Air Magic + Level 2.3 Earth Magic + Level 2.3 Alchemy + Level 3.2 Invocations + Level 2.9 Evocations + Level 2.6 Shapeshifting You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 100% 1d8 1% 1 b - Construct Spike Laun Frge 54% 2d5 1% 2 c - Launch Clockwork Bee Frge 27% N/A 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 44% N/A 5% 1 Jinxbite Hex 22% 2d2 9% 2 Maxwell's Portable Pile Tloc 11% (3-9)d3 17% 3 Forge Blazeheart Golem Fire/Frge 19% N/A 19% 4 Forge Lightning Spire Air/Frge 19% 3d4 19% 4 Anguish Hex/Necr 5% N/A 50% 4 Cause Fear Hex 5% N/A 50% 4 Martyr's Knell Necr/Summ 11% N/A 50% 4 Olgreb's Toxic Radiance Alch 11% N/A 50% 4 Summon Seismosaurus Egg Summ/Erth 11% N/A 50% 4 Enfeeble Hex 5% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Sewer (visited) Temple: D:4-7 Altars: Shops: D:2 * Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. You are agile. (Dex +4, Str/Int -1) Your natural rate of healing is unusually fast. Message History The ice beast misses you. You hit the ice beast. The ice beast is poisoned. The ice beast is moderately wounded. The rocky spike skewers the orc. The orc is almost dead. The ice beast hits you. The ice beast freezes you. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ice beast (moderately wounded, very poisoned, 78% to hit) The kinetic grapnel hits the ice beast but does no damage. The ice beast is moderately wounded. The rocky spike skewers the orc! You kill the orc! The ice beast hits you. The ice beast freezes you! You hit the ice beast. Your bite misses the ice beast. The ice beast is heavily wounded. The rocky spike skewers the ice beast. The ice beast is severely wounded. The ice beast misses you. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ice beast (severely wounded, very poisoned, 78% to hit) The kinetic grapnel hits the ice beast. The ice beast is severely wounded. The ice beast hits you. The ice beast freezes you! * * * LOW HITPOINT WARNING * * * The grapnel guides your strike. You hit the ice beast but do no damage. You bite the ice beast. The ice beast is severely wounded. Casting: Kinetic Grapnel (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! * * * LOW HITPOINT WARNING * * * The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you. You die... ........# #####.# #. #.....# #.####)#.#.# ######.....<#.#.### .......####.#.#...######## .......................... ........###.#.###.######## ........###@#[# #.# ........))Y.#.# #.# .Y.....######.# #.# .....o. #....###.# ....... #.###....# ∆ ....... #.# #.#### ∆ ....... #.###.# ####### #.....# ####### You could see an ice beast (very poisoned). Vanquished Creatures An ice beast (D:4) An ogre (D:5) A scorpion (D:2) A howler monkey (D:5) A bombardier beetle (D:3) A hound (D:4) 3 orc priests 4 clockroaches (D:3) 2 iguanas An orc wizard (D:5) A gnoll (D:2) A river rat (Sewer) 8 adders 4 shadow imps (D:4) 2 white imps (D:4) 2 ufetubi (D:4) 4 dart slugs 7 ribbon worms 7 endoplasms 10 hobgoblins 14 orcs 3 quokkas 13 ball pythons 3 bats 5 frilled lizards 8 goblins 10 kobolds 10 rats 128 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ayoh the Gnoll Forgewright began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 69 | D:1 | Reached XP level 2. HP: 19/19 MP: 7/7 72 | D:1 | Learned a level 2 spell: Construct Spike Launcher 655 | D:2 | You fall into a shaft and drop 1 floor! 695 | D:3 | Reached skill level 1 in Fighting 695 | D:3 | Reached skill level 1 in Short Blades 695 | D:3 | Reached skill level 1 in Long Blades 695 | D:3 | Reached skill level 1 in Axes 695 | D:3 | Reached skill level 1 in Maces & Flails 695 | D:3 | Reached skill level 1 in Polearms 695 | D:3 | Reached skill level 1 in Staves 695 | D:3 | Reached skill level 1 in Ranged Weapons 695 | D:3 | Reached skill level 1 in Throwing 695 | D:3 | Reached skill level 1 in Armour 695 | D:3 | Reached skill level 1 in Shields 695 | D:3 | Reached skill level 1 in Unarmed Combat 695 | D:3 | Reached skill level 5 in Spellcasting 695 | D:3 | Reached skill level 1 in Invocations 695 | D:3 | Reached skill level 1 in Evocations 695 | D:3 | Reached XP level 3. HP: 11/26 MP: 7/9 844 | D:3 | Reached XP level 4. HP: 32/32 MP: 11/11 880 | D:3 | Reached skill level 1 in Conjurations 880 | D:3 | Reached skill level 1 in Hexes 880 | D:3 | Reached skill level 1 in Summonings 880 | D:3 | Reached skill level 1 in Necromancy 880 | D:3 | Reached skill level 1 in Translocations 880 | D:3 | Reached skill level 1 in Fire Magic 880 | D:3 | Reached skill level 1 in Ice Magic 880 | D:3 | Reached skill level 1 in Air Magic 880 | D:3 | Reached skill level 1 in Earth Magic 880 | D:3 | Reached skill level 1 in Alchemy 880 | D:3 | Reached skill level 1 in Shapeshifting 912 | D:3 | Reached XP level 5. HP: 20/37 MP: 10/12 1143 | D:3 | Found a glowing drain. 1147 | Sewer | Entered a sewer 1804 | Sewer | Encountered a crocodile 2027 | D:3 | Identified the +5 dagger of the Flying Gods {devious, | *Noise rCorr Dex+3 Stlth+} 2042 | D:3 | Reached XP level 6. HP: 37/44 MP: 8/13 2484 | D:4 | Gained mutation: You are agile. (Dex +4, Str/Int -1) | [potion of mutation] 2484 | D:4 | Gained mutation: Your natural rate of healing is unusually | fast. [potion of mutation] 2508 | D:4 | Reached skill level 5 in Dodging 2704 | D:4 | Learned a level 3 spell: Launch Clockwork Bee 2779 | D:4 | Reached XP level 7. HP: 20/50 MP: 10/15 2954 | D:4 | Identified the +5 ring mail "Ekosk" {*Slow rPois Str+9} 3260 | D:4 | Identified the quill talisman of the Orb {Harm rElec rF+ | rN+} 3349 | D:5 | Entered Level 5 of the Dungeon 3482 | D:2 | Found Cungeolamu's Antique Scrolls. 3935 | D:2 | Reached skill level 5 in Stealth 4505 | D:5 | Reached XP level 8. HP: 49/57 MP: 16/16 4516 | D:5 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_peaceful_grave, layout_rooms, serial_park_tiny_pond, columned_hall_lemuel, minmay_statues_item D:2: minmay_razor_zed, layout_basic, nicolae_shop_antique_consumables D:3: layout_loops_ring, gup_sewer_entry_spiral D:4: layout_loops_ring, serial_demonic, serial_demonic_d, serial_demonic_g, serial_demonic_f, serial_demonic_d, minmay_misc_feat_five D:5: layout_basic, nicolae_overflow_hidden_temple Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 1 2 | 2.9 Short Blades | 1 2 | 2.9 Long Blades | 1 2 | 2.9 Axes | 1 2 | 2.9 Maces & Flails | 1 2 | 2.9 Polearms | 1 2 | 2.9 Staves | 1 2 | 2.9 Ranged Weapons | 1 2 | 2.9 Throwing | 1 2 | 2.9 Armour | 1 2 | 2.9 Shields | 1 2 | 2.9 Unarmed Combat | 1 2 | 2.9 Spellcasting | 5 | 5.8 Invocations | 1 2 3 | 3.2 Evocations | 1 2 | 2.9 Conjurations | 1 2 | 2.3 Hexes | 1 2 | 2.3 Summonings | 1 2 | 2.3 Necromancy | 1 2 | 2.3 Translocations | 1 2 | 2.3 Fire Magic | 1 2 | 2.3 Ice Magic | 1 2 | 2.3 Air Magic | 1 2 | 2.3 Earth Magic | 1 2 | 2.3 Alchemy | 1 2 | 2.3 Shapeshifting | 1 2 | 2.6 Dodging | 5 | 5.5 Stealth | 5 | 5.1 Forgecraft | | 7.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 41 | 107 | 93 || 241 Melee: Short sword | 22 | 74 | 93 || 189 Bite | 2 | 6 | 8 || 16 Dagger | 19 | 33 | || 52 Cast: Kinetic Grapnel | 13 | 27 | 51 || 91 Construct Spike L | | 11 | 11 || 22 Launch Clockwork | | | 1 || 1 Evoke: Wand of flame | | 4 | || 4 Drink: Enlightenment | | 1 | || 1 Invisibility | | 1 | || 1 Mutation | | 1 | || 1 Read: Identify | 3 | 3 | || 6 Fear | 1 | | || 1 Enchant weapon | 1 | | || 1 Teleportation | | 1 | || 1 Stab: Sleeping | 10 | 2 | 2 || 14 Invisible | | 2 | || 2 Armour: Robe | 9 | 84 | 64 || 157 Dodge: Dodged | 15 | 69 | 70 || 154