Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 8628409033732462379 61 Azenscion the Conjurer (level 3, -3/19 HPs) Began as a Deep Elf Conjurer on Dec 20, 2024. Slain by Crazy Yiuf ... wielding a +2 quarterstaff of chaos (4 damage) ... on level 2 of the Dungeon. The game lasted 00:03:45 (839 turns). Azenscion the Conjurer (Deep Elf Conjurer) Turns: 839, Time: 00:03:45 Health: -3/19 AC: 2 Str: 4 XL: 3 Next: 83% Magic: 7/11 EV: 11 Int: 24 God: Gold: 101 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . i - +4 triple crossbow rCold . . . (shield currently unavailable) rNeg . . . a - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ e - ring of poison resistance HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 101 gold pieces. Inventory: Hand Weapons i - a +4 triple crossbow (weapon) j - a +0 long sword Missiles h - 2 javelins Armour a - a +0 robe (worn) Jewellery e - a ring of poison resistance (left hand) Talismans k - a blade talisman Scrolls c - a scroll of poison {unknown} Potions b - a potion of magic d - 3 potions of brilliance {unknown} f - 2 potions of curing {unknown} g - 2 potions of heal wounds {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.6 Spellcasting + Level 5.2 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 5% N/A 14% 2 Fulminant Prism Conj/Alch 9% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 30% 4 Curse of Agony Necr 5% N/A 95% 5 Rimeblight Ice/Necr 2% 2d4 (prima100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Crazy Yiuf Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History HP restored. You pick up a book of Maladies and begin reading... You add the spells Sublimation of Blood, Curse of Agony and Rimeblight to your library. Okay, then. You now have 89 gold pieces (gained 12). There is a dry fountain here. You now have 101 gold pieces (gained 12). There is an escape hatch in the ceiling here. There is a fountain of clear blue water here. There is a fountain of sparkling water here. Found two hammers. You see here a +0 hammer. You see here a +0 hammer. Found a hammer. Found a runed translucent door. You open the door. Crazy Yiuf shouts! Fire: i) +4 triple crossbow Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - Crazy Yiuf Aim: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +1 cloak of stealth (60% to hit) You shoot a bolt. The bolt hits Crazy Yiuf!! Crazy Yiuf is almost dead. Crazy Yiuf hits you with a +2 quarterstaff of chaos. You feel your power leaking away. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Crazy Yiuf Aim: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +1 cloak of stealth (almost dead, 82% to hit) The searing ray hits Crazy Yiuf. Crazy Yiuf is almost dead. (Press . to maintain the ray.) Crazy Yiuf says, "Paint horse tea!" Crazy Yiuf hits you with a +2 quarterstaff of chaos! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Crazy Yiuf draws strength from your wounds! The searing ray hits Crazy Yiuf. Crazy Yiuf is almost dead. Crazy Yiuf hits you with a +2 quarterstaff of chaos. You die... . .###. .#..... #.....# #.....### ♣♣♣♣♣##........ ### ♣♣♣.♣..#..# #.... #÷..#♣..♣......###.... #...g@♣♣♣♣..))........ #)..#♣♣ ♣♣.#..##....# ### ♣♣#####...## ##..#. #.... #...⌠ ###.. #.. #.. You could see Crazy Yiuf. Vanquished Creatures An adder (D:2) 3 dart slugs (D:1) A ribbon worm (D:2) 3 endoplasms 2 giant cockroaches (D:1) 6 hobgoblins 2 quokkas (D:1) 4 ball pythons (D:1) 6 bats (D:1) 4 frilled lizards (D:1) 4 goblins (D:1) 4 kobolds (D:1) 4 rats (D:1) 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Azenscion the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 9 | D:1 | Noticed a bullfrog 111 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 114 | D:1 | Learned a level 2 spell: Searing Ray 195 | D:1 | Found a faded altar of an unknown god. 381 | D:1 | Reached skill level 5 in Conjurations 381 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/10 832 | D:2 | Found a runed translucent door. 833 | D:2 | Noticed Crazy Yiuf 839 | D:2 | Slain by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_come_back, layout_rooms, shapermc_ecumenical_altar_pompeii, minmay_three_crescents D:2: layout_basic, basic_altar, grunt_ministairs_10, uniq_terence, uniq_jessica, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.6 Conjurations | 5 | 5.2 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Fire: Triple crossbow || 14 Cast: Magic Dart || 56 Searing Ray || 2 Armour: Robe || 9 Dodge: Dodged || 3