Dungeon Crawl Stone Soup version 0.33-a0-595-g69c26771d4 (webtiles) character file. Game seed: 14844035803284935162 4 Azenscion the Apothecary (level 1, 15/15 HPs) Began as a Djinni Earth Elementalist on Dec 20, 2024. Got out of the dungeon alive. The game lasted 00:00:50 (136 turns). Azenscion the Apothecary (Djinni Earth Elementalist) Turns: 136, Time: 00:00:51 Health: 15/15 AC: 2 Str: 7 XL: 1 Next: 66% Gold: 10 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of berserk rage {unknown} Skills: + Level 2.3 Dodging + Level 1.7 Stealth + Level 3.0 Spellcasting + Level 3.0 Conjurations + Level 3.0 Hexes + Level 3.0 Summonings + Level 3.0 Necromancy + Level 3.0 Translocations + Level 3.0 Forgecraft + Level 3.0 Fire Magic + Level 3.0 Ice Magic + Level 3.0 Air Magic + Level 3.0 Earth Magic + Level 3.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 24% 2d8 5% 1 b - Passwall Erth 12% N/A 16% 3 c - Stone Arrow Conj/Erth 24% 3d8 16% 3 d - Petrify Alch/Erth 12% N/A 47% 4 e - Brom's Barrelling Bo Conj/Erth 12% 2d5 47% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Unknown command. HP restored. You see here a +0 dagger. Found a stone staircase leading down. A frilled lizard and a rat come into view. Found a scroll labelled WEBLUJ HOOME. There are monsters nearby! Aiming: Sandblast (safe; 5% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a frilled lizard (asleep, 100% to hit) The blast of sand hits the frilled lizard! You kill the frilled lizard! A rat is nearby! Aiming: Sandblast (safe; 5% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line That would be overly suicidal. Okay, then. Unknown command. The rat squeaks loudly. You hear a shout! Aiming: Sandblast (safe; 5% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a rat (82% to hit) The blast of sand hits the rat. You kill the rat! A goblin comes into view. It is wielding a +0 club. Casting: Sandblast (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Aiming: Sandblast (safe; 5% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a goblin, wielding a +0 club (77% to hit) The blast of sand hits the goblin. You kill the goblin! You see here a +0 dagger. There is a huge open gate here. There is an open gate here. There is a staircase leading out of the dungeon here. Sorry, you're not good enough to have a special ability. You can't go down here! You have escaped! #. #. ..... #. ##.# ....## #+###. ..!.. +...... ...... ##...####....### .....† ..........?..... ...... ...........)... ...... ################ ...... ≈≈≈≈≈≈≈@≈≈≈≈≈≈≈# .....$ ≈≈≈≈≈≈~.≈≈~≈≈≈≈# ...... ≈≈≈~.......≈≈≈≈# ...... ≈~...........≈≈#..#.#### ~.............≈#.... ≈.............≈#...# ##..ß.###.ß..###... K#...........#K#..# #####'''#######..# You could see 2 kobolds. Vanquished Creatures 2 goblins (D:1) A frilled lizard (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Azenscion the Djinni Earth Elementalist began the quest for | the Orb. 0 | D:1 | Azenscion set off with the following spells memorised: | Sandblast, Passwall, Stone Arrow, Petrify, Brom's | Barrelling Boulder. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 136 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: lordsloth_arrival_two_stooges, layout_basic, st_stairs_11 Skill XL: | | ---------------+-+----- Spellcasting | | 3.0 Conjurations | | 3.0 Hexes | | 3.0 Summonings | | 3.0 Necromancy | | 3.0 Translocations | | 3.0 Forgecraft | | 3.0 Fire Magic | | 3.0 Ice Magic | | 3.0 Air Magic | | 3.0 Earth Magic | | 3.0 Alchemy | | 3.0 Dodging | | 2.3 Stealth | | 1.7 Action || total ---------------------------++------- Cast: Sandblast || 5 Armour: Robe || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 138 | 138 | 0 | 0 | 69 | 1 | 138.0 | Dungeon | 138 | 138 | 0 | 0 | 69 | 1 | 138.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 138 daAuts