Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 9439787535251714821 30 Azenscion the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Dec 22, 2024. Got out of the dungeon alive. The game lasted 00:02:16 (777 turns). Azenscion the Conjurer (Demonspawn Conjurer) Turns: 777, Time: 00:02:17 Health: 24/24 AC: 2 Str: 7 XL: 3 Next: 5% Magic: 6/7 EV: 10 Int: 20 God: Gold: 10 SH: 3 Dex: 11 Spells: 4/7 levels left rFire . . . c - +0 short sword rCold . . . g - +0 buckler rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: foul stench 1, demonic magic 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) Armour a - a +0 robe (worn) g - a +0 buckler (worn) Jewellery h - an amulet of guardian spirit Scrolls f - a scroll of teleportation {unknown} m - a scroll of revelation {unknown} Potions b - a potion of magic d - a potion of brilliance {unknown} e - a potion of berserk rage {unknown} i - a potion of resistance {unknown} j - a potion of heal wounds {unknown} k - a potion of cancellation {unknown} l - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.7 Spellcasting + Level 4.5 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 3% 1 b - Searing Ray Conj 40% 2d5 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Maxwell's Portable Pile Tloc 2% (3-9)d2 58% 3 Fulminant Prism Conj/Alch 5% 3d7 67% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 67% 4 Magnavolt Erth/Air 1% 4d9 100% 7 Maxwell's Capacitive Co Air 1% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. Spells you cast may paralyse adjacent enemies. Message History The ball python hisses angrily. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (severely wounded, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! Malevolent energies surge around you. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - ball python Aim: a ball python (100% to hit) The magic dart hits the ball python. The ball python is moderately wounded. Malevolent energies surge around you. A quokka comes into view. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - quokka Aim: a quokka (wandering, hasn't noticed you, 100% to hit) The magic dart hits the quokka. The quokka is almost dead. Malevolent energies surge around you. Unknown command. You hit the ball python. You kill the ball python! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. The quokka bites you. You emit a cloud of foul miasma! The quokka is engulfed in dark miasma. The quokka is poisoned. You kill the quokka! Okay, then. Okay, then. Unknown command. You open the door. There is an open door here. You open the door. There is an open door here. There is a staircase leading out of the dungeon here. You have escaped! .##...#...##..##.##.# .##.########..'ß.ß'.# .##.....# #.##...### .##...#)# #.##...## .##..)#.# #.#≈...≈# ..'...'.# #.#≈...≈# ###...### #.#≈...≈# ......# #.#≈...≈# ....### ##.#≈.@.≈# ....# #..##...## ....# #.####.## ....#######..# ### .........###.# .........##..# ............## ....##'##.### ....##.##.# There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 4 bats (D:1) 3 endoplasms (D:1) 3 goblins (D:1) A hobgoblin (D:1) 4 kobolds (D:1) 3 quokkas (D:1) 4 ball pythons (D:1) A frilled lizard (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Azenscion the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 146 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 146 | D:1 | Reached XP level 2. HP: 11/19 MP: 0/5 220 | D:1 | Found a faded altar of an unknown god. 257 | D:1 | Learned a level 2 spell: Searing Ray 721 | D:1 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 721 | D:1 | Reached XP level 3. HP: 24/24 MP: 1/7 777 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_chamber, layout_basic, shapermc_ecumenical_altar_pompeii Action || total ---------------------------++------- Melee: Short sword || 10 Cast: Magic Dart || 41 Stab: Paralysed || 1 Armour: Robe || 6 Dodge: Dodged || 6 Block: Buckler || 2