Dungeon Crawl Stone Soup version 0.33-a0-604-g491c9d3d12 (webtiles) character file. Game seed: 13724457597053178269 511 Azenscion the Magician (level 7, -1/45 HPs) Began as a Djinni Conjurer on Dec 26, 2024. Was an Initiate of Ashenzari. Slain by a water moccasin zombie (7 damage) ... on level 5 of the Dungeon. The game lasted 00:08:00 (3829 turns). Azenscion the Magician (Djinni Conjurer) Turns: 3829, Time: 00:08:00 Health: -1/45 AC: 5 Str: 6 XL: 7 Next: 43% Gold: 244 EV: 10 Int: 21 God: Ashenzari [......] SH: 2 Dex: 12 rFire + + . v - +0 dagger rCold x . . p - -2 buckler rNeg . . . w - +2 robe {Will+} rPois ∞ (no helmet) rElec . (no cloak) rCorr . s - +0 pair of gloves SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.27/turn (no ring) %: infuse magic (-2 HP) @: weak-willed, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 244 gold pieces. Inventory: Hand Weapons t - a +0 falchion v - a +0 dagger (weapon) Missiles e - 10 atropa-tipped darts Armour a - a +0 robe m - an orb of energy p - a -2 buckler (worn) s - a +0 pair of gloves (worn) w - a +2 robe of willpower (worn) Scrolls d - 5 scrolls of identify {unknown} g - a scroll of enchant weapon {unknown} h - a scroll of butterflies {unknown} i - a scroll of poison {unknown} l - 2 scrolls of immolation {unknown} n - a scroll of enchant armour {unknown} o - a scroll of teleportation {unknown} q - a scroll of fear {unknown} r - a scroll of revelation {unknown} Potions b - 2 potions of curing {unknown} c - a potion of invisibility {unknown} f - 3 potions of heal wounds {unknown} j - a potion of brilliance {unknown} k - 2 potions of degeneration {unknown} u - a potion of haste {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.7 Shields + Level 5.7 Spellcasting + Level 5.7 Conjurations + Level 5.7 Hexes + Level 5.7 Summonings + Level 5.7 Necromancy + Level 5.7 Translocations + Level 5.7 Forgecraft + Level 5.7 Fire Magic + Level 5.7 Ice Magic + Level 5.7 Air Magic + Level 5.7 Earth Magic + Level 5.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 2% 2 c - Fulminant Prism Conj/Alch 15% 3d10 16% 4 d - Iskenderun's Mystic Conj/Tloc 30% 2d8 (+2d4 16% 4 e - Summon Small Mammal Summ 100% N/A 1% 1 f - Jinxbite Hex 60% N/A 2% 2 g - Call Imp Summ 60% N/A 2% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Altars: Ashenzari Dithmenos Hepliaklqana Ru Trog Xom Yredelemnul Shops: D:3 [ Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History A giggling sprite leaps out and smacks the water moccasin zombie with its own tail. The water moccasin zombie is moderately damaged. The jinxing sprites lose interest in you. The water moccasin zombie completely misses you. Your cerulean imp closely misses the water moccasin zombie. Unknown command. You hit the water moccasin zombie but do no damage. The water moccasin zombie is moderately damaged. The water moccasin zombie barely misses you. Your cerulean imp barely misses the water moccasin zombie. You barely miss the water moccasin zombie. The water moccasin zombie is moderately damaged. The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * Your cerulean imp hits the water moccasin zombie with a -1 spear. The water moccasin zombie misses you. You completely miss the water moccasin zombie. The water moccasin zombie is moderately damaged. The water moccasin zombie seems less drained. The water moccasin zombie barely misses you. Your cerulean imp completely misses the water moccasin zombie. You closely miss the water moccasin zombie. The water moccasin zombie is moderately damaged. The water moccasin zombie bites you but does no damage. Your cerulean imp misses the water moccasin zombie. The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * You hit the water moccasin zombie. The water moccasin zombie is moderately damaged. Your cerulean imp barely misses the water moccasin zombie. The water moccasin zombie barely misses you. Unknown command. You closely miss the water moccasin zombie. The water moccasin zombie is moderately damaged. The water moccasin zombie barely misses you. Your cerulean imp hits the water moccasin zombie with a -1 spear. You barely miss the water moccasin zombie. The water moccasin zombie is heavily damaged. The water moccasin zombie bites you! You die... ♣♣♣♣##### ..♣....# ♣.♣5♣.#.# ♣..Z@♣.# ♣...♣♣...# ♣._ ♣.♣♣.# ♣. ♣♣...# ..♣ ♣♣.♣..# ♣♣ ♣.♣.♣...# ♣....##### ♣..♣♣..5...# ... ######.# You could see a water moccasin zombie (ally target) and a friendly cerulean imp (summoned). Vanquished Creatures A phantom (D:4) A bombardier beetle (D:4) A bullfrog zombie (D:5) A centaur zombie (D:5) 3 hounds (D:4) 2 iguanas A scorpion zombie (D:5) An orc wizard (D:3) A howler monkey zombie (D:5) 4 adders A shadow imp (D:4) An adder zombie (D:5) A dart slug (D:1) A ribbon worm (D:2) 9 orcs 8 ball pythons 12 endoplasms 3 giant cockroaches 5 goblins 3 hobgoblins 7 kobolds 4 quokkas 6 bats 2 frilled lizards (D:3) 4 rats 83 creatures vanquished. Vanquished Creatures (collateral kills) A ribbon worm (D:4) 1 creature vanquished. Grand Total: 84 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Azenscion the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Azenscion set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 124 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 253 | D:1 | Found a faded altar of an unknown god. 759 | D:2 | Reached XP level 3. HP: 24/25 MP: 0/0 759 | D:2 | Learned a level 1 spell: Summon Small Mammal 1465 | D:3 | Reached XP level 4. HP: 28/31 MP: 0/0 1856 | D:3 | Reached XP level 5. HP: 26/35 MP: 0/0 1856 | D:3 | Learned a level 2 spell: Jinxbite 2452 | D:3 | Found Ranufuaf's Armour Emporium. 2570 | D:4 | Reached skill level 5 in Spellcasting 2570 | D:4 | Reached skill level 5 in Conjurations 2570 | D:4 | Reached skill level 5 in Hexes 2570 | D:4 | Reached skill level 5 in Summonings 2570 | D:4 | Reached skill level 5 in Necromancy 2570 | D:4 | Reached skill level 5 in Translocations 2570 | D:4 | Reached skill level 5 in Forgecraft 2570 | D:4 | Reached skill level 5 in Fire Magic 2570 | D:4 | Reached skill level 5 in Ice Magic 2570 | D:4 | Reached skill level 5 in Air Magic 2570 | D:4 | Reached skill level 5 in Earth Magic 2570 | D:4 | Reached skill level 5 in Alchemy 2572 | D:4 | Reached skill level 1 in Shields 2585 | D:4 | Reached XP level 6. HP: 23/40 MP: 0/0 2820 | D:4 | Found a staircase to the Ecumenical Temple. 3144 | Temple | Found a transporter. 3144 | Temple | Found a transporter. 3144 | Temple | Found a transporter. 3144 | Temple | Found a transporter. 3144 | Temple | Entered the Ecumenical Temple 3161 | Temple | Became a worshipper of Ashenzari the Shackled 3497 | D:4 | Reached XP level 7. HP: 42/45 MP: 0/0 3497 | D:4 | Learned a level 2 spell: Call Imp 3753 | D:5 | Entered Level 5 of the Dungeon 3801 | D:5 | Found a basalt altar of Yredelemnul. 3829 | D:5 | Slain by a water moccasin zombie Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shrine, layout_basic, angelslayer_ecumenical_altar_broken_walls_simple, minmay_fountain_box, minmay_quantized D:2: layout_loops_ring D:3: layout_basic, serial_shops, nicolae_shop_scrapyard, minmay_misc_feat_four_crosses, hangedman_decor_clover_reticule D:4: layout_loops_cross, minmay_temple_entry_purple_smoke, kennysheep_generic_room_12 D:5: layout_basic, nicolae_yredelemnul_corpse_copse, mainiacjoe_overflow_tiny_flanked, minmay_strange_pillars, st_stairs_7, minmay_crossroads Temple: hellmonk_temple_divided_pantheon Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 4 5 | 5.7 Conjurations | 4 5 | 5.7 Hexes | 4 5 | 5.7 Summonings | 4 5 | 5.7 Necromancy | 4 5 | 5.7 Translocations | 4 5 | 5.7 Forgecraft | 4 5 | 5.7 Fire Magic | 4 5 | 5.7 Ice Magic | 4 5 | 5.7 Air Magic | 4 5 | 5.7 Earth Magic | 4 5 | 5.7 Alchemy | 4 5 | 5.7 Shields | 1 3 | 3.7 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 1 | 21 | || 22 Dagger | | | 29 || 29 Cast: Magic Dart | 59 | 46 | 3 || 108 Searing Ray | 2 | 19 | 3 || 24 Jinxbite | | 4 | 5 || 9 Call Imp | | | 3 || 3 Iskenderun's Myst | | | 1 || 1 Stab: Sleeping | 1 | | || 1 Armour: Robe | 3 | 29 | 28 || 60 Dodge: Dodged | 2 | 27 | 27 || 56 Block: Buckler | | 3 | 3 || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3832 | 3708 | 124 | 740 | 2415 | 6 | 638.7 | Dungeon | 3797 | 3673 | 124 | 740 | 2415 | 5 | 759.4 | Temple | 34 | 34 | 0 | 0 | 0 | 1 | 34.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1157 daAuts D:3: 1107 daAuts D:1: 731 daAuts D:2: 723 daAuts D:5: 77 daAuts Temple: 34 daAuts