Dungeon Crawl Stone Soup version 0.33-a0-738-g2fa979db60 (webtiles) character file. Game seed: 830419735251561130 49 Azenshyn the Conjurer (level 3, -2/19 HPs) Began as a Deep Elf Conjurer on Jan 15, 2025. Killed from afar by Sigmund (11 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:01:41 (1234 turns). Azenshyn the Conjurer (Deep Elf Conjurer) Turns: 1234, Time: 00:01:42 Health: -2/19 AC: 2 Str: 4 XL: 3 Next: 53% Magic: 6/10 EV: 11 Int: 24 God: Gold: 68 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 68 gold pieces. Inventory: Missiles k - 3 javelins l - 4 poisoned darts Armour a - a +0 robe (worn) Jewellery h - an amulet of guardian spirit Scrolls c - a scroll of enchant armour {unknown} e - a scroll of identify {unknown} f - a scroll of fog {unknown} i - a scroll of poison {unknown} j - a scroll of blinking {unknown} Potions b - a potion of magic d - 2 potions of lignification {unknown} g - a potion of resistance {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.4 Spellcasting + Level 5.1 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The magic dart hits Sigmund. Sigmund is lightly wounded. Sigmund shouts! Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. An endoplasm comes into view. You open the door. There is an open door here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line (Press . to maintain the ray.) You are confused. You stop channelling your searing ray. A puff of flame appears from out of thin air! The puff of flame hits you! Ouch! That really hurt! You're too confused to cast spells. Unknown command. You're too confused to cast spells. Unknown command. You feel less confused. You see here an adder corpse. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line You focus your ray upon something. The searing ray hits something but does no damage. (Press . to maintain the ray.) Unknown command. The searing ray hits something. Something barely misses you. The searing ray hits something! You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! Ouch! That really hurt! You die... ##### #.. #.. #....# #..#..# #....# #.#..#. #....# #...#.. #....# #..#..# ## #....# #.#..#. ###>.###....# ##...#.. .......<....#####...#..# .......@.{..'......#..#. ............######...#.. .........(..######..#..# .........##.....##...... .........##....('....... .........##.....###....# ......)..##.......+....# .........##.......#....# ......< #.....###..... There were no monsters in sight! Vanquished Creatures An adder (D:2) 2 dart slugs (D:1) 6 bats (D:1) 4 endoplasms (D:1) 3 giant cockroaches (D:1) 2 goblins (D:1) 5 hobgoblins 2 jackals (D:1) A quokka (D:2) 2 ball pythons (D:1) 2 frilled lizards (D:1) 2 rats (D:1) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Azenshyn the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 153 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 179 | D:1 | Learned a level 2 spell: Searing Ray 640 | D:1 | Reached skill level 5 in Conjurations 640 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/10 1209 | D:2 | Noticed Sigmund 1234 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_leaves_temple_mockup, layout_basic, nicolae_concentric_dashed_squares_wild, minmay_liquid_box D:2: layout_basic, shapermc_ecumenical_altar_mp_highgroup, wad_floor_pattern_untrapped, minivault_24, minmay_misc_feat_diagonals, uniq_robin, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.4 Conjurations | 5 | 5.1 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Melee: Unarmed || 5 Cast: Magic Dart || 49 Searing Ray || 5 Armour: Robe || 5 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1233 | 1172 | 61 | 0 | 1023 | 2 | 616.5 | Dungeon | 1233 | 1172 | 61 | 0 | 1023 | 2 | 616.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1146 daAuts D:2: 87 daAuts