Dungeon Crawl Stone Soup version 0.33-a0-781-g979fcb14f9 (webtiles) character file. Game seed: 14923357773694731381 70 Azenshyn the Conjurer (level 4, -16/24 HPs) Began as a Deep Elf Conjurer on Jan 20, 2025. Demolished by a sleepcap (19 damage) ... while put to sleep by a sleepcap... on level 3 of the Dungeon. The game lasted 00:02:33 (1827 turns). Azenshyn the Conjurer (Deep Elf Conjurer) Turns: 1827, Time: 00:02:33 Health: -16/24 AC: 2 Str: 4 XL: 4 Next: 4% Magic: 3/12 EV: 2 Int: 25 God: Gold: 93 SH: 0 Dex: 13 Spells: 9/12 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: sleeping A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 93 gold pieces. Inventory: Missiles d - 4 curare-tipped darts Armour a - a +0 robe (worn) Jewellery c - a +5 ring of evasion Scrolls g - a scroll of identify {unknown} h - a scroll of teleportation {unknown} i - a scroll of poison {unknown} j - a scroll of enchant weapon {unknown} k - a scroll of enchant armour {unknown} o - a scroll of brand weapon {unknown} Potions b - a potion of magic e - a potion of haste {unknown} f - 3 potions of berserk rage {unknown} l - a potion of curing {unknown} m - 2 potions of lignification {unknown} n - a potion of brilliance {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.7 Spellcasting + Level 5.3 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d7 28% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 28% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Qazlal Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (lightly damaged, 100% to hit) You focus your ray upon the sleepcap. The searing ray hits the sleepcap. The sleepcap is moderately damaged. (Press . to maintain the ray.) The sleepcap barely misses you. The searing ray hits the sleepcap. The sleepcap is moderately damaged. The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You are unaffected. The searing ray hits the sleepcap! The sleepcap is severely damaged. The sleepcap barely misses you. The searing ray hits the sleepcap. The sleepcap is severely damaged. You finish channelling your searing ray. The sleepcap misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (severely damaged, 100% to hit) You focus your ray upon the sleepcap. The searing ray hits the sleepcap. The sleepcap is severely damaged. (Press . to maintain the ray.) The sleepcap barely misses you. The searing ray hits the sleepcap. The sleepcap is almost destroyed. The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You fall asleep. You stop channelling your searing ray. The sleepcap releases spores at you!! Ouch! That really hurt! You die... #. ####.# . ##.# #.# . #... #.# . #†.# #.# #..# #.# #..### #.# ##.... #.# #./f# #.#.# #.@.# #.#.# #...# #.#.# #...# #.# #.#.# #...##.#.# ###.#.# #......... ...#.# #.#.####.#####.#.# ###.#.# #...(.....# #...#$# #.#####.### #.###.####.#####.# You could see a sleepcap. Vanquished Creatures 2 adders (D:3) An adder zombie (D:2) A dart slug (D:2) 3 bats (D:1) 2 bat skeletons (D:2) 4 bat zombies (D:2) 2 endoplasms (D:1) 2 giant cockroaches A goblin (D:1) 6 hobgoblins 2 jackals (D:3) 4 kobolds 4 ball pythons A ball python skeleton (D:2) A ball python zombie (D:2) A frilled lizard (D:1) 2 quokka skeletons (D:2) 5 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Azenshyn the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 167 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 1045 | D:2 | Learned a level 2 spell: Searing Ray 1070 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 1094 | D:2 | Reached skill level 5 in Conjurations 1200 | D:2 | Found a stormy altar of Qazlal. 1697 | D:3 | Reached XP level 4. HP: 24/24 MP: 8/12 1827 | D:3 | Demolished by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_crosshair, layout_loops_corners, fountainhead D:2: layout_basic, serial_undead, serial_undead_f, serial_undead_d, serial_undead_d, serial_undead_a, serial_undead_d, serial_undead_f, serial_undead_f, serial_undead_b, basic_altar D:3: layout_loops_ring, nemelex_diamond_rough_becter Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.7 Conjurations | 5 | 5.3 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 72 | 4 || 76 Searing Ray | 2 | 2 || 4 Armour: Robe | 12 | 5 || 17 Dodge: Dodged | 14 | 4 || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1827 | 1758 | 69 | 0 | 1577 | 3 | 609.0 | Dungeon | 1827 | 1758 | 69 | 0 | 1577 | 3 | 609.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 960 daAuts D:2: 666 daAuts D:3: 201 daAuts