Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 5137135110856104676 102 Azurewrathhhh the Conjurer (level 4, -3/21 HPs) Began as a Vine Stalker Conjurer on Oct 9, 2024. Slain by Terence ... wielding a +0 hand axe (5 damage) ... on level 3 of the Dungeon. The game lasted 00:01:53 (2493 turns). Azurewrathhhh the Conjurer (Vine Stalker Conjurer) Turns: 2493, Time: 00:01:54 Health: -3/21 AC: 2 Str: 10 XL: 4 Next: 78% Magic: 0/9 EV: 11 Int: 20 God: Gold: 323 SH: 0 Dex: 12 Spells: 7/8 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.03/turn (no ring) MPRegen 0.11/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 323 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery c - a ring of protection from fire Scrolls d - 2 scrolls of immolation {unknown} e - a scroll of noise {unknown} h - a scroll of revelation {unknown} i - 2 scrolls of fear {unknown} Potions b - a potion of magic f - a potion of heal wounds {unknown} g - 2 potions of haste {unknown} Skills: * Level 2.3 Dodging * Level 3.9 Stealth + Level 0.1 Unarmed Combat * Level 2.8 Spellcasting + Level 4.6 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 42% 2d6 3% 2 Fulminant Prism Conj/Alch 6% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 50% 4 Summon Lightning Spire Summ/Air 2% 3d4 82% 4 Arcjolt Conj/Air 6% 1d16 83% 5 Maxwell's Capacitive Co Air 1% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Hepliaklqana Shops: D:1 = D:3 = Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Terence is nearby! The magic dart hits Terence. Terence is moderately wounded. Terence hits you with a +0 hand axe. Terence is nearby! The magic dart hits Terence. Terence is moderately wounded. Terence hits you with a +0 hand axe. You hit Terence but do no damage. Your bite misses Terence. Terence is moderately wounded. Terence closely misses you. You hit Terence but do no damage. Your bite misses Terence. Terence is moderately wounded. Terence hits you with a +0 hand axe. You hit Terence but do no damage. Terence is moderately wounded. Terence barely misses you. You hit Terence but do no damage. Terence is moderately wounded. Terence hits you with a +0 hand axe. You hit Terence. You bite Terence. You drain his power. You feel invigorated. Terence is heavily wounded. Terence hits you with a +0 hand axe. You hit Terence but do no damage. Terence is heavily wounded. Terence hits you with a +0 hand axe! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe and wearing a +0 chain mail (heavily wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is heavily wounded. Terence hits you with a +0 hand axe. You die... Terence says, "And stay out!" # #.## #.# #.### #.... #.# #.... ..... #######.. ..#.. .... ........# #....# #..# #######.# #...#.#.#.# # .####....# #.#.##∩##.#)## .......... ###.#.#.#.#....# .####...## #......###@@#| .......... #######...........)# .#........ .†<..........######..# #####.### #######......#### .# #.### #........... # #.... ###.######## #..## #.# #...# ###### #.# ##..# .....####.# #..# You could see Terence. Vanquished Creatures A bombardier beetle (D:3) 2 adders (D:3) 2 ribbon worms A dart slug (D:3) 2 endoplasms 3 giant cockroaches 6 goblins 4 hobgoblins 3 jackals (D:2) 2 quokkas 3 ball pythons 4 bats 4 kobolds 2 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Azurewrathhhh the Vine Stalker Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 268 | D:1 | Reached XP level 2. HP: 13/13 MP: 4/6 519 | D:1 | Found Doreuw's Jewellery Shoppe. 1479 | D:2 | Reached XP level 3. HP: 16/16 MP: 3/7 1875 | D:3 | Reached XP level 4. HP: 21/21 MP: 0/9 2243 | D:3 | Found a hazy altar of Hepliaklqana. 2460 | D:3 | Found Puokkim's Jewellery Emporium. 2479 | D:3 | Noticed Terence 2492 | D:3 | HP: 1/21 [Terence/+0 hand axe (7)] 2493 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_settlement, layout_basic, serial_shops, nicolae_shop_tiny_glass, chequers_serial_rivers_micro_c D:2: layout_basic, grunt_decor_mini_mirrors, minmay_pentomino_u2 D:3: layout_loops_ring, worldfamousw_hep_ancestral_shrine, shapermc_ecumenical_altar_ellora, serial_shops, nicolae_shop_gaudy_bauble, chequers_jeans, minmay_gold_behind_fungi, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.9 Dodging | 2 | 2.3 Unarmed Combat | | 0.1 Spellcasting | | 2.8 Conjurations | | 4.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 22 | 6 || 28 Bite | 5 | 1 || 6 Cast: Magic Dart | 69 | 27 || 96 Armour: Robe | 12 | 8 || 20 Dodge: Dodged | 23 | 4 || 27