Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 16626182034778481982 44 Azurewrathhhh the Conjurer (level 3, -3/16 HPs) Began as a Vine Stalker Conjurer on Oct 9, 2024. Slain by Terence ... wielding a +0 trident (8 damage) ... on level 2 of the Dungeon. The game lasted 00:01:30 (1595 turns). Azurewrathhhh the Conjurer (Vine Stalker Conjurer) Turns: 1595, Time: 00:01:31 Health: -3/16 AC: 3 Str: 9 XL: 3 Next: 62% Magic: 0/7 EV: 11 Int: 20 God: Gold: 69 SH: 0 Dex: 12 Spells: 6/7 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +1 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... c - amulet of the acrobat Stlth ++ (no ring) HPRegen 1.02/turn (no ring) MPRegen 0.10/turn %: acrobat, guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 69 gold pieces. Inventory: Armour a - a +1 robe (worn) Jewellery c - an amulet of the acrobat (around neck) Scrolls b - a scroll of identify h - a scroll of amnesia Potions f - 2 potions of curing {unknown} Skills: * Level 1.9 Dodging * Level 2.9 Stealth + Level 0.8 Unarmed Combat * Level 2.6 Spellcasting + Level 4.4 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 40% 2d5 3% 2 Mercury Vapours Alch/Air 4% N/A 22% 2 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Freezing Cloud Conj/Ice/Air 4% 6-21 92% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History The magic dart hits Terence. Terence is moderately wounded. The magic dart hits Terence. Terence is heavily wounded. Terence screams, "I'm retired! Go away!" The magic dart hits Terence. Terence is heavily wounded. The magic dart hits Terence. Terence is almost dead. Terence closely misses you. The magic dart hits Terence but does no damage. Terence is almost dead. Terence hits you from afar with a +0 trident! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Unknown command. Terence misses you. You barely miss Terence. Terence is almost dead. Terence barely misses you. You hit Terence but do no damage. You bite Terence, but do no damage. Terence is almost dead. Terence barely misses you. You are too injured to fight recklessly! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 trident and wearing a +0 scale mail (almost dead, 100% to hit) The magic dart hits Terence. Terence is almost dead. Terence hits you with a +0 trident. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is almost dead. Terence hits you with a +0 trident! Ouch! That really hurt! You die... Terence says, "Finally, peace and quiet." .#.. ... ...## #.# #..# #.# #..###.# #....#.# #...†..####### #............. #.....@@...... #######.####........ +.......# #........ ####....# #........ #..†.# #........ #....# #>....... #....# #####+### #....# #..# #....# #..# You could see Terence. Vanquished Creatures An adder (D:2) 3 endoplasms (D:1) 4 hobgoblins 5 jackals (D:1) 6 ball pythons 5 bats (D:1) 2 frilled lizards 2 goblins (D:1) 4 kobolds (D:1) 4 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Azurewrathhhh the Vine Stalker Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 74 | D:1 | Reached XP level 2. HP: 13/13 MP: 1/6 765 | D:1 | Reached XP level 3. HP: 16/16 MP: 0/7 1583 | D:2 | Noticed Terence 1595 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_memento_mori, layout_basic, minmay_misc_feat_x, minmay_liquid_box, minmay_tree_intersection, minivault_26 D:2: layout_basic, serial_shops, nicolae_shop_tiny_real_fake_doors, uniq_terence Action || total ---------------------------++------- Melee: Unarmed || 4 Bite || 2 Cast: Magic Dart || 72 Use: Potion || 1 Scroll || 4 Armour: Robe || 5 Dodge: Dodged || 6