Seeded DCSS version 0.33-a0-1065-g356a6cb85b (webtiles) character file. Game seed: 3770281587218263198 (custom seed) 39 Azuvok the Slasher (level 3, -8/28 HPs) Began as a Merfolk Gladiator on Mar 8, 2025. Mangled by a gnoll ... wielding a +0 flail (9 damage) ... on level 2 of the Dungeon. The game lasted 00:01:16 (1118 turns). Azuvok the Slasher (Merfolk Gladiator) Turns: 1118, Time: 00:01:17 Health: -8/28 AC: 9 Str: 14 XL: 3 Next: 45% Magic: 3/3 EV: 7 Int: 7 God: Gold: 85 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . a - +0 long sword rCold . . . (no offhand) rNeg . . . f - +0 chain mail rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 85 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) s - the +8 whip of Neroep {chaos, rC+ rN+ Dex+2} (You found it on level 2 of the Dungeon) rC+: It protects you from cold. rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour c - a +0 helmet (worn) f - a +0 chain mail (worn) Jewellery k - a ring of protection from cold Wands p - a wand of polymorph (13) Scrolls i - a scroll of enchant armour j - a scroll of teleportation l - 2 scrolls of torment {unknown} n - a scroll of brand weapon {unknown} q - a scroll of noise {unknown} Potions g - a potion of heal wounds {unknown} m - a potion of might {unknown} o - a potion of invisibility {unknown} r - a potion of attraction {unknown} t - a potion of curing Skills: + Level 2.9 Fighting * Level 4.8 Long Blades - Level 2.0 Throwing - Level 4.0 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The rat bites you but does no damage. A gnoll comes into view. It is wielding a +0 flail. You completely miss the gnoll. The gnoll hits you with a +0 flail! The gnoll hits you but does no damage. The rat bites you but does no damage. The rat bites you but does no damage. The gnoll attacks as it pursues you! The gnoll hits you with a +0 flail. The rat bites you but does no damage. The gnoll attacks as it pursues you! The gnoll hits you but does no damage. The gnoll attacks as it pursues you! The gnoll hits you but does no damage. The rat bites you but does no damage. The gnoll attacks as it pursues you! The gnoll hits you but does no damage. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear. The rat attacks as it pursues you! The rat barely misses you. The gnoll attacks as it pursues you! The gnoll hits you but does no damage. The gnoll attacks as it pursues you! The gnoll closely misses you. There is a stone staircase leading up here. The gnoll barely misses you. You climb upwards. There is a stone staircase leading down here. You hit the gnoll. The gnoll is lightly wounded. The rat barely misses you. The gnoll hits you with a +0 flail. The rat barely misses you. The gnoll hits you with a +0 flail. You closely miss the gnoll. The gnoll is lightly wounded. The rat bites you. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You hit the gnoll but do no damage. The gnoll is lightly wounded. The rat bites you but does no damage. The gnoll hits you but does no damage. You hit the gnoll. The gnoll is moderately wounded. The rat barely misses you. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * The rat attacks as it pursues you! The rat completely misses you. The gnoll hits you with a +0 flail! You die... #.###.#......###.# #..### #..##....##### #># #####.## ...####....#####.# ###.)...# .#...##..#.....#.# #...##### .###.....#####...# ##.### ####.##...# ##..###..# ##### #.........## #.###..## ##...# ...........####.#...## ##....### ...........##...@r### ###..[..#.. ########......#..g.####.........# # ##......#.##........##.#### #######..##.#........#######.## ..[................### #..# #####....##.#.##..)..#### ##.# ......##.##.#.##........### #.# ...#####.##.#.##.##.###...# #.# ..## #.##.#.##.##..####.###.# You could see a gnoll and a rat. Vanquished Creatures A gnoll (D:3) A dart slug (D:1) 3 endoplasms (D:1) A giant cockroach (D:1) 4 goblins 2 hobgoblins A quokka (D:3) 4 ball pythons 4 bats 3 frilled lizards 2 kobolds A rat (D:2) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Azuvok the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 126 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 172 | D:1 | Found a faded altar of an unknown god. 595 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 830 | D:2 | Identified the +8 whip of Neroep {chaos, rC+ rN+ Dex+2} 1117 | D:2 | HP: 1/28 [gnoll/+0 flail (10)] 1118 | D:2 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue, layout_loops_ring, ebering_ecumenical_altar_petrified D:2: layout_rooms D:3: layout_rooms, nicolae_tso_carved_into_rock, serial_shops, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks], serial_aquarium, aquarium_bridge_straight [aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_window], aquarium_window_fake, aquarium_window_corner, aquarium_view_2e, aquarium_pool_four, uniq_sigmund, uniq_robin, uniq_natasha Skill XL: | 1 | ---------------+----+----- Long Blades | 4 | 4.8 Fighting | | 2.9 Throwing | | 2.0 Dodging | | 4.0 Action || total ---------------------------++------- Melee: Long sword || 70 Use: Scroll || 3 Armour: Chain mail || 80 Dodge: Dodged || 33 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1130 | 1103 | 27 | 0 | 878 | 3 | 376.7 | Dungeon | 1130 | 1103 | 27 | 0 | 878 | 3 | 376.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 595 daAuts D:2: 497 daAuts D:3: 36 daAuts