Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 8628878880108147707 70 BIGSh0t the Conjurer (level 4, 0/27 HPs) Began as an Octopode Conjurer on Oct 30, 2024. Slain by a centaur (1 damage) ... on level 3 of the Dungeon. The game lasted 00:03:09 (2378 turns). BIGSh0t the Conjurer (Octopode Conjurer) Turns: 2378, Time: 00:03:10 Health: 0/27 AC: 1 Str: 8 XL: 4 Next: 22% Magic: 1/7 EV: 12 Int: 20 God: Gold: 86 SH: 0 Dex: 10 Spells: 4/7 levels left rFire + . . j - +2 dagger (venom) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . k - ring of protection from fire rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 86 gold pieces. Inventory: Hand Weapons j - a +2 dagger of venom (weapon) Jewellery i - a ring of ice k - a ring of protection from fire (left tentacle) Scrolls c - a scroll of brand weapon {unknown} e - a scroll of poison {unknown} f - a scroll of revelation {unknown} g - a scroll of immolation {unknown} Potions a - a potion of magic b - a potion of curing {unknown} d - a potion of heal wounds {unknown} h - a potion of attraction {unknown} Skills: + Level 0.1 Fighting + Level 0.2 Maces & Flails * Level 1.1 Throwing - Level 2.0 Dodging - Level 2.6 Stealth * Level 1.2 Unarmed Combat + Level 2.1 Spellcasting + Level 4.7 Conjurations * Level 0.5 Alchemy * Level 1.0 Shapeshifting You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 22% 3d8 9% 2 Blink Tloc 4% N/A 24% 2 Lesser Beckoning Tloc 4% N/A 24% 2 Fulminant Prism Conj/Alch 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History A bat comes into view. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow completely misses you. The centaur unwields a +0 shortbow. The centaur hits you. The centaur kicks you. The centaur misses you. The centaur kicks you. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - centaur Aim: a centaur (87% to hit) The searing ray hits the centaur! The centaur is moderately wounded. (Press . to maintain the ray.) The centaur barely misses you. The centaur kicks you but does no damage. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - centaur Aim: a centaur (moderately wounded, 87% to hit) The searing ray hits the centaur! The centaur is severely wounded. (Press . to maintain the ray.) The centaur hits you. The centaur kicks you. The centaur hits you. * * * LOW HITPOINT WARNING * * * The centaur kicks you but does no damage. The bat hits you but does no damage. You hit the bat. The bat is poisoned. Your grab misses the bat. The bat is severely wounded. You kill the bat! The centaur barely misses you. The centaur kicks you. * * * LOW HITPOINT WARNING * * * Your Shapeshifting skill increases to level 1! Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - centaur Aim: a centaur (severely wounded, 87% to hit) The searing ray hits the centaur. The centaur is severely wounded. (Press . to maintain the ray.) The centaur hits you. * * * LOW HITPOINT WARNING * * * The centaur kicks you. You die... ## #. .... #.. ..).. #..#### ....# #.>....##....### ... ..#.##... #c##....:.##. #.@†......... ###......<... #.......... #.......... #.......... #......<... #.......?.. ##......... ##.....#.. You could see a centaur. Vanquished Creatures 3 adders (D:2) A ribbon worm (D:2) 3 ball pythons 5 bats 2 endoplasms (D:2) 4 giant cockroaches 4 goblins 4 hobgoblins 3 kobolds A quokka (D:1) 6 frilled lizards 4 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BIGSh0t the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 142 | D:1 | Reached XP level 2. HP: 12/17 MP: 1/5 210 | D:1 | Learned a level 2 spell: Searing Ray 793 | D:1 | Reached skill level 1 in Unarmed Combat 1053 | D:2 | Reached XP level 3. HP: 21/21 MP: 3/6 1307 | D:2 | Reached skill level 1 in Throwing 1623 | D:2 | Reached XP level 4. HP: 27/27 MP: 4/7 1906 | D:2 | Found a runed translucent door. 2011 | D:2 | Noticed Crazy Yiuf 2371 | D:3 | Noticed a centaur 2378 | D:3 | Reached skill level 1 in Shapeshifting 2378 | D:3 | HP: 1/27 [centaur (4)] 2378 | D:3 | Slain by a centaur Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stonehenge_12_columns, layout_basic D:2: layout_loops_ring, uniq_crazy_yiuf_cottage D:3: layout_rooms, hex_medium, nicolae_figureground_sparkle Skill XL: | 1 2 3 4 | ---------------+-------------+----- Unarmed Combat | 1 | 1.2 Throwing | 1 | 1.1 Shapeshifting | 1 | 1.0 Fighting | | 0.1 Maces & Flails | | 0.2 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.1 Conjurations | | 4.7 Alchemy | | 0.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Club | 9 | || 9 Constrict | 5 | || 5 Tentacles | 3 | || 3 Dagger | 1 | 1 || 2 Cast: Magic Dart | 59 | 5 || 64 Searing Ray | | 4 || 4 Armour: Skin | 5 | 13 || 18 Dodge: Dodged | 7 | 7 || 14