Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 4638360095611945751 46 BIGSh0t the Conjurer (level 3, -1/21 HPs) Began as an Octopode Conjurer on Oct 31, 2024. Slain by a gnoll ... wielding a +1 halberd of freezing (6 damage) ... on level 2 of the Dungeon. The game lasted 00:02:44 (1770 turns). BIGSh0t the Conjurer (Octopode Conjurer) Turns: 1770, Time: 00:02:44 Health: -1/21 AC: 1 Str: 8 XL: 3 Next: 66% Magic: 0/6 EV: 12 Int: 20 God: Gold: 82 SH: 0 Dex: 10 Spells: 3/6 levels left rFire . . . d - +0 club rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 82 gold pieces. Inventory: Hand Weapons d - a +0 club (weapon) Missiles b - 4 javelins Armour g - a +0 buckler Scrolls c - a scroll of fear {unknown} e - 2 scrolls of identify {unknown} i - 2 scrolls of silence {unknown} k - a scroll of vulnerability {unknown} Potions a - a potion of magic f - a potion of curing {unknown} h - a potion of mutation {unknown} j - a potion of lignification {unknown} l - a potion of berserk rage {unknown} Skills: * Level 1.1 Throwing - Level 2.0 Dodging - Level 2.6 Stealth * Level 0.3 Unarmed Combat + Level 2.0 Spellcasting + Level 4.6 Conjurations * Level 0.8 Alchemy * Level 0.8 Shapeshifting You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The gnoll attacks as it pursues you! The gnoll closely misses you. A hobgoblin comes into view. There is an escape hatch in the ceiling here. The gnoll barely misses you. A mysterious force pulls you upwards. The hatch slams shut behind you. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You see here a quokka skeleton. You see here a jackal skeleton. A hobgoblin is nearby! The magic dart hits the hobgoblin. The hobgoblin is almost dead. The hobgoblin shouts! The magic dart hits the hobgoblin but does no damage. The hobgoblin is almost dead. The magic dart hits the hobgoblin but does no damage. The hobgoblin is almost dead. The magic dart hits the hobgoblin. You kill the hobgoblin! A gnoll is nearby! The magic dart hits the gnoll. The gnoll is moderately wounded. The magic dart hits the gnoll. The gnoll is heavily wounded. The magic dart hits the gnoll but does no damage. The gnoll is heavily wounded. The gnoll shouts! The gnoll throws a throwing net. The throwing net hits you. You become entangled in the net! You struggle against the net. You tear a large gash into the net. You rip the net and break free! The gnoll hits you from afar with a +1 halberd of freezing! Ouch! That really hurt! The gnoll freezes you. * * * LOW HITPOINT WARNING * * * The gnoll attacks as it pursues you! The gnoll hits you from afar with a +1 halberd of freezing. You die... #.......# #...g...# #.......# #......†#### ..>....#...g....# #########.......# #..........g..# #.#####.......# #.# #....@..# ########### #.# #.....÷.# #.........# #.#########'#.# #.........# #......# #÷#.# #.........# #####......## #.#.# #.).......# #...........# #.#.# #.........# #.####......###.#.####.........# #.# #......#...#<.....†.......# #)####......#.###.####.######### You could see 3 gnolls. Vanquished Creatures An adder (D:2) A ribbon worm (D:2) 2 dart slugs (D:1) A bat (D:1) 5 endoplasms (D:1) 3 giant cockroaches (D:1) 2 goblins (D:1) 3 hobgoblins 2 jackals (D:2) A quokka (D:2) A ball python (D:2) A frilled lizard (D:1) A kobold (D:1) 3 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BIGSh0t the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 247 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 1030 | D:1 | Reached XP level 3. HP: 21/21 MP: 3/6 1345 | D:1 | Learned a level 2 spell: Searing Ray 1382 | D:2 | Reached skill level 1 in Throwing 1770 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_ecumenical, layout_basic D:2: layout_basic, serial_bayou_crossing Skill XL: | 1 2 3 | ---------------+----------+----- Throwing | 1 | 1.1 Dodging | | 2.0 Stealth | | 2.6 Unarmed Combat | | 0.3 Spellcasting | | 2.0 Conjurations | | 4.6 Alchemy | | 0.8 Shapeshifting | | 0.8 Action || total ---------------------------++------- Melee: Club || 6 Constrict || 3 Cast: Magic Dart || 66 Armour: Skin || 4 Dodge: Dodged || 7