Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 10505187665213202562 12 BIGSh0t the Conjurer (level 2, -1/17 HPs) Began as an Octopode Conjurer on Nov 2, 2024. Killed from afar by Sigmund (11 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:01:21 (954 turns). BIGSh0t the Conjurer (Octopode Conjurer) Turns: 954, Time: 00:01:22 Health: -1/17 AC: 1 Str: 6 XL: 2 Next: 33% Magic: 0/5 EV: 12 Int: 20 God: Gold: 48 SH: 0 Dex: 10 Spells: 2/5 levels left rFire . . . b - +0 short sword rCold . . . (no shield) rNeg . . . (helmet currently unavailable) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: beast-form A: beast (slay +0), almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Begin Untransformation You were on level 2 of the Dungeon. You were a hulking beast. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 48 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) Talismans f - a beast talisman (active) Scrolls d - a scroll of enchant weapon {unknown} e - 2 scrolls of identify {unknown} g - 2 scrolls of revelation {unknown} i - a scroll of enchant armour {unknown} Potions a - a potion of magic c - a potion of lignification {unknown} h - a potion of mutation {unknown} Skills: * Level 0.3 Throwing - Level 2.0 Dodging - Level 2.6 Stealth * Level 0.4 Unarmed Combat + Level 2.0 Spellcasting + Level 4.2 Conjurations * Level 0.8 Alchemy * Level 0.2 Shapeshifting You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are a hulking beast. Your limbs bulge with bestial killing power. (Slay +0) You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History There is an escape hatch in the ceiling here. A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! The magic dart hits the goblin. You kill the goblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Sigmund the Dreaded comes into view. He is wielding a +0 scythe. The magic dart hits Sigmund. Sigmund is moderately wounded. Sigmund shouts! Sigmund casts a spell at you. The puff of flame hits you! Ouch! That really hurt! You are too injured to fight recklessly! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded, 100% to hit) The magic dart hits Sigmund. Sigmund is moderately wounded. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded, 100% to hit) The magic dart hits Sigmund but does no damage. Sigmund is moderately wounded. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded, 100% to hit) The magic dart hits Sigmund. Sigmund is heavily wounded. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, 100% to hit) The magic dart hits Sigmund. Sigmund is heavily wounded. Sigmund gestures at you while chanting. The puff of flame hits you! Ouch! That really hurt! You die... Sigmund begins carving another notch in his scythe. ######## ##### #......# #.... #.####.# .... ####<# #.# ..# ##.##h####.###$.##... #.#.......@........# ##.##.####.###...### #.##......# ....# #.######### ..@..). ###.### #.##### #.....# .# #.....# .# #.....# +# You could see Sigmund. Vanquished Creatures 3 endoplasms (D:1) A goblin (D:2) 2 hobgoblins (D:1) 2 bats A frilled lizard (D:1) A kobold (D:1) 2 rats 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BIGSh0t the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 353 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 765 | D:1 | Learned a level 2 spell: Searing Ray 941 | D:2 | Noticed Sigmund 954 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_choice, layout_rooms D:2: layout_loops_corners, hellmonk_ecumenical_altar_arch_garden, st_stairs_8, dilly_guarded_unrand_morg, uniq_sigmund, uniq_crazy_yiuf_cottage, uniq_terence, uniq_natasha Action || total ---------------------------++------- Melee: Short sword || 1 Tentacles || 1 Cast: Magic Dart || 30 Armour: Skin || 3 Form: Beast || 1