Dungeon Crawl Stone Soup version 0.32.1-2-g700d293bfd (webtiles) character file. Game seed: 6864345951338561647 182 BIGSh0t the Conjurer (level 5, -2/32 HPs) Began as an Octopode Conjurer on Nov 7, 2024. Slain by a jelly (3 damage) ... in a sewer. The game lasted 00:02:20 (1759 turns). BIGSh0t the Conjurer (Octopode Conjurer) Turns: 1759, Time: 00:02:22 Health: -2/32 AC: -11 Str: 8 XL: 5 Next: 61% Magic: 0/8 EV: 12 Int: 21 God: Gold: 36 SH: 0 Dex: 10 Spells: 6/9 levels left rFire . . . d - +0 club rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: corroded A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, nimble swimmer 1, tentacles a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 36 gold pieces. Inventory: Hand Weapons d - a +0 club (weapon) Scrolls b - 3 scrolls of vulnerability {unknown} c - 2 scrolls of identify {unknown} f - a scroll of fear {unknown} g - a scroll of noise {unknown} Potions a - a potion of magic e - a potion of curing {unknown} h - 2 potions of heal wounds {unknown} i - a potion of cancellation {unknown} j - a potion of mutation {unknown} k - a potion of invisibility {unknown} Skills: + Level 0.4 Fighting + Level 0.1 Maces & Flails * Level 1.1 Throwing - Level 2.0 Dodging - Level 2.6 Stealth * Level 1.4 Unarmed Combat + Level 2.5 Spellcasting + Level 5.3 Conjurations * Level 1.7 Alchemy * Level 1.1 Shapeshifting You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) You are camouflaged when in or above water. (Stealth+) You have tentacles for arms and can constrict up to eight enemies at once. Message History The adder is heavily wounded. The frilled lizard hisses angrily. A ball python comes into view. The adder bites you but does no damage. The magic dart hits the adder. You kill the adder! Your Shapeshifting skill increases to level 1! The magic dart hits the frilled lizard. You kill the frilled lizard! A jelly comes into view. The magic dart hits the ball python. The ball python is severely wounded. The ball python bites you. The ball python closely misses you. The magic dart hits the ball python. You kill the ball python! The magic dart hits the jelly. The jelly is lightly wounded. The jelly hits you. The acid corrodes you! You are splashed with acid. The magic dart hits the jelly. The jelly is lightly wounded. The jelly closely misses you. You are out of magic! You hit the jelly but do no damage. Your tentacles burn! The jelly is lightly wounded. The jelly misses you. You hit the jelly but do no damage. Your tentacles burn! You squeeze the jelly! The jelly is severely wounded. The jelly hits you. The acid corrodes you! You are splashed with acid. You hit the jelly but do no damage. The acid corrodes you! Your tentacles burn! You squeeze the jelly. The jelly is severely wounded. The jelly closely misses you. The jelly hits you. You are splashed with acid! * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jelly Aim: a jelly (severely wounded, 100% to hit) The magic dart hits the jelly. The jelly is almost dead. The jelly hits you. You die... ##### ##...## ###~~...### #.~.~~.~~~## ..~..#~.~~~## ~~#######~~.# ##### ~## ######~.####.~~## ## ##.~.~#~~.##.@J.~# # ##∩~.~~.~.~#..~#~..# # #~..##~.~..~.~## ~~# ###.~##~~..~.~.## ## .##~~#...##~~..# .~..~##)##.~~~~## .~~~~.###.~..~~.## ###~..~..~~##.~~.### ##.~.÷..####...~~## You could see a jelly. Vanquished Creatures 4 jellies (Sewer) 2 adders (Sewer) 5 ball pythons 12 endoplasms 6 giant cockroaches 2 goblins 4 kobolds A quokka (D:3) 2 bats A frilled lizard (Sewer) 2 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BIGSh0t the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 329 | D:1 | Found a faded altar of an unknown god. 352 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 770 | D:1 | Learned a level 2 spell: Searing Ray 851 | D:2 | You fall into a shaft and drop 1 floor! 867 | D:3 | Found a glowing drain. 882 | Sewer | Entered a sewer 984 | Sewer | Reached skill level 1 in Unarmed Combat 1021 | Sewer | Reached XP level 3. HP: 21/21 MP: 3/6 1385 | Sewer | Reached skill level 1 in Alchemy 1385 | Sewer | Reached XP level 4. HP: 27/27 MP: 0/7 1532 | Sewer | Reached skill level 1 in Throwing 1534 | Sewer | Reached skill level 5 in Conjurations 1534 | Sewer | Reached XP level 5. HP: 32/32 MP: 0/8 1715 | Sewer | Found a viscous altar of Jiyva. 1751 | Sewer | Reached skill level 1 in Shapeshifting 1758 | Sewer | HP: 1/32 [acid (9)] 1759 | Sewer | Slain by a jelly Illustrated notes Levels and vault maps discovered: D:1: nagdon_arrival_zigzag_paths, layout_loops_ring, chequers_ecumenical_altar_island D:2: layout_basic D:3: layout_basic, serial_shops, shop, portal_sewer_entry_f, kennysheep_crisscross Sewer: sewer_hellmonk_slimy_pipes Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Unarmed Combat | 1 | 1.4 Alchemy | 1 | 1.7 Throwing | 1 | 1.1 Conjurations | 5 | 5.3 Shapeshifting | 1 | 1.1 Fighting | | 0.4 Maces & Flails | | 0.1 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Club | 8 | 3 || 11 Tentacles | 3 | 2 || 5 Constrict | 4 | || 4 Cast: Magic Dart | 63 | 22 || 85 Searing Ray | | 1 || 1 Armour: Skin | 4 | 6 || 10 Dodge: Dodged | 3 | 5 || 8