Dungeon Crawl Stone Soup version 0.32.1-2-g700d293bfd (webtiles) character file. Game seed: 5919209083640554929 48 BIGSh0t the Conjurer (level 3, -2/21 HPs) Began as an Octopode Conjurer on Nov 9, 2024. Slain by a gnoll ... wielding a +0 whip (10 damage) ... on level 1 of the Dungeon. The game lasted 00:01:38 (1406 turns). BIGSh0t the Conjurer (Octopode Conjurer) Turns: 1406, Time: 00:01:38 Health: -2/21 AC: 1 Str: 8 XL: 3 Next: 72% Magic: 6/6 EV: 12 Int: 20 God: Gold: 127 SH: 0 Dex: 10 Spells: 3/6 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 127 gold pieces. Inventory: Missiles b - 6 curare-tipped darts Scrolls c - a scroll of revelation {unknown} f - a scroll of immolation {unknown} Potions a - a potion of magic d - a potion of degeneration {unknown} e - 2 potions of curing {unknown} g - a potion of enlightenment {unknown} h - a potion of might {unknown} Skills: * Level 1.2 Throwing - Level 2.0 Dodging - Level 2.6 Stealth * Level 1.4 Unarmed Combat + Level 2.1 Spellcasting + Level 4.3 Conjurations * Level 0.9 Alchemy * Level 0.4 Shapeshifting You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Volatile Blastmotes Fire/Tloc 4% 2d10 43% 3 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Your grab misses the hobgoblin. The hobgoblin barely misses you. You tentacle-slap the hobgoblin but do no damage. You grab the hobgoblin. You squeeze the hobgoblin. The hobgoblin is heavily wounded. You constrict the hobgoblin. You kill the hobgoblin! There is an open door here. You see here a hobgoblin corpse. You see here a hobgoblin corpse. You now have 127 gold pieces (gained 15). You open the door. As you open the door, it creaks loudly! There is an open door here. Done exploring. Done exploring. You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. You see here a +0 club. There is an open door here. There is an open door here. There is a stone staircase leading down here. You climb downwards. The gnoll barely misses you. The gnoll closely misses you. x2 There is a stone staircase leading up here. The gnoll hits you with a +0 whip. The gnoll misses you. You climb upwards. There is a stone staircase leading down here. You tentacle-slap the gnoll. You grab the gnoll. The gnoll is lightly wounded. You constrict the gnoll. The gnoll misses you. The gnoll hits you with a +0 whip. You tentacle-slap the gnoll. You squeeze the gnoll! You kill the gnoll! The gnoll hits you with a +0 whip. Your Throwing skill increases to level 1! You tentacle-slap the gnoll but do no damage. You grab the gnoll. You constrict the gnoll. The gnoll hits you with a +0 whip. You tentacle-slap the gnoll. You squeeze the gnoll. The gnoll is almost dead. You constrict the gnoll. The gnoll hits you with a +0 whip! You die... #.# #..##### #.#####..# #........# ########.# #.########## #.#.....÷... ##...######## ##########..[## #...g@).......# #.########...## ###.##### ##.## #.......# #.# ####### #.#.###.# #.# #...... #.#.###.# ##+## #.##### #.#...#.# ##...###.# ### #†#...#.###.....##.# #.. #.......##.......#.# #.. You could see a gnoll. Vanquished Creatures A gnoll (D:1) 4 bats (D:1) An endoplasm (D:1) 5 goblins (D:1) 7 hobgoblins 2 jackals (D:1) 3 quokkas (D:1) 3 ball pythons (D:1) 2 kobolds (D:1) 6 rats (D:1) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BIGSh0t the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 38 | D:1 | You fall into a shaft and drop 1 floor! 213 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 485 | D:1 | Reached skill level 1 in Unarmed Combat 770 | D:1 | Reached XP level 3. HP: 21/21 MP: 0/6 1238 | D:1 | Found a faded altar of an unknown god. 1354 | D:1 | Learned a level 2 spell: Searing Ray 1405 | D:1 | Reached skill level 1 in Throwing 1406 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_double_pillar, layout_loops_corners, hellmonk_ecumenical_altar_leap_of_faith D:2: layout_rooms, minmay_tromino_v7, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Unarmed Combat | 1 | 1.4 Throwing | 1 | 1.2 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.1 Conjurations | | 4.3 Alchemy | | 0.9 Shapeshifting | | 0.4 Action || total ---------------------------++------- Melee: Unarmed || 13 Tentacles || 5 Constrict || 6 Cast: Magic Dart || 55 Armour: Skin || 11 Dodge: Dodged || 11