Dungeon Crawl Stone Soup version 0.32.1-3-gfed517dd83 (webtiles) character file. Game seed: 17046239100443580899 31 BIGSh0t the Conjurer (level 3, -1/21 HPs) Began as an Octopode Conjurer on Nov 13, 2024. Slain by Sigmund ... wielding a +2 scythe of venom (9 damage) ... on level 2 of the Dungeon. The game lasted 00:01:31 (1241 turns). BIGSh0t the Conjurer (Octopode Conjurer) Turns: 1241, Time: 00:01:32 Health: -1/21 AC: 1 Str: 8 XL: 3 Next: 22% Magic: 1/6 EV: 12 Int: 20 God: Gold: 69 SH: 0 Dex: 10 Spells: 3/6 levels left rFire . . . b - +1 mace (protect) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: confused, lethally poisoned (-1 -> -6) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 69 gold pieces. Inventory: Hand Weapons b - a +1 mace of protection (weapon) Scrolls c - a scroll of noise {unknown} d - a scroll of vulnerability {unknown} f - a scroll of identify {unknown} h - 2 scrolls of acquirement {unknown} Potions a - a potion of magic e - a potion of curing {unknown} g - a potion of might {unknown} Skills: * Level 0.8 Throwing - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.1 Spellcasting + Level 4.5 Conjurations * Level 0.7 Alchemy * Level 0.4 Shapeshifting You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Fedhas Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History There is a stone staircase leading up here. Found a blossoming altar of Fedhas. You see here a +0 longbow. Sigmund the Dreaded comes into view. He is wielding a +2 scythe of venom. The magic dart hits Sigmund. Sigmund is lightly wounded. Sigmund shouts! The searing ray hits Sigmund. Sigmund is moderately wounded. (Press . to maintain the ray.) The searing ray misses Sigmund. Sigmund casts a spell at you. The magic dart hits you! The searing ray hits Sigmund. Sigmund is moderately wounded. The searing ray hits Sigmund. Sigmund is heavily wounded. You finish channelling your searing ray. Sigmund completely misses you. You are out of magic! Sigmund gestures at you while chanting. You are confused. Sigmund says, "Your kind have come here before. I understand now why. You desire death..." Sigmund closely misses you. You bump into the rock wall. Sigmund barely misses you. Sigmund gestures at you while chanting. The puff of flame misses you. You bump into the rock wall. Sigmund barely misses you. You feel less confused. Sigmund hits you with a +2 scythe of venom. You are poisoned. You barely miss Sigmund. Your grab misses Sigmund. Sigmund is heavily wounded. You feel very sick. Sigmund gestures at you while chanting. You are confused. You feel sick. Sigmund hits you from afar with a +2 scythe of venom! You die... Sigmund begins carving another notch in his scythe. .# ..## ...# ###...##. ##........ ## #......... ...###### #.@....... ........####.##.._..# #......<.).@.......# ...####.####.##.....# #.####.##.##..# ## #.........# .## ..# #..###........> #.# #..# ####.##..# #. #.# #..# #.##>.# # #.##.###..# ##.##..# #. #.#...##..#####...#..# You could see Sigmund. Vanquished Creatures An adder (D:2) A ribbon worm (D:2) A dart slug (D:1) An endoplasm (D:2) A giant cockroach (D:1) 2 goblins (D:1) 2 hobgoblins (D:2) 2 ball pythons (D:1) A bat (D:1) A frilled lizard (D:1) 2 kobolds 4 rats A spectral kobold (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BIGSh0t the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 143 | D:1 | Found a faded altar of an unknown god. 283 | D:1 | Reached XP level 2. HP: 8/17 MP: 1/5 894 | D:1 | Learned a level 2 spell: Searing Ray 1123 | D:2 | Reached XP level 3. HP: 21/21 MP: 1/6 1222 | D:2 | Found a blossoming altar of Fedhas. 1225 | D:2 | Noticed Sigmund 1241 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_water_spiral, layout_basic, dreamdust_ecumenical_altar_drowned_temple D:2: layout_loops_ring, basic_altar, uniq_sigmund Action || total ---------------------------++------- Melee: Mace || 12 Tentacles || 4 Constrict || 4 Cast: Magic Dart || 35 Searing Ray || 1 Armour: Skin || 8 Dodge: Dodged || 12