Dungeon Crawl Stone Soup version 0.32.1-3-gfed517dd83 (webtiles) character file. Game seed: 16063490290856502159 117 BIGSh0t the Conjurer (level 5, 0/31 HPs) Began as an Octopode Conjurer on Nov 13, 2024. Slain by an orc wizard ... wielding a +0 dagger (2 damage) ... on level 3 of the Dungeon. The game lasted 00:03:15 (2572 turns). BIGSh0t the Conjurer (Octopode Conjurer) Turns: 2572, Time: 00:03:16 Health: 0/31 AC: 1 Str: 8 XL: 5 Next: 1% Magic: 1/8 EV: 12 Int: 20 God: Gold: 96 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . c - +0 club rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: confused A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 96 gold pieces. Inventory: Hand Weapons c - a +0 club (weapon) Missiles r - 4 poisoned darts Jewellery q - an amulet of regeneration Scrolls b - 2 scrolls of amnesia {unknown} f - 2 scrolls of identify {unknown} g - 2 scrolls of teleportation {unknown} h - 2 scrolls of enchant armour {unknown} i - 2 scrolls of fog {unknown} n - a scroll of fear {unknown} p - a scroll of blinking {unknown} s - 3 scrolls of vulnerability {unknown} Potions a - a potion of magic d - 2 potions of curing {unknown} e - a potion of attraction {unknown} j - a potion of lignification {unknown} k - a potion of cancellation {unknown} l - a potion of berserk rage {unknown} m - 2 potions of invisibility {unknown} o - a potion of haste {unknown} Skills: + Level 0.1 Fighting * Level 1.2 Throwing - Level 2.0 Dodging - Level 2.6 Stealth + Level 0.1 Unarmed Combat + Level 2.3 Spellcasting + Level 4.8 Conjurations * Level 2.0 Alchemy * Level 1.6 Shapeshifting You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Your Alchemy skill increases to level 2! You have reached level 5! You feel agile. The searing ray hits the orc! You kill the orc! The searing ray hits the orc wizard. The orc wizard is moderately wounded. You finish channelling your searing ray. The searing ray hits the orc wizard but does no damage. The orc wizard is moderately wounded. (Press . to maintain the ray.) You are out of magic! The orc wizard closely misses you. Things that are here: a +0 hand axe; a +1 leather armour of fire resistance You hit the orc wizard. Your grab misses the orc wizard. The orc wizard is heavily wounded. The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Something hits you. You hit something. Something hits you. You miss something. You hear some strange, mumbled words. You are confused. You're too confused to move! Something hits you. You bump into the rock wall. Something hits you. You bump into the rock wall. Something hits you. You bump into the rock wall. Something hits you. You're too confused to move! You feel less confused. Something hits you. * * * LOW HITPOINT WARNING * * * You miss something. You hear some strange, mumbled words. You are confused. Something hits you. * * * LOW HITPOINT WARNING * * * You bump into the rock wall. Something hits you. You die... ##.## ##....# #..###.###.# #.#.#.## #.# #######.##.#####.# #.............#.#. #.#####.#####..### #.# #.# #...#. #.# #.# #..#.# #@# #.# #..#.# #{# #.#####[.#.# #.# #........... #)# #.#####.#..# #.# ..##.#..# #.# ### #.#.#..# #.. ... #...#..# ### #.###.###..# #...## #... There were no monsters in sight! Vanquished Creatures An orc priest (D:3) A gnoll (D:1) An adder (D:3) 2 dart slugs (D:2) 2 ribbon worms (D:2) 3 orcs (D:3) 3 ball pythons 6 endoplasms 7 giant cockroaches 5 goblins 4 hobgoblins (D:3) 3 kobolds 4 quokkas 4 bats 3 frilled lizards 6 rats 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BIGSh0t the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 238 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 587 | D:1 | Reached XP level 3. HP: 19/21 MP: 2/6 667 | D:1 | Learned a level 2 spell: Searing Ray 875 | D:2 | Reached skill level 1 in Shapeshifting 1076 | D:2 | Reached skill level 1 in Alchemy 1779 | D:3 | Reached XP level 4. HP: 27/27 MP: 4/7 1864 | D:3 | Reached skill level 1 in Throwing 2559 | D:3 | Reached XP level 5. HP: 27/31 MP: 4/8 2572 | D:3 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_cross, layout_rooms D:2: layout_basic, minmay_door_square, minmay_worlds_worst_comb D:3: layout_loops_ring, serial_bayou_crossing Skill XL: | 1 2 3 4 | ---------------+-------------+----- Shapeshifting | 1 | 1.6 Alchemy | 1 2 | 2.0 Throwing | 1 | 1.2 Fighting | | 0.1 Dodging | | 2.0 Stealth | | 2.6 Unarmed Combat | | 0.1 Spellcasting | | 2.3 Conjurations | | 4.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Club | 14 | 7 || 21 Constrict | 4 | 3 || 7 Tentacles | 3 | 1 || 4 Unarmed | 2 | || 2 Cast: Magic Dart | 67 | 26 || 93 Searing Ray | | 2 || 2 Armour: Skin | 10 | 10 || 20 Dodge: Dodged | 13 | 2 || 15